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authorSmileTheory <SmileTheory@gmail.com>2013-03-07 14:23:28 -0800
committerTim Angus <tim@ngus.net>2013-03-19 16:41:17 +0000
commit1a9c268251db66d7cd72791f5e5467ec40fb8eb1 (patch)
tree1fea55a0084ee8e063b397eda8e6f3ab9799b8dc /src
parent181284654dd4de6f69ecde1deec3df3ce2d5cb78 (diff)
Fix clampmapped images being always treated as sRGB.
Diffstat (limited to 'src')
-rw-r--r--src/renderergl2/tr_shader.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/renderergl2/tr_shader.c b/src/renderergl2/tr_shader.c
index c7c91396..90869b47 100644
--- a/src/renderergl2/tr_shader.c
+++ b/src/renderergl2/tr_shader.c
@@ -694,7 +694,7 @@ static qboolean ParseStage( shaderStage_t *stage, char **text )
else if ( !Q_stricmp( token, "clampmap" ) )
{
imgType_t type = IMGTYPE_COLORALPHA;
- imgFlags_t flags = IMGFLAG_CLAMPTOEDGE | IMGFLAG_SRGB;
+ imgFlags_t flags = IMGFLAG_CLAMPTOEDGE;
token = COM_ParseExt( text, qfalse );
if ( !token[0] )