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authorTim Angus <tim@ngus.net>2006-07-02 15:55:55 +0000
committerTim Angus <tim@ngus.net>2006-07-02 15:55:55 +0000
commit061c247375c8aac977a3588a1dfb2382634da80e (patch)
tree5fd3e86653865a14453aff476956eac98e547490 /src
parente4d11790a55f620187a6359797128ee6d2c6e930 (diff)
* Obituaries that indicate team kills (tjw)
* g_mapConfigs no longer replaces maprotation.cfg settings (tjw)
Diffstat (limited to 'src')
-rw-r--r--src/cgame/cg_event.c17
-rw-r--r--src/game/g_local.h1
-rw-r--r--src/game/g_main.c40
-rw-r--r--src/game/g_maprotation.c3
4 files changed, 48 insertions, 13 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c
index 7050f14d..bddc3a61 100644
--- a/src/cgame/cg_event.c
+++ b/src/cgame/cg_event.c
@@ -44,6 +44,7 @@ static void CG_Obituary( entityState_t *ent )
char className[ 64 ];
gender_t gender;
clientInfo_t *ci;
+ qboolean teamKill = qfalse;
target = ent->otherEntityNum;
attacker = ent->otherEntityNum2;
@@ -60,7 +61,11 @@ static void CG_Obituary( entityState_t *ent )
attackerInfo = NULL;
}
else
+ {
attackerInfo = CG_ConfigString( CS_PLAYERS + attacker );
+ if( ci && cgs.clientinfo[ attacker ].team == ci->team )
+ teamKill = qtrue;
+ }
targetInfo = CG_ConfigString( CS_PLAYERS + target );
@@ -324,8 +329,16 @@ static void CG_Obituary( entityState_t *ent )
if( message )
{
- CG_Printf( "%s %s %s%s\n",
- targetName, message, attackerName, message2 );
+ CG_Printf( "%s %s %s%s%s\n",
+ targetName, message,
+ ( teamKill ) ? S_COLOR_RED "TEAMMATE " S_COLOR_WHITE : "",
+ attackerName, message2 );
+ if( teamKill && attacker == cg.clientNum )
+ {
+ CG_CenterPrint( va ( "You killed " S_COLOR_RED "TEAMMATE "
+ S_COLOR_WHITE "%s", targetName ),
+ SCREEN_HEIGHT * 0.30, BIGCHAR_WIDTH );
+ }
return;
}
}
diff --git a/src/game/g_local.h b/src/game/g_local.h
index 85e26268..fa88d773 100644
--- a/src/game/g_local.h
+++ b/src/game/g_local.h
@@ -865,6 +865,7 @@ void FireWeapon3( gentity_t *ent );
//
void ScoreboardMessage( gentity_t *client );
void MoveClientToIntermission( gentity_t *client );
+void G_MapConfigs( void );
void CalculateRanks( void );
void FindIntermissionPoint( void );
void G_RunThink( gentity_t *ent );
diff --git a/src/game/g_main.c b/src/game/g_main.c
index 6eec109f..e6a64f9c 100644
--- a/src/game/g_main.c
+++ b/src/game/g_main.c
@@ -207,6 +207,7 @@ static cvarTable_t gameCvarTable[ ] =
{ &g_currentMap, "g_currentMap", "0", 0, 0, qfalse },
{ &g_initialMapRotation, "g_initialMapRotation", "", CVAR_ARCHIVE, 0, qfalse },
{ &g_mapConfigs, "g_mapConfigs", "", CVAR_ARCHIVE, 0, qfalse },
+ { NULL, "g_mapConfigsLoaded", "0", CVAR_ROM, 0, qfalse },
{ &g_rankings, "g_rankings", "0", 0, 0, qfalse}
};
@@ -441,6 +442,31 @@ void G_UpdateCvars( void )
}
/*
+=================
+G_MapConfigs
+=================
+*/
+void G_MapConfigs( )
+{
+ char map[MAX_QPATH] = {""};
+
+ if( !g_mapConfigs.string[0] )
+ return;
+
+ if( trap_Cvar_VariableIntegerValue( "g_mapConfigsLoaded" ) )
+ return;
+
+ trap_SendConsoleCommand( EXEC_APPEND,
+ va( "exec \"%s/default.cfg\"\n", g_mapConfigs.string ) );
+
+ trap_Cvar_VariableStringBuffer( "mapname", map, sizeof( map ) );
+ trap_SendConsoleCommand( EXEC_APPEND,
+ va( "exec \"%s/%s.cfg\"\n", g_mapConfigs.string, map ) );
+
+ trap_Cvar_Set( "g_mapConfigsLoaded", "1" );
+}
+
+/*
============
G_InitGame
@@ -493,17 +519,9 @@ void G_InitGame( int levelTime, int randomSeed, int restart )
else
G_Printf( "Not logging to disk\n" );
- if( g_mapConfigs.string[0] )
- {
- char map[MAX_QPATH] = {""};
-
- trap_SendConsoleCommand( EXEC_APPEND,
- va( "exec \"%s/default.cfg\"\n", g_mapConfigs.string ) );
-
- trap_Cvar_VariableStringBuffer( "mapname", map, sizeof( map ) );
- trap_SendConsoleCommand( EXEC_APPEND,
- va( "exec \"%s/%s.cfg\"\n", g_mapConfigs.string, map ) );
- }
+ G_MapConfigs( );
+ // we're done with g_mapConfigs, so reset this for the next map
+ trap_Cvar_Set( "g_mapConfigsLoaded", "0" );
// initialize all entities for this game
memset( g_entities, 0, MAX_GENTITIES * sizeof( g_entities[ 0 ] ) );
diff --git a/src/game/g_maprotation.c b/src/game/g_maprotation.c
index 81c1a410..be4d5068 100644
--- a/src/game/g_maprotation.c
+++ b/src/game/g_maprotation.c
@@ -479,6 +479,9 @@ static void G_IssueMapChange( int rotation )
trap_SendConsoleCommand( EXEC_APPEND, va( "map %s\n",
mapRotations.rotations[ rotation ].maps[ map ].name ) );
+ // load up map defaults if g_mapConfigs is set
+ G_MapConfigs( );
+
for( i = 0; i < mapRotations.rotations[ rotation ].maps[ map ].numCmds; i++ )
{
Q_strncpyz( cmd, mapRotations.rotations[ rotation ].maps[ map ].postCmds[ i ],