diff options
author | Tim Angus <tim@ngus.net> | 2007-11-02 20:42:47 +0000 |
---|---|---|
committer | Tim Angus <tim@ngus.net> | 2007-11-02 20:42:47 +0000 |
commit | 3289f089c3b6f6196fe9508e7d3d48b32a42d10d (patch) | |
tree | 00284abb075f2df331988b7398dbc82cf54352d8 /src | |
parent | 580693963c553ca1b63fb62f70e3f048a3666991 (diff) |
* s/ui_loading/ui_hideCursor/
* Hide cursor when using edit fields and binding keys
* Remove client side chat handling, moving it to UI module
* Remove target and last attacker message modes
* Add ui_developer cvar
* Fix edit field bug where cvar changes under it
* Add onTextEntry UI script event
* Give the user some feedback when binding keys
* Stop doing a UI refresh when primed (and remove cgame ui_loading sets)
* Move cg_drawSnapshot to bottom of the screen
Diffstat (limited to 'src')
-rw-r--r-- | src/cgame/cg_consolecmds.c | 4 | ||||
-rw-r--r-- | src/cgame/cg_local.h | 1 | ||||
-rw-r--r-- | src/cgame/cg_main.c | 14 | ||||
-rw-r--r-- | src/cgame/cg_public.h | 6 | ||||
-rw-r--r-- | src/client/cl_console.c | 85 | ||||
-rw-r--r-- | src/client/cl_keys.c | 61 | ||||
-rw-r--r-- | src/client/cl_scrn.c | 6 | ||||
-rw-r--r-- | src/qcommon/q_shared.h | 1 | ||||
-rw-r--r-- | src/ui/ui_atoms.c | 28 | ||||
-rw-r--r-- | src/ui/ui_local.h | 5 | ||||
-rw-r--r-- | src/ui/ui_main.c | 21 | ||||
-rw-r--r-- | src/ui/ui_shared.c | 74 | ||||
-rw-r--r-- | src/ui/ui_shared.h | 1 |
13 files changed, 103 insertions, 204 deletions
diff --git a/src/cgame/cg_consolecmds.c b/src/cgame/cg_consolecmds.c index 65177875..a44a5497 100644 --- a/src/cgame/cg_consolecmds.c +++ b/src/cgame/cg_consolecmds.c @@ -279,6 +279,10 @@ void CG_InitConsoleCommands( void ) // forwarded to the server after they are not recognized locally // trap_AddCommand( "kill" ); + trap_AddCommand( "messagemode" ); + trap_AddCommand( "messagemode2" ); + trap_AddCommand( "messagemode3" ); + trap_AddCommand( "messagemode4" ); trap_AddCommand( "say" ); trap_AddCommand( "say_team" ); trap_AddCommand( "tell" ); diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index 3816218b..012a29ed 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -1499,7 +1499,6 @@ extern vmCvar_t ui_currentClass; extern vmCvar_t ui_carriage; extern vmCvar_t ui_stages; extern vmCvar_t ui_dialog; -extern vmCvar_t ui_loading; extern vmCvar_t ui_voteActive; extern vmCvar_t ui_alienTeamVoteActive; extern vmCvar_t ui_humanTeamVoteActive; diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c index 0d668286..618762e3 100644 --- a/src/cgame/cg_main.c +++ b/src/cgame/cg_main.c @@ -68,12 +68,6 @@ intptr_t vmMain( int command, int arg0, int arg1, int arg2, int arg3, CG_DrawActiveFrame( arg0, arg1, arg2 ); return 0; - case CG_CROSSHAIR_PLAYER: - return CG_CrosshairPlayer( ); - - case CG_LAST_ATTACKER: - return CG_LastAttacker( ); - case CG_KEY_EVENT: CG_KeyEvent( arg0, arg1 ); return 0; @@ -224,7 +218,6 @@ vmCvar_t ui_currentClass; vmCvar_t ui_carriage; vmCvar_t ui_stages; vmCvar_t ui_dialog; -vmCvar_t ui_loading; vmCvar_t ui_voteActive; vmCvar_t ui_alienTeamVoteActive; vmCvar_t ui_humanTeamVoteActive; @@ -339,7 +332,6 @@ static cvarTable_t cvarTable[ ] = { &ui_carriage, "ui_carriage", "", 0 }, { &ui_stages, "ui_stages", "0 0", 0 }, { &ui_dialog, "ui_dialog", "Text not set", 0 }, - { &ui_loading, "ui_loading", "0", 0 }, { &ui_voteActive, "ui_voteActive", "0", 0 }, { &ui_humanTeamVoteActive, "ui_humanTeamVoteActive", "0", 0 }, { &ui_alienTeamVoteActive, "ui_alienTeamVoteActive", "0", 0 }, @@ -507,6 +499,7 @@ int CG_LastAttacker( void ) return cg.snap->ps.persistant[ PERS_ATTACKER ]; } + /* ================= CG_RemoveNotifyLine @@ -1760,9 +1753,6 @@ void CG_Init( int serverMessageNum, int serverCommandSequence, int clientNum ) cgs.media.charsetShader = trap_R_RegisterShader( "gfx/2d/bigchars" ); cgs.media.outlineShader = trap_R_RegisterShader( "outline" ); - //inform UI to repress cursor whilst loading - trap_Cvar_Set( "ui_loading", "1" ); - // load overrides BG_InitClassOverrides( ); BG_InitBuildableOverrides( ); @@ -1846,8 +1836,6 @@ void CG_Init( int serverMessageNum, int serverCommandSequence, int clientNum ) CG_ShaderStateChanged( ); trap_S_ClearLoopingSounds( qtrue ); - - trap_Cvar_Set( "ui_loading", "0" ); } /* diff --git a/src/cgame/cg_public.h b/src/cgame/cg_public.h index 4d9e965a..905b1db2 100644 --- a/src/cgame/cg_public.h +++ b/src/cgame/cg_public.h @@ -232,12 +232,6 @@ typedef enum // Generates and draws a game scene and status information at the given time. // If demoPlayback is set, local movement prediction will not be enabled - CG_CROSSHAIR_PLAYER, - // int (*CG_CrosshairPlayer)( void ); - - CG_LAST_ATTACKER, - // int (*CG_LastAttacker)( void ); - CG_KEY_EVENT, // void (*CG_KeyEvent)( int key, qboolean down ); diff --git a/src/client/cl_console.c b/src/client/cl_console.c index d740696d..0ad397b9 100644 --- a/src/client/cl_console.c +++ b/src/client/cl_console.c @@ -82,67 +82,6 @@ void Con_ToggleConsole_f (void) { /* ================ -Con_MessageMode_f -================ -*/ -void Con_MessageMode_f (void) { - chat_playerNum = -1; - chat_team = qfalse; - Field_Clear( &chatField ); - chatField.widthInChars = 30; - - Key_SetCatcher( Key_GetCatcher( ) ^ KEYCATCH_MESSAGE ); -} - -/* -================ -Con_MessageMode2_f -================ -*/ -void Con_MessageMode2_f (void) { - chat_playerNum = -1; - chat_team = qtrue; - Field_Clear( &chatField ); - chatField.widthInChars = 25; - Key_SetCatcher( Key_GetCatcher( ) ^ KEYCATCH_MESSAGE ); -} - -/* -================ -Con_MessageMode3_f -================ -*/ -void Con_MessageMode3_f (void) { - chat_playerNum = VM_Call( cgvm, CG_CROSSHAIR_PLAYER ); - if ( chat_playerNum < 0 || chat_playerNum >= MAX_CLIENTS ) { - chat_playerNum = -1; - return; - } - chat_team = qfalse; - Field_Clear( &chatField ); - chatField.widthInChars = 30; - Key_SetCatcher( Key_GetCatcher( ) ^ KEYCATCH_MESSAGE ); -} - -/* -================ -Con_MessageMode4_f -================ -*/ -void Con_MessageMode4_f (void) { - chat_playerNum = VM_Call( cgvm, CG_LAST_ATTACKER ); - if ( chat_playerNum < 0 || chat_playerNum >= MAX_CLIENTS ) { - chat_playerNum = -1; - return; - } - chat_team = qfalse; - Field_Clear( &chatField ); - chatField.widthInChars = 30; - Key_SetCatcher( Key_GetCatcher( ) ^ KEYCATCH_MESSAGE ); -} - -/* -================ Con_Clear_f ================ */ @@ -314,10 +253,6 @@ void Con_Init (void) { CL_LoadConsoleHistory( ); Cmd_AddCommand ("toggleconsole", Con_ToggleConsole_f); - Cmd_AddCommand ("messagemode", Con_MessageMode_f); - Cmd_AddCommand ("messagemode2", Con_MessageMode2_f); - Cmd_AddCommand ("messagemode3", Con_MessageMode3_f); - Cmd_AddCommand ("messagemode4", Con_MessageMode4_f); Cmd_AddCommand ("clear", Con_Clear_f); Cmd_AddCommand ("condump", Con_Dump_f); } @@ -606,26 +541,6 @@ void Con_DrawConsole( void ) { if( Key_GetCatcher( ) & ( KEYCATCH_UI | KEYCATCH_CGAME ) ) return; - - // draw the chat line - if( Key_GetCatcher( ) & KEYCATCH_MESSAGE ) - { - int skip; - - if( chat_team ) - { - SCR_DrawBigString( 8, 232, "Team Say:", 1.0f, qfalse ); - skip = 11; - } - else - { - SCR_DrawBigString( 8, 232, "Say:", 1.0f, qfalse ); - skip = 5; - } - - Field_BigDraw( &chatField, skip * BIGCHAR_WIDTH, 232, - SCREEN_WIDTH - ( skip + 1 ) * BIGCHAR_WIDTH, qtrue, qtrue ); - } } //================================================================ diff --git a/src/client/cl_keys.c b/src/client/cl_keys.c index b23247bd..66597427 100644 --- a/src/client/cl_keys.c +++ b/src/client/cl_keys.c @@ -35,10 +35,6 @@ int historyLine; // the line being displayed from history buffer // will be <= nextHistoryLine field_t g_consoleField; -field_t chatField; -qboolean chat_team; - -int chat_playerNum; qboolean key_overstrikeMode; @@ -705,51 +701,6 @@ void Console_Key (int key) { Field_KeyDownEvent( &g_consoleField, key ); } -//============================================================================ - - -/* -================ -Message_Key - -In game talk message -================ -*/ -void Message_Key( int key ) { - - char buffer[MAX_STRING_CHARS]; - - - if (key == K_ESCAPE) { - Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_MESSAGE ); - Field_Clear( &chatField ); - return; - } - - if ( key == K_ENTER || key == K_KP_ENTER ) - { - if ( chatField.buffer[0] && cls.state == CA_ACTIVE ) { - if (chat_playerNum != -1 ) - - Com_sprintf( buffer, sizeof( buffer ), "tell %i \"%s\"\n", chat_playerNum, chatField.buffer ); - - else if (chat_team) - - Com_sprintf( buffer, sizeof( buffer ), "say_team \"%s\"\n", chatField.buffer ); - else - Com_sprintf( buffer, sizeof( buffer ), "say \"%s\"\n", chatField.buffer ); - - - - CL_AddReliableCommand( buffer ); - } - Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_MESSAGE ); - Field_Clear( &chatField ); - return; - } - - Field_KeyDownEvent( &chatField, key ); -} //============================================================================ @@ -1186,12 +1137,6 @@ void CL_KeyEvent (int key, qboolean down, unsigned time) { // escape is always handled special if ( key == K_ESCAPE && down ) { - if ( Key_GetCatcher( ) & KEYCATCH_MESSAGE ) { - // clear message mode - Message_Key( key ); - return; - } - // escape always gets out of CGAME stuff if (Key_GetCatcher( ) & KEYCATCH_CGAME) { Key_SetCatcher( Key_GetCatcher( ) & ~KEYCATCH_CGAME ); @@ -1249,8 +1194,6 @@ void CL_KeyEvent (int key, qboolean down, unsigned time) { if ( cgvm ) { VM_Call( cgvm, CG_KEY_EVENT, key, down ); } - } else if ( Key_GetCatcher( ) & KEYCATCH_MESSAGE ) { - Message_Key( key ); } else if ( cls.state == CA_DISCONNECTED ) { Console_Key( key ); } else { @@ -1325,10 +1268,6 @@ void CL_CharEvent( int key ) { { VM_Call( uivm, UI_KEY_EVENT, key | K_CHAR_FLAG, qtrue ); } - else if ( Key_GetCatcher( ) & KEYCATCH_MESSAGE ) - { - Field_CharEvent( &chatField, key ); - } else if ( cls.state == CA_DISCONNECTED ) { Field_CharEvent( &g_consoleField, key ); diff --git a/src/client/cl_scrn.c b/src/client/cl_scrn.c index 25217072..f0a64bb4 100644 --- a/src/client/cl_scrn.c +++ b/src/client/cl_scrn.c @@ -453,12 +453,6 @@ void SCR_DrawScreenField( stereoFrame_t stereoFrame ) { case CA_PRIMED: // draw the game information screen and loading progress CL_CGameRendering( stereoFrame ); - - // also draw the connection information, so it doesn't - // flash away too briefly on local or lan games - // refresh to update the time - VM_Call( uivm, UI_REFRESH, cls.realtime ); - VM_Call( uivm, UI_DRAW_CONNECT_SCREEN, qtrue ); break; case CA_ACTIVE: CL_CGameRendering( stereoFrame ); diff --git a/src/qcommon/q_shared.h b/src/qcommon/q_shared.h index 3622097b..65be0891 100644 --- a/src/qcommon/q_shared.h +++ b/src/qcommon/q_shared.h @@ -935,7 +935,6 @@ typedef struct { // if none of the catchers are active, bound key strings will be executed #define KEYCATCH_CONSOLE 0x0001 #define KEYCATCH_UI 0x0002 -#define KEYCATCH_MESSAGE 0x0004 #define KEYCATCH_CGAME 0x0008 diff --git a/src/ui/ui_atoms.c b/src/ui/ui_atoms.c index 64efa914..d2bb6b26 100644 --- a/src/ui/ui_atoms.c +++ b/src/ui/ui_atoms.c @@ -52,8 +52,6 @@ void QDECL Com_Printf( const char *msg, ... ) { trap_Print( va("%s", text) ); } -qboolean newUI = qfalse; - /* ================= @@ -298,6 +296,8 @@ static void UI_CalcPostGameStats( void ) { /* ================= UI_ConsoleCommand + +FIXME: lookup table ================= */ qboolean UI_ConsoleCommand( int realTime ) @@ -353,6 +353,30 @@ qboolean UI_ConsoleCommand( int realTime ) return qtrue; } + if ( Q_strncmp( cmd, "messagemode", 11 ) == 0 ) { + trap_Cvar_Set( "ui_sayBuffer", "" ); + + switch( cmd[ 11 ] ) + { + default: + case '\0': + // Global + uiInfo.chatTeam = qfalse; + uiInfo.chatTargetClientNum = -1; + break; + + case '2': + // Team + uiInfo.chatTeam = qtrue; + uiInfo.chatTargetClientNum = -1; + break; + } + + trap_Key_SetCatcher( KEYCATCH_UI ); + Menus_ActivateByName( "say" ); + return qtrue; + } + if( Q_stricmp ( cmd, "menu" ) == 0 ) { arg1 = UI_Argv( 1 ); diff --git a/src/ui/ui_local.h b/src/ui/ui_local.h index 5f5ea862..450a4e44 100644 --- a/src/ui/ui_local.h +++ b/src/ui/ui_local.h @@ -128,6 +128,8 @@ extern vmCvar_t ui_scoreTime; extern vmCvar_t ui_smallFont; extern vmCvar_t ui_bigFont; extern vmCvar_t ui_serverStatusTimeOut; +extern vmCvar_t ui_textWrapCache; +extern vmCvar_t ui_developer; @@ -896,6 +898,9 @@ typedef struct { int effectsColor; qboolean inGameLoad; + + qboolean chatTeam; + int chatTargetClientNum; } uiInfo_t; extern uiInfo_t uiInfo; diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c index edecd280..39e6c1b5 100644 --- a/src/ui/ui_main.c +++ b/src/ui/ui_main.c @@ -29,9 +29,6 @@ USER INTERFACE MAIN ======================================================================= */ -// use this to get a demo build without an explicit demo build, i.e. to get the demo ui files to build -//#define PRE_RELEASE_TADEMO - #include "ui_local.h" uiInfo_t uiInfo; @@ -681,7 +678,7 @@ void _UI_Refresh( int realtime ) UI_SetColor( NULL ); // don't draw the cursor whilst loading - if( Menu_Count( ) > 0 && !trap_Cvar_VariableValue( "ui_loading" ) ) + if( Menu_Count( ) > 0 && !trap_Cvar_VariableValue( "ui_hideCursor" ) ) UI_DrawHandlePic( uiInfo.uiDC.cursorx-16, uiInfo.uiDC.cursory-16, 32, 32, uiInfo.uiDC.Assets.cursor); #ifndef NDEBUG @@ -3518,6 +3515,7 @@ static void UI_Update(const char *name) { } } +//FIXME: lookup table static void UI_RunMenuScript(char **args) { const char *name, *name2; char buff[1024]; @@ -3727,6 +3725,18 @@ static void UI_RunMenuScript(char **args) { trap_Cmd_ExecuteText( EXEC_APPEND, command ); } } + else if( Q_stricmp( name, "Say" ) == 0 ) + { + char buffer[ MAX_CVAR_VALUE_STRING ]; + trap_Cvar_VariableStringBuffer( "ui_sayBuffer", buffer, sizeof( buffer ) ); + + if( uiInfo.chatTargetClientNum != -1 ) + trap_Cmd_ExecuteText( EXEC_APPEND, va( "tell %i \"%s\"\n", uiInfo.chatTargetClientNum, buffer ) ); + else if( uiInfo.chatTeam ) + trap_Cmd_ExecuteText( EXEC_APPEND, va( "say_team \"%s\"\n", buffer ) ); + else + trap_Cmd_ExecuteText( EXEC_APPEND, va( "say \"%s\"\n", buffer ) ); + } else if (Q_stricmp(name, "playMovie") == 0) { if (uiInfo.previewMovie >= 0) { trap_CIN_StopCinematic(uiInfo.previewMovie); @@ -5365,7 +5375,6 @@ void _UI_SetActiveMenu( uiMenuCommand_t menu ) { } Menus_CloseAll(); Menus_ActivateByName("main"); - trap_Cvar_Set( "ui_loading", "0" ); trap_Cvar_VariableStringBuffer("com_errorMessage", buf, sizeof(buf)); if (strlen(buf)) { if (!ui_singlePlayerActive.integer) { @@ -5801,6 +5810,7 @@ vmCvar_t ui_realCaptureLimit; vmCvar_t ui_realWarmUp; vmCvar_t ui_serverStatusTimeOut; vmCvar_t ui_textWrapCache; +vmCvar_t ui_developer; vmCvar_t ui_winner; @@ -5928,6 +5938,7 @@ static cvarTable_t cvarTable[] = { { &ui_realCaptureLimit, "capturelimit", "8", CVAR_SERVERINFO | CVAR_ARCHIVE | CVAR_NORESTART}, { &ui_serverStatusTimeOut, "ui_serverStatusTimeOut", "7000", CVAR_ARCHIVE}, { &ui_textWrapCache, "ui_textWrapCache", "1", CVAR_ARCHIVE }, + { &ui_developer, "ui_developer", "0", CVAR_ARCHIVE | CVAR_CHEAT }, }; static int cvarTableSize = sizeof(cvarTable) / sizeof(cvarTable[0]); diff --git a/src/ui/ui_shared.c b/src/ui/ui_shared.c index 3224b697..ec6a07eb 100644 --- a/src/ui/ui_shared.c +++ b/src/ui/ui_shared.c @@ -64,8 +64,6 @@ int menuCount = 0; // how many menuDef_t *menuStack[MAX_OPEN_MENUS]; int openMenuCount = 0; -static qboolean debugMode = qfalse; - #define DOUBLE_CLICK_DELAY 300 static int lastListBoxClickTime = 0; @@ -895,7 +893,7 @@ static void Window_Paint(Window *w, float fadeAmount, float fadeClamp, float fad rectDef_t fillRect = w->rect; - if (debugMode) { + if ( DC->getCVarValue( "ui_developer" ) ) { color[0] = color[1] = color[2] = color[3] = 1; DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, 1, color); } @@ -1467,12 +1465,19 @@ void Script_SetFocus(itemDef_t *item, char **args) { if (String_Parse(args, &name)) { focusItem = Menu_FindItemByName(item->parent, name); - if (focusItem && !(focusItem->window.flags & WINDOW_DECORATION) && !(focusItem->window.flags & WINDOW_HASFOCUS)) { + if (focusItem && !(focusItem->window.flags & WINDOW_DECORATION)) { Menu_ClearFocus(item->parent); focusItem->window.flags |= WINDOW_HASFOCUS; if (focusItem->onFocus) { Item_RunScript(focusItem, focusItem->onFocus); } + + // Edit fields get activated too + if ( focusItem->type == ITEM_TYPE_EDITFIELD || focusItem->type == ITEM_TYPE_NUMERICFIELD) { + g_editingField = qtrue; + g_editItem = focusItem; + } + if (DC->Assets.itemFocusSound) { DC->startLocalSound( DC->Assets.itemFocusSound, CHAN_LOCAL_SOUND ); } @@ -2400,6 +2405,9 @@ qboolean Item_TextField_HandleKey(itemDef_t *item, int key) DC->getCVarString( item->cvar, buff, sizeof( buff ) ); len = strlen( buff ); + if( len < item->cursorPos ) + item->cursorPos = len; + if( editPtr->maxChars && len > editPtr->maxChars ) len = editPtr->maxChars; @@ -2988,11 +2996,13 @@ void Menu_HandleKey(menuDef_t *menu, int key, qboolean down) { if (g_editingField && down) { if (!Item_TextField_HandleKey(g_editItem, key)) { g_editingField = qfalse; + Item_RunScript( g_editItem, g_editItem->onTextEntry ); g_editItem = NULL; inHandler = qfalse; return; } else if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) { g_editingField = qfalse; + Item_RunScript( g_editItem, g_editItem->onTextEntry ); g_editItem = NULL; Display_MouseMove(NULL, DC->cursorx, DC->cursory); } else if (key == K_TAB || key == K_UPARROW || key == K_DOWNARROW) { @@ -3040,12 +3050,6 @@ void Menu_HandleKey(menuDef_t *menu, int key, qboolean down) { // default handling switch ( key ) { - case K_F11: - if (DC->getCVarValue("developer")) { - debugMode ^= 1; - } - break; - case K_F12: if (DC->getCVarValue("developer")) { DC->executeText(EXEC_APPEND, "screenshot\n"); @@ -3552,7 +3556,7 @@ void Item_Text_Wrapped_Paint( itemDef_t *item ) lineItem.window.border = item->window.border; lineItem.window.borderSize = item->window.borderSize; - if( debugMode ) + if( DC->getCVarValue( "ui_developer" ) ) { vec4_t color; color[ 0 ] = color[ 2 ] = color[ 3 ] = 1.0f; @@ -3949,7 +3953,7 @@ void Controls_SetConfig(qboolean restart) //if ( s_controls.invertmouse.curvalue ) // DC->setCVar("m_pitch", va("%f),-fabs( DC->getCVarValue( "m_pitch" ) ) ); //else - // trap_Cvar_SetValue( "m_pitch", fabs( trap_Cvar_VariableValue( "m_pitch" ) ) ); + // trap_Cvar_SetValue( "m_pitch", fabs( DC->getCVarValue( "m_pitch" ) ) ); //trap_Cvar_SetValue( "m_filter", s_controls.smoothmouse.curvalue ); //trap_Cvar_SetValue( "cl_run", s_controls.alwaysrun.curvalue ); @@ -4080,26 +4084,34 @@ void Item_Bind_Paint(itemDef_t *item) { if (item->window.flags & WINDOW_HASFOCUS) { if (g_bindItem == item) { - lowLight[0] = 0.8f * 1.0f; - lowLight[1] = 0.8f * 0.0f; - lowLight[2] = 0.8f * 0.0f; - lowLight[3] = 0.8f * 1.0f; - } else { lowLight[0] = 0.8f * parent->focusColor[0]; lowLight[1] = 0.8f * parent->focusColor[1]; lowLight[2] = 0.8f * parent->focusColor[2]; lowLight[3] = 0.8f * parent->focusColor[3]; - } - memcpy(newColor, &parent->focusColor, sizeof(vec4_t)); + LerpColor( parent->focusColor, lowLight, newColor, + 0.5 + 0.5 * sin( DC->realTime / PULSE_DIVISOR ) ); + } else { + memcpy(&newColor, &parent->focusColor, sizeof(vec4_t)); + } } else { memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t)); } if (item->text) { Item_Text_Paint(item); - BindingFromName(item->cvar); - DC->drawText(item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET, item->textRect.y, item->textscale, newColor, g_nameBind1, 0, maxChars, item->textStyle); + + if( g_bindItem == item && g_waitingForKey ) + { + DC->drawText( item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET, item->textRect.y, + item->textscale, newColor, "Press key", 0, maxChars, item->textStyle); + } + else + { + BindingFromName(item->cvar); + DC->drawText( item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET, item->textRect.y, + item->textscale, newColor, g_nameBind1, 0, maxChars, item->textStyle); + } } else { DC->drawText(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "FIXME" : "FIXME", 0, maxChars, item->textStyle); } @@ -4710,7 +4722,7 @@ void Item_Paint(itemDef_t *item) { Window_Paint(&item->window, parent->fadeAmount , parent->fadeClamp, parent->fadeCycle); - if (debugMode) { + if (DC->getCVarValue( "ui_developer" )) { vec4_t color; rectDef_t *r = Item_CorrectedTextRect(item); color[1] = color[3] = 1; @@ -4982,7 +4994,7 @@ void Menu_Paint(menuDef_t *menu, qboolean forcePaint) { Item_Paint(menu->items[i]); } - if (debugMode) { + if (DC->getCVarValue( "ui_developer" )) { vec4_t color; color[0] = color[2] = color[3] = 1; color[1] = 0; @@ -5547,6 +5559,13 @@ qboolean ItemParse_mouseExitText( itemDef_t *item, int handle ) { return qtrue; } +qboolean ItemParse_onTextEntry( itemDef_t *item, int handle ) { + if (!PC_Script_Parse(handle, &item->onTextEntry)) { + return qfalse; + } + return qtrue; +} + qboolean ItemParse_action( itemDef_t *item, int handle ) { if (!PC_Script_Parse(handle, &item->action)) { return qfalse; @@ -5853,6 +5872,7 @@ keywordHash_t itemParseKeywords[] = { {"mouseExit", ItemParse_mouseExit, NULL}, {"mouseEnterText", ItemParse_mouseEnterText, NULL}, {"mouseExitText", ItemParse_mouseExitText, NULL}, + {"onTextEntry", ItemParse_onTextEntry, NULL}, {"action", ItemParse_action, NULL}, {"special", ItemParse_special, NULL}, {"cvar", ItemParse_cvar, NULL}, @@ -6357,6 +6377,12 @@ int Menu_Count( void ) { void Menu_PaintAll( void ) { int i; + + if( g_editingField || g_waitingForKey ) + DC->setCVar( "ui_hideCursor", "1" ); + else + DC->setCVar( "ui_hideCursor", "0" ); + if ( captureFunc != voidFunction ) { if( captureFuncExpiry > 0 && DC->realTime > captureFuncExpiry ) { UI_RemoveCaptureFunc( ); @@ -6369,7 +6395,7 @@ void Menu_PaintAll( void ) { Menu_Paint(&Menus[i], qfalse); } - if (debugMode) { + if (DC->getCVarValue( "ui_developer" )) { vec4_t v = {1, 1, 1, 1}; DC->drawText(5, 25, .5, v, va("fps: %f", DC->FPS), 0, 0, 0); } diff --git a/src/ui/ui_shared.h b/src/ui/ui_shared.h index 28b24482..504d0ddf 100644 --- a/src/ui/ui_shared.h +++ b/src/ui/ui_shared.h @@ -242,6 +242,7 @@ typedef struct itemDef_s { const char *action; // select script const char *onFocus; // select script const char *leaveFocus; // select script + const char *onTextEntry; // called when text entered const char *cvar; // associated cvar const char *cvarTest; // associated cvar for enable actions const char *enableCvar; // enable, disable, show, or hide based on value, this can contain a list |