diff options
author | Zack Middleton <zturtleman@gmail.com> | 2015-03-24 03:39:50 -0500 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2015-06-07 12:03:37 +0100 |
commit | 04fa89c0badebfe8e241ae87c501ebdc9016f36d (patch) | |
tree | 3c09a611b61d3a5f1c1ee8bc9caddddcdc7254c0 /src | |
parent | 5b6215ee3a79e4eb3ed570de5210c08030916552 (diff) |
OpenGL2: Fix shadow cubemap segfault
Changed image size to 512, but 'data' buffer is only 16x16 resulting
in libGL segfault. Use NULL instead like other dynamic images.
Diffstat (limited to 'src')
-rw-r--r-- | src/renderergl2/tr_image.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/renderergl2/tr_image.c b/src/renderergl2/tr_image.c index 3bf21c88..08894a4a 100644 --- a/src/renderergl2/tr_image.c +++ b/src/renderergl2/tr_image.c @@ -2715,7 +2715,7 @@ void R_CreateBuiltinImages( void ) { { for( x = 0; x < MAX_DLIGHTS; x++) { - tr.shadowCubemaps[x] = R_CreateImage(va("*shadowcubemap%i", x), (byte *)data, PSHADOW_MAP_SIZE, PSHADOW_MAP_SIZE, IMGTYPE_COLORALPHA, IMGFLAG_CLAMPTOEDGE | IMGFLAG_CUBEMAP, 0); + tr.shadowCubemaps[x] = R_CreateImage(va("*shadowcubemap%i", x), NULL, PSHADOW_MAP_SIZE, PSHADOW_MAP_SIZE, IMGTYPE_COLORALPHA, IMGFLAG_CLAMPTOEDGE | IMGFLAG_CUBEMAP, 0); } } |