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authorThilo Schulz <arny@ats.s.bawue.de>2011-08-01 01:19:55 +0000
committerTim Angus <tim@ngus.net>2013-01-10 23:11:05 +0000
commit819546192265e70832c75cecc29dce929a4feeec (patch)
treea345b3d876d8dbdcccf1b13ff450fe0227bf2176 /src
parent500076c2e63329331c2a98e88cfa34f8044a7b76 (diff)
Modular rendering system. Patch by use.less01 This might break MSVC builds. I'll take care of it later
Diffstat (limited to 'src')
-rw-r--r--src/client/cl_cin.c4
-rw-r--r--src/client/cl_main.c56
-rw-r--r--src/client/cl_scrn.c4
-rw-r--r--src/qcommon/common.c31
-rw-r--r--src/qcommon/q_math.c29
-rw-r--r--src/qcommon/q_platform.h8
-rw-r--r--src/renderer/tr_image.c6
-rw-r--r--src/renderer/tr_image_png.c2
-rw-r--r--src/renderer/tr_init.c12
-rw-r--r--src/renderer/tr_light.c6
-rw-r--r--src/renderer/tr_local.h1
-rw-r--r--src/renderer/tr_mesh.c2
-rw-r--r--src/renderer/tr_model.c2
-rw-r--r--src/renderer/tr_public.h23
-rw-r--r--src/renderer/tr_scene.c2
-rw-r--r--src/renderer/tr_shade.c8
-rw-r--r--src/renderer/tr_shade_calc.c10
-rw-r--r--src/renderer/tr_shader.c6
-rw-r--r--src/renderer/tr_sky.c8
-rw-r--r--src/renderer/tr_world.c2
-rw-r--r--src/sdl/sdl_gamma.c2
-rw-r--r--src/sdl/sdl_glimp.c22
-rw-r--r--src/sdl/sdl_input.c12
23 files changed, 172 insertions, 86 deletions
diff --git a/src/client/cl_cin.c b/src/client/cl_cin.c
index 8f6e82a2..3e0f55c7 100644
--- a/src/client/cl_cin.c
+++ b/src/client/cl_cin.c
@@ -53,8 +53,6 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define MAX_VIDEO_HANDLES 16
-extern glconfig_t glConfig;
-
static void RoQ_init( void );
@@ -992,7 +990,7 @@ static void readQuadInfo( byte *qData )
cinTable[currentHandle].drawY = cinTable[currentHandle].CIN_HEIGHT;
// rage pro is very slow at 512 wide textures, voodoo can't do it at all
- if ( glConfig.hardwareType == GLHW_RAGEPRO || glConfig.maxTextureSize <= 256) {
+ if ( cls.glconfig.hardwareType == GLHW_RAGEPRO || cls.glconfig.maxTextureSize <= 256) {
if (cinTable[currentHandle].drawX>256) {
cinTable[currentHandle].drawX = 256;
}
diff --git a/src/client/cl_main.c b/src/client/cl_main.c
index a10b1444..3ffa0007 100644
--- a/src/client/cl_main.c
+++ b/src/client/cl_main.c
@@ -25,6 +25,9 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#include "client.h"
#include <limits.h>
+#include "../sys/sys_local.h"
+#include "../sys/sys_loadlib.h"
+
#ifdef USE_MUMBLE
#include "libmumblelink.h"
#endif
@@ -45,6 +48,8 @@ cvar_t *cl_voipShowMeter;
cvar_t *cl_voip;
#endif
+cvar_t *cl_renderer;
+
cvar_t *cl_nodelta;
cvar_t *cl_debugMove;
@@ -118,6 +123,9 @@ vm_t *cgvm;
// Structure containing functions exported from refresh DLL
refexport_t re;
+#ifdef USE_RENDERER_DLOPEN
+static void *rendererLib = NULL;
+#endif
ping_t cl_pinglist[MAX_PINGREQUESTS];
@@ -138,7 +146,6 @@ int serverStatusCount;
void hA3Dg_ExportRenderGeom (refexport_t *incoming_re);
#endif
-extern void GLimp_Minimize(void);
extern void SV_BotFrame( int time );
void CL_CheckForResend( void );
void CL_ShowIP_f(void);
@@ -3238,9 +3245,39 @@ CL_InitRef
void CL_InitRef( void ) {
refimport_t ri;
refexport_t *ret;
+#ifdef USE_RENDERER_DLOPEN
+ GetRefAPI_t GetRefAPI;
+ char dllName[MAX_OSPATH];
+#endif
Com_Printf( "----- Initializing Renderer ----\n" );
+#ifdef USE_RENDERER_DLOPEN
+ cl_renderer = Cvar_Get("cl_renderer", "opengl1", CVAR_ARCHIVE | CVAR_LATCH);
+
+ Com_sprintf(dllName, sizeof(dllName), "renderer_%s_" ARCH_STRING DLL_EXT, cl_renderer->string);
+
+ if(!(rendererLib = Sys_LoadDll(dllName)) && strcmp(cl_renderer->string, cl_renderer->resetString))
+ {
+ Cvar_ForceReset("cl_renderer");
+
+ Com_sprintf(dllName, sizeof(dllName), "renderer_opengl1_" ARCH_STRING DLL_EXT);
+ rendererLib = Sys_LoadLibrary(dllName);
+ }
+
+ if(!rendererLib)
+ {
+ Com_Printf("failed:\n\"%s\"\n", Sys_LibraryError());
+ Com_Error(ERR_FATAL, "Failed to load renderer");
+ }
+
+ GetRefAPI = Sys_LoadFunction(rendererLib, "GetRefAPI");
+ if(!GetRefAPI)
+ {
+ Com_Error(ERR_FATAL, "Can't load symbol GetRefAPI: '%s'", Sys_LibraryError());
+ }
+#endif
+
ri.Cmd_AddCommand = Cmd_AddCommand;
ri.Cmd_RemoveCommand = Cmd_RemoveCommand;
ri.Cmd_Argc = Cmd_Argc;
@@ -3258,7 +3295,10 @@ void CL_InitRef( void ) {
#endif
ri.Hunk_AllocateTempMemory = Hunk_AllocateTempMemory;
ri.Hunk_FreeTempMemory = Hunk_FreeTempMemory;
+
+ ri.CM_ClusterPVS = CM_ClusterPVS;
ri.CM_DrawDebugSurface = CM_DrawDebugSurface;
+
ri.FS_ReadFile = FS_ReadFile;
ri.FS_FreeFile = FS_FreeFile;
ri.FS_WriteFile = FS_WriteFile;
@@ -3268,7 +3308,9 @@ void CL_InitRef( void ) {
ri.FS_FileExists = FS_FileExists;
ri.Cvar_Get = Cvar_Get;
ri.Cvar_Set = Cvar_Set;
+ ri.Cvar_SetValue = Cvar_SetValue;
ri.Cvar_CheckRange = Cvar_CheckRange;
+ ri.Cvar_VariableIntegerValue = Cvar_VariableIntegerValue;
// cinematic stuff
@@ -3278,6 +3320,17 @@ void CL_InitRef( void ) {
ri.CL_WriteAVIVideoFrame = CL_WriteAVIVideoFrame;
+ ri.IN_Init = IN_Init;
+ ri.IN_Shutdown = IN_Shutdown;
+ ri.IN_Restart = IN_Restart;
+
+ ri.ftol = Q_ftol;
+
+ ri.Sys_SetEnv = Sys_SetEnv;
+ ri.Sys_GLimpSafeInit = Sys_GLimpSafeInit;
+ ri.Sys_GLimpInit = Sys_GLimpInit;
+ ri.Sys_LowPhysicalMemory = Sys_LowPhysicalMemory;
+
ret = GetRefAPI( REF_API_VERSION, &ri );
#if defined __USEA3D && defined __A3D_GEOM
@@ -3619,7 +3672,6 @@ void CL_Init( void ) {
Cmd_AddCommand ("model", CL_SetModel_f );
Cmd_AddCommand ("video", CL_Video_f );
Cmd_AddCommand ("stopvideo", CL_StopVideo_f );
- Cmd_AddCommand("minimize", GLimp_Minimize);
CL_InitRef();
SCR_Init ();
diff --git a/src/client/cl_scrn.c b/src/client/cl_scrn.c
index 1a7a34b4..cd1252e1 100644
--- a/src/client/cl_scrn.c
+++ b/src/client/cl_scrn.c
@@ -545,9 +545,9 @@ void SCR_UpdateScreen( void ) {
if( uivm || com_dedicated->integer )
{
// XXX
- extern cvar_t* r_anaglyphMode;
+ int in_anaglyphMode = Cvar_VariableIntegerValue("r_anaglyphMode");
// if running in stereo, we need to draw the frame twice
- if ( cls.glconfig.stereoEnabled || r_anaglyphMode->integer) {
+ if ( cls.glconfig.stereoEnabled || in_anaglyphMode) {
SCR_DrawScreenField( STEREO_LEFT );
SCR_DrawScreenField( STEREO_RIGHT );
} else {
diff --git a/src/qcommon/common.c b/src/qcommon/common.c
index 5589b384..01183da0 100644
--- a/src/qcommon/common.c
+++ b/src/qcommon/common.c
@@ -3108,37 +3108,6 @@ void Com_Shutdown (void) {
}
-//------------------------------------------------------------------------
-
-
-/*
-=====================
-Q_acos
-
-the msvc acos doesn't always return a value between -PI and PI:
-
-int i;
-i = 1065353246;
-acos(*(float*) &i) == -1.#IND0
-
- This should go in q_math but it is too late to add new traps
- to game and ui
-=====================
-*/
-float Q_acos(float c) {
- float angle;
-
- angle = acos(c);
-
- if (angle > M_PI) {
- return (float)M_PI;
- }
- if (angle < -M_PI) {
- return (float)M_PI;
- }
- return angle;
-}
-
/*
===========================================
command line completion
diff --git a/src/qcommon/q_math.c b/src/qcommon/q_math.c
index 7a480510..be06f226 100644
--- a/src/qcommon/q_math.c
+++ b/src/qcommon/q_math.c
@@ -1297,3 +1297,32 @@ int Q_isnan( float x )
return (int)( (unsigned int)fi.ui >> 31 );
}
+//------------------------------------------------------------------------
+
+#ifndef Q3_VM
+/*
+=====================
+Q_acos
+
+the msvc acos doesn't always return a value between -PI and PI:
+
+int i;
+i = 1065353246;
+acos(*(float*) &i) == -1.#IND0
+
+=====================
+*/
+float Q_acos(float c) {
+ float angle;
+
+ angle = acos(c);
+
+ if (angle > M_PI) {
+ return (float)M_PI;
+ }
+ if (angle < -M_PI) {
+ return (float)M_PI;
+ }
+ return angle;
+}
+#endif
diff --git a/src/qcommon/q_platform.h b/src/qcommon/q_platform.h
index f4335489..e29fb396 100644
--- a/src/qcommon/q_platform.h
+++ b/src/qcommon/q_platform.h
@@ -74,6 +74,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// for windows fastcall option
#define QDECL
+#define QCALL
//================================================================= WIN64/32 ===
@@ -85,6 +86,9 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#undef QDECL
#define QDECL __cdecl
+#undef QCALL
+#define QCALL __stdcall
+
#if defined( _MSC_VER )
#define OS_STRING "win_msvc64"
#elif defined __MINGW64__
@@ -109,6 +113,9 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#undef QDECL
#define QDECL __cdecl
+#undef QCALL
+#define QCALL __stdcall
+
#if defined( _MSC_VER )
#define OS_STRING "win_msvc"
#elif defined __MINGW32__
@@ -130,6 +137,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#endif
+
//============================================================== MAC OS X ===
#if defined(MACOS_X) || defined(__APPLE_CC__)
diff --git a/src/renderer/tr_image.c b/src/renderer/tr_image.c
index 136daf5f..a8b1a3be 100644
--- a/src/renderer/tr_image.c
+++ b/src/renderer/tr_image.c
@@ -1435,7 +1435,7 @@ static char *CommaParse( char **data_p ) {
if (len == MAX_TOKEN_CHARS)
{
-// Com_Printf ("Token exceeded %i chars, discarded.\n", MAX_TOKEN_CHARS);
+// ri.Printf (PRINT_DEVELOPER, "Token exceeded %i chars, discarded.\n", MAX_TOKEN_CHARS);
len = 0;
}
com_token[len] = 0;
@@ -1464,12 +1464,12 @@ qhandle_t RE_RegisterSkin( const char *name ) {
char surfName[MAX_QPATH];
if ( !name || !name[0] ) {
- Com_Printf( "Empty name passed to RE_RegisterSkin\n" );
+ ri.Printf( PRINT_DEVELOPER, "Empty name passed to RE_RegisterSkin\n" );
return 0;
}
if ( strlen( name ) >= MAX_QPATH ) {
- Com_Printf( "Skin name exceeds MAX_QPATH\n" );
+ ri.Printf( PRINT_DEVELOPER, "Skin name exceeds MAX_QPATH\n" );
return 0;
}
diff --git a/src/renderer/tr_image_png.c b/src/renderer/tr_image_png.c
index 8b65f758..4dc9d9bb 100644
--- a/src/renderer/tr_image_png.c
+++ b/src/renderer/tr_image_png.c
@@ -2063,7 +2063,7 @@ void R_LoadPNG(const char *name, byte **pic, int *width, int *height)
{
CloseBufferedFile(ThePNG);
- Com_Printf(S_COLOR_YELLOW "%s: invalid image size\n", name);
+ ri.Printf( PRINT_WARNING, "%s: invalid image size\n", name );
return;
}
diff --git a/src/renderer/tr_init.c b/src/renderer/tr_init.c
index 7715cd7f..6819b030 100644
--- a/src/renderer/tr_init.c
+++ b/src/renderer/tr_init.c
@@ -1021,7 +1021,7 @@ void R_Register( void )
r_overBrightBits = ri.Cvar_Get ("r_overBrightBits", "1", CVAR_ARCHIVE | CVAR_LATCH );
r_ignorehwgamma = ri.Cvar_Get( "r_ignorehwgamma", "0", CVAR_ARCHIVE | CVAR_LATCH);
r_fullscreen = ri.Cvar_Get( "r_fullscreen", "1", CVAR_ARCHIVE );
- r_noborder = Cvar_Get("r_noborder", "0", CVAR_ARCHIVE);
+ r_noborder = ri.Cvar_Get("r_noborder", "0", CVAR_ARCHIVE);
r_width = ri.Cvar_Get( "r_width", "640", CVAR_ARCHIVE | CVAR_LATCH );
r_height = ri.Cvar_Get( "r_height", "480", CVAR_ARCHIVE | CVAR_LATCH );
r_pixelAspect = ri.Cvar_Get( "r_pixelAspect", "1", CVAR_ARCHIVE | CVAR_LATCH );
@@ -1141,6 +1141,7 @@ void R_Register( void )
ri.Cmd_AddCommand( "screenshot", R_ScreenShot_f );
ri.Cmd_AddCommand( "screenshotJPEG", R_ScreenShotJPEG_f );
ri.Cmd_AddCommand( "gfxinfo", GfxInfo_f );
+ ri.Cmd_AddCommand( "minimize", GLimp_Minimize );
}
/*
@@ -1163,7 +1164,7 @@ void R_Init( void ) {
// Swap_Init();
if ( (intptr_t)tess.xyz & 15 ) {
- Com_Printf( "WARNING: tess.xyz not 16 byte aligned\n" );
+ ri.Printf( PRINT_WARNING, "tess.xyz not 16 byte aligned\n" );
}
Com_Memset( tess.constantColor255, 255, sizeof( tess.constantColor255 ) );
@@ -1288,7 +1289,7 @@ Touch all images to make sure they are resident
*/
void RE_EndRegistration( void ) {
R_SyncRenderThread();
- if (!Sys_LowPhysicalMemory()) {
+ if (!ri.Sys_LowPhysicalMemory()) {
RB_ShowImages();
}
}
@@ -1300,7 +1301,12 @@ GetRefAPI
@@@@@@@@@@@@@@@@@@@@@
*/
+#ifdef USE_RENDERER_DLOPEN
+Q_EXPORT refexport_t QDECL *GetRefAPI ( int apiVersion, refimport_t *rimp ) {
+#else
refexport_t *GetRefAPI ( int apiVersion, refimport_t *rimp ) {
+#endif
+
static refexport_t re;
ri = *rimp;
diff --git a/src/renderer/tr_light.c b/src/renderer/tr_light.c
index 05aca8b8..78441bb7 100644
--- a/src/renderer/tr_light.c
+++ b/src/renderer/tr_light.c
@@ -360,9 +360,9 @@ void R_SetupEntityLighting( const trRefdef_t *refdef, trRefEntity_t *ent ) {
}
// save out the byte packet version
- ((byte *)&ent->ambientLightInt)[0] = Q_ftol(ent->ambientLight[0]);
- ((byte *)&ent->ambientLightInt)[1] = Q_ftol(ent->ambientLight[1]);
- ((byte *)&ent->ambientLightInt)[2] = Q_ftol(ent->ambientLight[2]);
+ ((byte *)&ent->ambientLightInt)[0] = ri.ftol(ent->ambientLight[0]);
+ ((byte *)&ent->ambientLightInt)[1] = ri.ftol(ent->ambientLight[1]);
+ ((byte *)&ent->ambientLightInt)[2] = ri.ftol(ent->ambientLight[2]);
((byte *)&ent->ambientLightInt)[3] = 0xff;
// transform the direction to local space
diff --git a/src/renderer/tr_local.h b/src/renderer/tr_local.h
index fe7a4ba5..b15a2b0e 100644
--- a/src/renderer/tr_local.h
+++ b/src/renderer/tr_local.h
@@ -1304,6 +1304,7 @@ void GLimp_FrontEndSleep( void );
void GLimp_WakeRenderer( void *data );
void GLimp_LogComment( char *comment );
+void GLimp_Minimize(void);
// NOTE TTimo linux works with float gamma value, not the gamma table
// the params won't be used, getting the r_gamma cvar directly
diff --git a/src/renderer/tr_mesh.c b/src/renderer/tr_mesh.c
index 446ee836..effbae01 100644
--- a/src/renderer/tr_mesh.c
+++ b/src/renderer/tr_mesh.c
@@ -219,7 +219,7 @@ int R_ComputeLOD( trRefEntity_t *ent ) {
}
flod *= tr.currentModel->numLods;
- lod = Q_ftol(flod);
+ lod = ri.ftol(flod);
if ( lod < 0 )
{
diff --git a/src/renderer/tr_model.c b/src/renderer/tr_model.c
index ce0bbdf7..b79fd458 100644
--- a/src/renderer/tr_model.c
+++ b/src/renderer/tr_model.c
@@ -279,7 +279,7 @@ qhandle_t RE_RegisterModel( const char *name ) {
}
if ( strlen( name ) >= MAX_QPATH ) {
- Com_Printf( "Model name exceeds MAX_QPATH\n" );
+ ri.Printf( PRINT_ALL, "Model name exceeds MAX_QPATH\n" );
return 0;
}
diff --git a/src/renderer/tr_public.h b/src/renderer/tr_public.h
index fd2e4c05..d95a0023 100644
--- a/src/renderer/tr_public.h
+++ b/src/renderer/tr_public.h
@@ -133,8 +133,11 @@ typedef struct {
cvar_t *(*Cvar_Get)( const char *name, const char *value, int flags );
void (*Cvar_Set)( const char *name, const char *value );
+ void (*Cvar_SetValue) (const char *name, float value);
void (*Cvar_CheckRange)( cvar_t *cv, float minVal, float maxVal, qboolean shouldBeIntegral );
+ int (*Cvar_VariableIntegerValue) (const char *var_name);
+
void (*Cmd_AddCommand)( const char *name, void(*cmd)(void) );
void (*Cmd_RemoveCommand)( const char *name );
@@ -143,6 +146,8 @@ typedef struct {
void (*Cmd_ExecuteText) (int exec_when, const char *text);
+ byte *(*CM_ClusterPVS)(int cluster);
+
// visualization for debugging collision detection
void (*CM_DrawDebugSurface)( void (*drawPoly)(int color, int numPoints, float *points) );
@@ -162,12 +167,30 @@ typedef struct {
e_status (*CIN_RunCinematic) (int handle);
void (*CL_WriteAVIVideoFrame)( const byte *buffer, int size );
+
+ // input event handling
+ void (*IN_Init)( void );
+ void (*IN_Shutdown)( void );
+ void (*IN_Restart)( void );
+
+ // math
+ long (*ftol)(float f);
+
+ // system stuff
+ void (*Sys_SetEnv)( const char *name, const char *value );
+ void (*Sys_GLimpSafeInit)( void );
+ void (*Sys_GLimpInit)( void );
+ qboolean (*Sys_LowPhysicalMemory)( void );
} refimport_t;
// this is the only function actually exported at the linker level
// If the module can't init to a valid rendering state, NULL will be
// returned.
+#ifdef USE_RENDERER_DLOPEN
+typedef refexport_t* (QDECL *GetRefAPI_t) (int apiVersion, refimport_t * rimp);
+#else
refexport_t*GetRefAPI( int apiVersion, refimport_t *rimp );
+#endif
#endif // __TR_PUBLIC_H
diff --git a/src/renderer/tr_scene.c b/src/renderer/tr_scene.c
index 232cb684..f7483e8f 100644
--- a/src/renderer/tr_scene.c
+++ b/src/renderer/tr_scene.c
@@ -216,7 +216,7 @@ void RE_AddRefEntityToScene( const refEntity_t *ent ) {
static qboolean firstTime = qtrue;
if (firstTime) {
firstTime = qfalse;
- Com_DPrintf(S_COLOR_YELLOW "WARNING: RE_AddRefEntityToScene passed a refEntity which has an origin with a NaN component\n");
+ ri.Printf( PRINT_WARNING, "RE_AddRefEntityToScene passed a refEntity which has an origin with a NaN component\n");
}
return;
}
diff --git a/src/renderer/tr_shade.c b/src/renderer/tr_shade.c
index c71a8d34..b8e8d268 100644
--- a/src/renderer/tr_shade.c
+++ b/src/renderer/tr_shade.c
@@ -234,7 +234,7 @@ static void R_BindAnimatedImage( textureBundle_t *bundle ) {
// it is necessary to do this messy calc to make sure animations line up
// exactly with waveforms of the same frequency
- index = Q_ftol(tess.shaderTime * bundle->imageAnimationSpeed * FUNCTABLE_SIZE);
+ index = ri.ftol(tess.shaderTime * bundle->imageAnimationSpeed * FUNCTABLE_SIZE);
index >>= FUNCTABLE_SIZE2;
if ( index < 0 ) {
@@ -690,9 +690,9 @@ static void ProjectDlightTexture_scalar( void ) {
}
}
clipBits[i] = clip;
- colors[0] = Q_ftol(floatColor[0] * modulate);
- colors[1] = Q_ftol(floatColor[1] * modulate);
- colors[2] = Q_ftol(floatColor[2] * modulate);
+ colors[0] = ri.ftol(floatColor[0] * modulate);
+ colors[1] = ri.ftol(floatColor[1] * modulate);
+ colors[2] = ri.ftol(floatColor[2] * modulate);
colors[3] = 255;
}
diff --git a/src/renderer/tr_shade_calc.c b/src/renderer/tr_shade_calc.c
index a88aac9f..58ec6f45 100644
--- a/src/renderer/tr_shade_calc.c
+++ b/src/renderer/tr_shade_calc.c
@@ -28,7 +28,7 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#endif
-#define WAVEVALUE( table, base, amplitude, phase, freq ) ((base) + table[ Q_ftol( ( ( (phase) + tess.shaderTime * (freq) ) * FUNCTABLE_SIZE ) ) & FUNCTABLE_MASK ] * (amplitude))
+#define WAVEVALUE( table, base, amplitude, phase, freq ) ((base) + table[ ri.ftol( ( ( (phase) + tess.shaderTime * (freq) ) * FUNCTABLE_SIZE ) ) & FUNCTABLE_MASK ] * (amplitude))
static float *TableForFunc( genFunc_t func )
{
@@ -700,7 +700,7 @@ void RB_CalcWaveColor( const waveForm_t *wf, unsigned char *dstColors )
glow = 1;
}
- v = Q_ftol(255 * glow);
+ v = ri.ftol(255 * glow);
color[0] = color[1] = color[2] = v;
color[3] = 255;
v = *(int *)color;
@@ -1181,19 +1181,19 @@ static void RB_CalcDiffuseColor_scalar( unsigned char *colors )
*(int *)&colors[i*4] = ambientLightInt;
continue;
}
- j = Q_ftol(ambientLight[0] + incoming * directedLight[0]);
+ j = ri.ftol(ambientLight[0] + incoming * directedLight[0]);
if ( j > 255 ) {
j = 255;
}
colors[i*4+0] = j;
- j = Q_ftol(ambientLight[1] + incoming * directedLight[1]);
+ j = ri.ftol(ambientLight[1] + incoming * directedLight[1]);
if ( j > 255 ) {
j = 255;
}
colors[i*4+1] = j;
- j = Q_ftol(ambientLight[2] + incoming * directedLight[2]);
+ j = ri.ftol(ambientLight[2] + incoming * directedLight[2]);
if ( j > 255 ) {
j = 255;
}
diff --git a/src/renderer/tr_shader.c b/src/renderer/tr_shader.c
index 3152612a..2bbc3a12 100644
--- a/src/renderer/tr_shader.c
+++ b/src/renderer/tr_shader.c
@@ -2702,7 +2702,7 @@ qhandle_t RE_RegisterShaderLightMap( const char *name, int lightmapIndex ) {
shader_t *sh;
if ( strlen( name ) >= MAX_QPATH ) {
- Com_Printf( "Shader name exceeds MAX_QPATH\n" );
+ ri.Printf( PRINT_ALL, "Shader name exceeds MAX_QPATH\n" );
return 0;
}
@@ -2736,7 +2736,7 @@ qhandle_t RE_RegisterShader( const char *name ) {
shader_t *sh;
if ( strlen( name ) >= MAX_QPATH ) {
- Com_Printf( "Shader name exceeds MAX_QPATH\n" );
+ ri.Printf( PRINT_ALL, "Shader name exceeds MAX_QPATH\n" );
return 0;
}
@@ -2766,7 +2766,7 @@ qhandle_t RE_RegisterShaderNoMip( const char *name ) {
shader_t *sh;
if ( strlen( name ) >= MAX_QPATH ) {
- Com_Printf( "Shader name exceeds MAX_QPATH\n" );
+ ri.Printf( PRINT_ALL, "Shader name exceeds MAX_QPATH\n" );
return 0;
}
diff --git a/src/renderer/tr_sky.c b/src/renderer/tr_sky.c
index ffe84f50..3b90fdeb 100644
--- a/src/renderer/tr_sky.c
+++ b/src/renderer/tr_sky.c
@@ -554,10 +554,10 @@ static void FillCloudBox( const shader_t *shader, int stage )
continue;
}
- sky_mins_subd[0] = Q_ftol(sky_mins[0][i] * HALF_SKY_SUBDIVISIONS);
- sky_mins_subd[1] = Q_ftol(sky_mins[1][i] * HALF_SKY_SUBDIVISIONS);
- sky_maxs_subd[0] = Q_ftol(sky_maxs[0][i] * HALF_SKY_SUBDIVISIONS);
- sky_maxs_subd[1] = Q_ftol(sky_maxs[1][i] * HALF_SKY_SUBDIVISIONS);
+ sky_mins_subd[0] = ri.ftol(sky_mins[0][i] * HALF_SKY_SUBDIVISIONS);
+ sky_mins_subd[1] = ri.ftol(sky_mins[1][i] * HALF_SKY_SUBDIVISIONS);
+ sky_maxs_subd[0] = ri.ftol(sky_maxs[0][i] * HALF_SKY_SUBDIVISIONS);
+ sky_maxs_subd[1] = ri.ftol(sky_maxs[1][i] * HALF_SKY_SUBDIVISIONS);
if ( sky_mins_subd[0] < -HALF_SKY_SUBDIVISIONS )
sky_mins_subd[0] = -HALF_SKY_SUBDIVISIONS;
diff --git a/src/renderer/tr_world.c b/src/renderer/tr_world.c
index 8f91285e..85a0043f 100644
--- a/src/renderer/tr_world.c
+++ b/src/renderer/tr_world.c
@@ -548,7 +548,7 @@ qboolean R_inPVS( const vec3_t p1, const vec3_t p2 ) {
byte *vis;
leaf = R_PointInLeaf( p1 );
- vis = CM_ClusterPVS( leaf->cluster );
+ vis = ri.CM_ClusterPVS( leaf->cluster ); // why not R_ClusterPVS ??
leaf = R_PointInLeaf( p2 );
if ( !(vis[leaf->cluster>>3] & (1<<(leaf->cluster&7))) ) {
diff --git a/src/sdl/sdl_gamma.c b/src/sdl/sdl_gamma.c
index dad4bb34..7f16b606 100644
--- a/src/sdl/sdl_gamma.c
+++ b/src/sdl/sdl_gamma.c
@@ -61,7 +61,7 @@ void GLimp_SetGamma( unsigned char red[256], unsigned char green[256], unsigned
GetVersionEx( &vinfo );
if( vinfo.dwMajorVersion >= 5 && vinfo.dwPlatformId == VER_PLATFORM_WIN32_NT )
{
- Com_DPrintf( "performing gamma clamp.\n" );
+ ri.Printf( PRINT_DEVELOPER, "performing gamma clamp.\n" );
for( j = 0 ; j < 3 ; j++ )
{
for( i = 0 ; i < 128 ; i++ )
diff --git a/src/sdl/sdl_glimp.c b/src/sdl/sdl_glimp.c
index 41114ca9..babbaade 100644
--- a/src/sdl/sdl_glimp.c
+++ b/src/sdl/sdl_glimp.c
@@ -93,7 +93,7 @@ void GLimp_Shutdown( void )
{
float oldDisplayAspect = glConfig.displayAspect;
- IN_Shutdown();
+ ri.IN_Shutdown();
SDL_QuitSubSystem( SDL_INIT_VIDEO );
screen = NULL;
@@ -484,10 +484,10 @@ static qboolean GLimp_StartDriverAndSetMode( qboolean failSafe, qboolean fullscr
SDL_VideoDriverName( driverName, sizeof( driverName ) - 1 );
ri.Printf( PRINT_ALL, "SDL using driver \"%s\"\n", driverName );
- Cvar_Set( "r_sdlDriver", driverName );
+ ri.Cvar_Set( "r_sdlDriver", driverName );
}
- if (fullscreen && Cvar_VariableIntegerValue( "in_nograb" ) )
+ if (fullscreen && ri.Cvar_VariableIntegerValue( "in_nograb" ) )
{
ri.Printf( PRINT_ALL, "Fullscreen not allowed with in_nograb 1\n");
ri.Cvar_Set( "r_fullscreen", "0" );
@@ -704,7 +704,7 @@ void GLimp_Init( void )
r_allowResize = ri.Cvar_Get( "r_allowResize", "0", CVAR_ARCHIVE );
r_centerWindow = ri.Cvar_Get( "r_centerWindow", "0", CVAR_ARCHIVE );
- if( Cvar_VariableIntegerValue( "com_abnormalExit" ) )
+ if( ri.Cvar_VariableIntegerValue( "com_abnormalExit" ) )
{
ri.Cvar_Set( "r_width", va( "%d", R_FAILSAFE_WIDTH ) );
ri.Cvar_Set( "r_height", va( "%d", R_FAILSAFE_HEIGHT ) );
@@ -713,16 +713,16 @@ void GLimp_Init( void )
ri.Cvar_Set( "com_abnormalExit", "0" );
}
- Sys_SetEnv( "SDL_VIDEO_CENTERED", r_centerWindow->integer ? "1" : "" );
+ ri.Sys_SetEnv( "SDL_VIDEO_CENTERED", r_centerWindow->integer ? "1" : "" );
- Sys_GLimpInit( );
+ ri.Sys_GLimpInit( );
// Create the window and set up the context
if( GLimp_StartDriverAndSetMode( qfalse, r_fullscreen->integer, r_noborder->integer ) )
goto success;
// Try again, this time in a platform specific "safe mode"
- Sys_GLimpSafeInit( );
+ ri.Sys_GLimpSafeInit( );
if( GLimp_StartDriverAndSetMode( qfalse, r_fullscreen->integer, qfalse ) )
goto success;
@@ -760,7 +760,7 @@ success:
ri.Cvar_Get( "r_availableModes", "", CVAR_ROM );
// This depends on SDL_INIT_VIDEO, hence having it here
- IN_Init( );
+ ri.IN_Init( );
}
@@ -791,7 +791,7 @@ void GLimp_EndFrame( void )
// Find out the current state
fullscreen = !!( s->flags & SDL_FULLSCREEN );
- if( r_fullscreen->integer && Cvar_VariableIntegerValue( "in_nograb" ) )
+ if( r_fullscreen->integer && ri.Cvar_VariableIntegerValue( "in_nograb" ) )
{
ri.Printf( PRINT_ALL, "Fullscreen not allowed with in_nograb 1\n");
ri.Cvar_Set( "r_fullscreen", "0" );
@@ -809,9 +809,9 @@ void GLimp_EndFrame( void )
{
// SDL_WM_ToggleFullScreen didn't work, so do it the slow way
if( !sdlToggled )
- Cbuf_AddText( "vid_restart" );
+ ri.Cmd_ExecuteText(EXEC_APPEND, "vid_restart");
- IN_Restart( );
+ ri.IN_Restart( );
}
r_fullscreen->modified = qfalse;
diff --git a/src/sdl/sdl_input.c b/src/sdl/sdl_input.c
index 83b26086..2cc3dcf4 100644
--- a/src/sdl/sdl_input.c
+++ b/src/sdl/sdl_input.c
@@ -503,7 +503,7 @@ static void IN_ActivateMouse( void )
}
// in_nograb makes no sense in fullscreen mode
- if( !r_fullscreen->integer )
+ if( !Cvar_VariableIntegerValue("r_fullscreen") )
{
if( in_nograb->modified || !mouseActive )
{
@@ -531,7 +531,7 @@ static void IN_DeactivateMouse( void )
// Always show the cursor when the mouse is disabled,
// but not when fullscreen
- if( !r_fullscreen->integer )
+ if( !Cvar_VariableIntegerValue("r_fullscreen") )
{
if( ( Key_GetCatcher( ) == KEYCATCH_UI ) &&
( SDL_GetAppState( ) & SDL_APPMOUSEFOCUS ) )
@@ -985,8 +985,8 @@ static void IN_ProcessEvents( void )
char width[32], height[32];
Com_sprintf( width, sizeof(width), "%d", e.resize.w );
Com_sprintf( height, sizeof(height), "%d", e.resize.h );
- ri.Cvar_Set( "r_width", width );
- ri.Cvar_Set( "r_height", height );
+ Cvar_Set( "r_width", width );
+ Cvar_Set( "r_height", height );
/* wait until user stops dragging for 1 second, so
we aren't constantly recreating the GL context while
he tries to drag...*/
@@ -1026,12 +1026,12 @@ void IN_Frame( void )
loading = !!( clc.state != CA_DISCONNECTED && clc.state != CA_ACTIVE );
cursorShowing = Key_GetCatcher( ) & KEYCATCH_UI;
- if( !r_fullscreen->integer && ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) )
+ if( !Cvar_VariableIntegerValue("r_fullscreen") && ( Key_GetCatcher( ) & KEYCATCH_CONSOLE ) )
{
// Console is down in windowed mode
IN_DeactivateMouse( );
}
- else if( !r_fullscreen->integer && loading )
+ else if( !Cvar_VariableIntegerValue("r_fullscreen") && loading )
{
// Loading in windowed mode
IN_DeactivateMouse( );