diff options
author | Christopher Schwarz <lakitu7@gmail.com> | 2010-05-05 22:38:27 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:17:36 +0000 |
commit | 19e6cc72ed26b6c3ddeec15cc7b7affb39bebad6 (patch) | |
tree | 912ccdadce31972076744721a76565dce1c30b23 /src | |
parent | 071b5efeda1b7fca3632c9415f4213418b4687fc (diff) |
* Don't give tk/suicide penalties from exploding human buildables (thanks Oopss, Rezyn)
Diffstat (limited to 'src')
-rw-r--r-- | src/game/g_combat.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_combat.c b/src/game/g_combat.c index a5ea3ab7..8784cd17 100644 --- a/src/game/g_combat.c +++ b/src/game/g_combat.c @@ -284,7 +284,7 @@ void player_die( gentity_t *self, gentity_t *inflictor, gentity_t *attacker, int { attacker->client->lastkilled_client = self->s.number; - if( attacker == self || OnSameTeam( self, attacker ) ) + if( ( attacker == self || OnSameTeam( self, attacker ) ) && meansOfDeath != MOD_HSPAWN ) { //punish team kills and suicides if( attacker->client->ps.stats[ STAT_TEAM ] == TEAM_ALIENS ) |