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authorTony J. White <tjw@tjw.org>2006-11-13 15:11:17 +0000
committerTony J. White <tjw@tjw.org>2006-11-13 15:11:17 +0000
commit7897d1d13bc32694316a8c0eb6eec8069263c42d (patch)
tree8ff4b0e9fbae7c9c1d3d5a0757567e5f8c9e3577 /src
parent78ae28ede1f674515d2cc82aa4a323922e6d7e87 (diff)
* (bug 2881) client could add themselves to the spawn queue multiple times
when on aliens by running class command multiple times (Martin Doucha)
Diffstat (limited to 'src')
-rw-r--r--src/game/g_cmds.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c
index 2f9618fc..56446139 100644
--- a/src/game/g_cmds.c
+++ b/src/game/g_cmds.c
@@ -1526,7 +1526,7 @@ void Cmd_Class_f( gentity_t *ent )
}
//if we are not currently spectating, we are attempting evolution
- if( currentClass != PCL_NONE )
+ if( ent->client->pers.classSelection != PCL_NONE )
{
if( ( ent->client->ps.stats[ STAT_STATE ] & SS_WALLCLIMBING ) ||
( ent->client->ps.stats[ STAT_STATE ] & SS_WALLCLIMBINGCEILING ) )