diff options
author | Tim Angus <tim@ngus.net> | 2005-12-10 03:19:05 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2005-12-10 03:19:05 +0000 |
commit | 22f322884cf7715c01500ef0b4579b87b1cb1973 (patch) | |
tree | 99c255a82574e8337a8a26bc877d65f13e87b9cd /src/win32/win_local.h | |
parent | e136e3aea478f1406ff304b8ed9e563a4b170f37 (diff) |
* Copied ioq3 src to trunk
Diffstat (limited to 'src/win32/win_local.h')
-rw-r--r-- | src/win32/win_local.h | 95 |
1 files changed, 95 insertions, 0 deletions
diff --git a/src/win32/win_local.h b/src/win32/win_local.h new file mode 100644 index 00000000..fdca55a2 --- /dev/null +++ b/src/win32/win_local.h @@ -0,0 +1,95 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ +// win_local.h: Win32-specific Quake3 header file + +#if defined (_MSC_VER) && (_MSC_VER >= 1200) +#pragma warning(disable : 4201) +#pragma warning( push ) +#endif +#include <windows.h> +#if defined (_MSC_VER) && (_MSC_VER >= 1200) +#pragma warning( pop ) +#endif + +#define DIRECTSOUND_VERSION 0x0300 +#define DIRECTINPUT_VERSION 0x0300 + +#include <dinput.h> +#include <dsound.h> +#include <winsock.h> +#include <wsipx.h> + +void IN_MouseEvent (int mstate); + +void Sys_QueEvent( int time, sysEventType_t type, int value, int value2, int ptrLength, void *ptr ); + +void Sys_CreateConsole( void ); +void Sys_DestroyConsole( void ); + +char *Sys_ConsoleInput (void); + +qboolean Sys_GetPacket ( netadr_t *net_from, msg_t *net_message ); + +// Input subsystem + +void IN_Init (void); +void IN_Shutdown (void); +void IN_JoystickCommands (void); + +void IN_Move (usercmd_t *cmd); +// add additional non keyboard / non mouse movement on top of the keyboard move cmd + +void IN_DeactivateWin32Mouse( void); + +void IN_Activate (qboolean active); +void IN_Frame (void); + +// window procedure +LONG WINAPI MainWndProc ( + HWND hWnd, + UINT uMsg, + WPARAM wParam, + LPARAM lParam); + +void Conbuf_AppendText( const char *msg ); + +void SNDDMA_Activate( void ); +int SNDDMA_InitDS (void); + +typedef struct +{ + + HINSTANCE reflib_library; // Handle to refresh DLL + qboolean reflib_active; + + HWND hWnd; + HINSTANCE hInstance; + qboolean activeApp; + qboolean isMinimized; + OSVERSIONINFO osversion; + + // when we get a windows message, we store the time off so keyboard processing + // can know the exact time of an event + unsigned sysMsgTime; +} WinVars_t; + +extern WinVars_t g_wv; |