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authorTim Angus <tim@ngus.net>2007-11-28 01:11:33 +0000
committerTim Angus <tim@ngus.net>2007-11-28 01:11:33 +0000
commitac0f597e31c7ef74796fb13f9c3a6336e315f202 (patch)
treefe24e25d71056c617addaaa448101cc6bcde20ed /src
parentac52992b511fcaf14e7bb9e32676facf9f6a71db (diff)
* Pass UI module through astyle nad some other filters
Diffstat (limited to 'src')
-rw-r--r--src/ui/ui_atoms.c107
-rw-r--r--src/ui/ui_gameinfo.c197
-rw-r--r--src/ui/ui_local.h99
-rw-r--r--src/ui/ui_main.c2700
-rw-r--r--src/ui/ui_public.h59
-rw-r--r--src/ui/ui_shared.c5934
-rw-r--r--src/ui/ui_shared.h266
-rw-r--r--src/ui/ui_syscalls.c292
8 files changed, 5714 insertions, 3940 deletions
diff --git a/src/ui/ui_atoms.c b/src/ui/ui_atoms.c
index a5c15c25..ec1e1e73 100644
--- a/src/ui/ui_atoms.c
+++ b/src/ui/ui_atoms.c
@@ -2,19 +2,19 @@
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2000-2006 Tim Angus
-
+
This file is part of Tremulous.
-
+
Tremulous is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
-
+
Tremulous is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
-
+
You should have received a copy of the GNU General Public License
along with Tremulous; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
@@ -23,33 +23,35 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
/**********************************************************************
UI_ATOMS.C
-
+
User interface building blocks and support functions.
**********************************************************************/
#include "ui_local.h"
qboolean m_entersound; // after a frame, so caching won't disrupt the sound
-void QDECL Com_Error( int level, const char *error, ... ) {
+void QDECL Com_Error( int level, const char *error, ... )
+{
va_list argptr;
char text[1024];
- va_start (argptr, error);
- vsprintf (text, error, argptr);
- va_end (argptr);
+ va_start ( argptr, error );
+ vsprintf ( text, error, argptr );
+ va_end ( argptr );
- trap_Error( va("%s", text) );
+ trap_Error( va( "%s", text ) );
}
-void QDECL Com_Printf( const char *msg, ... ) {
+void QDECL Com_Printf( const char *msg, ... )
+{
va_list argptr;
char text[1024];
- va_start (argptr, msg);
- vsprintf (text, msg, argptr);
- va_end (argptr);
+ va_start ( argptr, msg );
+ vsprintf ( text, msg, argptr );
+ va_end ( argptr );
- trap_Print( va("%s", text) );
+ trap_Print( va( "%s", text ) );
}
@@ -60,8 +62,10 @@ UI_ClampCvar
*/
float UI_ClampCvar( float min, float max, float value )
{
- if ( value < min ) return min;
- if ( value > max ) return max;
+ if( value < min ) return min;
+
+ if( value > max ) return max;
+
return value;
}
@@ -70,11 +74,13 @@ float UI_ClampCvar( float min, float max, float value )
UI_StartDemoLoop
=================
*/
-void UI_StartDemoLoop( void ) {
+void UI_StartDemoLoop( void )
+{
trap_Cmd_ExecuteText( EXEC_APPEND, "d1\n" );
}
-char *UI_Argv( int arg ) {
+char *UI_Argv( int arg )
+{
static char buffer[MAX_STRING_CHARS];
trap_Argv( arg, buffer, sizeof( buffer ) );
@@ -83,7 +89,8 @@ char *UI_Argv( int arg ) {
}
-char *UI_Cvar_VariableString( const char *var_name ) {
+char *UI_Cvar_VariableString( const char *var_name )
+{
static char buffer[MAX_STRING_CHARS];
trap_Cvar_VariableStringBuffer( var_name, buffer, sizeof( buffer ) );
@@ -91,20 +98,21 @@ char *UI_Cvar_VariableString( const char *var_name ) {
return buffer;
}
-static void UI_Cache_f( void ) {
+static void UI_Cache_f( void )
+{
Display_CacheAll();
}
/*
=================
UI_ConsoleCommand
-
+
FIXME: lookup table
=================
*/
qboolean UI_ConsoleCommand( int realTime )
{
- char *cmd;
+ char * cmd;
char *arg1;
uiInfo.uiDC.frameTime = realTime - uiInfo.uiDC.realTime;
@@ -115,38 +123,45 @@ qboolean UI_ConsoleCommand( int realTime )
// ensure minimum menu data is available
//Menu_Cache();
- if ( Q_stricmp (cmd, "ui_report") == 0 ) {
+ if( Q_stricmp ( cmd, "ui_report" ) == 0 )
+ {
UI_Report();
return qtrue;
}
- if ( Q_stricmp (cmd, "ui_load") == 0 ) {
+ if( Q_stricmp ( cmd, "ui_load" ) == 0 )
+ {
UI_Load();
return qtrue;
}
- if ( Q_stricmp (cmd, "remapShader") == 0 ) {
- if (trap_Argc() == 4) {
+ if( Q_stricmp ( cmd, "remapShader" ) == 0 )
+ {
+ if( trap_Argc() == 4 )
+ {
char shader1[MAX_QPATH];
char shader2[MAX_QPATH];
- Q_strncpyz(shader1, UI_Argv(1), sizeof(shader1));
- Q_strncpyz(shader2, UI_Argv(2), sizeof(shader2));
- trap_R_RemapShader(shader1, shader2, UI_Argv(3));
+ Q_strncpyz( shader1, UI_Argv( 1 ), sizeof( shader1 ) );
+ Q_strncpyz( shader2, UI_Argv( 2 ), sizeof( shader2 ) );
+ trap_R_RemapShader( shader1, shader2, UI_Argv( 3 ) );
return qtrue;
}
}
- if ( Q_stricmp (cmd, "ui_cache") == 0 ) {
+ if( Q_stricmp ( cmd, "ui_cache" ) == 0 )
+ {
UI_Cache_f();
return qtrue;
}
- if ( Q_stricmp (cmd, "ui_teamOrders") == 0 ) {
+ if( Q_stricmp ( cmd, "ui_teamOrders" ) == 0 )
+ {
//UI_TeamOrdersMenu_f();
return qtrue;
}
- if ( Q_strncmp( cmd, "messagemode", 11 ) == 0 ) {
+ if( Q_strncmp( cmd, "messagemode", 11 ) == 0 )
+ {
trap_Cvar_Set( "ui_sayBuffer", "" );
switch( cmd[ 11 ] )
@@ -197,7 +212,8 @@ qboolean UI_ConsoleCommand( int realTime )
return qfalse;
}
-void UI_DrawNamedPic( float x, float y, float width, float height, const char *picname ) {
+void UI_DrawNamedPic( float x, float y, float width, float height, const char *picname )
+{
qhandle_t hShader;
hShader = trap_R_RegisterShaderNoMip( picname );
@@ -205,28 +221,33 @@ void UI_DrawNamedPic( float x, float y, float width, float height, const char *p
trap_R_DrawStretchPic( x, y, width, height, 0, 0, 1, 1, hShader );
}
-void UI_DrawHandlePic( float x, float y, float w, float h, qhandle_t hShader ) {
+void UI_DrawHandlePic( float x, float y, float w, float h, qhandle_t hShader )
+{
float s0;
float s1;
float t0;
float t1;
- if( w < 0 ) { // flip about vertical
+ if( w < 0 )
+ { // flip about vertical
w = -w;
s0 = 1;
s1 = 0;
}
- else {
+ else
+ {
s0 = 0;
s1 = 1;
}
- if( h < 0 ) { // flip about horizontal
+ if( h < 0 )
+ { // flip about horizontal
h = -h;
t0 = 1;
t1 = 0;
}
- else {
+ else
+ {
t0 = 0;
t1 = 1;
}
@@ -238,11 +259,12 @@ void UI_DrawHandlePic( float x, float y, float w, float h, qhandle_t hShader ) {
/*
================
UI_FillRect
-
+
Coordinates are 640*480 virtual values
=================
*/
-void UI_FillRect( float x, float y, float width, float height, const float *color ) {
+void UI_FillRect( float x, float y, float width, float height, const float *color )
+{
trap_R_SetColor( color );
UI_AdjustFrom640( &x, &y, &width, &height );
@@ -251,6 +273,7 @@ void UI_FillRect( float x, float y, float width, float height, const float *colo
trap_R_SetColor( NULL );
}
-void UI_SetColor( const float *rgba ) {
+void UI_SetColor( const float *rgba )
+{
trap_R_SetColor( rgba );
}
diff --git a/src/ui/ui_gameinfo.c b/src/ui/ui_gameinfo.c
index f6d0d4d3..4315ddfb 100644
--- a/src/ui/ui_gameinfo.c
+++ b/src/ui/ui_gameinfo.c
@@ -2,19 +2,19 @@
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2000-2006 Tim Angus
-
+
This file is part of Tremulous.
-
+
Tremulous is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
-
+
Tremulous is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
-
+
You should have received a copy of the GNU General Public License
along with Tremulous; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
@@ -44,54 +44,69 @@ static char *ui_arenaInfos[MAX_ARENAS];
UI_ParseInfos
===============
*/
-int UI_ParseInfos( char *buf, int max, char *infos[] ) {
- char *token;
+int UI_ParseInfos( char *buf, int max, char *infos[] )
+{
+ char * token;
int count;
char key[MAX_TOKEN_CHARS];
char info[MAX_INFO_STRING];
count = 0;
- while ( 1 ) {
+ while( 1 )
+ {
token = COM_Parse( &buf );
- if ( !token[0] ) {
+
+ if( !token[0] )
break;
- }
- if ( strcmp( token, "{" ) ) {
+
+ if( strcmp( token, "{" ) )
+ {
Com_Printf( "Missing { in info file\n" );
break;
}
- if ( count == max ) {
+ if( count == max )
+ {
Com_Printf( "Max infos exceeded\n" );
break;
}
info[0] = '\0';
- while ( 1 ) {
+
+ while( 1 )
+ {
token = COM_ParseExt( &buf, qtrue );
- if ( !token[0] ) {
+
+ if( !token[0] )
+ {
Com_Printf( "Unexpected end of info file\n" );
break;
}
- if ( !strcmp( token, "}" ) ) {
+
+ if( !strcmp( token, "}" ) )
break;
- }
+
Q_strncpyz( key, token, sizeof( key ) );
token = COM_ParseExt( &buf, qfalse );
- if ( !token[0] ) {
+
+ if( !token[0] )
strcpy( token, "<NULL>" );
- }
+
Info_SetValueForKey( info, key, token );
}
+
//NOTE: extra space for arena number
- infos[count] = UI_Alloc(strlen(info) + strlen("\\num\\") + strlen(va("%d", MAX_ARENAS)) + 1);
- if (infos[count]) {
- strcpy(infos[count], info);
+ infos[count] = UI_Alloc( strlen( info ) + strlen( "\\num\\" ) + strlen( va( "%d", MAX_ARENAS ) ) + 1 );
+
+ if( infos[count] )
+ {
+ strcpy( infos[count], info );
count++;
}
}
+
return count;
}
@@ -100,17 +115,22 @@ int UI_ParseInfos( char *buf, int max, char *infos[] ) {
UI_LoadArenasFromFile
===============
*/
-static void UI_LoadArenasFromFile( char *filename ) {
+static void UI_LoadArenasFromFile( char *filename )
+{
int len;
fileHandle_t f;
char buf[MAX_ARENAS_TEXT];
len = trap_FS_FOpenFile( filename, &f, FS_READ );
- if ( !f ) {
+
+ if( !f )
+ {
trap_Print( va( S_COLOR_RED "file not found: %s\n", filename ) );
return;
}
- if ( len >= MAX_ARENAS_TEXT ) {
+
+ if( len >= MAX_ARENAS_TEXT )
+ {
trap_Print( va( S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_ARENAS_TEXT ) );
trap_FS_FCloseFile( f );
return;
@@ -130,8 +150,8 @@ UI_MapNameCompare
*/
static int UI_MapNameCompare( const void *a, const void *b )
{
- mapInfo *A = (mapInfo *)a;
- mapInfo *B = (mapInfo *)b;
+ mapInfo * A = ( mapInfo * )a;
+ mapInfo *B = ( mapInfo * )b;
return Q_stricmp( A->mapName, B->mapName );
}
@@ -141,7 +161,8 @@ static int UI_MapNameCompare( const void *a, const void *b )
UI_LoadArenas
===============
*/
-void UI_LoadArenas( void ) {
+void UI_LoadArenas( void )
+{
int numdirs;
char filename[128];
char dirlist[1024];
@@ -154,32 +175,36 @@ void UI_LoadArenas( void ) {
uiInfo.mapCount = 0;
// get all arenas from .arena files
- numdirs = trap_FS_GetFileList("scripts", ".arena", dirlist, 1024 );
+ numdirs = trap_FS_GetFileList( "scripts", ".arena", dirlist, 1024 );
dirptr = dirlist;
- for (i = 0; i < numdirs; i++, dirptr += dirlen+1) {
- dirlen = strlen(dirptr);
- strcpy(filename, "scripts/");
- strcat(filename, dirptr);
- UI_LoadArenasFromFile(filename);
+
+ for( i = 0; i < numdirs; i++, dirptr += dirlen + 1 )
+ {
+ dirlen = strlen( dirptr );
+ strcpy( filename, "scripts/" );
+ strcat( filename, dirptr );
+ UI_LoadArenasFromFile( filename );
}
+
trap_Print( va( "[skipnotify]%i arenas parsed\n", ui_numArenas ) );
- if (UI_OutOfMemory()) {
- trap_Print(S_COLOR_YELLOW"WARNING: not anough memory in pool to load all arenas\n");
- }
+
+ if( UI_OutOfMemory() )
+ trap_Print( S_COLOR_YELLOW"WARNING: not anough memory in pool to load all arenas\n" );
for( n = 0; n < ui_numArenas; n++ )
{
- // determine type
+ // determine type
type = Info_ValueForKey( ui_arenaInfos[ n ], "type" );
// if no type specified, it will be treated as "ffa"
uiInfo.mapList[uiInfo.mapCount].cinematic = -1;
- uiInfo.mapList[uiInfo.mapCount].mapLoadName = String_Alloc(Info_ValueForKey(ui_arenaInfos[n], "map"));
- uiInfo.mapList[uiInfo.mapCount].mapName = String_Alloc(Info_ValueForKey(ui_arenaInfos[n], "longname"));
+ uiInfo.mapList[uiInfo.mapCount].mapLoadName = String_Alloc( Info_ValueForKey( ui_arenaInfos[n], "map" ) );
+ uiInfo.mapList[uiInfo.mapCount].mapName = String_Alloc( Info_ValueForKey( ui_arenaInfos[n], "longname" ) );
uiInfo.mapList[uiInfo.mapCount].levelShot = -1;
- uiInfo.mapList[uiInfo.mapCount].imageName = String_Alloc(va("levelshots/%s", uiInfo.mapList[uiInfo.mapCount].mapLoadName));
+ uiInfo.mapList[uiInfo.mapCount].imageName = String_Alloc( va( "levelshots/%s", uiInfo.mapList[uiInfo.mapCount].mapLoadName ) );
uiInfo.mapCount++;
+
if( uiInfo.mapCount >= MAX_MAPS )
break;
}
@@ -193,17 +218,22 @@ void UI_LoadArenas( void ) {
UI_LoadBotsFromFile
===============
*/
-static void UI_LoadBotsFromFile( char *filename ) {
+static void UI_LoadBotsFromFile( char *filename )
+{
int len;
fileHandle_t f;
char buf[MAX_BOTS_TEXT];
len = trap_FS_FOpenFile( filename, &f, FS_READ );
- if ( !f ) {
+
+ if( !f )
+ {
trap_Print( va( S_COLOR_RED "file not found: %s\n", filename ) );
return;
}
- if ( len >= MAX_BOTS_TEXT ) {
+
+ if( len >= MAX_BOTS_TEXT )
+ {
trap_Print( va( S_COLOR_RED "file too large: %s is %i, max allowed is %i", filename, len, MAX_BOTS_TEXT ) );
trap_FS_FCloseFile( f );
return;
@@ -213,7 +243,7 @@ static void UI_LoadBotsFromFile( char *filename ) {
buf[len] = 0;
trap_FS_FCloseFile( f );
- COM_Compress(buf);
+ COM_Compress( buf );
ui_numBots += UI_ParseInfos( buf, MAX_BOTS - ui_numBots, &ui_botInfos[ui_numBots] );
}
@@ -223,7 +253,8 @@ static void UI_LoadBotsFromFile( char *filename ) {
UI_LoadBots
===============
*/
-void UI_LoadBots( void ) {
+void UI_LoadBots( void )
+{
vmCvar_t botsFile;
int numdirs;
char filename[128];
@@ -234,23 +265,26 @@ void UI_LoadBots( void ) {
ui_numBots = 0;
- trap_Cvar_Register( &botsFile, "g_botsFile", "", CVAR_INIT|CVAR_ROM );
- if( *botsFile.string ) {
- UI_LoadBotsFromFile(botsFile.string);
- }
- else {
- UI_LoadBotsFromFile("scripts/bots.txt");
- }
+ trap_Cvar_Register( &botsFile, "g_botsFile", "", CVAR_INIT | CVAR_ROM );
+
+ if( *botsFile.string )
+ UI_LoadBotsFromFile( botsFile.string );
+ else
+ UI_LoadBotsFromFile( "scripts/bots.txt" );
// get all bots from .bot files
- numdirs = trap_FS_GetFileList("scripts", ".bot", dirlist, 1024 );
+ numdirs = trap_FS_GetFileList( "scripts", ".bot", dirlist, 1024 );
+
dirptr = dirlist;
- for (i = 0; i < numdirs; i++, dirptr += dirlen+1) {
- dirlen = strlen(dirptr);
- strcpy(filename, "scripts/");
- strcat(filename, dirptr);
- UI_LoadBotsFromFile(filename);
+
+ for( i = 0; i < numdirs; i++, dirptr += dirlen + 1 )
+ {
+ dirlen = strlen( dirptr );
+ strcpy( filename, "scripts/" );
+ strcat( filename, dirptr );
+ UI_LoadBotsFromFile( filename );
}
+
trap_Print( va( "%i bots parsed\n", ui_numBots ) );
}
@@ -260,11 +294,14 @@ void UI_LoadBots( void ) {
UI_GetBotInfoByNumber
===============
*/
-char *UI_GetBotInfoByNumber( int num ) {
- if( num < 0 || num >= ui_numBots ) {
+char *UI_GetBotInfoByNumber( int num )
+{
+ if( num < 0 || num >= ui_numBots )
+ {
trap_Print( va( S_COLOR_RED "Invalid bot number: %i\n", num ) );
return NULL;
}
+
return ui_botInfos[num];
}
@@ -274,30 +311,35 @@ char *UI_GetBotInfoByNumber( int num ) {
UI_GetBotInfoByName
===============
*/
-char *UI_GetBotInfoByName( const char *name ) {
+char *UI_GetBotInfoByName( const char *name )
+{
int n;
char *value;
- for ( n = 0; n < ui_numBots ; n++ ) {
+ for( n = 0; n < ui_numBots ; n++ )
+ {
value = Info_ValueForKey( ui_botInfos[n], "name" );
- if ( !Q_stricmp( value, name ) ) {
+
+ if( !Q_stricmp( value, name ) )
return ui_botInfos[n];
- }
}
return NULL;
}
-int UI_GetNumBots( void ) {
+int UI_GetNumBots( void )
+{
return ui_numBots;
}
-char *UI_GetBotNameByNumber( int num ) {
- char *info = UI_GetBotInfoByNumber(num);
- if (info) {
+char *UI_GetBotNameByNumber( int num )
+{
+ char * info = UI_GetBotInfoByNumber( num );
+
+ if( info )
return Info_ValueForKey( info, "name" );
- }
+
return "";
}
@@ -306,23 +348,24 @@ void UI_ServerInfo( void )
char info[ MAX_INFO_VALUE ];
info[0] = '\0';
+
if( trap_GetConfigString( CS_SERVERINFO, info, sizeof( info ) ) )
- {
+ {
trap_Cvar_Set( "ui_serverinfo_mapname",
- Info_ValueForKey( info, "mapname" ) );
+ Info_ValueForKey( info, "mapname" ) );
trap_Cvar_Set( "ui_serverinfo_timelimit",
- Info_ValueForKey( info, "timelimit" ) );
+ Info_ValueForKey( info, "timelimit" ) );
trap_Cvar_Set( "ui_serverinfo_sd",
- Info_ValueForKey( info, "g_suddenDeathTime" ) );
+ Info_ValueForKey( info, "g_suddenDeathTime" ) );
trap_Cvar_Set( "ui_serverinfo_hostname",
- Info_ValueForKey( info, "sv_hostname" ) );
+ Info_ValueForKey( info, "sv_hostname" ) );
trap_Cvar_Set( "ui_serverinfo_maxclients",
- Info_ValueForKey( info, "sv_maxclients" ) );
+ Info_ValueForKey( info, "sv_maxclients" ) );
trap_Cvar_Set( "ui_serverinfo_version",
- Info_ValueForKey( info, "version" ) );
+ Info_ValueForKey( info, "version" ) );
trap_Cvar_Set( "ui_serverinfo_unlagged",
- Info_ValueForKey( info, "g_unlagged" ) );
+ Info_ValueForKey( info, "g_unlagged" ) );
trap_Cvar_Set( "ui_serverinfo_ff",
- Info_ValueForKey( info, "ff" ) );
+ Info_ValueForKey( info, "ff" ) );
}
}
diff --git a/src/ui/ui_local.h b/src/ui/ui_local.h
index 5c404227..ca3dab77 100644
--- a/src/ui/ui_local.h
+++ b/src/ui/ui_local.h
@@ -2,19 +2,19 @@
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2000-2006 Tim Angus
-
+
This file is part of Tremulous.
-
+
Tremulous is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
-
+
Tremulous is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
-
+
You should have received a copy of the GNU General Public License
along with Tremulous; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
@@ -36,11 +36,11 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
//
void UI_Report( void );
void UI_Load( void );
-void UI_LoadMenus(const char *menuFile, qboolean reset);
-int UI_AdjustTimeByGame(int time);
+void UI_LoadMenus( const char *menuFile, qboolean reset );
+int UI_AdjustTimeByGame( int time );
void UI_ClearScores( void );
-void UI_LoadArenas(void);
-void UI_ServerInfo(void);
+void UI_LoadArenas( void );
+void UI_ServerInfo( void );
void UI_RegisterCvars( void );
void UI_UpdateCvars( void );
@@ -58,26 +58,33 @@ void UI_DrawConnectScreen( qboolean overlay );
#define MAX_DEMOS 256
#define MAX_MOVIES 256
-typedef struct {
+typedef struct
+{
const char *mapName;
const char *mapLoadName;
const char *imageName;
int cinematic;
qhandle_t levelShot;
-} mapInfo;
+}
+mapInfo;
-typedef struct serverFilter_s {
+typedef struct serverFilter_s
+{
const char *description;
const char *basedir;
-} serverFilter_t;
+}
+serverFilter_t;
-typedef struct {
+typedef struct
+{
char adrstr[MAX_ADDRESSLENGTH];
int start;
-} pinglist_t;
+}
+pinglist_t;
-typedef struct serverStatus_s {
+typedef struct serverStatus_s
+{
pinglist_t pingList[MAX_PINGREQUESTS];
int numqueriedservers;
int currentping;
@@ -105,34 +112,43 @@ typedef struct serverStatus_s {
int motdOffset;
int motdTime;
char motd[MAX_STRING_CHARS];
-} serverStatus_t;
+}
+serverStatus_t;
-typedef struct {
+typedef struct
+{
char adrstr[MAX_ADDRESSLENGTH];
char name[MAX_ADDRESSLENGTH];
int startTime;
int serverNum;
qboolean valid;
-} pendingServer_t;
+}
+pendingServer_t;
-typedef struct {
+typedef struct
+{
int num;
pendingServer_t server[MAX_SERVERSTATUSREQUESTS];
-} pendingServerStatus_t;
+}
+pendingServerStatus_t;
-typedef struct {
+typedef struct
+{
char address[MAX_ADDRESSLENGTH];
char *lines[MAX_SERVERSTATUS_LINES][4];
char text[MAX_SERVERSTATUS_TEXT];
char pings[MAX_CLIENTS * 3];
int numLines;
-} serverStatusInfo_t;
+}
+serverStatusInfo_t;
-typedef struct {
+typedef struct
+{
const char *modName;
const char *modDescr;
-} modInfo_t;
+}
+modInfo_t;
typedef enum
{
@@ -156,9 +172,11 @@ typedef struct
weapon_t weapon;
upgrade_t upgrade;
} v;
-} menuItem_t;
+}
+menuItem_t;
-typedef struct {
+typedef struct
+{
displayContextDef_t uiDC;
int playerCount;
@@ -248,7 +266,8 @@ typedef struct {
qboolean chatTeam;
int chatTargetClientNum;
-} uiInfo_t;
+}
+uiInfo_t;
extern uiInfo_t uiInfo;
@@ -323,24 +342,24 @@ void trap_LAN_GetPing( int n, char *buf, int buflen, int *pingtime );
void trap_LAN_GetPingInfo( int n, char *buf, int buflen );
void trap_LAN_LoadCachedServers( void );
void trap_LAN_SaveCachedServers( void );
-void trap_LAN_MarkServerVisible(int source, int n, qboolean visible);
-int trap_LAN_ServerIsVisible( int source, int n);
+void trap_LAN_MarkServerVisible( int source, int n, qboolean visible );
+int trap_LAN_ServerIsVisible( int source, int n );
qboolean trap_LAN_UpdateVisiblePings( int source );
-int trap_LAN_AddServer(int source, const char *name, const char *addr);
-void trap_LAN_RemoveServer(int source, const char *addr);
-void trap_LAN_ResetPings(int n);
+int trap_LAN_AddServer( int source, const char *name, const char *addr );
+void trap_LAN_RemoveServer( int source, const char *addr );
+void trap_LAN_ResetPings( int n );
int trap_LAN_ServerStatus( const char *serverAddress, char *serverStatus, int maxLen );
int trap_LAN_CompareServers( int source, int sortKey, int sortDir, int s1, int s2 );
int trap_MemoryRemaining( void );
-void trap_R_RegisterFont(const char *pFontname, int pointSize, fontInfo_t *font);
+void trap_R_RegisterFont( const char *pFontname, int pointSize, fontInfo_t *font );
void trap_S_StopBackgroundTrack( void );
-void trap_S_StartBackgroundTrack( const char *intro, const char *loop);
-int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits);
-e_status trap_CIN_StopCinematic(int handle);
-e_status trap_CIN_RunCinematic (int handle);
-void trap_CIN_DrawCinematic (int handle);
-void trap_CIN_SetExtents (int handle, int x, int y, int w, int h);
-int trap_RealTime(qtime_t *qtime);
+void trap_S_StartBackgroundTrack( const char *intro, const char *loop );
+int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits );
+e_status trap_CIN_StopCinematic( int handle );
+e_status trap_CIN_RunCinematic ( int handle );
+void trap_CIN_DrawCinematic ( int handle );
+void trap_CIN_SetExtents ( int handle, int x, int y, int w, int h );
+int trap_RealTime( qtime_t *qtime );
void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset );
void trap_SetPbClStatus( int status );
diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c
index 61ce1d91..fcc08e67 100644
--- a/src/ui/ui_main.c
+++ b/src/ui/ui_main.c
@@ -2,19 +2,19 @@
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2000-2006 Tim Angus
-
+
This file is part of Tremulous.
-
+
Tremulous is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
-
+
Tremulous is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
-
+
You should have received a copy of the GNU General Public License
along with Tremulous; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
@@ -23,9 +23,9 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
/*
=======================================================================
-
+
USER INTERFACE MAIN
-
+
=======================================================================
*/
@@ -33,22 +33,26 @@ USER INTERFACE MAIN
uiInfo_t uiInfo;
-static const char *MonthAbbrev[] = {
- "Jan","Feb","Mar",
- "Apr","May","Jun",
- "Jul","Aug","Sep",
- "Oct","Nov","Dec"
+static const char *MonthAbbrev[ ] =
+{
+ "Jan", "Feb", "Mar",
+ "Apr", "May", "Jun",
+ "Jul", "Aug", "Sep",
+ "Oct", "Nov", "Dec"
};
-static const char *netSources[] = {
+static const char *netSources[ ] =
+{
"Internet",
"Mplayer",
"LAN",
"Favorites"
};
-static const int numNetSources = sizeof(netSources) / sizeof(const char*);
-static char* netnames[] = {
+static const int numNetSources = sizeof( netSources ) / sizeof( const char* );
+
+static const char* netnames[ ] =
+{
"???",
"UDP",
"IPX",
@@ -61,12 +65,15 @@ cvars
================
*/
-typedef struct {
+typedef struct
+{
vmCvar_t *vmCvar;
char *cvarName;
char *defaultString;
int cvarFlags;
-} cvarTable_t;
+}
+
+cvarTable_t;
vmCvar_t ui_browserShowFull;
vmCvar_t ui_browserShowEmpty;
@@ -91,7 +98,8 @@ vmCvar_t ui_developer;
vmCvar_t ui_winner;
-static cvarTable_t cvarTable[] = {
+static cvarTable_t cvarTable[ ] =
+{
{ &ui_browserShowFull, "ui_browserShowFull", "1", CVAR_ARCHIVE },
{ &ui_browserShowEmpty, "ui_browserShowEmpty", "1", CVAR_ARCHIVE },
@@ -114,12 +122,12 @@ static cvarTable_t cvarTable[] = {
{ &ui_developer, "ui_developer", "0", CVAR_ARCHIVE | CVAR_CHEAT },
};
-static int cvarTableSize = sizeof(cvarTable) / sizeof(cvarTable[0]);
+static int cvarTableSize = sizeof( cvarTable ) / sizeof( cvarTable[0] );
/*
================
vmMain
-
+
This is the only way control passes into the module.
This must be the very first function compiled into the .qvm file
================
@@ -132,14 +140,16 @@ void UI_Refresh( int realtime );
qboolean UI_IsFullscreen( void );
void UI_SetActiveMenu( uiMenuCommand_t menu );
intptr_t vmMain( int command, int arg0, int arg1, int arg2, int arg3,
- int arg4, int arg5, int arg6, int arg7,
- int arg8, int arg9, int arg10, int arg11 ) {
- switch ( command ) {
+ int arg4, int arg5, int arg6, int arg7,
+ int arg8, int arg9, int arg10, int arg11 )
+{
+ switch( command )
+ {
case UI_GETAPIVERSION:
return UI_API_VERSION;
case UI_INIT:
- UI_Init(arg0);
+ UI_Init( arg0 );
return 0;
case UI_SHUTDOWN:
@@ -166,7 +176,7 @@ intptr_t vmMain( int command, int arg0, int arg1, int arg2, int arg3,
return 0;
case UI_CONSOLE_COMMAND:
- return UI_ConsoleCommand(arg0);
+ return UI_ConsoleCommand( arg0 );
case UI_DRAW_CONNECT_SCREEN:
UI_DrawConnectScreen( arg0 );
@@ -178,7 +188,8 @@ intptr_t vmMain( int command, int arg0, int arg1, int arg2, int arg3,
-void AssetCache( void ) {
+void AssetCache( void )
+{
uiInfo.uiDC.Assets.gradientBar = trap_R_RegisterShaderNoMip( ASSET_GRADIENTBAR );
uiInfo.uiDC.Assets.scrollBar = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR );
uiInfo.uiDC.Assets.scrollBarArrowDown = trap_R_RegisterShaderNoMip( ASSET_SCROLLBAR_ARROWDOWN );
@@ -190,31 +201,35 @@ void AssetCache( void ) {
uiInfo.uiDC.Assets.sliderThumb = trap_R_RegisterShaderNoMip( ASSET_SLIDER_THUMB );
}
-void UI_DrawSides(float x, float y, float w, float h, float size) {
+void UI_DrawSides( float x, float y, float w, float h, float size )
+{
UI_AdjustFrom640( &x, &y, &w, &h );
size *= uiInfo.uiDC.xscale;
trap_R_DrawStretchPic( x, y, size, h, 0, 0, 0, 0, uiInfo.uiDC.whiteShader );
trap_R_DrawStretchPic( x + w - size, y, size, h, 0, 0, 0, 0, uiInfo.uiDC.whiteShader );
}
-void UI_DrawTopBottom(float x, float y, float w, float h, float size) {
+void UI_DrawTopBottom( float x, float y, float w, float h, float size )
+{
UI_AdjustFrom640( &x, &y, &w, &h );
size *= uiInfo.uiDC.yscale;
trap_R_DrawStretchPic( x, y, w, size, 0, 0, 0, 0, uiInfo.uiDC.whiteShader );
trap_R_DrawStretchPic( x, y + h - size, w, size, 0, 0, 0, 0, uiInfo.uiDC.whiteShader );
}
+
/*
================
UI_DrawRect
-
+
Coordinates are 640*480 virtual values
=================
*/
-void UI_DrawRect( float x, float y, float width, float height, float size, const float *color ) {
+void UI_DrawRect( float x, float y, float width, float height, float size, const float *color )
+{
trap_R_SetColor( color );
- UI_DrawTopBottom(x, y, width, height, size);
- UI_DrawSides(x, y, width, height, size);
+ UI_DrawTopBottom( x, y, width, height, size );
+ UI_DrawSides( x, y, width, height, size );
trap_R_SetColor( NULL );
}
@@ -224,17 +239,19 @@ void UI_DrawRect( float x, float y, float width, float height, float size, const
UI_InsertServerIntoDisplayList
==================
*/
-static void UI_InsertServerIntoDisplayList(int num, int position) {
+static void UI_InsertServerIntoDisplayList( int num, int position )
+{
int i;
- if (position < 0 || position > uiInfo.serverStatus.numDisplayServers ) {
+ if( position < 0 || position > uiInfo.serverStatus.numDisplayServers )
return;
- }
+
//
uiInfo.serverStatus.numDisplayServers++;
- for (i = uiInfo.serverStatus.numDisplayServers; i > position; i--) {
+
+ for( i = uiInfo.serverStatus.numDisplayServers; i > position; i-- )
uiInfo.serverStatus.displayServers[i] = uiInfo.serverStatus.displayServers[i-1];
- }
+
uiInfo.serverStatus.displayServers[position] = num;
}
@@ -243,15 +260,19 @@ static void UI_InsertServerIntoDisplayList(int num, int position) {
UI_RemoveServerFromDisplayList
==================
*/
-static void UI_RemoveServerFromDisplayList(int num) {
+static void UI_RemoveServerFromDisplayList( int num )
+{
int i, j;
- for (i = 0; i < uiInfo.serverStatus.numDisplayServers; i++) {
- if (uiInfo.serverStatus.displayServers[i] == num) {
+ for( i = 0; i < uiInfo.serverStatus.numDisplayServers; i++ )
+ {
+ if( uiInfo.serverStatus.displayServers[i] == num )
+ {
uiInfo.serverStatus.numDisplayServers--;
- for (j = i; j < uiInfo.serverStatus.numDisplayServers; j++) {
+
+ for( j = i; j < uiInfo.serverStatus.numDisplayServers; j++ )
uiInfo.serverStatus.displayServers[j] = uiInfo.serverStatus.displayServers[j+1];
- }
+
return;
}
}
@@ -262,7 +283,8 @@ static void UI_RemoveServerFromDisplayList(int num) {
UI_BinaryServerInsertion
==================
*/
-static void UI_BinaryServerInsertion(int num) {
+static void UI_BinaryServerInsertion( int num )
+{
int mid, offset, res, len;
// use binary search to insert server
@@ -270,64 +292,78 @@ static void UI_BinaryServerInsertion(int num) {
mid = len;
offset = 0;
res = 0;
- while(mid > 0) {
+
+ while( mid > 0 )
+ {
mid = len >> 1;
//
res = trap_LAN_CompareServers( ui_netSource.integer, uiInfo.serverStatus.sortKey,
- uiInfo.serverStatus.sortDir, num, uiInfo.serverStatus.displayServers[offset+mid]);
+ uiInfo.serverStatus.sortDir, num, uiInfo.serverStatus.displayServers[offset+mid] );
// if equal
- if (res == 0) {
- UI_InsertServerIntoDisplayList(num, offset+mid);
+
+ if( res == 0 )
+ {
+ UI_InsertServerIntoDisplayList( num, offset + mid );
return;
}
+
// if larger
- else if (res == 1) {
+ else if( res == 1 )
+ {
offset += mid;
len -= mid;
}
+
// if smaller
- else {
+ else
len -= mid;
- }
}
- if (res == 1) {
+
+ if( res == 1 )
offset++;
- }
- UI_InsertServerIntoDisplayList(num, offset);
+
+ UI_InsertServerIntoDisplayList( num, offset );
}
typedef struct
{
char *name, *altName;
-} serverStatusCvar_t;
+}
+
+serverStatusCvar_t;
serverStatusCvar_t serverStatusCvars[] = {
- {"sv_hostname", "Name"},
- {"Address", ""},
- {"gamename", "Game name"},
- {"mapname", "Map"},
- {"version", ""},
- {"protocol", ""},
- {"timelimit", ""},
- {NULL, NULL}
-};
+ {"sv_hostname", "Name"},
+ {"Address", ""},
+ {"gamename", "Game name"},
+ {"mapname", "Map"},
+ {"version", ""},
+ {"protocol", ""},
+ {"timelimit", ""},
+ {NULL, NULL}
+ };
/*
==================
UI_SortServerStatusInfo
==================
*/
-static void UI_SortServerStatusInfo( serverStatusInfo_t *info ) {
+static void UI_SortServerStatusInfo( serverStatusInfo_t *info )
+{
int i, j, index;
char *tmp1, *tmp2;
index = 0;
- for (i = 0; serverStatusCvars[i].name; i++) {
- for (j = 0; j < info->numLines; j++) {
- if ( !info->lines[j][1] || info->lines[j][1][0] ) {
+
+ for( i = 0; serverStatusCvars[i].name; i++ )
+ {
+ for( j = 0; j < info->numLines; j++ )
+ {
+ if( !info->lines[j][1] || info->lines[j][1][0] )
continue;
- }
- if ( !Q_stricmp(serverStatusCvars[i].name, info->lines[j][0]) ) {
+
+ if( !Q_stricmp( serverStatusCvars[i].name, info->lines[j][0] ) )
+ {
// swap lines
tmp1 = info->lines[index][0];
tmp2 = info->lines[index][3];
@@ -336,9 +372,10 @@ static void UI_SortServerStatusInfo( serverStatusInfo_t *info ) {
info->lines[j][0] = tmp1;
info->lines[j][3] = tmp2;
//
- if ( strlen(serverStatusCvars[i].altName) ) {
+
+ if( strlen( serverStatusCvars[i].altName ) )
info->lines[index][0] = serverStatusCvars[i].altName;
- }
+
index++;
}
}
@@ -350,17 +387,22 @@ static void UI_SortServerStatusInfo( serverStatusInfo_t *info ) {
UI_GetServerStatusInfo
==================
*/
-static int UI_GetServerStatusInfo( const char *serverAddress, serverStatusInfo_t *info ) {
- char *p, *score, *ping, *name;
+static int UI_GetServerStatusInfo( const char *serverAddress, serverStatusInfo_t *info )
+{
+ char * p, *score, *ping, *name;
int i, len;
- if (!info) {
- trap_LAN_ServerStatus( serverAddress, NULL, 0);
+ if( !info )
+ {
+ trap_LAN_ServerStatus( serverAddress, NULL, 0 );
return qfalse;
}
- memset(info, 0, sizeof(*info));
- if ( trap_LAN_ServerStatus( serverAddress, info->text, sizeof(info->text)) ) {
- Q_strncpyz(info->address, serverAddress, sizeof(info->address));
+
+ memset( info, 0, sizeof( *info ) );
+
+ if( trap_LAN_ServerStatus( serverAddress, info->text, sizeof( info->text ) ) )
+ {
+ Q_strncpyz( info->address, serverAddress, sizeof( info->address ) );
p = info->text;
info->numLines = 0;
info->lines[info->numLines][0] = "Address";
@@ -369,26 +411,38 @@ static int UI_GetServerStatusInfo( const char *serverAddress, serverStatusInfo_t
info->lines[info->numLines][3] = info->address;
info->numLines++;
// get the cvars
- while (p && *p) {
- p = strchr(p, '\\');
- if (!p) break;
+
+ while( p && *p )
+ {
+ p = strchr( p, '\\' );
+
+ if( !p ) break;
+
*p++ = '\0';
- if (*p == '\\')
+
+ if( *p == '\\' )
break;
+
info->lines[info->numLines][0] = p;
info->lines[info->numLines][1] = "";
info->lines[info->numLines][2] = "";
- p = strchr(p, '\\');
- if (!p) break;
+
+ p = strchr( p, '\\' );
+
+ if( !p ) break;
+
*p++ = '\0';
- info->lines[info->numLines][3] = p;
+ info->lines[info->numLines][3] = p;
info->numLines++;
- if (info->numLines >= MAX_SERVERSTATUS_LINES)
+
+ if( info->numLines >= MAX_SERVERSTATUS_LINES )
break;
}
+
// get the player list
- if (info->numLines < MAX_SERVERSTATUS_LINES-3) {
+ if( info->numLines < MAX_SERVERSTATUS_LINES - 3 )
+ {
// empty line
info->lines[info->numLines][0] = "";
info->lines[info->numLines][1] = "";
@@ -404,42 +458,65 @@ static int UI_GetServerStatusInfo( const char *serverAddress, serverStatusInfo_t
// parse players
i = 0;
len = 0;
- while (p && *p) {
- if (*p == '\\')
- *p++ = '\0';
- if (!p)
+
+ while( p && *p )
+ {
+ if( *p == '\\' )
+ * p++ = '\0';
+
+ if( !p )
break;
+
score = p;
- p = strchr(p, ' ');
- if (!p)
+
+ p = strchr( p, ' ' );
+
+ if( !p )
break;
+
*p++ = '\0';
+
ping = p;
- p = strchr(p, ' ');
- if (!p)
+
+ p = strchr( p, ' ' );
+
+ if( !p )
break;
+
*p++ = '\0';
+
name = p;
- Com_sprintf(&info->pings[len], sizeof(info->pings)-len, "%d", i);
+
+ Com_sprintf( &info->pings[len], sizeof( info->pings ) - len, "%d", i );
+
info->lines[info->numLines][0] = &info->pings[len];
- len += strlen(&info->pings[len]) + 1;
+
+ len += strlen( &info->pings[len] ) + 1;
+
info->lines[info->numLines][1] = score;
info->lines[info->numLines][2] = ping;
info->lines[info->numLines][3] = name;
info->numLines++;
- if (info->numLines >= MAX_SERVERSTATUS_LINES)
+
+ if( info->numLines >= MAX_SERVERSTATUS_LINES )
break;
- p = strchr(p, '\\');
- if (!p)
+
+ p = strchr( p, '\\' );
+
+ if( !p )
break;
+
*p++ = '\0';
+
//
i++;
}
}
+
UI_SortServerStatusInfo( info );
return qtrue;
}
+
return qfalse;
}
@@ -448,16 +525,20 @@ static int UI_GetServerStatusInfo( const char *serverAddress, serverStatusInfo_t
stristr
==================
*/
-static char *stristr(char *str, char *charset) {
+static char *stristr( char *str, char *charset )
+{
int i;
- while(*str) {
- for (i = 0; charset[i] && str[i]; i++) {
- if (toupper(charset[i]) != toupper(str[i])) break;
- }
- if (!charset[i]) return str;
+ while( *str )
+ {
+ for( i = 0; charset[i] && str[i]; i++ )
+ if( toupper( charset[i] ) != toupper( str[i] ) ) break;
+
+ if( !charset[i] ) return str;
+
str++;
}
+
return NULL;
}
@@ -466,9 +547,10 @@ static char *stristr(char *str, char *charset) {
UI_BuildFindPlayerList
==================
*/
-static void UI_FeederSelection(float feederID, int index);
+static void UI_FeederSelection( float feederID, int index );
-static void UI_BuildFindPlayerList(qboolean force) {
+static void UI_BuildFindPlayerList( qboolean force )
+{
static int numFound, numTimeOuts;
int i, j, k, resend;
serverStatusInfo_t info;
@@ -476,137 +558,180 @@ static void UI_BuildFindPlayerList(qboolean force) {
char infoString[MAX_STRING_CHARS];
qboolean duplicate;
- if (!force) {
- if (!uiInfo.nextFindPlayerRefresh || uiInfo.nextFindPlayerRefresh > uiInfo.uiDC.realTime) {
+ if( !force )
+ {
+ if( !uiInfo.nextFindPlayerRefresh || uiInfo.nextFindPlayerRefresh > uiInfo.uiDC.realTime )
return;
- }
}
- else {
- memset(&uiInfo.pendingServerStatus, 0, sizeof(uiInfo.pendingServerStatus));
+ else
+ {
+ memset( &uiInfo.pendingServerStatus, 0, sizeof( uiInfo.pendingServerStatus ) );
uiInfo.numFoundPlayerServers = 0;
uiInfo.currentFoundPlayerServer = 0;
- trap_Cvar_VariableStringBuffer( "ui_findPlayer", uiInfo.findPlayerName, sizeof(uiInfo.findPlayerName));
- Q_CleanStr(uiInfo.findPlayerName);
+ trap_Cvar_VariableStringBuffer( "ui_findPlayer", uiInfo.findPlayerName, sizeof( uiInfo.findPlayerName ) );
+ Q_CleanStr( uiInfo.findPlayerName );
// should have a string of some length
- if (!strlen(uiInfo.findPlayerName)) {
+
+ if( !strlen( uiInfo.findPlayerName ) )
+ {
uiInfo.nextFindPlayerRefresh = 0;
return;
}
+
// set resend time
resend = ui_serverStatusTimeOut.integer / 2 - 10;
- if (resend < 50) {
+
+ if( resend < 50 )
resend = 50;
- }
- trap_Cvar_Set("cl_serverStatusResendTime", va("%d", resend));
+
+ trap_Cvar_Set( "cl_serverStatusResendTime", va( "%d", resend ) );
// reset all server status requests
- trap_LAN_ServerStatus( NULL, NULL, 0);
+ trap_LAN_ServerStatus( NULL, NULL, 0 );
//
uiInfo.numFoundPlayerServers = 1;
- Com_sprintf(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1],
- sizeof(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1]),
- "searching %d...", uiInfo.pendingServerStatus.num);
+ Com_sprintf( uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1],
+ sizeof( uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1] ),
+ "searching %d...", uiInfo.pendingServerStatus.num );
numFound = 0;
numTimeOuts++;
}
- for (i = 0; i < MAX_SERVERSTATUSREQUESTS; i++) {
+
+ for( i = 0; i < MAX_SERVERSTATUSREQUESTS; i++ )
+ {
// if this pending server is valid
- if (uiInfo.pendingServerStatus.server[i].valid) {
+
+ if( uiInfo.pendingServerStatus.server[i].valid )
+ {
// try to get the server status for this server
- if (UI_GetServerStatusInfo( uiInfo.pendingServerStatus.server[i].adrstr, &info ) ) {
+
+ if( UI_GetServerStatusInfo( uiInfo.pendingServerStatus.server[i].adrstr, &info ) )
+ {
//
numFound++;
// parse through the server status lines
- for (j = 0; j < info.numLines; j++) {
+
+ for( j = 0; j < info.numLines; j++ )
+ {
// should have ping info
- if ( !info.lines[j][2] || !info.lines[j][2][0] ) {
+
+ if( !info.lines[j][2] || !info.lines[j][2][0] )
continue;
- }
+
// clean string first
- Q_strncpyz(name, info.lines[j][3], sizeof(name));
- Q_CleanStr(name);
+ Q_strncpyz( name, info.lines[j][3], sizeof( name ) );
+
+ Q_CleanStr( name );
duplicate = qfalse;
+
for( k = 0; k < uiInfo.numFoundPlayerServers - 1; k++ )
{
- if( Q_strncmp( uiInfo.foundPlayerServerAddresses[ k ],
- uiInfo.pendingServerStatus.server[ i ].adrstr,
- MAX_ADDRESSLENGTH ) == 0 )
- duplicate = qtrue;
+ if( Q_strncmp( uiInfo.foundPlayerServerAddresses[ k ],
+ uiInfo.pendingServerStatus.server[ i ].adrstr,
+ MAX_ADDRESSLENGTH ) == 0 )
+ duplicate = qtrue;
}
// if the player name is a substring
- if( stristr( name, uiInfo.findPlayerName ) && !duplicate ) {
+ if( stristr( name, uiInfo.findPlayerName ) && !duplicate )
+ {
// add to found server list if we have space (always leave space for a line with the number found)
- if (uiInfo.numFoundPlayerServers < MAX_FOUNDPLAYER_SERVERS-1) {
+
+ if( uiInfo.numFoundPlayerServers < MAX_FOUNDPLAYER_SERVERS - 1 )
+ {
//
- Q_strncpyz(uiInfo.foundPlayerServerAddresses[uiInfo.numFoundPlayerServers-1],
- uiInfo.pendingServerStatus.server[i].adrstr,
- sizeof(uiInfo.foundPlayerServerAddresses[0]));
- Q_strncpyz(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1],
- uiInfo.pendingServerStatus.server[i].name,
- sizeof(uiInfo.foundPlayerServerNames[0]));
+ Q_strncpyz( uiInfo.foundPlayerServerAddresses[uiInfo.numFoundPlayerServers-1],
+ uiInfo.pendingServerStatus.server[i].adrstr,
+ sizeof( uiInfo.foundPlayerServerAddresses[0] ) );
+ Q_strncpyz( uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1],
+ uiInfo.pendingServerStatus.server[i].name,
+ sizeof( uiInfo.foundPlayerServerNames[0] ) );
uiInfo.numFoundPlayerServers++;
}
- else {
+ else
+ {
// can't add any more so we're done
uiInfo.pendingServerStatus.num = uiInfo.serverStatus.numDisplayServers;
}
}
}
- Com_sprintf(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1],
- sizeof(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1]),
- "searching %d/%d...", numFound, uiInfo.pendingServerStatus.num );
+
+ Com_sprintf( uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1],
+ sizeof( uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1] ),
+ "searching %d/%d...", numFound, uiInfo.pendingServerStatus.num );
// retrieved the server status so reuse this spot
uiInfo.pendingServerStatus.server[i].valid = qfalse;
}
}
+
// if empty pending slot or timed out
- if (!uiInfo.pendingServerStatus.server[i].valid ||
- uiInfo.pendingServerStatus.server[i].startTime < uiInfo.uiDC.realTime - ui_serverStatusTimeOut.integer) {
- if (uiInfo.pendingServerStatus.server[i].valid) {
+ if( !uiInfo.pendingServerStatus.server[i].valid ||
+ uiInfo.pendingServerStatus.server[i].startTime < uiInfo.uiDC.realTime - ui_serverStatusTimeOut.integer )
+ {
+ if( uiInfo.pendingServerStatus.server[i].valid )
numTimeOuts++;
- }
+
// reset server status request for this address
UI_GetServerStatusInfo( uiInfo.pendingServerStatus.server[i].adrstr, NULL );
+
// reuse pending slot
uiInfo.pendingServerStatus.server[i].valid = qfalse;
+
// if we didn't try to get the status of all servers in the main browser yet
- if (uiInfo.pendingServerStatus.num < uiInfo.serverStatus.numDisplayServers) {
+ if( uiInfo.pendingServerStatus.num < uiInfo.serverStatus.numDisplayServers )
+ {
uiInfo.pendingServerStatus.server[i].startTime = uiInfo.uiDC.realTime;
- trap_LAN_GetServerAddressString(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.pendingServerStatus.num],
- uiInfo.pendingServerStatus.server[i].adrstr, sizeof(uiInfo.pendingServerStatus.server[i].adrstr));
- trap_LAN_GetServerInfo(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.pendingServerStatus.num], infoString, sizeof(infoString));
- Q_strncpyz(uiInfo.pendingServerStatus.server[i].name, Info_ValueForKey(infoString, "hostname"), sizeof(uiInfo.pendingServerStatus.server[0].name));
+ trap_LAN_GetServerAddressString( ui_netSource.integer,
+ uiInfo.serverStatus.displayServers[uiInfo.pendingServerStatus.num],
+ uiInfo.pendingServerStatus.server[i].adrstr,
+ sizeof( uiInfo.pendingServerStatus.server[i].adrstr ) );
+
+ trap_LAN_GetServerInfo( ui_netSource.integer,
+ uiInfo.serverStatus.displayServers[uiInfo.pendingServerStatus.num],
+ infoString, sizeof( infoString ) );
+
+ Q_strncpyz( uiInfo.pendingServerStatus.server[i].name,
+ Info_ValueForKey( infoString, "hostname" ),
+ sizeof( uiInfo.pendingServerStatus.server[0].name ) );
+
uiInfo.pendingServerStatus.server[i].valid = qtrue;
uiInfo.pendingServerStatus.num++;
- Com_sprintf(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1],
- sizeof(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1]),
- "searching %d/%d...", numFound, uiInfo.pendingServerStatus.num );
+ Com_sprintf( uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1],
+ sizeof( uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1] ),
+ "searching %d/%d...", numFound, uiInfo.pendingServerStatus.num );
}
}
}
- for (i = 0; i < MAX_SERVERSTATUSREQUESTS; i++) {
- if (uiInfo.pendingServerStatus.server[i].valid) {
+
+ for( i = 0; i < MAX_SERVERSTATUSREQUESTS; i++ )
+ {
+ if( uiInfo.pendingServerStatus.server[i].valid )
break;
- }
}
+
// if still trying to retrieve server status info
- if (i < MAX_SERVERSTATUSREQUESTS) {
+ if( i < MAX_SERVERSTATUSREQUESTS )
uiInfo.nextFindPlayerRefresh = uiInfo.uiDC.realTime + 25;
- }
- else {
+ else
+ {
// add a line that shows the number of servers found
- if (!uiInfo.numFoundPlayerServers) {
- Com_sprintf(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1], sizeof(uiInfo.foundPlayerServerAddresses[0]), "no servers found");
+
+ if( !uiInfo.numFoundPlayerServers )
+ {
+ Com_sprintf( uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1],
+ sizeof( uiInfo.foundPlayerServerAddresses[0] ), "no servers found" );
}
- else {
- Com_sprintf(uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1], sizeof(uiInfo.foundPlayerServerAddresses[0]),
- "%d server%s found with player %s", uiInfo.numFoundPlayerServers-1,
- uiInfo.numFoundPlayerServers == 2 ? "":"s", uiInfo.findPlayerName);
+ else
+ {
+ Com_sprintf( uiInfo.foundPlayerServerNames[uiInfo.numFoundPlayerServers-1],
+ sizeof( uiInfo.foundPlayerServerAddresses[0] ),
+ "%d server%s found with player %s", uiInfo.numFoundPlayerServers - 1,
+ uiInfo.numFoundPlayerServers == 2 ? "" : "s", uiInfo.findPlayerName );
}
+
uiInfo.nextFindPlayerRefresh = 0;
// show the server status info for the selected server
- UI_FeederSelection(FEEDER_FINDPLAYER, uiInfo.currentFoundPlayerServer);
+ UI_FeederSelection( FEEDER_FINDPLAYER, uiInfo.currentFoundPlayerServer );
}
}
@@ -615,32 +740,36 @@ static void UI_BuildFindPlayerList(qboolean force) {
UI_BuildServerStatus
==================
*/
-static void UI_BuildServerStatus(qboolean force) {
-
- if (uiInfo.nextFindPlayerRefresh) {
+static void UI_BuildServerStatus( qboolean force )
+{
+ if( uiInfo.nextFindPlayerRefresh )
return;
- }
- if (!force) {
- if (!uiInfo.nextServerStatusRefresh || uiInfo.nextServerStatusRefresh > uiInfo.uiDC.realTime) {
+
+ if( !force )
+ {
+ if( !uiInfo.nextServerStatusRefresh || uiInfo.nextServerStatusRefresh > uiInfo.uiDC.realTime )
return;
- }
}
- else {
- Menu_SetFeederSelection(NULL, FEEDER_SERVERSTATUS, 0, NULL);
+ else
+ {
+ Menu_SetFeederSelection( NULL, FEEDER_SERVERSTATUS, 0, NULL );
uiInfo.serverStatusInfo.numLines = 0;
// reset all server status requests
- trap_LAN_ServerStatus( NULL, NULL, 0);
+ trap_LAN_ServerStatus( NULL, NULL, 0 );
}
- if (uiInfo.serverStatus.currentServer < 0 || uiInfo.serverStatus.currentServer > uiInfo.serverStatus.numDisplayServers || uiInfo.serverStatus.numDisplayServers == 0) {
+
+ if( uiInfo.serverStatus.currentServer < 0 ||
+ uiInfo.serverStatus.currentServer > uiInfo.serverStatus.numDisplayServers ||
+ uiInfo.serverStatus.numDisplayServers == 0 )
return;
- }
- if (UI_GetServerStatusInfo( uiInfo.serverStatusAddress, &uiInfo.serverStatusInfo ) ) {
+
+ if( UI_GetServerStatusInfo( uiInfo.serverStatusAddress, &uiInfo.serverStatusInfo ) )
+ {
uiInfo.nextServerStatusRefresh = 0;
UI_GetServerStatusInfo( uiInfo.serverStatusAddress, NULL );
}
- else {
+ else
uiInfo.nextServerStatusRefresh = uiInfo.uiDC.realTime + 500;
- }
}
/*
@@ -648,41 +777,47 @@ static void UI_BuildServerStatus(qboolean force) {
UI_BuildServerDisplayList
==================
*/
-static void UI_BuildServerDisplayList(qboolean force) {
+static void UI_BuildServerDisplayList( qboolean force )
+{
int i, count, clients, maxClients, ping, len, visible;
char info[MAX_STRING_CHARS];
static int numinvisible;
- if (!(force || uiInfo.uiDC.realTime > uiInfo.serverStatus.nextDisplayRefresh)) {
+ if( !( force || uiInfo.uiDC.realTime > uiInfo.serverStatus.nextDisplayRefresh ) )
return;
- }
+
// if we shouldn't reset
- if ( force == 2 ) {
+ if( force == 2 )
force = 0;
- }
// do motd updates here too
- trap_Cvar_VariableStringBuffer( "cl_motdString", uiInfo.serverStatus.motd, sizeof(uiInfo.serverStatus.motd) );
- len = strlen(uiInfo.serverStatus.motd);
- if (len != uiInfo.serverStatus.motdLen) {
+ trap_Cvar_VariableStringBuffer( "cl_motdString", uiInfo.serverStatus.motd, sizeof( uiInfo.serverStatus.motd ) );
+
+ len = strlen( uiInfo.serverStatus.motd );
+
+ if( len != uiInfo.serverStatus.motdLen )
+ {
uiInfo.serverStatus.motdLen = len;
uiInfo.serverStatus.motdWidth = -1;
}
- if (force) {
+ if( force )
+ {
numinvisible = 0;
// clear number of displayed servers
uiInfo.serverStatus.numDisplayServers = 0;
uiInfo.serverStatus.numPlayersOnServers = 0;
// set list box index to zero
- Menu_SetFeederSelection(NULL, FEEDER_SERVERS, 0, NULL);
+ Menu_SetFeederSelection( NULL, FEEDER_SERVERS, 0, NULL );
// mark all servers as visible so we store ping updates for them
- trap_LAN_MarkServerVisible(ui_netSource.integer, -1, qtrue);
+ trap_LAN_MarkServerVisible( ui_netSource.integer, -1, qtrue );
}
// get the server count (comes from the master)
- count = trap_LAN_GetServerCount(ui_netSource.integer);
- if (count == -1 || (ui_netSource.integer == AS_LOCAL && count == 0) ) {
+ count = trap_LAN_GetServerCount( ui_netSource.integer );
+
+ if( count == -1 || ( ui_netSource.integer == AS_LOCAL && count == 0 ) )
+ {
// still waiting on a response from the master
uiInfo.serverStatus.numDisplayServers = 0;
uiInfo.serverStatus.numPlayersOnServers = 0;
@@ -691,45 +826,56 @@ static void UI_BuildServerDisplayList(qboolean force) {
}
visible = qfalse;
- for (i = 0; i < count; i++) {
+
+ for( i = 0; i < count; i++ )
+ {
// if we already got info for this server
- if (!trap_LAN_ServerIsVisible(ui_netSource.integer, i)) {
+
+ if( !trap_LAN_ServerIsVisible( ui_netSource.integer, i ) )
continue;
- }
+
visible = qtrue;
// get the ping for this server
- ping = trap_LAN_GetServerPing(ui_netSource.integer, i);
- if (ping > 0 || ui_netSource.integer == AS_FAVORITES) {
+ ping = trap_LAN_GetServerPing( ui_netSource.integer, i );
- trap_LAN_GetServerInfo(ui_netSource.integer, i, info, MAX_STRING_CHARS);
+ if( ping > 0 || ui_netSource.integer == AS_FAVORITES )
+ {
+ trap_LAN_GetServerInfo( ui_netSource.integer, i, info, MAX_STRING_CHARS );
- clients = atoi(Info_ValueForKey(info, "clients"));
+ clients = atoi( Info_ValueForKey( info, "clients" ) );
uiInfo.serverStatus.numPlayersOnServers += clients;
- if (ui_browserShowEmpty.integer == 0) {
- if (clients == 0) {
- trap_LAN_MarkServerVisible(ui_netSource.integer, i, qfalse);
+ if( ui_browserShowEmpty.integer == 0 )
+ {
+ if( clients == 0 )
+ {
+ trap_LAN_MarkServerVisible( ui_netSource.integer, i, qfalse );
continue;
}
}
- if (ui_browserShowFull.integer == 0) {
- maxClients = atoi(Info_ValueForKey(info, "sv_maxclients"));
- if (clients == maxClients) {
- trap_LAN_MarkServerVisible(ui_netSource.integer, i, qfalse);
+ if( ui_browserShowFull.integer == 0 )
+ {
+ maxClients = atoi( Info_ValueForKey( info, "sv_maxclients" ) );
+
+ if( clients == maxClients )
+ {
+ trap_LAN_MarkServerVisible( ui_netSource.integer, i, qfalse );
continue;
}
}
// make sure we never add a favorite server twice
- if (ui_netSource.integer == AS_FAVORITES) {
- UI_RemoveServerFromDisplayList(i);
- }
+ if( ui_netSource.integer == AS_FAVORITES )
+ UI_RemoveServerFromDisplayList( i );
+
// insert the server into the list
- UI_BinaryServerInsertion(i);
+ UI_BinaryServerInsertion( i );
+
// done with this server
- if (ping > 0) {
- trap_LAN_MarkServerVisible(ui_netSource.integer, i, qfalse);
+ if( ping > 0 )
+ {
+ trap_LAN_MarkServerVisible( ui_netSource.integer, i, qfalse );
numinvisible++;
}
}
@@ -738,7 +884,9 @@ static void UI_BuildServerDisplayList(qboolean force) {
uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime;
// if there were no servers visible for ping updates
- if (!visible) {
+
+ if( !visible )
+ {
// UI_StopServerRefresh();
// uiInfo.serverStatus.nextDisplayRefresh = 0;
}
@@ -754,19 +902,23 @@ static void UI_StopServerRefresh( void )
{
int count;
- if (!uiInfo.serverStatus.refreshActive) {
+ if( !uiInfo.serverStatus.refreshActive )
+ {
// not currently refreshing
return;
}
+
uiInfo.serverStatus.refreshActive = qfalse;
- Com_Printf("%d servers listed in browser with %d players.\n",
- uiInfo.serverStatus.numDisplayServers,
- uiInfo.serverStatus.numPlayersOnServers);
- count = trap_LAN_GetServerCount(ui_netSource.integer);
- if (count - uiInfo.serverStatus.numDisplayServers > 0) {
- Com_Printf("%d servers not listed due to packet loss or pings higher than %d\n",
- count - uiInfo.serverStatus.numDisplayServers,
- (int) trap_Cvar_VariableValue("cl_maxPing"));
+ Com_Printf( "%d servers listed in browser with %d players.\n",
+ uiInfo.serverStatus.numDisplayServers,
+ uiInfo.serverStatus.numPlayersOnServers );
+ count = trap_LAN_GetServerCount( ui_netSource.integer );
+
+ if( count - uiInfo.serverStatus.numDisplayServers > 0 )
+ {
+ Com_Printf( "%d servers not listed due to packet loss or pings higher than %d\n",
+ count - uiInfo.serverStatus.numDisplayServers,
+ ( int ) trap_Cvar_VariableValue( "cl_maxPing" ) );
}
}
@@ -780,38 +932,42 @@ static void UI_DoServerRefresh( void )
{
qboolean wait = qfalse;
- if (!uiInfo.serverStatus.refreshActive) {
+ if( !uiInfo.serverStatus.refreshActive )
return;
- }
- if (ui_netSource.integer != AS_FAVORITES) {
- if (ui_netSource.integer == AS_LOCAL) {
- if (!trap_LAN_GetServerCount(ui_netSource.integer)) {
+
+ if( ui_netSource.integer != AS_FAVORITES )
+ {
+ if( ui_netSource.integer == AS_LOCAL )
+ {
+ if( !trap_LAN_GetServerCount( ui_netSource.integer ) )
wait = qtrue;
- }
- } else {
- if (trap_LAN_GetServerCount(ui_netSource.integer) < 0) {
+ }
+ else
+ {
+ if( trap_LAN_GetServerCount( ui_netSource.integer ) < 0 )
wait = qtrue;
- }
}
}
- if (uiInfo.uiDC.realTime < uiInfo.serverStatus.refreshtime) {
- if (wait) {
+ if( uiInfo.uiDC.realTime < uiInfo.serverStatus.refreshtime )
+ {
+ if( wait )
return;
- }
}
// if still trying to retrieve pings
- if (trap_LAN_UpdateVisiblePings(ui_netSource.integer)) {
+ if( trap_LAN_UpdateVisiblePings( ui_netSource.integer ) )
uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime + 1000;
- } else if (!wait) {
+ else if( !wait )
+ {
// get the last servers in the list
- UI_BuildServerDisplayList(2);
+ UI_BuildServerDisplayList( 2 );
// stop the refresh
UI_StopServerRefresh();
}
+
//
- UI_BuildServerDisplayList(qfalse);
+ UI_BuildServerDisplayList( qfalse );
}
/*
@@ -819,8 +975,9 @@ static void UI_DoServerRefresh( void )
UI_UpdatePendingPings
=================
*/
-static void UI_UpdatePendingPings( void ) {
- trap_LAN_ResetPings(ui_netSource.integer);
+static void UI_UpdatePendingPings( void )
+{
+ trap_LAN_ResetPings( ui_netSource.integer );
uiInfo.serverStatus.refreshActive = qtrue;
uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime + 1000;
@@ -831,20 +988,22 @@ static void UI_UpdatePendingPings( void ) {
UI_StartServerRefresh
=================
*/
-static void UI_StartServerRefresh(qboolean full)
+static void UI_StartServerRefresh( qboolean full )
{
int i;
char *ptr;
int time;
qtime_t q;
- time = trap_RealTime(&q);
- trap_Cvar_Set( va("ui_lastServerRefresh_%i_time", ui_netSource.integer ),
- va( "%i", time ) );
- trap_Cvar_Set( va("ui_lastServerRefresh_%i", ui_netSource.integer),
- va("%s-%i, %i at %i:%02i", MonthAbbrev[q.tm_mon],q.tm_mday, 1900+q.tm_year,q.tm_hour,q.tm_min));
+ time = trap_RealTime( &q );
+ trap_Cvar_Set( va( "ui_lastServerRefresh_%i_time", ui_netSource.integer ),
+ va( "%i", time ) );
+ trap_Cvar_Set( va( "ui_lastServerRefresh_%i", ui_netSource.integer ),
+ va( "%s-%i, %i at %i:%02i", MonthAbbrev[q.tm_mon],
+ q.tm_mday, 1900 + q.tm_year, q.tm_hour, q.tm_min ) );
- if (!full) {
+ if( !full )
+ {
UI_UpdatePendingPings();
return;
}
@@ -855,31 +1014,35 @@ static void UI_StartServerRefresh(qboolean full)
uiInfo.serverStatus.numDisplayServers = 0;
uiInfo.serverStatus.numPlayersOnServers = 0;
// mark all servers as visible so we store ping updates for them
- trap_LAN_MarkServerVisible(ui_netSource.integer, -1, qtrue);
+ trap_LAN_MarkServerVisible( ui_netSource.integer, -1, qtrue );
// reset all the pings
- trap_LAN_ResetPings(ui_netSource.integer);
+ trap_LAN_ResetPings( ui_netSource.integer );
//
- if( ui_netSource.integer == AS_LOCAL ) {
+
+ if( ui_netSource.integer == AS_LOCAL )
+ {
trap_Cmd_ExecuteText( EXEC_NOW, "localservers\n" );
uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime + 1000;
return;
}
uiInfo.serverStatus.refreshtime = uiInfo.uiDC.realTime + 5000;
- if( ui_netSource.integer == AS_GLOBAL || ui_netSource.integer == AS_MPLAYER ) {
- if( ui_netSource.integer == AS_GLOBAL ) {
+
+ if( ui_netSource.integer == AS_GLOBAL || ui_netSource.integer == AS_MPLAYER )
+ {
+ if( ui_netSource.integer == AS_GLOBAL )
i = 0;
- }
- else {
+ else
i = 1;
- }
- ptr = UI_Cvar_VariableString("debug_protocol");
- if (strlen(ptr)) {
- trap_Cmd_ExecuteText( EXEC_NOW, va( "globalservers %d %s full empty\n", i, ptr));
- }
- else {
- trap_Cmd_ExecuteText( EXEC_NOW, va( "globalservers %d %d full empty\n", i, (int)trap_Cvar_VariableValue( "protocol" ) ) );
+ ptr = UI_Cvar_VariableString( "debug_protocol" );
+
+ if( strlen( ptr ) )
+ trap_Cmd_ExecuteText( EXEC_NOW, va( "globalservers %d %s full empty\n", i, ptr ) );
+ else
+ {
+ trap_Cmd_ExecuteText( EXEC_NOW, va( "globalservers %d %d full empty\n", i,
+ (int)trap_Cvar_VariableValue( "protocol" ) ) );
}
}
}
@@ -893,7 +1056,7 @@ void UI_Refresh( int realtime )
static int index;
static int previousTimes[UI_FPS_FRAMES];
- //if ( !( trap_Key_GetCatcher() & KEYCATCH_UI ) ) {
+ //if( !( trap_Key_GetCatcher() & KEYCATCH_UI ) ) {
// return;
//}
@@ -902,40 +1065,43 @@ void UI_Refresh( int realtime )
previousTimes[index % UI_FPS_FRAMES] = uiInfo.uiDC.frameTime;
index++;
- if ( index > UI_FPS_FRAMES ) {
+
+ if( index > UI_FPS_FRAMES )
+ {
int i, total;
// average multiple frames together to smooth changes out a bit
total = 0;
- for ( i = 0 ; i < UI_FPS_FRAMES ; i++ ) {
+
+ for( i = 0 ; i < UI_FPS_FRAMES ; i++ )
total += previousTimes[i];
- }
- if ( !total ) {
+
+ if( !total )
total = 1;
- }
+
uiInfo.uiDC.FPS = 1000 * UI_FPS_FRAMES / total;
}
-
-
UI_UpdateCvars();
- if (Menu_Count() > 0) {
+ if( Menu_Count() > 0 )
+ {
// paint all the menus
Menu_PaintAll();
// refresh server browser list
UI_DoServerRefresh();
// refresh server status
- UI_BuildServerStatus(qfalse);
+ UI_BuildServerStatus( qfalse );
// refresh find player list
- UI_BuildFindPlayerList(qfalse);
+ UI_BuildFindPlayerList( qfalse );
}
// draw cursor
UI_SetColor( NULL );
+
if( Menu_Count( ) > 0 && !trap_Cvar_VariableValue( "ui_hideCursor" ) )
{
UI_DrawHandlePic( uiInfo.uiDC.cursorx - ( 16.0f * uiInfo.uiDC.aspectScale ), uiInfo.uiDC.cursory - 16.0f,
- 32.0f * uiInfo.uiDC.aspectScale, 32.0f, uiInfo.uiDC.Assets.cursor);
+ 32.0f * uiInfo.uiDC.aspectScale, 32.0f, uiInfo.uiDC.Assets.cursor );
}
}
@@ -944,238 +1110,263 @@ void UI_Refresh( int realtime )
UI_Shutdown
=================
*/
-void UI_Shutdown( void ) {
+void UI_Shutdown( void )
+{
trap_LAN_SaveCachedServers();
}
-qboolean Asset_Parse(int handle) {
+qboolean Asset_Parse( int handle )
+{
pc_token_t token;
const char *tempStr;
- if (!trap_Parse_ReadToken(handle, &token))
+ if( !trap_Parse_ReadToken( handle, &token ) )
return qfalse;
- if (Q_stricmp(token.string, "{") != 0) {
- return qfalse;
- }
- while ( 1 ) {
+ if( Q_stricmp( token.string, "{" ) != 0 )
+ return qfalse;
- memset(&token, 0, sizeof(pc_token_t));
+ while( 1 )
+ {
+ memset( &token, 0, sizeof( pc_token_t ) );
- if (!trap_Parse_ReadToken(handle, &token))
+ if( !trap_Parse_ReadToken( handle, &token ) )
return qfalse;
- if (Q_stricmp(token.string, "}") == 0) {
+ if( Q_stricmp( token.string, "}" ) == 0 )
return qtrue;
- }
// font
- if (Q_stricmp(token.string, "font") == 0) {
+ if( Q_stricmp( token.string, "font" ) == 0 )
+ {
int pointSize;
- if (!PC_String_Parse(handle, &tempStr) || !PC_Int_Parse(handle,&pointSize)) {
+
+ if( !PC_String_Parse( handle, &tempStr ) || !PC_Int_Parse( handle, &pointSize ) )
return qfalse;
- }
- trap_R_RegisterFont(tempStr, pointSize, &uiInfo.uiDC.Assets.textFont);
+
+ trap_R_RegisterFont( tempStr, pointSize, &uiInfo.uiDC.Assets.textFont );
uiInfo.uiDC.Assets.fontRegistered = qtrue;
continue;
}
- if (Q_stricmp(token.string, "smallFont") == 0) {
+ if( Q_stricmp( token.string, "smallFont" ) == 0 )
+ {
int pointSize;
- if (!PC_String_Parse(handle, &tempStr) || !PC_Int_Parse(handle,&pointSize)) {
+
+ if( !PC_String_Parse( handle, &tempStr ) || !PC_Int_Parse( handle, &pointSize ) )
return qfalse;
- }
- trap_R_RegisterFont(tempStr, pointSize, &uiInfo.uiDC.Assets.smallFont);
+
+ trap_R_RegisterFont( tempStr, pointSize, &uiInfo.uiDC.Assets.smallFont );
continue;
}
- if (Q_stricmp(token.string, "bigFont") == 0) {
+ if( Q_stricmp( token.string, "bigFont" ) == 0 )
+ {
int pointSize;
- if (!PC_String_Parse(handle, &tempStr) || !PC_Int_Parse(handle,&pointSize)) {
+
+ if( !PC_String_Parse( handle, &tempStr ) || !PC_Int_Parse( handle, &pointSize ) )
return qfalse;
- }
- trap_R_RegisterFont(tempStr, pointSize, &uiInfo.uiDC.Assets.bigFont);
+
+ trap_R_RegisterFont( tempStr, pointSize, &uiInfo.uiDC.Assets.bigFont );
continue;
}
// gradientbar
- if (Q_stricmp(token.string, "gradientbar") == 0) {
- if (!PC_String_Parse(handle, &tempStr)) {
+ if( Q_stricmp( token.string, "gradientbar" ) == 0 )
+ {
+ if( !PC_String_Parse( handle, &tempStr ) )
return qfalse;
- }
- uiInfo.uiDC.Assets.gradientBar = trap_R_RegisterShaderNoMip(tempStr);
+
+ uiInfo.uiDC.Assets.gradientBar = trap_R_RegisterShaderNoMip( tempStr );
continue;
}
// enterMenuSound
- if (Q_stricmp(token.string, "menuEnterSound") == 0) {
- if (!PC_String_Parse(handle, &tempStr)) {
+ if( Q_stricmp( token.string, "menuEnterSound" ) == 0 )
+ {
+ if( !PC_String_Parse( handle, &tempStr ) )
return qfalse;
- }
+
uiInfo.uiDC.Assets.menuEnterSound = trap_S_RegisterSound( tempStr, qfalse );
continue;
}
// exitMenuSound
- if (Q_stricmp(token.string, "menuExitSound") == 0) {
- if (!PC_String_Parse(handle, &tempStr)) {
+ if( Q_stricmp( token.string, "menuExitSound" ) == 0 )
+ {
+ if( !PC_String_Parse( handle, &tempStr ) )
return qfalse;
- }
+
uiInfo.uiDC.Assets.menuExitSound = trap_S_RegisterSound( tempStr, qfalse );
continue;
}
// itemFocusSound
- if (Q_stricmp(token.string, "itemFocusSound") == 0) {
- if (!PC_String_Parse(handle, &tempStr)) {
+ if( Q_stricmp( token.string, "itemFocusSound" ) == 0 )
+ {
+ if( !PC_String_Parse( handle, &tempStr ) )
return qfalse;
- }
+
uiInfo.uiDC.Assets.itemFocusSound = trap_S_RegisterSound( tempStr, qfalse );
continue;
}
// menuBuzzSound
- if (Q_stricmp(token.string, "menuBuzzSound") == 0) {
- if (!PC_String_Parse(handle, &tempStr)) {
+ if( Q_stricmp( token.string, "menuBuzzSound" ) == 0 )
+ {
+ if( !PC_String_Parse( handle, &tempStr ) )
return qfalse;
- }
+
uiInfo.uiDC.Assets.menuBuzzSound = trap_S_RegisterSound( tempStr, qfalse );
continue;
}
- if (Q_stricmp(token.string, "cursor") == 0) {
- if (!PC_String_Parse(handle, &uiInfo.uiDC.Assets.cursorStr)) {
+ if( Q_stricmp( token.string, "cursor" ) == 0 )
+ {
+ if( !PC_String_Parse( handle, &uiInfo.uiDC.Assets.cursorStr ) )
return qfalse;
- }
- uiInfo.uiDC.Assets.cursor = trap_R_RegisterShaderNoMip( uiInfo.uiDC.Assets.cursorStr);
+
+ uiInfo.uiDC.Assets.cursor = trap_R_RegisterShaderNoMip( uiInfo.uiDC.Assets.cursorStr );
continue;
}
- if (Q_stricmp(token.string, "fadeClamp") == 0) {
- if (!PC_Float_Parse(handle, &uiInfo.uiDC.Assets.fadeClamp)) {
+ if( Q_stricmp( token.string, "fadeClamp" ) == 0 )
+ {
+ if( !PC_Float_Parse( handle, &uiInfo.uiDC.Assets.fadeClamp ) )
return qfalse;
- }
+
continue;
}
- if (Q_stricmp(token.string, "fadeCycle") == 0) {
- if (!PC_Int_Parse(handle, &uiInfo.uiDC.Assets.fadeCycle)) {
+ if( Q_stricmp( token.string, "fadeCycle" ) == 0 )
+ {
+ if( !PC_Int_Parse( handle, &uiInfo.uiDC.Assets.fadeCycle ) )
return qfalse;
- }
+
continue;
}
- if (Q_stricmp(token.string, "fadeAmount") == 0) {
- if (!PC_Float_Parse(handle, &uiInfo.uiDC.Assets.fadeAmount)) {
+ if( Q_stricmp( token.string, "fadeAmount" ) == 0 )
+ {
+ if( !PC_Float_Parse( handle, &uiInfo.uiDC.Assets.fadeAmount ) )
return qfalse;
- }
+
continue;
}
- if (Q_stricmp(token.string, "shadowX") == 0) {
- if (!PC_Float_Parse(handle, &uiInfo.uiDC.Assets.shadowX)) {
+ if( Q_stricmp( token.string, "shadowX" ) == 0 )
+ {
+ if( !PC_Float_Parse( handle, &uiInfo.uiDC.Assets.shadowX ) )
return qfalse;
- }
+
continue;
}
- if (Q_stricmp(token.string, "shadowY") == 0) {
- if (!PC_Float_Parse(handle, &uiInfo.uiDC.Assets.shadowY)) {
+ if( Q_stricmp( token.string, "shadowY" ) == 0 )
+ {
+ if( !PC_Float_Parse( handle, &uiInfo.uiDC.Assets.shadowY ) )
return qfalse;
- }
+
continue;
}
- if (Q_stricmp(token.string, "shadowColor") == 0) {
- if (!PC_Color_Parse(handle, &uiInfo.uiDC.Assets.shadowColor)) {
+ if( Q_stricmp( token.string, "shadowColor" ) == 0 )
+ {
+ if( !PC_Color_Parse( handle, &uiInfo.uiDC.Assets.shadowColor ) )
return qfalse;
- }
+
uiInfo.uiDC.Assets.shadowFadeClamp = uiInfo.uiDC.Assets.shadowColor[3];
continue;
}
}
+
return qfalse;
}
-void UI_Report( void ) {
+void UI_Report( void )
+{
String_Report();
}
-void UI_ParseMenu(const char *menuFile) {
+void UI_ParseMenu( const char *menuFile )
+{
int handle;
pc_token_t token;
- handle = trap_Parse_LoadSource(menuFile);
- if (!handle) {
+ handle = trap_Parse_LoadSource( menuFile );
+
+ if( !handle )
return;
- }
- while ( 1 ) {
- memset(&token, 0, sizeof(pc_token_t));
- if (!trap_Parse_ReadToken( handle, &token )) {
+ while( 1 )
+ {
+ memset( &token, 0, sizeof( pc_token_t ) );
+
+ if( !trap_Parse_ReadToken( handle, &token ) )
break;
- }
- //if ( Q_stricmp( token, "{" ) ) {
+ //if( Q_stricmp( token, "{" ) ) {
// Com_Printf( "Missing { in menu file\n" );
// break;
//}
- //if ( menuCount == MAX_MENUS ) {
+ //if( menuCount == MAX_MENUS ) {
// Com_Printf( "Too many menus!\n" );
// break;
//}
- if ( token.string[0] == '}' ) {
+ if( token.string[0] == '}' )
break;
- }
- if (Q_stricmp(token.string, "assetGlobalDef") == 0) {
- if (Asset_Parse(handle)) {
+ if( Q_stricmp( token.string, "assetGlobalDef" ) == 0 )
+ {
+ if( Asset_Parse( handle ) )
continue;
- } else {
+ else
break;
- }
}
- if (Q_stricmp(token.string, "menudef") == 0) {
+ if( Q_stricmp( token.string, "menudef" ) == 0 )
+ {
// start a new menu
- Menu_New(handle);
+ Menu_New( handle );
}
}
- trap_Parse_FreeSource(handle);
+
+ trap_Parse_FreeSource( handle );
}
-qboolean Load_Menu(int handle) {
+qboolean Load_Menu( int handle )
+{
pc_token_t token;
- if (!trap_Parse_ReadToken(handle, &token))
- return qfalse;
- if (token.string[0] != '{') {
+ if( !trap_Parse_ReadToken( handle, &token ) )
return qfalse;
- }
- while ( 1 ) {
+ if( token.string[0] != '{' )
+ return qfalse;
- if (!trap_Parse_ReadToken(handle, &token))
+ while( 1 )
+ {
+ if( !trap_Parse_ReadToken( handle, &token ) )
return qfalse;
- if ( token.string[0] == 0 ) {
+ if( token.string[0] == 0 )
return qfalse;
- }
- if ( token.string[0] == '}' ) {
+ if( token.string[0] == '}' )
return qtrue;
- }
- UI_ParseMenu(token.string);
+ UI_ParseMenu( token.string );
}
+
return qfalse;
}
-void UI_LoadMenus(const char *menuFile, qboolean reset) {
+void UI_LoadMenus( const char *menuFile, qboolean reset )
+{
pc_token_t token;
int handle;
int start;
@@ -1183,53 +1374,53 @@ void UI_LoadMenus(const char *menuFile, qboolean reset) {
start = trap_Milliseconds();
handle = trap_Parse_LoadSource( menuFile );
- if (!handle) {
+
+ if( !handle )
trap_Error( va( S_COLOR_RED "default menu file not found: ui/menus.txt, unable to continue!\n" ) );
- }
- if (reset) {
+ if( reset )
Menu_Reset();
- }
- while ( 1 ) {
- if (!trap_Parse_ReadToken(handle, &token))
+ while( 1 )
+ {
+ if( !trap_Parse_ReadToken( handle, &token ) )
break;
- if( token.string[0] == 0 || token.string[0] == '}') {
+
+ if( token.string[0] == 0 || token.string[0] == '}' )
break;
- }
- if ( token.string[0] == '}' ) {
+ if( token.string[0] == '}' )
break;
- }
- if (Q_stricmp(token.string, "loadmenu") == 0) {
- if (Load_Menu(handle)) {
+ if( Q_stricmp( token.string, "loadmenu" ) == 0 )
+ {
+ if( Load_Menu( handle ) )
continue;
- } else {
+ else
break;
- }
}
}
- Com_Printf("UI menu load time = %d milli seconds\n", trap_Milliseconds() - start);
+ Com_Printf( "UI menu load time = %d milli seconds\n", trap_Milliseconds() - start );
trap_Parse_FreeSource( handle );
}
-void UI_Load( void ) {
+void UI_Load( void )
+{
char lastName[1024];
menuDef_t *menu = Menu_GetFocused();
- if (menu && menu->window.name) {
- strcpy(lastName, menu->window.name);
- }
+
+ if( menu && menu->window.name )
+ strcpy( lastName, menu->window.name );
String_Init();
- UI_LoadMenus("ui/menus.txt", qtrue);
- UI_LoadMenus("ui/ingame.txt", qfalse);
- UI_LoadMenus("ui/tremulous.txt", qfalse);
+ UI_LoadMenus( "ui/menus.txt", qtrue );
+ UI_LoadMenus( "ui/ingame.txt", qfalse );
+ UI_LoadMenus( "ui/tremulous.txt", qfalse );
Menus_CloseAll();
- Menus_ActivateByName(lastName);
+ Menus_ActivateByName( lastName );
}
@@ -1244,10 +1435,12 @@ static void UI_DrawInfoPane( menuItem_t *item, rectDef_t *rect, float text_x, fl
int value = 0;
const char *s = "";
char *string = "";
+
int class, credits;
char ui_currentClass[ MAX_STRING_CHARS ];
trap_Cvar_VariableStringBuffer( "ui_currentClass", ui_currentClass, MAX_STRING_CHARS );
+
sscanf( ui_currentClass, "%d %d", &class, &credits );
switch( item->type )
@@ -1258,77 +1451,92 @@ static void UI_DrawInfoPane( menuItem_t *item, rectDef_t *rect, float text_x, fl
case INFOTYPE_CLASS:
value = BG_ClassCanEvolveFromTo( class, item->v.pclass, credits, 0 );
+
if( value < 1 )
{
s = va( "%s\n\n%s",
- BG_FindHumanNameForClassNum( item->v.pclass ),
- BG_FindInfoForClassNum( item->v.pclass ) );
+ BG_FindHumanNameForClassNum( item->v.pclass ),
+ BG_FindInfoForClassNum( item->v.pclass ) );
}
else
{
s = va( "%s\n\n%s\n\nKills: %d",
- BG_FindHumanNameForClassNum( item->v.pclass ),
- BG_FindInfoForClassNum( item->v.pclass ),
- value );
+ BG_FindHumanNameForClassNum( item->v.pclass ),
+ BG_FindInfoForClassNum( item->v.pclass ),
+ value );
}
+
break;
case INFOTYPE_WEAPON:
value = BG_FindPriceForWeapon( item->v.weapon );
+
if( value == 0 )
{
s = va( "%s\n\n%s\n\nCredits: Free",
- BG_FindHumanNameForWeapon( item->v.weapon ),
- BG_FindInfoForWeapon( item->v.weapon ) );
+ BG_FindHumanNameForWeapon( item->v.weapon ),
+ BG_FindInfoForWeapon( item->v.weapon ) );
}
else
{
s = va( "%s\n\n%s\n\nCredits: %d",
- BG_FindHumanNameForWeapon( item->v.weapon ),
- BG_FindInfoForWeapon( item->v.weapon ),
- value );
+ BG_FindHumanNameForWeapon( item->v.weapon ),
+ BG_FindInfoForWeapon( item->v.weapon ),
+ value );
}
+
break;
case INFOTYPE_UPGRADE:
value = BG_FindPriceForUpgrade( item->v.upgrade );
+
if( value == 0 )
{
s = va( "%s\n\n%s\n\nCredits: Free",
- BG_FindHumanNameForUpgrade( item->v.upgrade ),
- BG_FindInfoForUpgrade( item->v.upgrade ) );
+ BG_FindHumanNameForUpgrade( item->v.upgrade ),
+ BG_FindInfoForUpgrade( item->v.upgrade ) );
}
else
{
s = va( "%s\n\n%s\n\nCredits: %d",
- BG_FindHumanNameForUpgrade( item->v.upgrade ),
- BG_FindInfoForUpgrade( item->v.upgrade ),
- value );
+ BG_FindHumanNameForUpgrade( item->v.upgrade ),
+ BG_FindInfoForUpgrade( item->v.upgrade ),
+ value );
}
+
break;
case INFOTYPE_BUILDABLE:
value = BG_FindBuildPointsForBuildable( item->v.buildable );
+
switch( BG_FindTeamForBuildable( item->v.buildable ) )
{
- case BIT_ALIENS: string = "Sentience"; break;
- case BIT_HUMANS: string = "Power"; break;
- default: break;
+ case BIT_ALIENS:
+ string = "Sentience";
+ break;
+
+ case BIT_HUMANS:
+ string = "Power";
+ break;
+
+ default:
+ break;
}
if( value == 0 )
{
s = va( "%s\n\n%s",
- BG_FindHumanNameForBuildable( item->v.buildable ),
- BG_FindInfoForBuildable( item->v.buildable ) );
+ BG_FindHumanNameForBuildable( item->v.buildable ),
+ BG_FindInfoForBuildable( item->v.buildable ) );
}
else
{
s = va( "%s\n\n%s\n\n%s: %d",
- BG_FindHumanNameForBuildable( item->v.buildable ),
- BG_FindInfoForBuildable( item->v.buildable ),
- string, value );
+ BG_FindHumanNameForBuildable( item->v.buildable ),
+ BG_FindInfoForBuildable( item->v.buildable ),
+ string, value );
}
+
break;
}
@@ -1337,80 +1545,90 @@ static void UI_DrawInfoPane( menuItem_t *item, rectDef_t *rect, float text_x, fl
}
-static void UI_DrawServerMapPreview(rectDef_t *rect, float scale, vec4_t color) {
- if (uiInfo.serverStatus.currentServerCinematic >= 0) {
- trap_CIN_RunCinematic(uiInfo.serverStatus.currentServerCinematic);
- trap_CIN_SetExtents(uiInfo.serverStatus.currentServerCinematic, rect->x, rect->y, rect->w, rect->h);
- trap_CIN_DrawCinematic(uiInfo.serverStatus.currentServerCinematic);
- } else if (uiInfo.serverStatus.currentServerPreview > 0) {
- UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, uiInfo.serverStatus.currentServerPreview);
- } else {
- UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, trap_R_RegisterShaderNoMip("gfx/2d/load_screen"));
+static void UI_DrawServerMapPreview( rectDef_t *rect, float scale, vec4_t color )
+{
+ if( uiInfo.serverStatus.currentServerCinematic >= 0 )
+ {
+ trap_CIN_RunCinematic( uiInfo.serverStatus.currentServerCinematic );
+ trap_CIN_SetExtents( uiInfo.serverStatus.currentServerCinematic, rect->x, rect->y, rect->w, rect->h );
+ trap_CIN_DrawCinematic( uiInfo.serverStatus.currentServerCinematic );
}
+ else if( uiInfo.serverStatus.currentServerPreview > 0 )
+ UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, uiInfo.serverStatus.currentServerPreview );
+ else
+ UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, trap_R_RegisterShaderNoMip( "gfx/2d/load_screen" ) );
}
-static void UI_DrawSelectedMapPreview(rectDef_t *rect, float scale, vec4_t color) {
+static void UI_DrawSelectedMapPreview( rectDef_t *rect, float scale, vec4_t color )
+{
int map = ui_selectedMap.integer;
- if (map < 0 || map > uiInfo.mapCount) {
+ if( map < 0 || map > uiInfo.mapCount )
+ {
ui_selectedMap.integer = 0;
- trap_Cvar_Set("ui_selectedMap", "0");
+ trap_Cvar_Set( "ui_selectedMap", "0" );
map = 0;
}
- if (uiInfo.mapList[map].cinematic >= -1) {
- if (uiInfo.mapList[map].cinematic == -1) {
- uiInfo.mapList[map].cinematic = trap_CIN_PlayCinematic(va("%s.roq", uiInfo.mapList[map].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) );
+ if( uiInfo.mapList[map].cinematic >= -1 )
+ {
+ if( uiInfo.mapList[map].cinematic == -1 )
+ uiInfo.mapList[map].cinematic = trap_CIN_PlayCinematic( va( "%s.roq", uiInfo.mapList[map].mapLoadName ),
+ 0, 0, 0, 0, ( CIN_loop | CIN_silent ) );
+
+ if( uiInfo.mapList[map].cinematic >= 0 )
+ {
+ trap_CIN_RunCinematic( uiInfo.mapList[map].cinematic );
+ trap_CIN_SetExtents( uiInfo.mapList[map].cinematic, rect->x, rect->y, rect->w, rect->h );
+ trap_CIN_DrawCinematic( uiInfo.mapList[map].cinematic );
}
- if (uiInfo.mapList[map].cinematic >= 0) {
- trap_CIN_RunCinematic(uiInfo.mapList[map].cinematic);
- trap_CIN_SetExtents(uiInfo.mapList[map].cinematic, rect->x, rect->y, rect->w, rect->h);
- trap_CIN_DrawCinematic(uiInfo.mapList[map].cinematic);
- } else {
+ else
uiInfo.mapList[map].cinematic = -2;
- }
- } else {
- if (uiInfo.mapList[map].levelShot == -1) {
- uiInfo.mapList[map].levelShot = trap_R_RegisterShaderNoMip(uiInfo.mapList[map].imageName);
- }
+ }
+ else
+ {
+ if( uiInfo.mapList[map].levelShot == -1 )
+ uiInfo.mapList[map].levelShot = trap_R_RegisterShaderNoMip( uiInfo.mapList[map].imageName );
- if (uiInfo.mapList[map].levelShot > 0) {
- UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, uiInfo.mapList[map].levelShot);
- } else {
- UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, trap_R_RegisterShaderNoMip("gfx/2d/load_screen"));
- }
+ if( uiInfo.mapList[map].levelShot > 0 )
+ UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, uiInfo.mapList[map].levelShot );
+ else
+ UI_DrawHandlePic( rect->x, rect->y, rect->w, rect->h, trap_R_RegisterShaderNoMip( "gfx/2d/load_screen" ) );
}
}
-static void UI_DrawSelectedMapName(rectDef_t *rect, float scale, vec4_t color, int textStyle) {
+static void UI_DrawSelectedMapName( rectDef_t *rect, float scale, vec4_t color, int textStyle )
+{
int map = ui_selectedMap.integer;
- if (map >= 0 && map < uiInfo.mapCount) {
- UI_Text_Paint(rect->x, rect->y, scale, color, uiInfo.mapList[map].mapName, 0, 0, textStyle);
- }
+
+ if( map >= 0 && map < uiInfo.mapCount )
+ UI_Text_Paint( rect->x, rect->y, scale, color, uiInfo.mapList[map].mapName, 0, 0, textStyle );
}
-static const char *UI_OwnerDrawText(int ownerDraw) {
- const char *s = NULL;
+static const char *UI_OwnerDrawText( int ownerDraw )
+{
+ const char * s = NULL;
switch( ownerDraw )
{
case UI_NETSOURCE:
- if (ui_netSource.integer < 0 || ui_netSource.integer >= numNetSources) {
+ if( ui_netSource.integer < 0 || ui_netSource.integer >= numNetSources )
ui_netSource.integer = 0;
- }
+
s = netSources[ui_netSource.integer];
break;
case UI_KEYBINDSTATUS:
- if (Display_KeyBindPending()) {
+ if( Display_KeyBindPending() )
s = "Waiting for new key... Press ESCAPE to cancel";
- } else {
+ else
s = "Press ENTER or CLICK to change, Press BACKSPACE to clear";
- }
+
break;
case UI_SERVERREFRESHDATE:
- if (uiInfo.serverStatus.refreshActive) {
+ if( uiInfo.serverStatus.refreshActive )
+ {
#define MAX_DOTS 5
int numServers = trap_LAN_GetServerCount( ui_netSource.integer );
int numDots = ( uiInfo.uiDC.realTime / 500 ) % ( MAX_DOTS + 1 );
@@ -1423,10 +1641,11 @@ static const char *UI_OwnerDrawText(int ownerDraw) {
dots[ i ] = '\0';
s = numServers < 0 ? va( "Waiting for response%s", dots ) :
- va("Getting info for %d servers (ESC to cancel)%s", numServers, dots );
- } else {
- s = va("Refresh Time: %s", UI_Cvar_VariableString(va("ui_lastServerRefresh_%i", ui_netSource.integer)));
+ va( "Getting info for %d servers (ESC to cancel)%s", numServers, dots );
}
+ else
+ s = va( "Refresh Time: %s", UI_Cvar_VariableString( va( "ui_lastServerRefresh_%i", ui_netSource.integer ) ) );
+
break;
case UI_SERVERMOTD:
@@ -1440,8 +1659,9 @@ static const char *UI_OwnerDrawText(int ownerDraw) {
return s;
}
-static int UI_OwnerDrawWidth(int ownerDraw, float scale) {
- const char *s = NULL;
+static int UI_OwnerDrawWidth( int ownerDraw, float scale )
+{
+ const char * s = NULL;
switch( ownerDraw )
{
@@ -1456,9 +1676,9 @@ static int UI_OwnerDrawWidth(int ownerDraw, float scale) {
break;
}
- if (s) {
- return UI_Text_Width(s, scale, 0);
- }
+ if( s )
+ return UI_Text_Width( s, scale, 0 );
+
return 0;
}
@@ -1467,7 +1687,8 @@ static int UI_OwnerDrawWidth(int ownerDraw, float scale) {
UI_BuildPlayerList
===============
*/
-static void UI_BuildPlayerList( void ) {
+static void UI_BuildPlayerList( void )
+{
uiClientState_t cs;
int n, count, team, team2, playerTeamNumber;
char info[MAX_INFO_STRING];
@@ -1475,39 +1696,48 @@ static void UI_BuildPlayerList( void ) {
trap_GetClientState( &cs );
trap_GetConfigString( CS_PLAYERS + cs.clientNum, info, MAX_INFO_STRING );
uiInfo.playerNumber = cs.clientNum;
- team = atoi(Info_ValueForKey(info, "t"));
- trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) );
+ team = atoi( Info_ValueForKey( info, "t" ) );
+ trap_GetConfigString( CS_SERVERINFO, info, sizeof( info ) );
count = atoi( Info_ValueForKey( info, "sv_maxclients" ) );
uiInfo.playerCount = 0;
uiInfo.myTeamCount = 0;
uiInfo.myPlayerIndex = 0;
playerTeamNumber = 0;
- for( n = 0; n < count; n++ ) {
+
+ for( n = 0; n < count; n++ )
+ {
trap_GetConfigString( CS_PLAYERS + n, info, MAX_INFO_STRING );
- if (info[0]) {
+ if( info[0] )
+ {
BG_ClientListParse( &uiInfo.ignoreList[ uiInfo.playerCount ],
- Info_ValueForKey( info, "ig" ) );
+ Info_ValueForKey( info, "ig" ) );
Q_strncpyz( uiInfo.rawPlayerNames[uiInfo.playerCount],
- Info_ValueForKey( info, "n" ), MAX_NAME_LENGTH );
+ Info_ValueForKey( info, "n" ), MAX_NAME_LENGTH );
Q_strncpyz( uiInfo.playerNames[uiInfo.playerCount],
- Info_ValueForKey( info, "n" ), MAX_NAME_LENGTH );
+ Info_ValueForKey( info, "n" ), MAX_NAME_LENGTH );
Q_CleanStr( uiInfo.playerNames[uiInfo.playerCount] );
uiInfo.clientNums[uiInfo.playerCount] = n;
+
if( n == uiInfo.playerNumber )
uiInfo.myPlayerIndex = uiInfo.playerCount;
+
uiInfo.playerCount++;
- team2 = atoi(Info_ValueForKey(info, "t"));
- if (team2 == team) {
+
+ team2 = atoi( Info_ValueForKey( info, "t" ) );
+
+ if( team2 == team )
+ {
Q_strncpyz( uiInfo.rawTeamNames[uiInfo.myTeamCount],
- Info_ValueForKey( info, "n" ), MAX_NAME_LENGTH );
+ Info_ValueForKey( info, "n" ), MAX_NAME_LENGTH );
Q_strncpyz( uiInfo.teamNames[uiInfo.myTeamCount],
- Info_ValueForKey( info, "n" ), MAX_NAME_LENGTH );
+ Info_ValueForKey( info, "n" ), MAX_NAME_LENGTH );
Q_CleanStr( uiInfo.teamNames[uiInfo.myTeamCount] );
uiInfo.teamClientNums[uiInfo.myTeamCount] = n;
- if (uiInfo.playerNumber == n) {
+
+ if( uiInfo.playerNumber == n )
playerTeamNumber = uiInfo.myTeamCount;
- }
+
uiInfo.myTeamCount++;
}
}
@@ -1515,14 +1745,15 @@ static void UI_BuildPlayerList( void ) {
}
static void UI_DrawGLInfo( rectDef_t *rect, float scale, int textalign, int textvalign,
- vec4_t color, int textStyle, float text_x, float text_y) {
+ vec4_t color, int textStyle, float text_x, float text_y )
+{
char buffer[ 4096 ];
Com_sprintf( buffer, sizeof( buffer ), "VENDOR: %s\nVERSION: %s\n"
- "PIXELFORMAT: color(%d-bits) Z(%d-bits) stencil(%d-bits)\n%s",
- uiInfo.uiDC.glconfig.vendor_string, uiInfo.uiDC.glconfig.renderer_string,
- uiInfo.uiDC.glconfig.colorBits, uiInfo.uiDC.glconfig.depthBits,
- uiInfo.uiDC.glconfig.stencilBits, uiInfo.uiDC.glconfig.extensions_string );
+ "PIXELFORMAT: color(%d-bits) Z(%d-bits) stencil(%d-bits)\n%s",
+ uiInfo.uiDC.glconfig.vendor_string, uiInfo.uiDC.glconfig.renderer_string,
+ uiInfo.uiDC.glconfig.colorBits, uiInfo.uiDC.glconfig.depthBits,
+ uiInfo.uiDC.glconfig.stencilBits, uiInfo.uiDC.glconfig.extensions_string );
UI_DrawTextBlock( rect, text_x, text_y, color, scale,
textalign, textvalign, textStyle, buffer );
@@ -1547,66 +1778,68 @@ static void UI_OwnerDraw( float x, float y, float w, float h,
{
case UI_TEAMINFOPANE:
UI_DrawInfoPane( &uiInfo.teamList[ uiInfo.teamIndex ],
- &rect, text_x, text_y, scale, textalign, textvalign, color, textStyle );
+ &rect, text_x, text_y, scale, textalign, textvalign, color, textStyle );
break;
case UI_ACLASSINFOPANE:
UI_DrawInfoPane( &uiInfo.alienClassList[ uiInfo.alienClassIndex ],
- &rect, text_x, text_y, scale, textalign, textvalign, color, textStyle );
+ &rect, text_x, text_y, scale, textalign, textvalign, color, textStyle );
break;
case UI_AUPGRADEINFOPANE:
UI_DrawInfoPane( &uiInfo.alienUpgradeList[ uiInfo.alienUpgradeIndex ],
- &rect, text_x, text_y, scale, textalign, textvalign, color, textStyle );
+ &rect, text_x, text_y, scale, textalign, textvalign, color, textStyle );
break;
case UI_HITEMINFOPANE:
UI_DrawInfoPane( &uiInfo.humanItemList[ uiInfo.humanItemIndex ],
- &rect, text_x, text_y, scale, textalign, textvalign, color, textStyle );
+ &rect, text_x, text_y, scale, textalign, textvalign, color, textStyle );
break;
case UI_HBUYINFOPANE:
UI_DrawInfoPane( &uiInfo.humanArmouryBuyList[ uiInfo.humanArmouryBuyIndex ],
- &rect, text_x, text_y, scale, textalign, textvalign, color, textStyle );
+ &rect, text_x, text_y, scale, textalign, textvalign, color, textStyle );
break;
case UI_HSELLINFOPANE:
UI_DrawInfoPane( &uiInfo.humanArmourySellList[ uiInfo.humanArmourySellIndex ],
- &rect, text_x, text_y, scale, textalign, textvalign, color, textStyle );
+ &rect, text_x, text_y, scale, textalign, textvalign, color, textStyle );
break;
case UI_ABUILDINFOPANE:
UI_DrawInfoPane( &uiInfo.alienBuildList[ uiInfo.alienBuildIndex ],
- &rect, text_x, text_y, scale, textalign, textvalign, color, textStyle );
+ &rect, text_x, text_y, scale, textalign, textvalign, color, textStyle );
break;
case UI_HBUILDINFOPANE:
UI_DrawInfoPane( &uiInfo.humanBuildList[ uiInfo.humanBuildIndex ],
- &rect, text_x, text_y, scale, textalign, textvalign, color, textStyle );
+ &rect, text_x, text_y, scale, textalign, textvalign, color, textStyle );
break;
case UI_NETMAPPREVIEW:
- UI_DrawServerMapPreview(&rect, scale, color);
+ UI_DrawServerMapPreview( &rect, scale, color );
break;
case UI_SELECTEDMAPPREVIEW:
- UI_DrawSelectedMapPreview(&rect, scale, color);
+ UI_DrawSelectedMapPreview( &rect, scale, color );
break;
case UI_SELECTEDMAPNAME:
- UI_DrawSelectedMapName(&rect, scale, color, textStyle);
+ UI_DrawSelectedMapName( &rect, scale, color, textStyle );
break;
case UI_GLINFO:
- UI_DrawGLInfo(&rect, scale, textalign, textvalign, color, textStyle, text_x, text_y);
+ UI_DrawGLInfo( &rect, scale, textalign, textvalign, color, textStyle, text_x, text_y );
break;
+
default:
break;
}
}
-static qboolean UI_OwnerDrawVisible(int flags) {
+static qboolean UI_OwnerDrawVisible( int flags )
+{
qboolean vis = qtrue;
uiClientState_t cs;
pTeam_t team;
@@ -1617,8 +1850,8 @@ static qboolean UI_OwnerDrawVisible(int flags) {
team = atoi( Info_ValueForKey( info, "t" ) );
- while (flags) {
-
+ while( flags )
+ {
if( flags & UI_SHOW_NOTSPECTATING )
{
if( team == PTE_NONE )
@@ -1675,60 +1908,74 @@ static qboolean UI_OwnerDrawVisible(int flags) {
flags &= ~UI_SHOW_CANTEAMVOTE;
}
- if (flags & UI_SHOW_FAVORITESERVERS) {
+ if( flags & UI_SHOW_FAVORITESERVERS )
+ {
// this assumes you only put this type of display flag on something showing in the proper context
- if (ui_netSource.integer != AS_FAVORITES) {
+
+ if( ui_netSource.integer != AS_FAVORITES )
vis = qfalse;
- }
+
flags &= ~UI_SHOW_FAVORITESERVERS;
}
- if (flags & UI_SHOW_NOTFAVORITESERVERS) {
+ if( flags & UI_SHOW_NOTFAVORITESERVERS )
+ {
// this assumes you only put this type of display flag on something showing in the proper context
- if (ui_netSource.integer == AS_FAVORITES) {
+
+ if( ui_netSource.integer == AS_FAVORITES )
vis = qfalse;
- }
+
flags &= ~UI_SHOW_NOTFAVORITESERVERS;
- } else {
- flags = 0;
}
+ else
+ flags = 0;
}
+
return vis;
}
-static qboolean UI_NetSource_HandleKey(int flags, float *special, int key) {
- if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER) {
-
- if (key == K_MOUSE2) {
+static qboolean UI_NetSource_HandleKey( int flags, float *special, int key )
+{
+ if( key == K_MOUSE1 || key == K_MOUSE2 || key == K_ENTER || key == K_KP_ENTER )
+ {
+ if( key == K_MOUSE2 )
+ {
ui_netSource.integer--;
- if (ui_netSource.integer == AS_MPLAYER)
+
+ if( ui_netSource.integer == AS_MPLAYER )
ui_netSource.integer--;
- } else {
+ }
+ else
+ {
ui_netSource.integer++;
- if (ui_netSource.integer == AS_MPLAYER)
+
+ if( ui_netSource.integer == AS_MPLAYER )
ui_netSource.integer++;
}
- if (ui_netSource.integer >= numNetSources) {
+ if( ui_netSource.integer >= numNetSources )
ui_netSource.integer = 0;
- } else if (ui_netSource.integer < 0) {
+ else if( ui_netSource.integer < 0 )
ui_netSource.integer = numNetSources - 1;
- }
- UI_BuildServerDisplayList(qtrue);
- if (ui_netSource.integer != AS_GLOBAL) {
- UI_StartServerRefresh(qtrue);
- }
- trap_Cvar_Set( "ui_netSource", va("%d", ui_netSource.integer));
+ UI_BuildServerDisplayList( qtrue );
+
+ if( ui_netSource.integer != AS_GLOBAL )
+ UI_StartServerRefresh( qtrue );
+
+ trap_Cvar_Set( "ui_netSource", va( "%d", ui_netSource.integer ) );
return qtrue;
}
+
return qfalse;
}
-static qboolean UI_OwnerDrawHandleKey(int ownerDraw, int flags, float *special, int key) {
- switch (ownerDraw) {
+static qboolean UI_OwnerDrawHandleKey( int ownerDraw, int flags, float *special, int key )
+{
+ switch( ownerDraw )
+ {
case UI_NETSOURCE:
- UI_NetSource_HandleKey(flags, special, key);
+ UI_NetSource_HandleKey( flags, special, key );
break;
default:
@@ -1744,8 +1991,10 @@ static qboolean UI_OwnerDrawHandleKey(int ownerDraw, int flags, float *special,
UI_ServersQsortCompare
=================
*/
-static int QDECL UI_ServersQsortCompare( const void *arg1, const void *arg2 ) {
- return trap_LAN_CompareServers( ui_netSource.integer, uiInfo.serverStatus.sortKey, uiInfo.serverStatus.sortDir, *(int*)arg1, *(int*)arg2);
+static int QDECL UI_ServersQsortCompare( const void *arg1, const void *arg2 )
+{
+ return trap_LAN_CompareServers( ui_netSource.integer, uiInfo.serverStatus.sortKey,
+ uiInfo.serverStatus.sortDir, *( int* )arg1, *( int* )arg2 );
}
@@ -1754,16 +2003,17 @@ static int QDECL UI_ServersQsortCompare( const void *arg1, const void *arg2 ) {
UI_ServersSort
=================
*/
-void UI_ServersSort(int column, qboolean force) {
-
- if ( !force ) {
- if ( uiInfo.serverStatus.sortKey == column ) {
+void UI_ServersSort( int column, qboolean force )
+{
+ if( !force )
+ {
+ if( uiInfo.serverStatus.sortKey == column )
return;
- }
}
uiInfo.serverStatus.sortKey = column;
- qsort( &uiInfo.serverStatus.displayServers[0], uiInfo.serverStatus.numDisplayServers, sizeof(int), UI_ServersQsortCompare);
+ qsort( &uiInfo.serverStatus.displayServers[0], uiInfo.serverStatus.numDisplayServers,
+ sizeof( int ), UI_ServersQsortCompare );
}
@@ -1778,7 +2028,7 @@ static stage_t UI_GetCurrentAlienStage( void )
stage_t stage, dummy;
trap_Cvar_VariableStringBuffer( "ui_stages", buffer, sizeof( buffer ) );
- sscanf( buffer, "%d %d", (int *)&stage , (int *)&dummy );
+ sscanf( buffer, "%d %d", ( int * ) & stage , ( int * ) & dummy );
return stage;
}
@@ -1794,7 +2044,7 @@ static stage_t UI_GetCurrentHumanStage( void )
stage_t stage, dummy;
trap_Cvar_VariableStringBuffer( "ui_stages", buffer, sizeof( buffer ) );
- sscanf( buffer, "%d %d", (int *)&dummy, (int *)&stage );
+ sscanf( buffer, "%d %d", ( int * ) & dummy, ( int * ) & stage );
return stage;
}
@@ -1822,12 +2072,12 @@ static void UI_LoadTeams( void )
uiInfo.teamList[ 1 ].cmd = String_Alloc( "cmd team humans\n" );
uiInfo.teamList[ 1 ].type = INFOTYPE_TEXT;
uiInfo.teamList[ 1 ].v.text =
- "The Human Team\n\n"
- "The humans are the masters of technology. Although their "
- "bases take long to construct, their automated defense "
- "ensures they stay built. A wide range of upgrades and "
- "weapons are available to the humans, each contributing "
- "to eradicate the alien threat.";
+ "The Human Team\n\n"
+ "The humans are the masters of technology. Although their "
+ "bases take long to construct, their automated defense "
+ "ensures they stay built. A wide range of upgrades and "
+ "weapons are available to the humans, each contributing "
+ "to eradicate the alien threat.";
uiInfo.teamList[ 2 ].text = String_Alloc( "Spectate" );
uiInfo.teamList[ 2 ].cmd = String_Alloc( "cmd team spectate\n" );
@@ -1845,13 +2095,17 @@ static void UI_LoadTeams( void )
UI_AddClass
===============
*/
+
static void UI_AddClass( pClass_t class )
{
uiInfo.alienClassList[ uiInfo.alienClassCount ].text =
+
String_Alloc( BG_FindHumanNameForClassNum( class ) );
uiInfo.alienClassList[ uiInfo.alienClassCount ].cmd =
+
String_Alloc( va( "cmd class %s\n", BG_FindNameForClassNum( class ) ) );
uiInfo.alienClassList[ uiInfo.alienClassCount ].type = INFOTYPE_CLASS;
+
uiInfo.alienClassList[ uiInfo.alienClassCount ].v.pclass = class;
uiInfo.alienClassCount++;
@@ -1932,6 +2186,7 @@ static void UI_ParseCarriageList( void )
uiInfo.upgrades = 0;
//simple parser to give rise to weapon/upgrade list
+
while( iterator && iterator[ 0 ] != '$' )
{
bufPointer = buffer;
@@ -1941,7 +2196,7 @@ static void UI_ParseCarriageList( void )
iterator++;
while( iterator[ 0 ] != ' ' )
- *bufPointer++ = *iterator++;
+ * bufPointer++ = *iterator++;
*bufPointer++ = '\n';
@@ -1954,7 +2209,7 @@ static void UI_ParseCarriageList( void )
iterator++;
while( iterator[ 0 ] != ' ' )
- *bufPointer++ = *iterator++;
+ * bufPointer++ = *iterator++;
*bufPointer++ = '\n';
@@ -2112,11 +2367,13 @@ UI_LoadAlienUpgrades
static void UI_LoadAlienUpgrades( void )
{
int i, j = 0;
+
int class, credits;
char ui_currentClass[ MAX_STRING_CHARS ];
stage_t stage = UI_GetCurrentAlienStage( );
trap_Cvar_VariableStringBuffer( "ui_currentClass", ui_currentClass, MAX_STRING_CHARS );
+
sscanf( ui_currentClass, "%d %d", &class, &credits );
uiInfo.alienUpgradeCount = 0;
@@ -2217,7 +2474,8 @@ static void UI_LoadHumanBuilds( void )
UI_LoadMods
===============
*/
-static void UI_LoadMods( void ) {
+static void UI_LoadMods( void )
+{
int numdirs;
char dirlist[2048];
char *dirptr;
@@ -2226,18 +2484,20 @@ static void UI_LoadMods( void ) {
int dirlen;
uiInfo.modCount = 0;
- numdirs = trap_FS_GetFileList( "$modlist", "", dirlist, sizeof(dirlist) );
+ numdirs = trap_FS_GetFileList( "$modlist", "", dirlist, sizeof( dirlist ) );
dirptr = dirlist;
- for( i = 0; i < numdirs; i++ ) {
+
+ for( i = 0; i < numdirs; i++ )
+ {
dirlen = strlen( dirptr ) + 1;
descptr = dirptr + dirlen;
- uiInfo.modList[uiInfo.modCount].modName = String_Alloc(dirptr);
- uiInfo.modList[uiInfo.modCount].modDescr = String_Alloc(descptr);
- dirptr += dirlen + strlen(descptr) + 1;
+ uiInfo.modList[uiInfo.modCount].modName = String_Alloc( dirptr );
+ uiInfo.modList[uiInfo.modCount].modDescr = String_Alloc( descptr );
+ dirptr += dirlen + strlen( descptr ) + 1;
uiInfo.modCount++;
- if (uiInfo.modCount >= MAX_MODS) {
+
+ if( uiInfo.modCount >= MAX_MODS )
break;
- }
}
}
@@ -2248,25 +2508,30 @@ static void UI_LoadMods( void ) {
UI_LoadMovies
===============
*/
-static void UI_LoadMovies( void ) {
+static void UI_LoadMovies( void )
+{
char movielist[4096];
char *moviename;
int i, len;
uiInfo.movieCount = trap_FS_GetFileList( "video", "roq", movielist, 4096 );
- if (uiInfo.movieCount) {
- if (uiInfo.movieCount > MAX_MOVIES) {
+ if( uiInfo.movieCount )
+ {
+ if( uiInfo.movieCount > MAX_MOVIES )
uiInfo.movieCount = MAX_MOVIES;
- }
+
moviename = movielist;
- for ( i = 0; i < uiInfo.movieCount; i++ ) {
+
+ for( i = 0; i < uiInfo.movieCount; i++ )
+ {
len = strlen( moviename );
- if (!Q_stricmp(moviename + len - 4,".roq")) {
+
+ if( !Q_stricmp( moviename + len - 4, ".roq" ) )
moviename[len-4] = '\0';
- }
- Q_strupr(moviename);
- uiInfo.movieList[i] = String_Alloc(moviename);
+
+ Q_strupr( moviename );
+ uiInfo.movieList[i] = String_Alloc( moviename );
moviename += len + 1;
}
}
@@ -2280,83 +2545,109 @@ static void UI_LoadMovies( void ) {
UI_LoadDemos
===============
*/
-static void UI_LoadDemos( void ) {
+static void UI_LoadDemos( void )
+{
char demolist[4096];
char demoExt[32];
char *demoname;
int i, len;
- Com_sprintf(demoExt, sizeof(demoExt), "dm_%d", (int)trap_Cvar_VariableValue("protocol"));
+ Com_sprintf( demoExt, sizeof( demoExt ), "dm_%d", ( int )trap_Cvar_VariableValue( "protocol" ) );
uiInfo.demoCount = trap_FS_GetFileList( "demos", demoExt, demolist, 4096 );
- Com_sprintf(demoExt, sizeof(demoExt), ".dm_%d", (int)trap_Cvar_VariableValue("protocol"));
+ Com_sprintf( demoExt, sizeof( demoExt ), ".dm_%d", ( int )trap_Cvar_VariableValue( "protocol" ) );
- if (uiInfo.demoCount) {
- if (uiInfo.demoCount > MAX_DEMOS) {
+ if( uiInfo.demoCount )
+ {
+ if( uiInfo.demoCount > MAX_DEMOS )
uiInfo.demoCount = MAX_DEMOS;
- }
+
demoname = demolist;
- for ( i = 0; i < uiInfo.demoCount; i++ ) {
+
+ for( i = 0; i < uiInfo.demoCount; i++ )
+ {
len = strlen( demoname );
- if (!Q_stricmp(demoname + len - strlen(demoExt), demoExt)) {
- demoname[len-strlen(demoExt)] = '\0';
- }
- Q_strupr(demoname);
- uiInfo.demoList[i] = String_Alloc(demoname);
+
+ if( !Q_stricmp( demoname + len - strlen( demoExt ), demoExt ) )
+ demoname[len-strlen( demoExt )] = '\0';
+
+ Q_strupr( demoname );
+ uiInfo.demoList[i] = String_Alloc( demoname );
demoname += len + 1;
}
}
}
-static void UI_Update(const char *name) {
- int val = trap_Cvar_VariableValue(name);
+static void UI_Update( const char *name )
+{
+ int val = trap_Cvar_VariableValue( name );
+
+ if( Q_stricmp( name, "ui_SetName" ) == 0 )
+ trap_Cvar_Set( "name", UI_Cvar_VariableString( "ui_Name" ) );
+ else if( Q_stricmp( name, "ui_setRate" ) == 0 )
+ {
+ float rate = trap_Cvar_VariableValue( "rate" );
- if (Q_stricmp(name, "ui_SetName") == 0) {
- trap_Cvar_Set( "name", UI_Cvar_VariableString("ui_Name"));
- } else if (Q_stricmp(name, "ui_setRate") == 0) {
- float rate = trap_Cvar_VariableValue("rate");
- if (rate >= 5000) {
- trap_Cvar_Set("cl_maxpackets", "30");
- trap_Cvar_Set("cl_packetdup", "1");
- } else if (rate >= 4000) {
- trap_Cvar_Set("cl_maxpackets", "15");
- trap_Cvar_Set("cl_packetdup", "2"); // favor less prediction errors when there's packet loss
- } else {
- trap_Cvar_Set("cl_maxpackets", "15");
- trap_Cvar_Set("cl_packetdup", "1"); // favor lower bandwidth
+ if( rate >= 5000 )
+ {
+ trap_Cvar_Set( "cl_maxpackets", "30" );
+ trap_Cvar_Set( "cl_packetdup", "1" );
+ }
+ else if( rate >= 4000 )
+ {
+ trap_Cvar_Set( "cl_maxpackets", "15" );
+ trap_Cvar_Set( "cl_packetdup", "2" ); // favor less prediction errors when there's packet loss
+ }
+ else
+ {
+ trap_Cvar_Set( "cl_maxpackets", "15" );
+ trap_Cvar_Set( "cl_packetdup", "1" ); // favor lower bandwidth
}
- } else if (Q_stricmp(name, "ui_GetName") == 0) {
- trap_Cvar_Set( "ui_Name", UI_Cvar_VariableString("name"));
- } else if (Q_stricmp(name, "r_colorbits") == 0) {
- switch (val) {
+ }
+ else if( Q_stricmp( name, "ui_GetName" ) == 0 )
+ trap_Cvar_Set( "ui_Name", UI_Cvar_VariableString( "name" ) );
+ else if( Q_stricmp( name, "r_colorbits" ) == 0 )
+ {
+ switch( val )
+ {
case 0:
trap_Cvar_SetValue( "r_depthbits", 0 );
trap_Cvar_SetValue( "r_stencilbits", 0 );
- break;
+ break;
+
case 16:
trap_Cvar_SetValue( "r_depthbits", 16 );
trap_Cvar_SetValue( "r_stencilbits", 0 );
- break;
+ break;
+
case 32:
trap_Cvar_SetValue( "r_depthbits", 24 );
- break;
+ break;
}
- } else if (Q_stricmp(name, "r_lodbias") == 0) {
- switch (val) {
+ }
+ else if( Q_stricmp( name, "r_lodbias" ) == 0 )
+ {
+ switch( val )
+ {
case 0:
trap_Cvar_SetValue( "r_subdivisions", 4 );
- break;
+ break;
+
case 1:
trap_Cvar_SetValue( "r_subdivisions", 12 );
- break;
+ break;
+
case 2:
trap_Cvar_SetValue( "r_subdivisions", 20 );
- break;
+ break;
}
- } else if (Q_stricmp(name, "ui_glCustom") == 0) {
- switch (val) {
+ }
+ else if( Q_stricmp( name, "ui_glCustom" ) == 0 )
+ {
+ switch( val )
+ {
case 0: // high quality
trap_Cvar_SetValue( "r_subdivisions", 4 );
trap_Cvar_SetValue( "r_vertexlight", 0 );
@@ -2371,7 +2662,8 @@ static void UI_Update(const char *name) {
trap_Cvar_SetValue( "cg_brassTime", 2500 );
trap_Cvar_SetValue( "cg_bounceParticles", 1 );
trap_Cvar_Set( "r_texturemode", "GL_LINEAR_MIPMAP_LINEAR" );
- break;
+ break;
+
case 1: // normal
trap_Cvar_SetValue( "r_subdivisions", 12 );
trap_Cvar_SetValue( "r_vertexlight", 0 );
@@ -2386,7 +2678,8 @@ static void UI_Update(const char *name) {
trap_Cvar_Set( "r_texturemode", "GL_LINEAR_MIPMAP_LINEAR" );
trap_Cvar_SetValue( "cg_shadows", 0 );
trap_Cvar_SetValue( "cg_bounceParticles", 0 );
- break;
+ break;
+
case 2: // fast
trap_Cvar_SetValue( "r_subdivisions", 8 );
trap_Cvar_SetValue( "r_vertexlight", 0 );
@@ -2401,7 +2694,8 @@ static void UI_Update(const char *name) {
trap_Cvar_SetValue( "cg_brassTime", 0 );
trap_Cvar_SetValue( "cg_bounceParticles", 0 );
trap_Cvar_Set( "r_texturemode", "GL_LINEAR_MIPMAP_NEAREST" );
- break;
+ break;
+
case 3: // fastest
trap_Cvar_SetValue( "r_subdivisions", 20 );
trap_Cvar_SetValue( "r_vertexlight", 1 );
@@ -2416,78 +2710,95 @@ static void UI_Update(const char *name) {
trap_Cvar_SetValue( "r_inGameVideo", 0 );
trap_Cvar_SetValue( "cg_bounceParticles", 0 );
trap_Cvar_Set( "r_texturemode", "GL_LINEAR_MIPMAP_NEAREST" );
- break;
+ break;
}
- } else if (Q_stricmp(name, "ui_mousePitch") == 0) {
- if (val == 0) {
+ }
+ else if( Q_stricmp( name, "ui_mousePitch" ) == 0 )
+ {
+ if( val == 0 )
trap_Cvar_SetValue( "m_pitch", 0.022f );
- } else {
+ else
trap_Cvar_SetValue( "m_pitch", -0.022f );
- }
}
}
//FIXME: lookup table
-static void UI_RunMenuScript(char **args) {
- const char *name, *name2;
+static void UI_RunMenuScript( char **args )
+{
+ const char * name, *name2;
char buff[1024];
const char *cmd;
- if (String_Parse(args, &name)) {
- if (Q_stricmp(name, "StartServer") == 0) {
+ if( String_Parse( args, &name ) )
+ {
+ if( Q_stricmp( name, "StartServer" ) == 0 )
+ {
trap_Cvar_SetValue( "dedicated", Com_Clamp( 0, 2, ui_dedicated.integer ) );
- trap_Cmd_ExecuteText( EXEC_APPEND, va( "wait ; wait ; map %s\n", uiInfo.mapList[ui_selectedMap.integer].mapLoadName ) );
- } else if (Q_stricmp(name, "resetDefaults") == 0) {
- trap_Cmd_ExecuteText( EXEC_APPEND, "exec default.cfg\n");
- trap_Cmd_ExecuteText( EXEC_APPEND, "cvar_restart\n");
+ trap_Cmd_ExecuteText( EXEC_APPEND, va( "wait ; wait ; map %s\n",
+ uiInfo.mapList[ui_selectedMap.integer].mapLoadName ) );
+ }
+ else if( Q_stricmp( name, "resetDefaults" ) == 0 )
+ {
+ trap_Cmd_ExecuteText( EXEC_APPEND, "exec default.cfg\n" );
+ trap_Cmd_ExecuteText( EXEC_APPEND, "cvar_restart\n" );
Controls_SetDefaults();
- trap_Cvar_Set("com_introPlayed", "1" );
+ trap_Cvar_Set( "com_introPlayed", "1" );
trap_Cmd_ExecuteText( EXEC_APPEND, "vid_restart\n" );
- } else if (Q_stricmp(name, "loadArenas") == 0) {
+ }
+ else if( Q_stricmp( name, "loadArenas" ) == 0 )
+ {
UI_LoadArenas();
- Menu_SetFeederSelection(NULL, FEEDER_MAPS, 0, "createserver");
- } else if (Q_stricmp(name, "loadServerInfo") == 0) {
+ Menu_SetFeederSelection( NULL, FEEDER_MAPS, 0, "createserver" );
+ }
+ else if( Q_stricmp( name, "loadServerInfo" ) == 0 )
UI_ServerInfo();
- } else if (Q_stricmp(name, "saveControls") == 0) {
- Controls_SetConfig(qtrue);
- } else if (Q_stricmp(name, "loadControls") == 0) {
+ else if( Q_stricmp( name, "saveControls" ) == 0 )
+ Controls_SetConfig( qtrue );
+ else if( Q_stricmp( name, "loadControls" ) == 0 )
Controls_GetConfig();
- } else if (Q_stricmp(name, "clearError") == 0) {
- trap_Cvar_Set("com_errorMessage", "");
- } else if (Q_stricmp(name, "RefreshServers") == 0) {
- UI_StartServerRefresh(qtrue);
- UI_BuildServerDisplayList(qtrue);
- } else if (Q_stricmp(name, "InitServerList") == 0) {
+ else if( Q_stricmp( name, "clearError" ) == 0 )
+ trap_Cvar_Set( "com_errorMessage", "" );
+ else if( Q_stricmp( name, "RefreshServers" ) == 0 )
+ {
+ UI_StartServerRefresh( qtrue );
+ UI_BuildServerDisplayList( qtrue );
+ }
+ else if( Q_stricmp( name, "InitServerList" ) == 0 )
+ {
int time = trap_RealTime( NULL );
int last;
int sortColumn;
// set up default sorting
- if(!uiInfo.serverStatus.sorted && Int_Parse(args, &sortColumn))
+
+ if( !uiInfo.serverStatus.sorted && Int_Parse( args, &sortColumn ) )
{
uiInfo.serverStatus.sortKey = sortColumn;
- uiInfo.serverStatus.sortDir = 0;
+ uiInfo.serverStatus.sortDir = 0;
}
// refresh if older than 3 days or if list is empty
last = atoi( UI_Cvar_VariableString( va( "ui_lastServerRefresh_%i_time",
- ui_netSource.integer ) ) );
+ ui_netSource.integer ) ) );
+
if( trap_LAN_GetServerCount( ui_netSource.integer ) < 1 ||
- ( time - last ) > 3600 )
+ ( time - last ) > 3600 )
{
- UI_StartServerRefresh(qtrue);
- UI_BuildServerDisplayList(qtrue);
+ UI_StartServerRefresh( qtrue );
+ UI_BuildServerDisplayList( qtrue );
}
- } else if (Q_stricmp(name, "RefreshFilter") == 0) {
- UI_StartServerRefresh(qfalse);
- UI_BuildServerDisplayList(qtrue);
- } else if (Q_stricmp(name, "LoadDemos") == 0) {
+ }
+ else if( Q_stricmp( name, "RefreshFilter" ) == 0 )
+ {
+ UI_StartServerRefresh( qfalse );
+ UI_BuildServerDisplayList( qtrue );
+ }
+ else if( Q_stricmp( name, "LoadDemos" ) == 0 )
UI_LoadDemos();
- } else if (Q_stricmp(name, "LoadMovies") == 0) {
+ else if( Q_stricmp( name, "LoadMovies" ) == 0 )
UI_LoadMovies();
- } else if (Q_stricmp(name, "LoadMods") == 0) {
+ else if( Q_stricmp( name, "LoadMods" ) == 0 )
UI_LoadMods();
- }
else if( Q_stricmp( name, "LoadTeams" ) == 0 )
UI_LoadTeams( );
else if( Q_stricmp( name, "JoinTeam" ) == 0 )
@@ -2532,6 +2843,7 @@ static void UI_RunMenuScript(char **args) {
UI_LoadAlienUpgrades( );
//disallow the menu if it would be empty
+
if( uiInfo.alienUpgradeCount <= 0 )
Menus_CloseAll( );
}
@@ -2587,88 +2899,137 @@ static void UI_RunMenuScript(char **args) {
else
trap_Cmd_ExecuteText( EXEC_APPEND, va( "say \"%s\"\n", buffer ) );
}
- else if (Q_stricmp(name, "playMovie") == 0) {
- if (uiInfo.previewMovie >= 0) {
- trap_CIN_StopCinematic(uiInfo.previewMovie);
- }
- trap_Cmd_ExecuteText( EXEC_APPEND, va("cinematic %s.roq 2\n", uiInfo.movieList[uiInfo.movieIndex]));
- } else if (Q_stricmp(name, "RunMod") == 0) {
- trap_Cvar_Set( "fs_game", uiInfo.modList[uiInfo.modIndex].modName);
+ else if( Q_stricmp( name, "playMovie" ) == 0 )
+ {
+ if( uiInfo.previewMovie >= 0 )
+ trap_CIN_StopCinematic( uiInfo.previewMovie );
+
+ trap_Cmd_ExecuteText( EXEC_APPEND, va( "cinematic %s.roq 2\n", uiInfo.movieList[uiInfo.movieIndex] ) );
+ }
+ else if( Q_stricmp( name, "RunMod" ) == 0 )
+ {
+ trap_Cvar_Set( "fs_game", uiInfo.modList[uiInfo.modIndex].modName );
trap_Cmd_ExecuteText( EXEC_APPEND, "vid_restart;" );
- } else if (Q_stricmp(name, "RunDemo") == 0) {
- trap_Cmd_ExecuteText( EXEC_APPEND, va("demo %s\n", uiInfo.demoList[uiInfo.demoIndex]));
- } else if (Q_stricmp(name, "Tremulous") == 0) {
- trap_Cvar_Set( "fs_game", "");
+ }
+ else if( Q_stricmp( name, "RunDemo" ) == 0 )
+ trap_Cmd_ExecuteText( EXEC_APPEND, va( "demo %s\n", uiInfo.demoList[uiInfo.demoIndex] ) );
+ else if( Q_stricmp( name, "Tremulous" ) == 0 )
+ {
+ trap_Cvar_Set( "fs_game", "" );
trap_Cmd_ExecuteText( EXEC_APPEND, "vid_restart;" );
- } else if (Q_stricmp(name, "closeJoin") == 0) {
- if (uiInfo.serverStatus.refreshActive) {
+ }
+ else if( Q_stricmp( name, "closeJoin" ) == 0 )
+ {
+ if( uiInfo.serverStatus.refreshActive )
+ {
UI_StopServerRefresh();
uiInfo.serverStatus.nextDisplayRefresh = 0;
uiInfo.nextServerStatusRefresh = 0;
uiInfo.nextFindPlayerRefresh = 0;
- UI_BuildServerDisplayList(qtrue);
- } else {
- Menus_CloseByName("joinserver");
- Menus_ActivateByName("main");
+ UI_BuildServerDisplayList( qtrue );
}
- } else if (Q_stricmp(name, "StopRefresh") == 0) {
+ else
+ {
+ Menus_CloseByName( "joinserver" );
+ Menus_ActivateByName( "main" );
+ }
+ }
+ else if( Q_stricmp( name, "StopRefresh" ) == 0 )
+ {
UI_StopServerRefresh();
uiInfo.serverStatus.nextDisplayRefresh = 0;
uiInfo.nextServerStatusRefresh = 0;
uiInfo.nextFindPlayerRefresh = 0;
- } else if (Q_stricmp(name, "UpdateFilter") == 0) {
- if (ui_netSource.integer == AS_LOCAL) {
- UI_StartServerRefresh(qtrue);
- }
- UI_BuildServerDisplayList(qtrue);
- UI_FeederSelection(FEEDER_SERVERS, 0);
- } else if (Q_stricmp(name, "ServerStatus") == 0) {
- trap_LAN_GetServerAddressString(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], uiInfo.serverStatusAddress, sizeof(uiInfo.serverStatusAddress));
- UI_BuildServerStatus(qtrue);
- } else if (Q_stricmp(name, "FoundPlayerServerStatus") == 0) {
- Q_strncpyz(uiInfo.serverStatusAddress, uiInfo.foundPlayerServerAddresses[uiInfo.currentFoundPlayerServer], sizeof(uiInfo.serverStatusAddress));
- UI_BuildServerStatus(qtrue);
- Menu_SetFeederSelection(NULL, FEEDER_FINDPLAYER, 0, NULL);
- } else if (Q_stricmp(name, "FindPlayer") == 0) {
- UI_BuildFindPlayerList(qtrue);
+ }
+ else if( Q_stricmp( name, "UpdateFilter" ) == 0 )
+ {
+ if( ui_netSource.integer == AS_LOCAL )
+ UI_StartServerRefresh( qtrue );
+
+ UI_BuildServerDisplayList( qtrue );
+ UI_FeederSelection( FEEDER_SERVERS, 0 );
+ }
+ else if( Q_stricmp( name, "ServerStatus" ) == 0 )
+ {
+ trap_LAN_GetServerAddressString( ui_netSource.integer,
+ uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer],
+ uiInfo.serverStatusAddress, sizeof( uiInfo.serverStatusAddress ) );
+ UI_BuildServerStatus( qtrue );
+ }
+ else if( Q_stricmp( name, "FoundPlayerServerStatus" ) == 0 )
+ {
+ Q_strncpyz( uiInfo.serverStatusAddress,
+ uiInfo.foundPlayerServerAddresses[uiInfo.currentFoundPlayerServer],
+ sizeof( uiInfo.serverStatusAddress ) );
+ UI_BuildServerStatus( qtrue );
+ Menu_SetFeederSelection( NULL, FEEDER_FINDPLAYER, 0, NULL );
+ }
+ else if( Q_stricmp( name, "FindPlayer" ) == 0 )
+ {
+ UI_BuildFindPlayerList( qtrue );
// clear the displayed server status info
uiInfo.serverStatusInfo.numLines = 0;
- Menu_SetFeederSelection(NULL, FEEDER_FINDPLAYER, 0, NULL);
- } else if (Q_stricmp(name, "JoinServer") == 0) {
- if (uiInfo.serverStatus.currentServer >= 0 && uiInfo.serverStatus.currentServer < uiInfo.serverStatus.numDisplayServers) {
- trap_LAN_GetServerAddressString(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], buff, 1024);
+ Menu_SetFeederSelection( NULL, FEEDER_FINDPLAYER, 0, NULL );
+ }
+ else if( Q_stricmp( name, "JoinServer" ) == 0 )
+ {
+ if( uiInfo.serverStatus.currentServer >= 0 &&
+ uiInfo.serverStatus.currentServer < uiInfo.serverStatus.numDisplayServers )
+ {
+ trap_LAN_GetServerAddressString( ui_netSource.integer,
+ uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer],
+ buff, 1024 );
trap_Cmd_ExecuteText( EXEC_APPEND, va( "connect %s\n", buff ) );
}
- } else if (Q_stricmp(name, "FoundPlayerJoinServer") == 0) {
- if (uiInfo.currentFoundPlayerServer >= 0 && uiInfo.currentFoundPlayerServer < uiInfo.numFoundPlayerServers) {
- trap_Cmd_ExecuteText( EXEC_APPEND, va( "connect %s\n", uiInfo.foundPlayerServerAddresses[uiInfo.currentFoundPlayerServer] ) );
+ }
+ else if( Q_stricmp( name, "FoundPlayerJoinServer" ) == 0 )
+ {
+ if( uiInfo.currentFoundPlayerServer >= 0 &&
+ uiInfo.currentFoundPlayerServer < uiInfo.numFoundPlayerServers )
+ {
+ trap_Cmd_ExecuteText( EXEC_APPEND, va( "connect %s\n",
+ uiInfo.foundPlayerServerAddresses[uiInfo.currentFoundPlayerServer] ) );
}
- } else if (Q_stricmp(name, "Quit") == 0) {
- trap_Cmd_ExecuteText( EXEC_NOW, "quit");
- } else if (Q_stricmp(name, "Leave") == 0) {
+ }
+ else if( Q_stricmp( name, "Quit" ) == 0 )
+ trap_Cmd_ExecuteText( EXEC_NOW, "quit" );
+ else if( Q_stricmp( name, "Leave" ) == 0 )
+ {
trap_Cmd_ExecuteText( EXEC_APPEND, "disconnect\n" );
trap_Key_SetCatcher( KEYCATCH_UI );
Menus_CloseAll();
- Menus_ActivateByName("main");
- } else if (Q_stricmp(name, "ServerSort") == 0) {
+ Menus_ActivateByName( "main" );
+ }
+ else if( Q_stricmp( name, "ServerSort" ) == 0 )
+ {
int sortColumn;
- if (Int_Parse(args, &sortColumn)) {
+
+ if( Int_Parse( args, &sortColumn ) )
+ {
// if same column we're already sorting on then flip the direction
- if (sortColumn == uiInfo.serverStatus.sortKey) {
+
+ if( sortColumn == uiInfo.serverStatus.sortKey )
uiInfo.serverStatus.sortDir = !uiInfo.serverStatus.sortDir;
- }
+
// make sure we sort again
- UI_ServersSort(sortColumn, qtrue);
+ UI_ServersSort( sortColumn, qtrue );
+
uiInfo.serverStatus.sorted = qtrue;
}
- } else if (Q_stricmp(name, "closeingame") == 0) {
+ }
+ else if( Q_stricmp( name, "closeingame" ) == 0 )
+ {
trap_Key_SetCatcher( trap_Key_GetCatcher() & ~KEYCATCH_UI );
trap_Key_ClearStates();
trap_Cvar_Set( "cl_paused", "0" );
Menus_CloseAll();
- } else if (Q_stricmp(name, "voteMap") == 0) {
- if (ui_selectedMap.integer >=0 && ui_selectedMap.integer < uiInfo.mapCount) {
- trap_Cmd_ExecuteText( EXEC_APPEND, va("callvote map %s\n",uiInfo.mapList[ui_selectedMap.integer].mapLoadName) );
+ }
+ else if( Q_stricmp( name, "voteMap" ) == 0 )
+ {
+ if( ui_selectedMap.integer >= 0 && ui_selectedMap.integer < uiInfo.mapCount )
+ {
+ trap_Cmd_ExecuteText( EXEC_APPEND, va( "callvote map %s\n",
+ uiInfo.mapList[ui_selectedMap.integer].mapLoadName ) );
}
}
else if( Q_stricmp( name, "voteKick" ) == 0 )
@@ -2676,7 +3037,7 @@ static void UI_RunMenuScript(char **args) {
if( uiInfo.playerIndex >= 0 && uiInfo.playerIndex < uiInfo.playerCount )
{
trap_Cmd_ExecuteText( EXEC_APPEND, va( "callvote kick %d\n",
- uiInfo.clientNums[ uiInfo.playerIndex ] ) );
+ uiInfo.clientNums[ uiInfo.playerIndex ] ) );
}
}
else if( Q_stricmp( name, "voteMute" ) == 0 )
@@ -2684,7 +3045,7 @@ static void UI_RunMenuScript(char **args) {
if( uiInfo.playerIndex >= 0 && uiInfo.playerIndex < uiInfo.playerCount )
{
trap_Cmd_ExecuteText( EXEC_APPEND, va( "callvote mute %d\n",
- uiInfo.clientNums[ uiInfo.playerIndex ] ) );
+ uiInfo.clientNums[ uiInfo.playerIndex ] ) );
}
}
else if( Q_stricmp( name, "voteUnMute" ) == 0 )
@@ -2692,7 +3053,7 @@ static void UI_RunMenuScript(char **args) {
if( uiInfo.playerIndex >= 0 && uiInfo.playerIndex < uiInfo.playerCount )
{
trap_Cmd_ExecuteText( EXEC_APPEND, va( "callvote unmute %d\n",
- uiInfo.clientNums[ uiInfo.playerIndex ] ) );
+ uiInfo.clientNums[ uiInfo.playerIndex ] ) );
}
}
else if( Q_stricmp( name, "voteTeamKick" ) == 0 )
@@ -2700,7 +3061,7 @@ static void UI_RunMenuScript(char **args) {
if( uiInfo.teamPlayerIndex >= 0 && uiInfo.teamPlayerIndex < uiInfo.myTeamCount )
{
trap_Cmd_ExecuteText( EXEC_APPEND, va( "callteamvote kick %d\n",
- uiInfo.teamClientNums[ uiInfo.teamPlayerIndex ] ) );
+ uiInfo.teamClientNums[ uiInfo.teamPlayerIndex ] ) );
}
}
else if( Q_stricmp( name, "voteTeamDenyBuild" ) == 0 )
@@ -2708,7 +3069,7 @@ static void UI_RunMenuScript(char **args) {
if( uiInfo.teamPlayerIndex >= 0 && uiInfo.teamPlayerIndex < uiInfo.myTeamCount )
{
trap_Cmd_ExecuteText( EXEC_APPEND, va( "callteamvote denybuild %d\n",
- uiInfo.teamClientNums[ uiInfo.teamPlayerIndex ] ) );
+ uiInfo.teamClientNums[ uiInfo.teamPlayerIndex ] ) );
}
}
else if( Q_stricmp( name, "voteTeamAllowBuild" ) == 0 )
@@ -2716,124 +3077,155 @@ static void UI_RunMenuScript(char **args) {
if( uiInfo.teamPlayerIndex >= 0 && uiInfo.teamPlayerIndex < uiInfo.myTeamCount )
{
trap_Cmd_ExecuteText( EXEC_APPEND, va( "callteamvote allowbuild %d\n",
- uiInfo.teamClientNums[ uiInfo.teamPlayerIndex ] ) );
+ uiInfo.teamClientNums[ uiInfo.teamPlayerIndex ] ) );
}
}
- else if (Q_stricmp(name, "addFavorite") == 0) {
- if (ui_netSource.integer != AS_FAVORITES) {
+ else if( Q_stricmp( name, "addFavorite" ) == 0 )
+ {
+ if( ui_netSource.integer != AS_FAVORITES )
+ {
char name[MAX_NAME_LENGTH];
char addr[MAX_NAME_LENGTH];
int res;
- trap_LAN_GetServerInfo(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], buff, MAX_STRING_CHARS);
+ trap_LAN_GetServerInfo( ui_netSource.integer,
+ uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer],
+ buff, MAX_STRING_CHARS );
name[0] = addr[0] = '\0';
- Q_strncpyz(name, Info_ValueForKey(buff, "hostname"), MAX_NAME_LENGTH);
- Q_strncpyz(addr, Info_ValueForKey(buff, "addr"), MAX_NAME_LENGTH);
- if (strlen(name) > 0 && strlen(addr) > 0) {
- res = trap_LAN_AddServer(AS_FAVORITES, name, addr);
- if (res == 0) {
+ Q_strncpyz( name, Info_ValueForKey( buff, "hostname" ), MAX_NAME_LENGTH );
+ Q_strncpyz( addr, Info_ValueForKey( buff, "addr" ), MAX_NAME_LENGTH );
+
+ if( strlen( name ) > 0 && strlen( addr ) > 0 )
+ {
+ res = trap_LAN_AddServer( AS_FAVORITES, name, addr );
+
+ if( res == 0 )
+ {
// server already in the list
- Com_Printf("Favorite already in list\n");
+ Com_Printf( "Favorite already in list\n" );
}
- else if (res == -1) {
+ else if( res == -1 )
+ {
// list full
- Com_Printf("Favorite list full\n");
+ Com_Printf( "Favorite list full\n" );
}
- else {
+ else
+ {
// successfully added
- Com_Printf("Added favorite server %s\n", addr);
+ Com_Printf( "Added favorite server %s\n", addr );
}
}
}
- } else if (Q_stricmp(name, "deleteFavorite") == 0) {
- if (ui_netSource.integer == AS_FAVORITES) {
+ }
+ else if( Q_stricmp( name, "deleteFavorite" ) == 0 )
+ {
+ if( ui_netSource.integer == AS_FAVORITES )
+ {
char addr[MAX_NAME_LENGTH];
- trap_LAN_GetServerInfo(ui_netSource.integer, uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer], buff, MAX_STRING_CHARS);
+ trap_LAN_GetServerInfo( ui_netSource.integer,
+ uiInfo.serverStatus.displayServers[uiInfo.serverStatus.currentServer],
+ buff, MAX_STRING_CHARS );
addr[0] = '\0';
- Q_strncpyz(addr, Info_ValueForKey(buff, "addr"), MAX_NAME_LENGTH);
- if (strlen(addr) > 0) {
- trap_LAN_RemoveServer(AS_FAVORITES, addr);
- }
+ Q_strncpyz( addr, Info_ValueForKey( buff, "addr" ), MAX_NAME_LENGTH );
+
+ if( strlen( addr ) > 0 )
+ trap_LAN_RemoveServer( AS_FAVORITES, addr );
}
- } else if (Q_stricmp(name, "createFavorite") == 0) {
- if (ui_netSource.integer == AS_FAVORITES) {
+ }
+ else if( Q_stricmp( name, "createFavorite" ) == 0 )
+ {
+ if( ui_netSource.integer == AS_FAVORITES )
+ {
char name[MAX_NAME_LENGTH];
char addr[MAX_NAME_LENGTH];
int res;
name[0] = addr[0] = '\0';
- Q_strncpyz(name, UI_Cvar_VariableString("ui_favoriteName"), MAX_NAME_LENGTH);
- Q_strncpyz(addr, UI_Cvar_VariableString("ui_favoriteAddress"), MAX_NAME_LENGTH);
- if (strlen(name) > 0 && strlen(addr) > 0) {
- res = trap_LAN_AddServer(AS_FAVORITES, name, addr);
- if (res == 0) {
+ Q_strncpyz( name, UI_Cvar_VariableString( "ui_favoriteName" ), MAX_NAME_LENGTH );
+ Q_strncpyz( addr, UI_Cvar_VariableString( "ui_favoriteAddress" ), MAX_NAME_LENGTH );
+
+ if( strlen( name ) > 0 && strlen( addr ) > 0 )
+ {
+ res = trap_LAN_AddServer( AS_FAVORITES, name, addr );
+
+ if( res == 0 )
+ {
// server already in the list
- Com_Printf("Favorite already in list\n");
+ Com_Printf( "Favorite already in list\n" );
}
- else if (res == -1) {
+ else if( res == -1 )
+ {
// list full
- Com_Printf("Favorite list full\n");
+ Com_Printf( "Favorite list full\n" );
}
- else {
+ else
+ {
// successfully added
- Com_Printf("Added favorite server %s\n", addr);
+ Com_Printf( "Added favorite server %s\n", addr );
}
}
}
- } else if (Q_stricmp(name, "glCustom") == 0) {
- trap_Cvar_Set("ui_glCustom", "4");
- } else if (Q_stricmp(name, "update") == 0) {
- if (String_Parse(args, &name2))
- UI_Update(name2);
- } else if (Q_stricmp(name, "InitIgnoreList") == 0) {
+ }
+ else if( Q_stricmp( name, "glCustom" ) == 0 )
+ trap_Cvar_Set( "ui_glCustom", "4" );
+ else if( Q_stricmp( name, "update" ) == 0 )
+ {
+ if( String_Parse( args, &name2 ) )
+ UI_Update( name2 );
+ }
+ else if( Q_stricmp( name, "InitIgnoreList" ) == 0 )
UI_BuildPlayerList();
- } else if (Q_stricmp(name, "ToggleIgnore") == 0) {
+ else if( Q_stricmp( name, "ToggleIgnore" ) == 0 )
+ {
if( uiInfo.ignoreIndex >= 0 && uiInfo.ignoreIndex < uiInfo.playerCount )
{
if( BG_ClientListTest( &uiInfo.ignoreList[ uiInfo.myPlayerIndex ],
- uiInfo.clientNums[ uiInfo.ignoreIndex ] ) )
+ uiInfo.clientNums[ uiInfo.ignoreIndex ] ) )
{
BG_ClientListRemove( &uiInfo.ignoreList[ uiInfo.myPlayerIndex ],
- uiInfo.clientNums[ uiInfo.ignoreIndex ] );
- trap_Cmd_ExecuteText( EXEC_NOW, va( "unignore %i\n",
- uiInfo.clientNums[ uiInfo.ignoreIndex ] ) );
+ uiInfo.clientNums[ uiInfo.ignoreIndex ] );
+ trap_Cmd_ExecuteText( EXEC_NOW, va( "unignore %i\n",
+ uiInfo.clientNums[ uiInfo.ignoreIndex ] ) );
}
else
{
BG_ClientListAdd( &uiInfo.ignoreList[ uiInfo.myPlayerIndex ],
- uiInfo.clientNums[ uiInfo.ignoreIndex ] );
- trap_Cmd_ExecuteText( EXEC_NOW, va( "ignore %i\n",
- uiInfo.clientNums[ uiInfo.ignoreIndex ] ) );
+ uiInfo.clientNums[ uiInfo.ignoreIndex ] );
+ trap_Cmd_ExecuteText( EXEC_NOW, va( "ignore %i\n",
+ uiInfo.clientNums[ uiInfo.ignoreIndex ] ) );
}
}
- } else if (Q_stricmp(name, "IgnorePlayer") == 0) {
+ }
+ else if( Q_stricmp( name, "IgnorePlayer" ) == 0 )
+ {
if( uiInfo.ignoreIndex >= 0 && uiInfo.ignoreIndex < uiInfo.playerCount )
{
if( !BG_ClientListTest( &uiInfo.ignoreList[ uiInfo.myPlayerIndex ],
- uiInfo.clientNums[ uiInfo.ignoreIndex ] ) )
+ uiInfo.clientNums[ uiInfo.ignoreIndex ] ) )
{
BG_ClientListAdd( &uiInfo.ignoreList[ uiInfo.myPlayerIndex ],
- uiInfo.clientNums[ uiInfo.ignoreIndex ] );
- trap_Cmd_ExecuteText( EXEC_NOW, va( "ignore %i\n",
- uiInfo.clientNums[ uiInfo.ignoreIndex ] ) );
+ uiInfo.clientNums[ uiInfo.ignoreIndex ] );
+ trap_Cmd_ExecuteText( EXEC_NOW, va( "ignore %i\n",
+ uiInfo.clientNums[ uiInfo.ignoreIndex ] ) );
}
}
- } else if (Q_stricmp(name, "UnIgnorePlayer") == 0) {
+ }
+ else if( Q_stricmp( name, "UnIgnorePlayer" ) == 0 )
+ {
if( uiInfo.ignoreIndex >= 0 && uiInfo.ignoreIndex < uiInfo.playerCount )
{
if( BG_ClientListTest( &uiInfo.ignoreList[ uiInfo.myPlayerIndex ],
- uiInfo.clientNums[ uiInfo.ignoreIndex ] ) )
+ uiInfo.clientNums[ uiInfo.ignoreIndex ] ) )
{
BG_ClientListRemove( &uiInfo.ignoreList[ uiInfo.myPlayerIndex ],
- uiInfo.clientNums[ uiInfo.ignoreIndex ] );
- trap_Cmd_ExecuteText( EXEC_NOW, va( "unignore %i\n",
- uiInfo.clientNums[ uiInfo.ignoreIndex ] ) );
+ uiInfo.clientNums[ uiInfo.ignoreIndex ] );
+ trap_Cmd_ExecuteText( EXEC_NOW, va( "unignore %i\n",
+ uiInfo.clientNums[ uiInfo.ignoreIndex ] ) );
}
}
}
- else {
- Com_Printf("unknown UI script %s\n", name);
- }
+ else
+ Com_Printf( "unknown UI script %s\n", name );
}
}
@@ -2842,37 +3234,44 @@ static void UI_RunMenuScript(char **args) {
UI_FeederCount
==================
*/
-static int UI_FeederCount(float feederID) {
-
- if (feederID == FEEDER_CINEMATICS) {
+static int UI_FeederCount( float feederID )
+{
+ if( feederID == FEEDER_CINEMATICS )
return uiInfo.movieCount;
- } else if (feederID == FEEDER_MAPS) {
+ else if( feederID == FEEDER_MAPS )
return uiInfo.mapCount;
- } else if (feederID == FEEDER_SERVERS) {
+ else if( feederID == FEEDER_SERVERS )
return uiInfo.serverStatus.numDisplayServers;
- } else if (feederID == FEEDER_SERVERSTATUS) {
+ else if( feederID == FEEDER_SERVERSTATUS )
return uiInfo.serverStatusInfo.numLines;
- } else if (feederID == FEEDER_FINDPLAYER) {
+ else if( feederID == FEEDER_FINDPLAYER )
return uiInfo.numFoundPlayerServers;
- } else if (feederID == FEEDER_PLAYER_LIST) {
- if (uiInfo.uiDC.realTime > uiInfo.playerRefresh) {
+ else if( feederID == FEEDER_PLAYER_LIST )
+ {
+ if( uiInfo.uiDC.realTime > uiInfo.playerRefresh )
+ {
uiInfo.playerRefresh = uiInfo.uiDC.realTime + 3000;
UI_BuildPlayerList();
}
+
return uiInfo.playerCount;
- } else if (feederID == FEEDER_TEAM_LIST) {
- if (uiInfo.uiDC.realTime > uiInfo.playerRefresh) {
+ }
+ else if( feederID == FEEDER_TEAM_LIST )
+ {
+ if( uiInfo.uiDC.realTime > uiInfo.playerRefresh )
+ {
uiInfo.playerRefresh = uiInfo.uiDC.realTime + 3000;
UI_BuildPlayerList();
}
+
return uiInfo.myTeamCount;
- } else if (feederID == FEEDER_IGNORE_LIST) {
+ }
+ else if( feederID == FEEDER_IGNORE_LIST )
return uiInfo.playerCount;
- } else if (feederID == FEEDER_MODS) {
+ else if( feederID == FEEDER_MODS )
return uiInfo.modCount;
- } else if (feederID == FEEDER_DEMOS) {
+ else if( feederID == FEEDER_DEMOS )
return uiInfo.demoCount;
- }
else if( feederID == FEEDER_TREMTEAMS )
return uiInfo.teamCount;
else if( feederID == FEEDER_TREMHUMANITEMS )
@@ -2893,134 +3292,174 @@ static int UI_FeederCount(float feederID) {
return 0;
}
-static const char *UI_SelectedMap(int index, int *actual) {
+static const char *UI_SelectedMap( int index, int *actual )
+{
int i, c;
c = 0;
*actual = 0;
- for (i = 0; i < uiInfo.mapCount; i++) {
- if (c == index) {
+
+ for( i = 0; i < uiInfo.mapCount; i++ )
+ {
+ if( c == index )
+ {
*actual = i;
return uiInfo.mapList[i].mapName;
- } else {
- c++;
}
+ else
+ c++;
}
+
return "";
}
-static const char *UI_FeederItemText(float feederID, int index, int column, qhandle_t *handle) {
+static const char *UI_FeederItemText( float feederID, int index, int column, qhandle_t *handle )
+{
static char info[MAX_STRING_CHARS];
static char hostname[1024];
static char clientBuff[32];
static int lastColumn = -1;
static int lastTime = 0;
*handle = -1;
- if (feederID == FEEDER_MAPS) {
+
+ if( feederID == FEEDER_MAPS )
+ {
int actual;
- return UI_SelectedMap(index, &actual);
- } else if (feederID == FEEDER_SERVERS) {
- if (index >= 0 && index < uiInfo.serverStatus.numDisplayServers) {
+ return UI_SelectedMap( index, &actual );
+ }
+ else if( feederID == FEEDER_SERVERS )
+ {
+ if( index >= 0 && index < uiInfo.serverStatus.numDisplayServers )
+ {
int ping;
- if (lastColumn != column || lastTime > uiInfo.uiDC.realTime + 5000) {
- trap_LAN_GetServerInfo(ui_netSource.integer, uiInfo.serverStatus.displayServers[index], info, MAX_STRING_CHARS);
+
+ if( lastColumn != column || lastTime > uiInfo.uiDC.realTime + 5000 )
+ {
+ trap_LAN_GetServerInfo( ui_netSource.integer, uiInfo.serverStatus.displayServers[index],
+ info, MAX_STRING_CHARS );
lastColumn = column;
lastTime = uiInfo.uiDC.realTime;
}
- ping = atoi(Info_ValueForKey(info, "ping"));
- if (ping == -1) {
+ ping = atoi( Info_ValueForKey( info, "ping" ) );
+
+ if( ping == -1 )
+ {
// if we ever see a ping that is out of date, do a server refresh
// UI_UpdatePendingPings();
}
- switch (column) {
- case SORT_HOST :
- if (ping <= 0) {
- return Info_ValueForKey(info, "addr");
- } else {
- if ( ui_netSource.integer == AS_LOCAL ) {
- Com_sprintf( hostname, sizeof(hostname), "%s [%s]",
- Info_ValueForKey(info, "hostname"),
- netnames[atoi(Info_ValueForKey(info, "nettype"))] );
+
+ switch( column )
+ {
+ case SORT_HOST:
+ if( ping <= 0 )
+ return Info_ValueForKey( info, "addr" );
+ else
+ {
+ if( ui_netSource.integer == AS_LOCAL )
+ {
+ Com_sprintf( hostname, sizeof( hostname ), "%s [%s]",
+ Info_ValueForKey( info, "hostname" ),
+ netnames[atoi( Info_ValueForKey( info, "nettype" ) )] );
return hostname;
}
else
{
char *text;
- Com_sprintf( hostname, sizeof(hostname), "%s", Info_ValueForKey(info, "hostname"));
+ Com_sprintf( hostname, sizeof( hostname ), "%s", Info_ValueForKey( info, "hostname" ) );
// Strip leading whitespace
text = hostname;
+
while( *text != '\0' && *text == ' ' )
text++;
return text;
}
}
- case SORT_MAP :
- return Info_ValueForKey(info, "mapname");
- case SORT_CLIENTS :
- Com_sprintf( clientBuff, sizeof(clientBuff), "%s (%s)", Info_ValueForKey(info, "clients"), Info_ValueForKey(info, "sv_maxclients"));
+
+ case SORT_MAP:
+ return Info_ValueForKey( info, "mapname" );
+
+ case SORT_CLIENTS:
+ Com_sprintf( clientBuff, sizeof( clientBuff ), "%s (%s)",
+ Info_ValueForKey( info, "clients" ), Info_ValueForKey( info, "sv_maxclients" ) );
return clientBuff;
- case SORT_PING :
- if (ping <= 0) {
+
+ case SORT_PING:
+ if( ping <= 0 )
return "...";
- } else {
- return Info_ValueForKey(info, "ping");
- }
+ else
+ return Info_ValueForKey( info, "ping" );
}
}
- } else if (feederID == FEEDER_SERVERSTATUS) {
- if ( index >= 0 && index < uiInfo.serverStatusInfo.numLines ) {
- if ( column >= 0 && column < 4 ) {
+ }
+ else if( feederID == FEEDER_SERVERSTATUS )
+ {
+ if( index >= 0 && index < uiInfo.serverStatusInfo.numLines )
+ {
+ if( column >= 0 && column < 4 )
return uiInfo.serverStatusInfo.lines[index][column];
- }
}
- } else if (feederID == FEEDER_FINDPLAYER) {
- if ( index >= 0 && index < uiInfo.numFoundPlayerServers ) {
+ }
+ else if( feederID == FEEDER_FINDPLAYER )
+ {
+ if( index >= 0 && index < uiInfo.numFoundPlayerServers )
+ {
//return uiInfo.foundPlayerServerAddresses[index];
return uiInfo.foundPlayerServerNames[index];
}
- } else if (feederID == FEEDER_PLAYER_LIST) {
- if (index >= 0 && index < uiInfo.playerCount) {
+ }
+ else if( feederID == FEEDER_PLAYER_LIST )
+ {
+ if( index >= 0 && index < uiInfo.playerCount )
return uiInfo.playerNames[index];
- }
- } else if (feederID == FEEDER_TEAM_LIST) {
- if (index >= 0 && index < uiInfo.myTeamCount) {
+ }
+ else if( feederID == FEEDER_TEAM_LIST )
+ {
+ if( index >= 0 && index < uiInfo.myTeamCount )
return uiInfo.teamNames[index];
- }
- } else if (feederID == FEEDER_IGNORE_LIST) {
- if (index >= 0 && index < uiInfo.playerCount) {
+ }
+ else if( feederID == FEEDER_IGNORE_LIST )
+ {
+ if( index >= 0 && index < uiInfo.playerCount )
+ {
switch( column )
{
case 1:
// am I ignoring him
- return ( BG_ClientListTest(&uiInfo.ignoreList[ uiInfo.myPlayerIndex ],
- uiInfo.clientNums[ index ] ) ) ? "X" : "";
+ return ( BG_ClientListTest( &uiInfo.ignoreList[ uiInfo.myPlayerIndex ],
+ uiInfo.clientNums[ index ] ) ) ? "X" : "";
+
case 2:
// is he ignoring me
return ( BG_ClientListTest( &uiInfo.ignoreList[ index ],
- uiInfo.playerNumber ) ) ? "X" : "";
+ uiInfo.playerNumber ) ) ? "X" : "";
+
default:
return uiInfo.playerNames[index];
}
}
- } else if (feederID == FEEDER_MODS) {
- if (index >= 0 && index < uiInfo.modCount) {
- if (uiInfo.modList[index].modDescr && *uiInfo.modList[index].modDescr) {
+ }
+ else if( feederID == FEEDER_MODS )
+ {
+ if( index >= 0 && index < uiInfo.modCount )
+ {
+ if( uiInfo.modList[index].modDescr && *uiInfo.modList[index].modDescr )
return uiInfo.modList[index].modDescr;
- } else {
+ else
return uiInfo.modList[index].modName;
- }
}
- } else if (feederID == FEEDER_CINEMATICS) {
- if (index >= 0 && index < uiInfo.movieCount) {
+ }
+ else if( feederID == FEEDER_CINEMATICS )
+ {
+ if( index >= 0 && index < uiInfo.movieCount )
return uiInfo.movieList[index];
- }
- } else if (feederID == FEEDER_DEMOS) {
- if (index >= 0 && index < uiInfo.demoCount) {
+ }
+ else if( feederID == FEEDER_DEMOS )
+ {
+ if( index >= 0 && index < uiInfo.demoCount )
return uiInfo.demoList[index];
- }
}
else if( feederID == FEEDER_TREMTEAMS )
{
@@ -3067,76 +3506,109 @@ static const char *UI_FeederItemText(float feederID, int index, int column, qhan
}
-static qhandle_t UI_FeederItemImage(float feederID, int index) {
- if (feederID == FEEDER_MAPS) {
+static qhandle_t UI_FeederItemImage( float feederID, int index )
+{
+ if( feederID == FEEDER_MAPS )
+ {
int actual;
- UI_SelectedMap(index, &actual);
+ UI_SelectedMap( index, &actual );
index = actual;
- if (index >= 0 && index < uiInfo.mapCount) {
- if (uiInfo.mapList[index].levelShot == -1) {
- uiInfo.mapList[index].levelShot = trap_R_RegisterShaderNoMip(uiInfo.mapList[index].imageName);
- }
+
+ if( index >= 0 && index < uiInfo.mapCount )
+ {
+ if( uiInfo.mapList[index].levelShot == -1 )
+ uiInfo.mapList[index].levelShot = trap_R_RegisterShaderNoMip( uiInfo.mapList[index].imageName );
+
return uiInfo.mapList[index].levelShot;
}
}
+
return 0;
}
-static void UI_FeederSelection(float feederID, int index) {
+static void UI_FeederSelection( float feederID, int index )
+{
static char info[MAX_STRING_CHARS];
- if (feederID == FEEDER_MAPS) {
+
+ if( feederID == FEEDER_MAPS )
+ {
int actual, map;
map = ui_selectedMap.integer;
- if (uiInfo.mapList[map].cinematic >= 0) {
- trap_CIN_StopCinematic(uiInfo.mapList[map].cinematic);
+
+ if( uiInfo.mapList[map].cinematic >= 0 )
+ {
+ trap_CIN_StopCinematic( uiInfo.mapList[map].cinematic );
uiInfo.mapList[map].cinematic = -1;
}
- UI_SelectedMap(index, &actual);
+
+ UI_SelectedMap( index, &actual );
ui_selectedMap.integer = actual;
- trap_Cvar_Set("ui_selectedMap", va("%d", actual));
- uiInfo.mapList[ui_selectedMap.integer].cinematic = trap_CIN_PlayCinematic(va("%s.roq", uiInfo.mapList[ui_selectedMap.integer].mapLoadName), 0, 0, 0, 0, (CIN_loop | CIN_silent) );
- } else if (feederID == FEEDER_SERVERS) {
- const char *mapName = NULL;
+ trap_Cvar_Set( "ui_selectedMap", va( "%d", actual ) );
+ uiInfo.mapList[ui_selectedMap.integer].cinematic =
+ trap_CIN_PlayCinematic( va( "%s.roq", uiInfo.mapList[ui_selectedMap.integer].mapLoadName ),
+ 0, 0, 0, 0, ( CIN_loop | CIN_silent ) );
+ }
+ else if( feederID == FEEDER_SERVERS )
+ {
+ const char * mapName = NULL;
uiInfo.serverStatus.currentServer = index;
- trap_LAN_GetServerInfo(ui_netSource.integer, uiInfo.serverStatus.displayServers[index], info, MAX_STRING_CHARS);
- uiInfo.serverStatus.currentServerPreview = trap_R_RegisterShaderNoMip(va("levelshots/%s", Info_ValueForKey(info, "mapname")));
- if (uiInfo.serverStatus.currentServerCinematic >= 0) {
- trap_CIN_StopCinematic(uiInfo.serverStatus.currentServerCinematic);
+ trap_LAN_GetServerInfo( ui_netSource.integer, uiInfo.serverStatus.displayServers[index],
+ info, MAX_STRING_CHARS );
+ uiInfo.serverStatus.currentServerPreview =
+ trap_R_RegisterShaderNoMip( va( "levelshots/%s", Info_ValueForKey( info, "mapname" ) ) );
+
+ if( uiInfo.serverStatus.currentServerCinematic >= 0 )
+ {
+ trap_CIN_StopCinematic( uiInfo.serverStatus.currentServerCinematic );
uiInfo.serverStatus.currentServerCinematic = -1;
}
- mapName = Info_ValueForKey(info, "mapname");
- if (mapName && *mapName) {
- uiInfo.serverStatus.currentServerCinematic = trap_CIN_PlayCinematic(va("%s.roq", mapName), 0, 0, 0, 0, (CIN_loop | CIN_silent) );
+
+ mapName = Info_ValueForKey( info, "mapname" );
+
+ if( mapName && *mapName )
+ {
+ uiInfo.serverStatus.currentServerCinematic =
+ trap_CIN_PlayCinematic( va( "%s.roq", mapName ), 0, 0, 0, 0, ( CIN_loop | CIN_silent ) );
}
- } else if (feederID == FEEDER_SERVERSTATUS) {
- //
- } else if (feederID == FEEDER_FINDPLAYER) {
+ }
+ else if( feederID == FEEDER_SERVERSTATUS )
+ {
+ }
+ else if( feederID == FEEDER_FINDPLAYER )
+ {
uiInfo.currentFoundPlayerServer = index;
//
- if ( index < uiInfo.numFoundPlayerServers-1) {
+
+ if( index < uiInfo.numFoundPlayerServers - 1 )
+ {
// build a new server status for this server
- Q_strncpyz(uiInfo.serverStatusAddress, uiInfo.foundPlayerServerAddresses[uiInfo.currentFoundPlayerServer], sizeof(uiInfo.serverStatusAddress));
- Menu_SetFeederSelection(NULL, FEEDER_SERVERSTATUS, 0, NULL);
- UI_BuildServerStatus(qtrue);
+ Q_strncpyz( uiInfo.serverStatusAddress,
+ uiInfo.foundPlayerServerAddresses[uiInfo.currentFoundPlayerServer],
+ sizeof( uiInfo.serverStatusAddress ) );
+ Menu_SetFeederSelection( NULL, FEEDER_SERVERSTATUS, 0, NULL );
+ UI_BuildServerStatus( qtrue );
}
- } else if (feederID == FEEDER_PLAYER_LIST) {
+ }
+ else if( feederID == FEEDER_PLAYER_LIST )
uiInfo.playerIndex = index;
- } else if (feederID == FEEDER_TEAM_LIST) {
+ else if( feederID == FEEDER_TEAM_LIST )
uiInfo.teamPlayerIndex = index;
- } else if (feederID == FEEDER_IGNORE_LIST) {
+ else if( feederID == FEEDER_IGNORE_LIST )
uiInfo.ignoreIndex = index;
- } else if (feederID == FEEDER_MODS) {
+ else if( feederID == FEEDER_MODS )
uiInfo.modIndex = index;
- } else if (feederID == FEEDER_CINEMATICS) {
+ else if( feederID == FEEDER_CINEMATICS )
+ {
uiInfo.movieIndex = index;
- if (uiInfo.previewMovie >= 0) {
- trap_CIN_StopCinematic(uiInfo.previewMovie);
- }
+
+ if( uiInfo.previewMovie >= 0 )
+ trap_CIN_StopCinematic( uiInfo.previewMovie );
+
uiInfo.previewMovie = -1;
- } else if (feederID == FEEDER_DEMOS) {
- uiInfo.demoIndex = index;
}
+ else if( feederID == FEEDER_DEMOS )
+ uiInfo.demoIndex = index;
else if( feederID == FEEDER_TREMTEAMS )
uiInfo.teamIndex = index;
else if( feederID == FEEDER_TREMHUMANITEMS )
@@ -3155,12 +3627,16 @@ static void UI_FeederSelection(float feederID, int index) {
uiInfo.humanBuildIndex = index;
}
-static void UI_Pause(qboolean b) {
- if (b) {
+static void UI_Pause( qboolean b )
+{
+ if( b )
+ {
// pause the game and set the ui keycatcher
trap_Cvar_Set( "cl_paused", "1" );
trap_Key_SetCatcher( KEYCATCH_UI );
- } else {
+ }
+ else
+ {
// unpause the game and clear the ui keycatcher
trap_Key_SetCatcher( trap_Key_GetCatcher() & ~KEYCATCH_UI );
trap_Key_ClearStates();
@@ -3168,31 +3644,39 @@ static void UI_Pause(qboolean b) {
}
}
-static int UI_PlayCinematic(const char *name, float x, float y, float w, float h) {
- return trap_CIN_PlayCinematic(name, x, y, w, h, (CIN_loop | CIN_silent));
+static int UI_PlayCinematic( const char *name, float x, float y, float w, float h )
+{
+ return trap_CIN_PlayCinematic( name, x, y, w, h, ( CIN_loop | CIN_silent ) );
}
-static void UI_StopCinematic(int handle) {
- if (handle >= 0) {
- trap_CIN_StopCinematic(handle);
- } else {
- handle = abs(handle);
- if (handle == UI_NETMAPCINEMATIC) {
- if (uiInfo.serverStatus.currentServerCinematic >= 0) {
- trap_CIN_StopCinematic(uiInfo.serverStatus.currentServerCinematic);
+static void UI_StopCinematic( int handle )
+{
+ if( handle >= 0 )
+ trap_CIN_StopCinematic( handle );
+ else
+ {
+ handle = abs( handle );
+
+ if( handle == UI_NETMAPCINEMATIC )
+ {
+ if( uiInfo.serverStatus.currentServerCinematic >= 0 )
+ {
+ trap_CIN_StopCinematic( uiInfo.serverStatus.currentServerCinematic );
uiInfo.serverStatus.currentServerCinematic = -1;
}
}
}
}
-static void UI_DrawCinematic(int handle, float x, float y, float w, float h) {
- trap_CIN_SetExtents(handle, x, y, w, h);
- trap_CIN_DrawCinematic(handle);
+static void UI_DrawCinematic( int handle, float x, float y, float w, float h )
+{
+ trap_CIN_SetExtents( handle, x, y, w, h );
+ trap_CIN_DrawCinematic( handle );
}
-static void UI_RunCinematicFrame(int handle) {
- trap_CIN_RunCinematic(handle);
+static void UI_RunCinematicFrame( int handle )
+{
+ trap_CIN_RunCinematic( handle );
}
static float UI_GetValue( int ownerDraw )
@@ -3206,7 +3690,8 @@ static float UI_GetValue( int ownerDraw )
UI_Init
=================
*/
-void UI_Init( qboolean inGameLoad ) {
+void UI_Init( qboolean inGameLoad )
+{
int start;
BG_InitClassOverrides( );
@@ -3226,7 +3711,7 @@ void UI_Init( qboolean inGameLoad ) {
// wide screen
uiInfo.uiDC.aspectScale = ( ( 640.0f * uiInfo.uiDC.glconfig.vidHeight ) /
- ( 480.0f * uiInfo.uiDC.glconfig.vidWidth ) );
+ ( 480.0f * uiInfo.uiDC.glconfig.vidWidth ) );
uiInfo.uiDC.registerShaderNoMip = &trap_R_RegisterShaderNoMip;
uiInfo.uiDC.setColor = &UI_SetColor;
@@ -3275,7 +3760,7 @@ void UI_Init( qboolean inGameLoad ) {
uiInfo.uiDC.drawCinematic = &UI_DrawCinematic;
uiInfo.uiDC.runCinematicFrame = &UI_RunCinematicFrame;
- Init_Display(&uiInfo.uiDC);
+ Init_Display( &uiInfo.uiDC );
String_Init();
@@ -3285,21 +3770,21 @@ void UI_Init( qboolean inGameLoad ) {
start = trap_Milliseconds();
- UI_LoadMenus("ui/menus.txt", qtrue);
- UI_LoadMenus("ui/ingame.txt", qfalse);
- UI_LoadMenus("ui/tremulous.txt", qfalse);
+ UI_LoadMenus( "ui/menus.txt", qtrue );
+ UI_LoadMenus( "ui/ingame.txt", qfalse );
+ UI_LoadMenus( "ui/tremulous.txt", qfalse );
Menus_CloseAll();
trap_LAN_LoadCachedServers();
// sets defaults for ui temp cvars
- trap_Cvar_Set("ui_mousePitch", (trap_Cvar_VariableValue("m_pitch") >= 0) ? "0" : "1");
+ trap_Cvar_Set( "ui_mousePitch", ( trap_Cvar_VariableValue( "m_pitch" ) >= 0 ) ? "0" : "1" );
uiInfo.serverStatus.currentServerCinematic = -1;
uiInfo.previewMovie = -1;
- trap_Cvar_Register(NULL, "debug_protocol", "", 0 );
+ trap_Cvar_Register( NULL, "debug_protocol", "", 0 );
}
@@ -3308,17 +3793,21 @@ void UI_Init( qboolean inGameLoad ) {
UI_KeyEvent
=================
*/
-void UI_KeyEvent( int key, qboolean down ) {
+void UI_KeyEvent( int key, qboolean down )
+{
+ if( Menu_Count() > 0 )
+ {
+ menuDef_t * menu = Menu_GetFocused();
- if (Menu_Count() > 0) {
- menuDef_t *menu = Menu_GetFocused();
- if (menu) {
- if (key == K_ESCAPE && down && !Menus_AnyFullScreenVisible()) {
+ if( menu )
+ {
+ if( key == K_ESCAPE && down && !Menus_AnyFullScreenVisible() )
Menus_CloseAll();
- } else {
- Menu_HandleKey(menu, key, down );
- }
- } else {
+ else
+ Menu_HandleKey( menu, key, down );
+ }
+ else
+ {
trap_Key_SetCatcher( trap_Key_GetCatcher() & ~KEYCATCH_UI );
trap_Key_ClearStates();
trap_Cvar_Set( "cl_paused", "0" );
@@ -3335,66 +3824,75 @@ void UI_MouseEvent( int dx, int dy )
{
// update mouse screen position
uiInfo.uiDC.cursorx += ( dx * uiInfo.uiDC.aspectScale );
- if (uiInfo.uiDC.cursorx < 0)
+
+ if( uiInfo.uiDC.cursorx < 0 )
uiInfo.uiDC.cursorx = 0;
- else if (uiInfo.uiDC.cursorx > SCREEN_WIDTH)
+ else if( uiInfo.uiDC.cursorx > SCREEN_WIDTH )
uiInfo.uiDC.cursorx = SCREEN_WIDTH;
uiInfo.uiDC.cursory += dy;
- if (uiInfo.uiDC.cursory < 0)
+
+ if( uiInfo.uiDC.cursory < 0 )
uiInfo.uiDC.cursory = 0;
- else if (uiInfo.uiDC.cursory > SCREEN_HEIGHT)
+ else if( uiInfo.uiDC.cursory > SCREEN_HEIGHT )
uiInfo.uiDC.cursory = SCREEN_HEIGHT;
- if (Menu_Count() > 0) {
- //menuDef_t *menu = Menu_GetFocused();
- //Menu_HandleMouseMove(menu, uiInfo.uiDC.cursorx, uiInfo.uiDC.cursory);
- Display_MouseMove(NULL, uiInfo.uiDC.cursorx, uiInfo.uiDC.cursory);
- }
-
+ if( Menu_Count() > 0 )
+ Display_MouseMove( NULL, uiInfo.uiDC.cursorx, uiInfo.uiDC.cursory );
}
-void UI_SetActiveMenu( uiMenuCommand_t menu ) {
+void UI_SetActiveMenu( uiMenuCommand_t menu )
+{
char buf[256];
// this should be the ONLY way the menu system is brought up
// enusure minumum menu data is cached
- if (Menu_Count() > 0) {
+
+ if( Menu_Count() > 0 )
+ {
vec3_t v;
v[0] = v[1] = v[2] = 0;
- switch ( menu ) {
- case UIMENU_NONE:
- trap_Key_SetCatcher( trap_Key_GetCatcher() & ~KEYCATCH_UI );
- trap_Key_ClearStates();
- trap_Cvar_Set( "cl_paused", "0" );
- Menus_CloseAll();
- return;
- case UIMENU_MAIN:
- trap_Cvar_Set( "sv_killserver", "1" );
- trap_Key_SetCatcher( KEYCATCH_UI );
- Menus_CloseAll();
- Menus_ActivateByName("main");
- trap_Cvar_VariableStringBuffer("com_errorMessage", buf, sizeof(buf));
- if (strlen(buf)) {
- if( trap_Cvar_VariableValue( "com_errorCode" ) == ERR_SERVERDISCONNECT )
- Menus_ActivateByName("drop_popmenu");
- else
- Menus_ActivateByName("error_popmenu");
- }
- return;
- case UIMENU_INGAME:
- trap_Cvar_Set( "cl_paused", "1" );
- trap_Key_SetCatcher( KEYCATCH_UI );
- UI_BuildPlayerList();
- Menus_CloseAll();
- Menus_ActivateByName("ingame");
- return;
+ switch( menu )
+ {
+ case UIMENU_NONE:
+ trap_Key_SetCatcher( trap_Key_GetCatcher() & ~KEYCATCH_UI );
+ trap_Key_ClearStates();
+ trap_Cvar_Set( "cl_paused", "0" );
+ Menus_CloseAll();
+
+ return;
+
+ case UIMENU_MAIN:
+ trap_Cvar_Set( "sv_killserver", "1" );
+ trap_Key_SetCatcher( KEYCATCH_UI );
+ Menus_CloseAll();
+ Menus_ActivateByName( "main" );
+ trap_Cvar_VariableStringBuffer( "com_errorMessage", buf, sizeof( buf ) );
+
+ if( strlen( buf ) )
+ {
+ if( trap_Cvar_VariableValue( "com_errorCode" ) == ERR_SERVERDISCONNECT )
+ Menus_ActivateByName( "drop_popmenu" );
+ else
+ Menus_ActivateByName( "error_popmenu" );
+ }
+
+ return;
+
+ case UIMENU_INGAME:
+ trap_Cvar_Set( "cl_paused", "1" );
+ trap_Key_SetCatcher( KEYCATCH_UI );
+ UI_BuildPlayerList();
+ Menus_CloseAll();
+ Menus_ActivateByName( "ingame" );
+ return;
}
}
}
-qboolean UI_IsFullscreen( void ) {
+qboolean UI_IsFullscreen( void )
+{
return Menus_AnyFullScreenVisible();
}
@@ -3405,80 +3903,108 @@ static char lastLoadingText[MAX_INFO_VALUE];
static void UI_ReadableSize ( char *buf, int bufsize, int value )
{
- if (value > 1024*1024*1024 ) { // gigs
- Com_sprintf( buf, bufsize, "%d", value / (1024*1024*1024) );
- Com_sprintf( buf+strlen(buf), bufsize-strlen(buf), ".%02d GB",
- (value % (1024*1024*1024))*100 / (1024*1024*1024) );
- } else if (value > 1024*1024 ) { // megs
- Com_sprintf( buf, bufsize, "%d", value / (1024*1024) );
- Com_sprintf( buf+strlen(buf), bufsize-strlen(buf), ".%02d MB",
- (value % (1024*1024))*100 / (1024*1024) );
- } else if (value > 1024 ) { // kilos
+ if( value > 1024 * 1024 * 1024 )
+ { // gigs
+ Com_sprintf( buf, bufsize, "%d", value / ( 1024 * 1024 * 1024 ) );
+ Com_sprintf( buf + strlen( buf ), bufsize - strlen( buf ), ".%02d GB",
+ ( value % ( 1024 * 1024 * 1024 ) ) * 100 / ( 1024 * 1024 * 1024 ) );
+ }
+ else if( value > 1024 * 1024 )
+ { // megs
+ Com_sprintf( buf, bufsize, "%d", value / ( 1024 * 1024 ) );
+ Com_sprintf( buf + strlen( buf ), bufsize - strlen( buf ), ".%02d MB",
+ ( value % ( 1024 * 1024 ) ) * 100 / ( 1024 * 1024 ) );
+ }
+ else if( value > 1024 )
+ { // kilos
Com_sprintf( buf, bufsize, "%d KB", value / 1024 );
- } else { // bytes
+ }
+ else
+ { // bytes
Com_sprintf( buf, bufsize, "%d bytes", value );
}
}
// Assumes time is in msec
-static void UI_PrintTime ( char *buf, int bufsize, int time ) {
+static void UI_PrintTime ( char *buf, int bufsize, int time )
+{
time /= 1000; // change to seconds
- if (time > 3600) { // in the hours range
- Com_sprintf( buf, bufsize, "%d hr %d min", time / 3600, (time % 3600) / 60 );
- } else if (time > 60) { // mins
+ if( time > 3600 )
+ { // in the hours range
+ Com_sprintf( buf, bufsize, "%d hr %d min", time / 3600, ( time % 3600 ) / 60 );
+ }
+ else if( time > 60 )
+ { // mins
Com_sprintf( buf, bufsize, "%d min %d sec", time / 60, time % 60 );
- } else { // secs
+ }
+ else
+ { // secs
Com_sprintf( buf, bufsize, "%d sec", time );
}
}
// FIXME: move to ui_shared.c?
-void Text_PaintCenter(float x, float y, float scale, vec4_t color, const char *text, float adjust) {
- int len = UI_Text_Width(text, scale, 0);
- UI_Text_Paint(x - len / 2, y, scale, color, text, 0, 0, ITEM_TEXTSTYLE_SHADOWEDMORE);
+void Text_PaintCenter( float x, float y, float scale, vec4_t color, const char *text, float adjust )
+{
+ int len = UI_Text_Width( text, scale, 0 );
+ UI_Text_Paint( x - len / 2, y, scale, color, text, 0, 0, ITEM_TEXTSTYLE_SHADOWEDMORE );
}
-void Text_PaintCenter_AutoWrapped(float x, float y, float xmax, float ystep, float scale, vec4_t color, const char *str, float adjust) {
+void Text_PaintCenter_AutoWrapped( float x, float y, float xmax, float ystep, float scale, vec4_t color, const char *str, float adjust )
+{
int width;
- char *s1,*s2,*s3;
+ char *s1, *s2, *s3;
char c_bcp;
char buf[1024];
- if (!str || str[0]=='\0')
+ if( !str || str[0] == '\0' )
return;
- Q_strncpyz(buf, str, sizeof(buf));
+ Q_strncpyz( buf, str, sizeof( buf ) );
+
s1 = s2 = s3 = buf;
- while (1) {
- do {
+ while( 1 )
+ {
+ do
s3++;
- } while (*s3!=' ' && *s3!='\0');
+ while( *s3 != ' ' && *s3 != '\0' );
+
c_bcp = *s3;
+
*s3 = '\0';
- width = UI_Text_Width(s1, scale, 0);
+
+ width = UI_Text_Width( s1, scale, 0 );
+
*s3 = c_bcp;
- if (width > xmax) {
- if (s1==s2)
+
+ if( width > xmax )
+ {
+ if( s1 == s2 )
{
// fuck, don't have a clean cut, we'll overflow
s2 = s3;
}
+
*s2 = '\0';
- Text_PaintCenter(x, y, scale, color, s1, adjust);
+ Text_PaintCenter( x, y, scale, color, s1, adjust );
y += ystep;
- if (c_bcp == '\0')
+
+ if( c_bcp == '\0' )
{
// that was the last word
// we could start a new loop, but that wouldn't be much use
// even if the word is too long, we would overflow it (see above)
// so just print it now if needed
s2++;
- if (*s2 != '\0') // if we are printing an overflowing line we have s2 == s3
- Text_PaintCenter(x, y, scale, color, s2, adjust);
+
+ if( *s2 != '\0' ) // if we are printing an overflowing line we have s2 == s3
+ Text_PaintCenter( x, y, scale, color, s2, adjust );
+
break;
}
+
s2++;
s1 = s2;
s3 = s2;
@@ -3486,9 +4012,10 @@ void Text_PaintCenter_AutoWrapped(float x, float y, float xmax, float ystep, flo
else
{
s2 = s3;
- if (c_bcp == '\0') // we reached the end
+
+ if( c_bcp == '\0' ) // we reached the end
{
- Text_PaintCenter(x, y, scale, color, s1, adjust);
+ Text_PaintCenter( x, y, scale, color, s1, adjust );
break;
}
}
@@ -3496,7 +4023,8 @@ void Text_PaintCenter_AutoWrapped(float x, float y, float xmax, float ystep, flo
}
-static void UI_DisplayDownloadInfo( const char *downloadName, float centerPoint, float yStart, float scale ) {
+static void UI_DisplayDownloadInfo( const char *downloadName, float centerPoint, float yStart, float scale )
+{
static char dlText[] = "Downloading:";
static char etaText[] = "Estimated time left:";
static char xferText[] = "Transfer rate:";
@@ -3513,55 +4041,60 @@ static void UI_DisplayDownloadInfo( const char *downloadName, float centerPoint,
leftWidth = 320;
- UI_SetColor(colorWhite);
- Text_PaintCenter(centerPoint, yStart + 112, scale, colorWhite, dlText, 0);
- Text_PaintCenter(centerPoint, yStart + 192, scale, colorWhite, etaText, 0);
- Text_PaintCenter(centerPoint, yStart + 248, scale, colorWhite, xferText, 0);
+ UI_SetColor( colorWhite );
+ Text_PaintCenter( centerPoint, yStart + 112, scale, colorWhite, dlText, 0 );
+ Text_PaintCenter( centerPoint, yStart + 192, scale, colorWhite, etaText, 0 );
+ Text_PaintCenter( centerPoint, yStart + 248, scale, colorWhite, xferText, 0 );
- if (downloadSize > 0) {
- s = va( "%s (%d%%)", downloadName, (int)( (float)downloadCount * 100.0f / downloadSize ) );
- } else {
+ if( downloadSize > 0 )
+ s = va( "%s (%d%%)", downloadName, ( int )( ( float )downloadCount * 100.0f / downloadSize ) );
+ else
s = downloadName;
- }
- Text_PaintCenter(centerPoint, yStart+136, scale, colorWhite, s, 0);
+ Text_PaintCenter( centerPoint, yStart + 136, scale, colorWhite, s, 0 );
UI_ReadableSize( dlSizeBuf, sizeof dlSizeBuf, downloadCount );
UI_ReadableSize( totalSizeBuf, sizeof totalSizeBuf, downloadSize );
- if (downloadCount < 4096 || !downloadTime) {
- Text_PaintCenter(leftWidth, yStart+216, scale, colorWhite, "estimating", 0);
- Text_PaintCenter(leftWidth, yStart+160, scale, colorWhite, va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), 0);
- } else {
- if ((uiInfo.uiDC.realTime - downloadTime) / 1000) {
- xferRate = downloadCount / ((uiInfo.uiDC.realTime - downloadTime) / 1000);
- } else {
+ if( downloadCount < 4096 || !downloadTime )
+ {
+ Text_PaintCenter( leftWidth, yStart + 216, scale, colorWhite, "estimating", 0 );
+ Text_PaintCenter( leftWidth, yStart + 160, scale, colorWhite, va( "(%s of %s copied)", dlSizeBuf, totalSizeBuf ), 0 );
+ }
+ else
+ {
+ if( ( uiInfo.uiDC.realTime - downloadTime ) / 1000 )
+ xferRate = downloadCount / ( ( uiInfo.uiDC.realTime - downloadTime ) / 1000 );
+ else
xferRate = 0;
- }
+
UI_ReadableSize( xferRateBuf, sizeof xferRateBuf, xferRate );
// Extrapolate estimated completion time
- if (downloadSize && xferRate) {
+
+ if( downloadSize && xferRate )
+ {
int n = downloadSize / xferRate; // estimated time for entire d/l in secs
// We do it in K (/1024) because we'd overflow around 4MB
UI_PrintTime ( dlTimeBuf, sizeof dlTimeBuf,
- (n - (((downloadCount/1024) * n) / (downloadSize/1024))) * 1000);
-
- Text_PaintCenter(leftWidth, yStart+216, scale, colorWhite, dlTimeBuf, 0);
- Text_PaintCenter(leftWidth, yStart+160, scale, colorWhite, va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), 0);
- } else {
- Text_PaintCenter(leftWidth, yStart+216, scale, colorWhite, "estimating", 0);
- if (downloadSize) {
- Text_PaintCenter(leftWidth, yStart+160, scale, colorWhite, va("(%s of %s copied)", dlSizeBuf, totalSizeBuf), 0);
- } else {
- Text_PaintCenter(leftWidth, yStart+160, scale, colorWhite, va("(%s copied)", dlSizeBuf), 0);
- }
+ ( n - ( ( ( downloadCount / 1024 ) * n ) / ( downloadSize / 1024 ) ) ) * 1000 );
+
+ Text_PaintCenter( leftWidth, yStart + 216, scale, colorWhite, dlTimeBuf, 0 );
+ Text_PaintCenter( leftWidth, yStart + 160, scale, colorWhite, va( "(%s of %s copied)", dlSizeBuf, totalSizeBuf ), 0 );
}
+ else
+ {
+ Text_PaintCenter( leftWidth, yStart + 216, scale, colorWhite, "estimating", 0 );
- if (xferRate) {
- Text_PaintCenter(leftWidth, yStart+272, scale, colorWhite, va("%s/Sec", xferRateBuf), 0);
+ if( downloadSize )
+ Text_PaintCenter( leftWidth, yStart + 160, scale, colorWhite, va( "(%s of %s copied)", dlSizeBuf, totalSizeBuf ), 0 );
+ else
+ Text_PaintCenter( leftWidth, yStart + 160, scale, colorWhite, va( "(%s copied)", dlSizeBuf ), 0 );
}
+
+ if( xferRate )
+ Text_PaintCenter( leftWidth, yStart + 272, scale, colorWhite, va( "%s/Sec", xferRateBuf ), 0 );
}
}
@@ -3570,25 +4103,28 @@ static void UI_DisplayDownloadInfo( const char *downloadName, float centerPoint,
UI_DrawConnectScreen
========================
*/
-void UI_DrawConnectScreen( qboolean overlay ) {
- char *s;
+void UI_DrawConnectScreen( qboolean overlay )
+{
+ char * s;
uiClientState_t cstate;
char info[MAX_INFO_VALUE];
char text[256];
float centerPoint, yStart, scale;
- menuDef_t *menu = Menus_FindByName("Connect");
+ menuDef_t *menu = Menus_FindByName( "Connect" );
- if ( !overlay && menu ) {
- Menu_Paint(menu, qtrue);
- }
+ if( !overlay && menu )
+ Menu_Paint( menu, qtrue );
- if (!overlay) {
+ if( !overlay )
+ {
centerPoint = 320;
yStart = 130;
scale = 0.5f;
- } else {
+ }
+ else
+ {
centerPoint = 320;
yStart = 32;
scale = 0.6f;
@@ -3599,61 +4135,71 @@ void UI_DrawConnectScreen( qboolean overlay ) {
trap_GetClientState( &cstate );
info[0] = '\0';
- if( trap_GetConfigString( CS_SERVERINFO, info, sizeof(info) ) ) {
- Text_PaintCenter(centerPoint, yStart, scale, colorWhite, va( "Loading %s", Info_ValueForKey( info, "mapname" )), 0);
- }
- if (!Q_stricmp(cstate.servername,"localhost")) {
- Text_PaintCenter(centerPoint, yStart + 48, scale, colorWhite, va("Starting up..."), ITEM_TEXTSTYLE_SHADOWEDMORE);
- } else {
- strcpy(text, va("Connecting to %s", cstate.servername));
- Text_PaintCenter(centerPoint, yStart + 48, scale, colorWhite,text , ITEM_TEXTSTYLE_SHADOWEDMORE);
+ if( trap_GetConfigString( CS_SERVERINFO, info, sizeof( info ) ) )
+ Text_PaintCenter( centerPoint, yStart, scale, colorWhite, va( "Loading %s", Info_ValueForKey( info, "mapname" ) ), 0 );
+
+ if( !Q_stricmp( cstate.servername, "localhost" ) )
+ Text_PaintCenter( centerPoint, yStart + 48, scale, colorWhite, va( "Starting up..." ), ITEM_TEXTSTYLE_SHADOWEDMORE );
+ else
+ {
+ strcpy( text, va( "Connecting to %s", cstate.servername ) );
+ Text_PaintCenter( centerPoint, yStart + 48, scale, colorWhite, text , ITEM_TEXTSTYLE_SHADOWEDMORE );
}
// display global MOTD at bottom
- Text_PaintCenter(centerPoint, 600, scale, colorWhite, Info_ValueForKey( cstate.updateInfoString, "motd" ), 0);
+ Text_PaintCenter( centerPoint, 600, scale, colorWhite, Info_ValueForKey( cstate.updateInfoString, "motd" ), 0 );
+
// print any server info (server full, bad version, etc)
- if ( cstate.connState < CA_CONNECTED ) {
- Text_PaintCenter_AutoWrapped(centerPoint, yStart + 176, 630, 20, scale, colorWhite, cstate.messageString, 0);
- }
+ if( cstate.connState < CA_CONNECTED )
+ Text_PaintCenter_AutoWrapped( centerPoint, yStart + 176, 630, 20, scale, colorWhite, cstate.messageString, 0 );
- if ( lastConnState > cstate.connState ) {
+ if( lastConnState > cstate.connState )
lastLoadingText[0] = '\0';
- }
+
lastConnState = cstate.connState;
- switch ( cstate.connState ) {
- case CA_CONNECTING:
- s = va("Awaiting connection...%i", cstate.connectPacketCount);
- break;
- case CA_CHALLENGING:
- s = va("Awaiting challenge...%i", cstate.connectPacketCount);
- break;
- case CA_CONNECTED: {
- char downloadName[MAX_INFO_VALUE];
-
- trap_Cvar_VariableStringBuffer( "cl_downloadName", downloadName, sizeof(downloadName) );
- if (*downloadName) {
- UI_DisplayDownloadInfo( downloadName, centerPoint, yStart, scale );
- return;
+ switch( cstate.connState )
+ {
+ case CA_CONNECTING:
+ s = va( "Awaiting connection...%i", cstate.connectPacketCount );
+ break;
+
+ case CA_CHALLENGING:
+ s = va( "Awaiting challenge...%i", cstate.connectPacketCount );
+ break;
+
+ case CA_CONNECTED:
+ {
+ char downloadName[MAX_INFO_VALUE];
+
+ trap_Cvar_VariableStringBuffer( "cl_downloadName", downloadName, sizeof( downloadName ) );
+
+ if( *downloadName )
+ {
+ UI_DisplayDownloadInfo( downloadName, centerPoint, yStart, scale );
+ return;
+ }
}
- }
- s = "Awaiting gamestate...";
- break;
- case CA_LOADING:
- return;
- case CA_PRIMED:
- return;
- default:
- return;
- }
+ s = "Awaiting gamestate...";
+ break;
+
+ case CA_LOADING:
+ return;
- if (Q_stricmp(cstate.servername,"localhost")) {
- Text_PaintCenter(centerPoint, yStart + 80, scale, colorWhite, s, 0);
+ case CA_PRIMED:
+ return;
+
+ default:
+ return;
}
+
+ if( Q_stricmp( cstate.servername, "localhost" ) )
+ Text_PaintCenter( centerPoint, yStart + 80, scale, colorWhite, s, 0 );
+
// password required / connection rejected information goes here
}
@@ -3662,13 +4208,13 @@ void UI_DrawConnectScreen( qboolean overlay ) {
UI_RegisterCvars
=================
*/
-void UI_RegisterCvars( void ) {
+void UI_RegisterCvars( void )
+{
int i;
cvarTable_t *cv;
- for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) {
+ for( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ )
trap_Cvar_Register( cv->vmCvar, cv->cvarName, cv->defaultString, cv->cvarFlags );
- }
}
/*
@@ -3676,11 +4222,11 @@ void UI_RegisterCvars( void ) {
UI_UpdateCvars
=================
*/
-void UI_UpdateCvars( void ) {
+void UI_UpdateCvars( void )
+{
int i;
cvarTable_t *cv;
- for ( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ ) {
+ for( i = 0, cv = cvarTable ; i < cvarTableSize ; i++, cv++ )
trap_Cvar_Update( cv->vmCvar );
- }
}
diff --git a/src/ui/ui_public.h b/src/ui/ui_public.h
index 5936319f..3de3bc7f 100644
--- a/src/ui/ui_public.h
+++ b/src/ui/ui_public.h
@@ -2,19 +2,19 @@
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2000-2006 Tim Angus
-
+
This file is part of Tremulous.
-
+
Tremulous is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
-
+
Tremulous is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
-
+
You should have received a copy of the GNU General Public License
along with Tremulous; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
@@ -26,16 +26,19 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define UI_API_VERSION 6
-typedef struct {
+typedef struct
+{
connstate_t connState;
int connectPacketCount;
int clientNum;
char servername[MAX_STRING_CHARS];
char updateInfoString[MAX_STRING_CHARS];
char messageString[MAX_STRING_CHARS];
-} uiClientState_t;
+}
+uiClientState_t;
-typedef enum {
+typedef enum
+{
UI_ERROR,
UI_PRINT,
UI_MILLISECONDS,
@@ -133,13 +136,16 @@ typedef enum {
UI_SQRT,
UI_FLOOR,
UI_CEIL
-} uiImport_t;
+}
+uiImport_t;
-typedef enum {
+typedef enum
+{
UIMENU_NONE,
UIMENU_MAIN,
UIMENU_INGAME
-} uiMenuCommand_t;
+}
+uiMenuCommand_t;
typedef enum
{
@@ -147,41 +153,44 @@ typedef enum
SORT_MAP,
SORT_CLIENTS,
SORT_PING
-} serverSortField_t;
+}
+serverSortField_t;
-typedef enum {
+typedef enum
+{
UI_GETAPIVERSION = 0, // system reserved
UI_INIT,
-// void UI_Init( void );
+ // void UI_Init( void );
UI_SHUTDOWN,
-// void UI_Shutdown( void );
+ // void UI_Shutdown( void );
UI_KEY_EVENT,
-// void UI_KeyEvent( int key );
+ // void UI_KeyEvent( int key );
UI_MOUSE_EVENT,
-// void UI_MouseEvent( int dx, int dy );
+ // void UI_MouseEvent( int dx, int dy );
UI_REFRESH,
-// void UI_Refresh( int time );
+ // void UI_Refresh( int time );
UI_IS_FULLSCREEN,
-// qboolean UI_IsFullscreen( void );
+ // qboolean UI_IsFullscreen( void );
UI_SET_ACTIVE_MENU,
-// void UI_SetActiveMenu( uiMenuCommand_t menu );
+ // void UI_SetActiveMenu( uiMenuCommand_t menu );
UI_CONSOLE_COMMAND,
-// qboolean UI_ConsoleCommand( int realTime );
+ // qboolean UI_ConsoleCommand( int realTime );
UI_DRAW_CONNECT_SCREEN
-// void UI_DrawConnectScreen( qboolean overlay );
+ // void UI_DrawConnectScreen( qboolean overlay );
-// if !overlay, the background will be drawn, otherwise it will be
-// overlayed over whatever the cgame has drawn.
-// a GetClientState syscall will be made to get the current strings
-} uiExport_t;
+ // if !overlay, the background will be drawn, otherwise it will be
+ // overlayed over whatever the cgame has drawn.
+ // a GetClientState syscall will be made to get the current strings
+}
+uiExport_t;
#endif
diff --git a/src/ui/ui_shared.c b/src/ui/ui_shared.c
index d587651f..108113ed 100644
--- a/src/ui/ui_shared.c
+++ b/src/ui/ui_shared.c
@@ -2,19 +2,19 @@
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2000-2006 Tim Angus
-
+
This file is part of Tremulous.
-
+
Tremulous is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
-
+
Tremulous is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
-
+
You should have received a copy of the GNU General Public License
along with Tremulous; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
@@ -28,7 +28,8 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define SCROLL_TIME_ADJUSTOFFSET 40
#define SCROLL_TIME_FLOOR 20
-typedef struct scrollInfo_s {
+typedef struct scrollInfo_s
+{
int nextScrollTime;
int nextAdjustTime;
int adjustValue;
@@ -37,13 +38,21 @@ typedef struct scrollInfo_s {
float yStart;
itemDef_t *item;
qboolean scrollDir;
-} scrollInfo_t;
+}
+scrollInfo_t;
static scrollInfo_t scrollInfo;
// prevent compiler warnings
-void voidFunction( void *var ) { return; }
-qboolean voidFunction2( itemDef_t *var1, int var2 ) { return qfalse; }
+void voidFunction( void *var )
+{
+ return;
+}
+
+qboolean voidFunction2( itemDef_t *var1, int var2 )
+{
+ return qfalse;
+}
static CaptureFunc *captureFunc = voidFunction;
static int captureFuncExpiry = 0;
@@ -67,14 +76,14 @@ int openMenuCount = 0;
#define DOUBLE_CLICK_DELAY 300
static int lastListBoxClickTime = 0;
-void Item_RunScript(itemDef_t *item, const char *s);
-void Item_SetupKeywordHash(void);
-void Menu_SetupKeywordHash(void);
-int BindingIDFromName(const char *name);
-qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down);
-itemDef_t *Menu_SetPrevCursorItem(menuDef_t *menu);
-itemDef_t *Menu_SetNextCursorItem(menuDef_t *menu);
-static qboolean Menu_OverActiveItem(menuDef_t *menu, float x, float y);
+void Item_RunScript( itemDef_t *item, const char *s );
+void Item_SetupKeywordHash( void );
+void Menu_SetupKeywordHash( void );
+int BindingIDFromName( const char *name );
+qboolean Item_Bind_HandleKey( itemDef_t *item, int key, qboolean down );
+itemDef_t *Menu_SetPrevCursorItem( menuDef_t *menu );
+itemDef_t *Menu_SetNextCursorItem( menuDef_t *menu );
+static qboolean Menu_OverActiveItem( menuDef_t *menu, float x, float y );
/*
===============
@@ -120,7 +129,7 @@ UI_Alloc
*/
void *UI_Alloc( int size )
{
- char *p;
+ char * p;
if( allocPoint + size > MEM_POOL_SIZE )
{
@@ -128,6 +137,7 @@ void *UI_Alloc( int size )
if( DC->Print )
DC->Print( "UI_Alloc: Failure. Out of memory!\n" );
+
//DC->trap_Print(S_COLOR_YELLOW"WARNING: UI Out of Memory!\n");
return NULL;
}
@@ -165,26 +175,33 @@ qboolean UI_OutOfMemory( )
return a hash value for the string
================
*/
-static long hashForString(const char *str) {
+static long hashForString( const char *str )
+{
int i;
long hash;
char letter;
hash = 0;
i = 0;
- while (str[i] != '\0') {
- letter = tolower(str[i]);
- hash+=(long)(letter)*(i+119);
+
+ while( str[i] != '\0' )
+ {
+ letter = tolower( str[i] );
+ hash += ( long )( letter ) * ( i + 119 );
i++;
}
- hash &= (HASH_TABLE_SIZE-1);
+
+ hash &= ( HASH_TABLE_SIZE - 1 );
return hash;
}
-typedef struct stringDef_s {
+typedef struct stringDef_s
+{
struct stringDef_s *next;
const char *str;
-} stringDef_t;
+}
+
+stringDef_t;
static int strPoolIndex = 0;
static char strPool[STRING_POOL_SIZE];
@@ -193,68 +210,76 @@ static int strHandleCount = 0;
static stringDef_t *strHandle[HASH_TABLE_SIZE];
-const char *String_Alloc(const char *p) {
+const char *String_Alloc( const char *p )
+{
int len;
long hash;
stringDef_t *str, *last;
static const char *staticNULL = "";
- if (p == NULL) {
+ if( p == NULL )
return NULL;
- }
- if (*p == 0) {
+ if( *p == 0 )
return staticNULL;
- }
- hash = hashForString(p);
+ hash = hashForString( p );
str = strHandle[hash];
- while (str) {
- if (strcmp(p, str->str) == 0) {
+
+ while( str )
+ {
+ if( strcmp( p, str->str ) == 0 )
return str->str;
- }
+
str = str->next;
}
- len = strlen(p);
- if (len + strPoolIndex + 1 < STRING_POOL_SIZE) {
+ len = strlen( p );
+
+ if( len + strPoolIndex + 1 < STRING_POOL_SIZE )
+ {
int ph = strPoolIndex;
- strcpy(&strPool[strPoolIndex], p);
+ strcpy( &strPool[strPoolIndex], p );
strPoolIndex += len + 1;
str = strHandle[hash];
last = str;
- while (str && str->next) {
+
+ while( str && str->next )
+ {
last = str;
str = str->next;
}
- str = UI_Alloc(sizeof(stringDef_t));
+ str = UI_Alloc( sizeof( stringDef_t ) );
str->next = NULL;
str->str = &strPool[ph];
- if (last) {
+
+ if( last )
last->next = str;
- } else {
+ else
strHandle[hash] = str;
- }
+
return &strPool[ph];
}
+
return NULL;
}
-void String_Report( void ) {
+void String_Report( void )
+{
float f;
- Com_Printf("Memory/String Pool Info\n");
- Com_Printf("----------------\n");
+ Com_Printf( "Memory/String Pool Info\n" );
+ Com_Printf( "----------------\n" );
f = strPoolIndex;
f /= STRING_POOL_SIZE;
f *= 100;
- Com_Printf("String Pool is %.1f%% full, %i bytes out of %i used.\n", f, strPoolIndex, STRING_POOL_SIZE);
+ Com_Printf( "String Pool is %.1f%% full, %i bytes out of %i used.\n", f, strPoolIndex, STRING_POOL_SIZE );
f = allocPoint;
f /= MEM_POOL_SIZE;
f *= 100;
- Com_Printf("Memory Pool is %.1f%% full, %i bytes out of %i used.\n", f, allocPoint, MEM_POOL_SIZE);
+ Com_Printf( "Memory Pool is %.1f%% full, %i bytes out of %i used.\n", f, allocPoint, MEM_POOL_SIZE );
}
/*
@@ -265,15 +290,22 @@ String_Init
void String_Init( void )
{
int i;
+
for( i = 0; i < HASH_TABLE_SIZE; i++ )
strHandle[ i ] = 0;
strHandleCount = 0;
+
strPoolIndex = 0;
+
menuCount = 0;
+
openMenuCount = 0;
+
UI_InitMemory( );
+
Item_SetupKeywordHash( );
+
Menu_SetupKeywordHash( );
if( DC && DC->getBindingBuf )
@@ -285,21 +317,22 @@ void String_Init( void )
PC_SourceWarning
=================
*/
-void PC_SourceWarning(int handle, char *format, ...) {
+void PC_SourceWarning( int handle, char *format, ... )
+{
int line;
char filename[128];
va_list argptr;
static char string[4096];
- va_start (argptr, format);
- vsprintf (string, format, argptr);
- va_end (argptr);
+ va_start( argptr, format );
+ vsprintf( string, format, argptr );
+ va_end( argptr );
filename[0] = '\0';
line = 0;
- trap_Parse_SourceFileAndLine(handle, filename, &line);
+ trap_Parse_SourceFileAndLine( handle, filename, &line );
- Com_Printf(S_COLOR_YELLOW "WARNING: %s, line %d: %s\n", filename, line, string);
+ Com_Printf( S_COLOR_YELLOW "WARNING: %s, line %d: %s\n", filename, line, string );
}
/*
@@ -307,21 +340,22 @@ void PC_SourceWarning(int handle, char *format, ...) {
PC_SourceError
=================
*/
-void PC_SourceError(int handle, char *format, ...) {
+void PC_SourceError( int handle, char *format, ... )
+{
int line;
char filename[128];
va_list argptr;
static char string[4096];
- va_start (argptr, format);
- vsprintf (string, format, argptr);
- va_end (argptr);
+ va_start( argptr, format );
+ vsprintf( string, format, argptr );
+ va_end( argptr );
filename[0] = '\0';
line = 0;
- trap_Parse_SourceFileAndLine(handle, filename, &line);
+ trap_Parse_SourceFileAndLine( handle, filename, &line );
- Com_Printf(S_COLOR_RED "ERROR: %s, line %d: %s\n", filename, line, string);
+ Com_Printf( S_COLOR_RED "ERROR: %s, line %d: %s\n", filename, line, string );
}
/*
@@ -329,17 +363,19 @@ void PC_SourceError(int handle, char *format, ...) {
LerpColor
=================
*/
-void LerpColor(vec4_t a, vec4_t b, vec4_t c, float t)
+void LerpColor( vec4_t a, vec4_t b, vec4_t c, float t )
{
int i;
// lerp and clamp each component
- for (i=0; i<4; i++)
+
+ for( i = 0; i < 4; i++ )
{
- c[i] = a[i] + t*(b[i]-a[i]);
- if (c[i] < 0)
+ c[i] = a[i] + t * ( b[i] - a[i] );
+
+ if( c[i] < 0 )
c[i] = 0;
- else if (c[i] > 1.0)
+ else if( c[i] > 1.0 )
c[i] = 1.0;
}
}
@@ -349,15 +385,18 @@ void LerpColor(vec4_t a, vec4_t b, vec4_t c, float t)
Float_Parse
=================
*/
-qboolean Float_Parse(char **p, float *f) {
- char *token;
- token = COM_ParseExt(p, qfalse);
- if (token && token[0] != 0) {
- *f = atof(token);
+qboolean Float_Parse( char **p, float *f )
+{
+ char * token;
+ token = COM_ParseExt( p, qfalse );
+
+ if( token && token[0] != 0 )
+ {
+ *f = atof( token );
return qtrue;
- } else {
- return qfalse;
}
+ else
+ return qfalse;
}
#define MAX_EXPR_ELEMENTS 32
@@ -366,7 +405,8 @@ typedef enum
{
EXPR_OPERATOR,
EXPR_VALUE
-} exprType_t;
+}
+exprType_t;
typedef struct exprToken_s
{
@@ -376,18 +416,20 @@ typedef struct exprToken_s
char op;
float val;
} u;
-} exprToken_t;
+}
+exprToken_t;
typedef struct exprList_s
{
exprToken_t l[ MAX_EXPR_ELEMENTS ];
int f, b;
-} exprList_t;
+}
+exprList_t;
/*
=================
OpPrec
-
+
Return a value reflecting operator precedence
=================
*/
@@ -395,12 +437,23 @@ static ID_INLINE int OpPrec( char op )
{
switch( op )
{
- case '*': return 4;
- case '/': return 3;
- case '+': return 2;
- case '-': return 1;
- case '(': return 0;
- default: return -1;
+ case '*':
+ return 4;
+
+ case '/':
+ return 3;
+
+ case '+':
+ return 2;
+
+ case '-':
+ return 1;
+
+ case '(':
+ return 0;
+
+ default:
+ return -1;
}
}
@@ -478,6 +531,7 @@ static qboolean PC_Expression_Parse( int handle, float *f )
{
if( !expectingNumber )
return qfalse;
+
expectingNumber = !expectingNumber;
PUSH_VAL( fifo, token.floatvalue );
@@ -493,6 +547,7 @@ static qboolean PC_Expression_Parse( int handle, float *f )
case ')':
unmatchedParentheses--;
+
if( unmatchedParentheses < 0 )
return qfalse;
@@ -504,6 +559,7 @@ static qboolean PC_Expression_Parse( int handle, float *f )
// Pop the '('
POP_STACK( stack );
+
break;
case '*':
@@ -512,6 +568,7 @@ static qboolean PC_Expression_Parse( int handle, float *f )
case '-':
if( expectingNumber )
return qfalse;
+
expectingNumber = !expectingNumber;
if( EMPTY( stack ) )
@@ -528,6 +585,7 @@ static qboolean PC_Expression_Parse( int handle, float *f )
PUSH_OP( stack, token.string[ 0 ] );
}
+
break;
default:
@@ -563,10 +621,22 @@ static qboolean PC_Expression_Parse( int handle, float *f )
switch( op )
{
- case '*': result = operand1 * operand2; break;
- case '/': result = operand1 / operand2; break;
- case '+': result = operand1 + operand2; break;
- case '-': result = operand1 - operand2; break;
+ case '*':
+ result = operand1 * operand2;
+ break;
+
+ case '/':
+ result = operand1 / operand2;
+ break;
+
+ case '+':
+ result = operand1 + operand2;
+ break;
+
+ case '-':
+ result = operand1 - operand2;
+ break;
+
default:
Com_Error( ERR_FATAL, "Unknown operator '%c' in postfix string", op );
return qfalse;
@@ -597,29 +667,36 @@ static qboolean PC_Expression_Parse( int handle, float *f )
PC_Float_Parse
=================
*/
-qboolean PC_Float_Parse(int handle, float *f) {
+qboolean PC_Float_Parse( int handle, float *f )
+{
pc_token_t token;
int negative = qfalse;
- if (!trap_Parse_ReadToken(handle, &token))
+ if( !trap_Parse_ReadToken( handle, &token ) )
return qfalse;
if( token.string[ 0 ] == '(' )
return PC_Expression_Parse( handle, f );
- if (token.string[0] == '-') {
- if (!trap_Parse_ReadToken(handle, &token))
+ if( token.string[0] == '-' )
+ {
+ if( !trap_Parse_ReadToken( handle, &token ) )
return qfalse;
+
negative = qtrue;
}
- if (token.type != TT_NUMBER) {
- PC_SourceError(handle, "expected float but found %s\n", token.string);
+
+ if( token.type != TT_NUMBER )
+ {
+ PC_SourceError( handle, "expected float but found %s\n", token.string );
return qfalse;
}
- if (negative)
- *f = -token.floatvalue;
+
+ if( negative )
+ * f = -token.floatvalue;
else
*f = token.floatvalue;
+
return qtrue;
}
@@ -628,16 +705,19 @@ qboolean PC_Float_Parse(int handle, float *f) {
Color_Parse
=================
*/
-qboolean Color_Parse(char **p, vec4_t *c) {
+qboolean Color_Parse( char **p, vec4_t *c )
+{
int i;
float f;
- for (i = 0; i < 4; i++) {
- if (!Float_Parse(p, &f)) {
+ for( i = 0; i < 4; i++ )
+ {
+ if( !Float_Parse( p, &f ) )
return qfalse;
- }
- (*c)[i] = f;
+
+ ( *c )[i] = f;
}
+
return qtrue;
}
@@ -646,16 +726,19 @@ qboolean Color_Parse(char **p, vec4_t *c) {
PC_Color_Parse
=================
*/
-qboolean PC_Color_Parse(int handle, vec4_t *c) {
+qboolean PC_Color_Parse( int handle, vec4_t *c )
+{
int i;
float f;
- for (i = 0; i < 4; i++) {
- if (!PC_Float_Parse(handle, &f)) {
+ for( i = 0; i < 4; i++ )
+ {
+ if( !PC_Float_Parse( handle, &f ) )
return qfalse;
- }
- (*c)[i] = f;
+
+ ( *c )[i] = f;
}
+
return qtrue;
}
@@ -664,16 +747,18 @@ qboolean PC_Color_Parse(int handle, vec4_t *c) {
Int_Parse
=================
*/
-qboolean Int_Parse(char **p, int *i) {
- char *token;
- token = COM_ParseExt(p, qfalse);
+qboolean Int_Parse( char **p, int *i )
+{
+ char * token;
+ token = COM_ParseExt( p, qfalse );
- if (token && token[0] != 0) {
- *i = atoi(token);
+ if( token && token[0] != 0 )
+ {
+ *i = atoi( token );
return qtrue;
- } else {
- return qfalse;
}
+ else
+ return qfalse;
}
/*
@@ -681,11 +766,12 @@ qboolean Int_Parse(char **p, int *i) {
PC_Int_Parse
=================
*/
-qboolean PC_Int_Parse(int handle, int *i) {
+qboolean PC_Int_Parse( int handle, int *i )
+{
pc_token_t token;
int negative = qfalse;
- if (!trap_Parse_ReadToken(handle, &token))
+ if( !trap_Parse_ReadToken( handle, &token ) )
return qfalse;
if( token.string[ 0 ] == '(' )
@@ -694,25 +780,32 @@ qboolean PC_Int_Parse(int handle, int *i) {
if( PC_Expression_Parse( handle, &f ) )
{
- *i = (int)f;
+ *i = ( int )f;
return qtrue;
}
else
return qfalse;
}
- if (token.string[0] == '-') {
- if (!trap_Parse_ReadToken(handle, &token))
+ if( token.string[0] == '-' )
+ {
+ if( !trap_Parse_ReadToken( handle, &token ) )
return qfalse;
+
negative = qtrue;
}
- if (token.type != TT_NUMBER) {
- PC_SourceError(handle, "expected integer but found %s\n", token.string);
+
+ if( token.type != TT_NUMBER )
+ {
+ PC_SourceError( handle, "expected integer but found %s\n", token.string );
return qfalse;
}
+
*i = token.intvalue;
- if (negative)
- *i = - *i;
+
+ if( negative )
+ * i = - *i;
+
return qtrue;
}
@@ -721,16 +814,20 @@ qboolean PC_Int_Parse(int handle, int *i) {
Rect_Parse
=================
*/
-qboolean Rect_Parse(char **p, rectDef_t *r) {
- if (Float_Parse(p, &r->x)) {
- if (Float_Parse(p, &r->y)) {
- if (Float_Parse(p, &r->w)) {
- if (Float_Parse(p, &r->h)) {
+qboolean Rect_Parse( char **p, rectDef_t *r )
+{
+ if( Float_Parse( p, &r->x ) )
+ {
+ if( Float_Parse( p, &r->y ) )
+ {
+ if( Float_Parse( p, &r->w ) )
+ {
+ if( Float_Parse( p, &r->h ) )
return qtrue;
- }
}
}
}
+
return qfalse;
}
@@ -739,16 +836,20 @@ qboolean Rect_Parse(char **p, rectDef_t *r) {
PC_Rect_Parse
=================
*/
-qboolean PC_Rect_Parse(int handle, rectDef_t *r) {
- if (PC_Float_Parse(handle, &r->x)) {
- if (PC_Float_Parse(handle, &r->y)) {
- if (PC_Float_Parse(handle, &r->w)) {
- if (PC_Float_Parse(handle, &r->h)) {
+qboolean PC_Rect_Parse( int handle, rectDef_t *r )
+{
+ if( PC_Float_Parse( handle, &r->x ) )
+ {
+ if( PC_Float_Parse( handle, &r->y ) )
+ {
+ if( PC_Float_Parse( handle, &r->w ) )
+ {
+ if( PC_Float_Parse( handle, &r->h ) )
return qtrue;
- }
}
}
}
+
return qfalse;
}
@@ -757,14 +858,18 @@ qboolean PC_Rect_Parse(int handle, rectDef_t *r) {
String_Parse
=================
*/
-qboolean String_Parse(char **p, const char **out) {
- char *token;
+qboolean String_Parse( char **p, const char **out )
+{
+ char * token;
- token = COM_ParseExt(p, qfalse);
- if (token && token[0] != 0) {
- *(out) = String_Alloc(token);
+ token = COM_ParseExt( p, qfalse );
+
+ if( token && token[0] != 0 )
+ {
+ *( out ) = String_Alloc( token );
return qtrue;
}
+
return qfalse;
}
@@ -773,14 +878,16 @@ qboolean String_Parse(char **p, const char **out) {
PC_String_Parse
=================
*/
-qboolean PC_String_Parse(int handle, const char **out) {
+qboolean PC_String_Parse( int handle, const char **out )
+{
pc_token_t token;
- if (!trap_Parse_ReadToken(handle, &token))
+ if( !trap_Parse_ReadToken( handle, &token ) )
return qfalse;
- *(out) = String_Alloc(token.string);
- return qtrue;
+ *( out ) = String_Alloc( token.string );
+
+ return qtrue;
}
/*
@@ -788,36 +895,40 @@ qboolean PC_String_Parse(int handle, const char **out) {
PC_Script_Parse
=================
*/
-qboolean PC_Script_Parse(int handle, const char **out) {
+qboolean PC_Script_Parse( int handle, const char **out )
+{
char script[1024];
pc_token_t token;
- memset(script, 0, sizeof(script));
+ memset( script, 0, sizeof( script ) );
// scripts start with { and have ; separated command lists.. commands are command, arg..
// basically we want everything between the { } as it will be interpreted at run time
- if (!trap_Parse_ReadToken(handle, &token))
+ if( !trap_Parse_ReadToken( handle, &token ) )
+ return qfalse;
+
+ if( Q_stricmp( token.string, "{" ) != 0 )
return qfalse;
- if (Q_stricmp(token.string, "{") != 0) {
- return qfalse;
- }
- while ( 1 ) {
- if (!trap_Parse_ReadToken(handle, &token))
+ while( 1 )
+ {
+ if( !trap_Parse_ReadToken( handle, &token ) )
return qfalse;
- if (Q_stricmp(token.string, "}") == 0) {
- *out = String_Alloc(script);
+ if( Q_stricmp( token.string, "}" ) == 0 )
+ {
+ *out = String_Alloc( script );
return qtrue;
}
- if (token.string[1] != '\0') {
- Q_strcat(script, 1024, va("\"%s\"", token.string));
- } else {
- Q_strcat(script, 1024, token.string);
- }
- Q_strcat(script, 1024, " ");
+ if( token.string[1] != '\0' )
+ Q_strcat( script, 1024, va( "\"%s\"", token.string ) );
+ else
+ Q_strcat( script, 1024, token.string );
+
+ Q_strcat( script, 1024, " " );
}
+
return qfalse;
}
@@ -827,7 +938,7 @@ qboolean PC_Script_Parse(int handle, const char **out) {
/*
==================
Init_Display
-
+
Initializes the display with a structure to all the drawing routines
==================
*/
@@ -852,34 +963,44 @@ void GradientBar_Paint( rectDef_t *rect, vec4_t color )
/*
==================
Window_Init
-
+
Initializes a window structure ( windowDef_t ) with defaults
-
+
==================
*/
-void Window_Init(Window *w) {
- memset(w, 0, sizeof(windowDef_t));
+void Window_Init( Window *w )
+{
+ memset( w, 0, sizeof( windowDef_t ) );
w->borderSize = 1;
w->foreColor[0] = w->foreColor[1] = w->foreColor[2] = w->foreColor[3] = 1.0;
w->cinematic = -1;
}
-void Fade(int *flags, float *f, float clamp, int *nextTime, int offsetTime, qboolean bFlags, float fadeAmount) {
- if (*flags & (WINDOW_FADINGOUT | WINDOW_FADINGIN)) {
- if (DC->realTime > *nextTime) {
+void Fade( int *flags, float *f, float clamp, int *nextTime, int offsetTime, qboolean bFlags, float fadeAmount )
+{
+ if( *flags & ( WINDOW_FADINGOUT | WINDOW_FADINGIN ) )
+ {
+ if( DC->realTime > *nextTime )
+ {
*nextTime = DC->realTime + offsetTime;
- if (*flags & WINDOW_FADINGOUT) {
+
+ if( *flags & WINDOW_FADINGOUT )
+ {
*f -= fadeAmount;
- if (bFlags && *f <= 0.0) {
- *flags &= ~(WINDOW_FADINGOUT | WINDOW_VISIBLE);
- }
- } else {
+
+ if( bFlags && *f <= 0.0 )
+ *flags &= ~( WINDOW_FADINGOUT | WINDOW_VISIBLE );
+ }
+ else
+ {
*f += fadeAmount;
- if (*f >= clamp) {
+
+ if( *f >= clamp )
+ {
*f = clamp;
- if (bFlags) {
+
+ if( bFlags )
*flags &= ~WINDOW_FADINGIN;
- }
}
}
}
@@ -888,96 +1009,117 @@ void Fade(int *flags, float *f, float clamp, int *nextTime, int offsetTime, qboo
-static void Window_Paint(Window *w, float fadeAmount, float fadeClamp, float fadeCycle) {
+static void Window_Paint( Window *w, float fadeAmount, float fadeClamp, float fadeCycle )
+{
vec4_t color;
rectDef_t fillRect = w->rect;
- if ( DC->getCVarValue( "ui_developer" ) ) {
+ if( DC->getCVarValue( "ui_developer" ) )
+ {
color[0] = color[1] = color[2] = color[3] = 1;
- DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, 1, color);
+ DC->drawRect( w->rect.x, w->rect.y, w->rect.w, w->rect.h, 1, color );
}
- if (w == NULL || (w->style == 0 && w->border == 0)) {
+ if( w == NULL || ( w->style == 0 && w->border == 0 ) )
return;
- }
- if (w->border != 0) {
+ if( w->border != 0 )
+ {
fillRect.x += w->borderSize;
fillRect.y += w->borderSize;
fillRect.w -= w->borderSize + 1;
fillRect.h -= w->borderSize + 1;
}
- if (w->style == WINDOW_STYLE_FILLED) {
+ if( w->style == WINDOW_STYLE_FILLED )
+ {
// box, but possible a shader that needs filled
- if (w->background) {
- Fade(&w->flags, &w->backColor[3], fadeClamp, &w->nextTime, fadeCycle, qtrue, fadeAmount);
- DC->setColor(w->backColor);
- DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background);
- DC->setColor(NULL);
- } else {
- DC->fillRect(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->backColor);
- }
- } else if (w->style == WINDOW_STYLE_GRADIENT) {
- GradientBar_Paint(&fillRect, w->backColor);
+
+ if( w->background )
+ {
+ Fade( &w->flags, &w->backColor[3], fadeClamp, &w->nextTime, fadeCycle, qtrue, fadeAmount );
+ DC->setColor( w->backColor );
+ DC->drawHandlePic( fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background );
+ DC->setColor( NULL );
+ }
+ else
+ DC->fillRect( fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->backColor );
+ }
+ else if( w->style == WINDOW_STYLE_GRADIENT )
+ {
+ GradientBar_Paint( &fillRect, w->backColor );
// gradient bar
- } else if (w->style == WINDOW_STYLE_SHADER) {
- if (w->flags & WINDOW_FORECOLORSET) {
- DC->setColor(w->foreColor);
- }
- DC->drawHandlePic(fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background);
- DC->setColor(NULL);
- } else if (w->style == WINDOW_STYLE_CINEMATIC) {
- if (w->cinematic == -1) {
- w->cinematic = DC->playCinematic(w->cinematicName, fillRect.x, fillRect.y, fillRect.w, fillRect.h);
- if (w->cinematic == -1) {
+ }
+ else if( w->style == WINDOW_STYLE_SHADER )
+ {
+ if( w->flags & WINDOW_FORECOLORSET )
+ DC->setColor( w->foreColor );
+
+ DC->drawHandlePic( fillRect.x, fillRect.y, fillRect.w, fillRect.h, w->background );
+ DC->setColor( NULL );
+ }
+ else if( w->style == WINDOW_STYLE_CINEMATIC )
+ {
+ if( w->cinematic == -1 )
+ {
+ w->cinematic = DC->playCinematic( w->cinematicName, fillRect.x, fillRect.y, fillRect.w, fillRect.h );
+
+ if( w->cinematic == -1 )
w->cinematic = -2;
- }
}
- if (w->cinematic >= 0) {
- DC->runCinematicFrame(w->cinematic);
- DC->drawCinematic(w->cinematic, fillRect.x, fillRect.y, fillRect.w, fillRect.h);
+
+ if( w->cinematic >= 0 )
+ {
+ DC->runCinematicFrame( w->cinematic );
+ DC->drawCinematic( w->cinematic, fillRect.x, fillRect.y, fillRect.w, fillRect.h );
}
}
}
-static void Border_Paint(Window *w) {
- if (w == NULL || (w->style == 0 && w->border == 0)) {
+static void Border_Paint( Window *w )
+{
+ if( w == NULL || ( w->style == 0 && w->border == 0 ) )
return;
- }
- if (w->border == WINDOW_BORDER_FULL) {
+ if( w->border == WINDOW_BORDER_FULL )
+ {
// full
- DC->drawRect(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, w->borderColor);
- } else if (w->border == WINDOW_BORDER_HORZ) {
+ DC->drawRect( w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize, w->borderColor );
+ }
+ else if( w->border == WINDOW_BORDER_HORZ )
+ {
// top/bottom
- DC->setColor(w->borderColor);
- DC->drawTopBottom(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize);
+ DC->setColor( w->borderColor );
+ DC->drawTopBottom( w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize );
DC->setColor( NULL );
- } else if (w->border == WINDOW_BORDER_VERT) {
+ }
+ else if( w->border == WINDOW_BORDER_VERT )
+ {
// left right
- DC->setColor(w->borderColor);
- DC->drawSides(w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize);
+ DC->setColor( w->borderColor );
+ DC->drawSides( w->rect.x, w->rect.y, w->rect.w, w->rect.h, w->borderSize );
DC->setColor( NULL );
- } else if (w->border == WINDOW_BORDER_KCGRADIENT) {
+ }
+ else if( w->border == WINDOW_BORDER_KCGRADIENT )
+ {
// this is just two gradient bars along each horz edge
rectDef_t r = w->rect;
r.h = w->borderSize;
- GradientBar_Paint(&r, w->borderColor);
+ GradientBar_Paint( &r, w->borderColor );
r.y = w->rect.y + w->rect.h - 1;
- GradientBar_Paint(&r, w->borderColor);
+ GradientBar_Paint( &r, w->borderColor );
}
}
-void Item_SetScreenCoords(itemDef_t *item, float x, float y) {
-
- if (item == NULL) {
+void Item_SetScreenCoords( itemDef_t *item, float x, float y )
+{
+ if( item == NULL )
return;
- }
- if (item->window.border != 0) {
+ if( item->window.border != 0 )
+ {
x += item->window.borderSize;
y += item->window.borderSize;
}
@@ -993,47 +1135,49 @@ void Item_SetScreenCoords(itemDef_t *item, float x, float y) {
}
// FIXME: consolidate this with nearby stuff
-void Item_UpdatePosition(itemDef_t *item) {
+void Item_UpdatePosition( itemDef_t *item )
+{
float x, y;
menuDef_t *menu;
- if (item == NULL || item->parent == NULL) {
+ if( item == NULL || item->parent == NULL )
return;
- }
menu = item->parent;
x = menu->window.rect.x;
y = menu->window.rect.y;
- if (menu->window.border != 0) {
+ if( menu->window.border != 0 )
+ {
x += menu->window.borderSize;
y += menu->window.borderSize;
}
- Item_SetScreenCoords(item, x, y);
+ Item_SetScreenCoords( item, x, y );
}
// menus
-void Menu_UpdatePosition(menuDef_t *menu) {
+void Menu_UpdatePosition( menuDef_t *menu )
+{
int i;
float x, y;
- if (menu == NULL) {
+ if( menu == NULL )
return;
- }
x = menu->window.rect.x;
y = menu->window.rect.y;
- if (menu->window.border != 0) {
+
+ if( menu->window.border != 0 )
+ {
x += menu->window.borderSize;
y += menu->window.borderSize;
}
- for (i = 0; i < menu->itemCount; i++) {
- Item_SetScreenCoords(menu->items[i], x, y);
- }
+ for( i = 0; i < menu->itemCount; i++ )
+ Item_SetScreenCoords( menu->items[i], x, y );
}
static void Menu_AspectiseRect( int bias, Rectangle *rect )
@@ -1057,6 +1201,7 @@ static void Menu_AspectiseRect( int bias, Rectangle *rect )
break;
default:
+
case ASPECT_NONE:
break;
}
@@ -1083,185 +1228,229 @@ void Menu_AspectCompensate( menuDef_t *menu )
{
Menu_AspectiseRect( menu->items[ i ]->window.aspectBias,
&menu->items[ i ]->window.rectClient );
+
if( menu->items[ i ]->window.aspectBias != ASPECT_NONE )
menu->items[ i ]->textalignx *= DC->aspectScale;
}
}
}
-void Menu_PostParse(menuDef_t *menu) {
- if (menu == NULL) {
+void Menu_PostParse( menuDef_t *menu )
+{
+ if( menu == NULL )
return;
- }
- if (menu->fullScreen) {
+
+ if( menu->fullScreen )
+ {
menu->window.rect.x = 0;
menu->window.rect.y = 0;
menu->window.rect.w = 640;
menu->window.rect.h = 480;
}
+
Menu_AspectCompensate( menu );
- Menu_UpdatePosition(menu);
+ Menu_UpdatePosition( menu );
}
-itemDef_t *Menu_ClearFocus(menuDef_t *menu) {
+itemDef_t *Menu_ClearFocus( menuDef_t *menu )
+{
int i;
itemDef_t *ret = NULL;
- if (menu == NULL) {
+ if( menu == NULL )
return NULL;
- }
- for (i = 0; i < menu->itemCount; i++) {
- if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
+ for( i = 0; i < menu->itemCount; i++ )
+ {
+ if( menu->items[i]->window.flags & WINDOW_HASFOCUS )
ret = menu->items[i];
- }
+
menu->items[i]->window.flags &= ~WINDOW_HASFOCUS;
- if (menu->items[i]->leaveFocus) {
- Item_RunScript(menu->items[i], menu->items[i]->leaveFocus);
- }
+
+ if( menu->items[i]->leaveFocus )
+ Item_RunScript( menu->items[i], menu->items[i]->leaveFocus );
}
return ret;
}
-qboolean IsVisible(int flags) {
- return (flags & WINDOW_VISIBLE && !(flags & WINDOW_FADINGOUT));
+qboolean IsVisible( int flags )
+{
+ return ( flags & WINDOW_VISIBLE && !( flags & WINDOW_FADINGOUT ) );
}
-qboolean Rect_ContainsPoint(rectDef_t *rect, float x, float y) {
- if (rect) {
- if (x > rect->x && x < rect->x + rect->w && y > rect->y && y < rect->y + rect->h) {
+qboolean Rect_ContainsPoint( rectDef_t *rect, float x, float y )
+{
+ if( rect )
+ {
+ if( x > rect->x && x < rect->x + rect->w && y > rect->y && y < rect->y + rect->h )
return qtrue;
- }
}
+
return qfalse;
}
-int Menu_ItemsMatchingGroup(menuDef_t *menu, const char *name) {
+int Menu_ItemsMatchingGroup( menuDef_t *menu, const char *name )
+{
int i;
int count = 0;
- for (i = 0; i < menu->itemCount; i++) {
- if (Q_stricmp(menu->items[i]->window.name, name) == 0 || (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0)) {
+
+ for( i = 0; i < menu->itemCount; i++ )
+ {
+ if( Q_stricmp( menu->items[i]->window.name, name ) == 0 ||
+ ( menu->items[i]->window.group && Q_stricmp( menu->items[i]->window.group, name ) == 0 ) )
+ {
count++;
}
}
+
return count;
}
-itemDef_t *Menu_GetMatchingItemByNumber(menuDef_t *menu, int index, const char *name) {
+itemDef_t *Menu_GetMatchingItemByNumber( menuDef_t *menu, int index, const char *name )
+{
int i;
int count = 0;
- for (i = 0; i < menu->itemCount; i++) {
- if (Q_stricmp(menu->items[i]->window.name, name) == 0 || (menu->items[i]->window.group && Q_stricmp(menu->items[i]->window.group, name) == 0)) {
- if (count == index) {
+
+ for( i = 0; i < menu->itemCount; i++ )
+ {
+ if( Q_stricmp( menu->items[i]->window.name, name ) == 0 ||
+ ( menu->items[i]->window.group && Q_stricmp( menu->items[i]->window.group, name ) == 0 ) )
+ {
+ if( count == index )
return menu->items[i];
- }
+
count++;
}
}
+
return NULL;
}
-void Script_SetColor(itemDef_t *item, char **args) {
- const char *name;
+void Script_SetColor( itemDef_t *item, char **args )
+{
+ const char * name;
int i;
float f;
vec4_t *out;
// expecting type of color to set and 4 args for the color
- if (String_Parse(args, &name)) {
- out = NULL;
- if (Q_stricmp(name, "backcolor") == 0) {
- out = &item->window.backColor;
- item->window.flags |= WINDOW_BACKCOLORSET;
- } else if (Q_stricmp(name, "forecolor") == 0) {
- out = &item->window.foreColor;
- item->window.flags |= WINDOW_FORECOLORSET;
- } else if (Q_stricmp(name, "bordercolor") == 0) {
- out = &item->window.borderColor;
- }
- if (out) {
- for (i = 0; i < 4; i++) {
- if (!Float_Parse(args, &f)) {
- return;
- }
- (*out)[i] = f;
- }
+ if( String_Parse( args, &name ) )
+ {
+ out = NULL;
+
+ if( Q_stricmp( name, "backcolor" ) == 0 )
+ {
+ out = &item->window.backColor;
+ item->window.flags |= WINDOW_BACKCOLORSET;
+ }
+ else if( Q_stricmp( name, "forecolor" ) == 0 )
+ {
+ out = &item->window.foreColor;
+ item->window.flags |= WINDOW_FORECOLORSET;
+ }
+ else if( Q_stricmp( name, "bordercolor" ) == 0 )
+ out = &item->window.borderColor;
+
+ if( out )
+ {
+ for( i = 0; i < 4; i++ )
+ {
+ if( !Float_Parse( args, &f ) )
+ return;
+
+ ( *out )[i] = f;
}
+ }
}
}
-void Script_SetAsset(itemDef_t *item, char **args) {
- const char *name;
+void Script_SetAsset( itemDef_t *item, char **args )
+{
+ const char * name;
// expecting name to set asset to
- if (String_Parse(args, &name)) {
+
+ if( String_Parse( args, &name ) )
+ {
// check for a model
- if (item->type == ITEM_TYPE_MODEL) {
- }
+
+ if( item->type == ITEM_TYPE_MODEL )
+ {}
+
}
+
}
-void Script_SetBackground(itemDef_t *item, char **args) {
- const char *name;
+void Script_SetBackground( itemDef_t *item, char **args )
+{
+ const char * name;
// expecting name to set asset to
- if (String_Parse(args, &name)) {
- item->window.background = DC->registerShaderNoMip(name);
- }
+
+ if( String_Parse( args, &name ) )
+ item->window.background = DC->registerShaderNoMip( name );
}
-itemDef_t *Menu_FindItemByName(menuDef_t *menu, const char *p) {
+itemDef_t *Menu_FindItemByName( menuDef_t *menu, const char *p )
+{
int i;
- if (menu == NULL || p == NULL) {
+
+ if( menu == NULL || p == NULL )
return NULL;
- }
- for (i = 0; i < menu->itemCount; i++) {
- if (Q_stricmp(p, menu->items[i]->window.name) == 0) {
+ for( i = 0; i < menu->itemCount; i++ )
+ {
+ if( Q_stricmp( p, menu->items[i]->window.name ) == 0 )
return menu->items[i];
- }
}
return NULL;
}
-void Script_SetItemColor(itemDef_t *item, char **args) {
- const char *itemname;
+void Script_SetItemColor( itemDef_t *item, char **args )
+{
+ const char * itemname;
const char *name;
vec4_t color;
int i;
vec4_t *out;
// expecting type of color to set and 4 args for the color
- if (String_Parse(args, &itemname) && String_Parse(args, &name)) {
- itemDef_t *item2;
+
+ if( String_Parse( args, &itemname ) && String_Parse( args, &name ) )
+ {
+ itemDef_t * item2;
int j;
- int count = Menu_ItemsMatchingGroup(item->parent, itemname);
+ int count = Menu_ItemsMatchingGroup( item->parent, itemname );
- if (!Color_Parse(args, &color)) {
+ if( !Color_Parse( args, &color ) )
return;
- }
- for (j = 0; j < count; j++) {
- item2 = Menu_GetMatchingItemByNumber(item->parent, j, itemname);
- if (item2 != NULL) {
+ for( j = 0; j < count; j++ )
+ {
+ item2 = Menu_GetMatchingItemByNumber( item->parent, j, itemname );
+
+ if( item2 != NULL )
+ {
out = NULL;
- if (Q_stricmp(name, "backcolor") == 0) {
+
+ if( Q_stricmp( name, "backcolor" ) == 0 )
out = &item2->window.backColor;
- } else if (Q_stricmp(name, "forecolor") == 0) {
+ else if( Q_stricmp( name, "forecolor" ) == 0 )
+ {
out = &item2->window.foreColor;
item2->window.flags |= WINDOW_FORECOLORSET;
- } else if (Q_stricmp(name, "bordercolor") == 0) {
- out = &item2->window.borderColor;
}
+ else if( Q_stricmp( name, "bordercolor" ) == 0 )
+ out = &item2->window.borderColor;
- if (out) {
- for (i = 0; i < 4; i++) {
- (*out)[i] = color[i];
- }
+ if( out )
+ {
+ for( i = 0; i < 4; i++ )
+ ( *out )[i] = color[i];
}
}
}
@@ -1269,20 +1458,28 @@ void Script_SetItemColor(itemDef_t *item, char **args) {
}
-void Menu_ShowItemByName(menuDef_t *menu, const char *p, qboolean bShow) {
- itemDef_t *item;
+void Menu_ShowItemByName( menuDef_t *menu, const char *p, qboolean bShow )
+{
+ itemDef_t * item;
int i;
- int count = Menu_ItemsMatchingGroup(menu, p);
- for (i = 0; i < count; i++) {
- item = Menu_GetMatchingItemByNumber(menu, i, p);
- if (item != NULL) {
- if (bShow) {
+ int count = Menu_ItemsMatchingGroup( menu, p );
+
+ for( i = 0; i < count; i++ )
+ {
+ item = Menu_GetMatchingItemByNumber( menu, i, p );
+
+ if( item != NULL )
+ {
+ if( bShow )
item->window.flags |= WINDOW_VISIBLE;
- } else {
+ else
+ {
item->window.flags &= ~WINDOW_VISIBLE;
// stop cinematics playing in the window
- if (item->window.cinematic >= 0) {
- DC->stopCinematic(item->window.cinematic);
+
+ if( item->window.cinematic >= 0 )
+ {
+ DC->stopCinematic( item->window.cinematic );
item->window.cinematic = -1;
}
}
@@ -1290,235 +1487,284 @@ void Menu_ShowItemByName(menuDef_t *menu, const char *p, qboolean bShow) {
}
}
-void Menu_FadeItemByName(menuDef_t *menu, const char *p, qboolean fadeOut) {
- itemDef_t *item;
+void Menu_FadeItemByName( menuDef_t *menu, const char *p, qboolean fadeOut )
+{
+ itemDef_t * item;
int i;
- int count = Menu_ItemsMatchingGroup(menu, p);
- for (i = 0; i < count; i++) {
- item = Menu_GetMatchingItemByNumber(menu, i, p);
- if (item != NULL) {
- if (fadeOut) {
- item->window.flags |= (WINDOW_FADINGOUT | WINDOW_VISIBLE);
+ int count = Menu_ItemsMatchingGroup( menu, p );
+
+ for( i = 0; i < count; i++ )
+ {
+ item = Menu_GetMatchingItemByNumber( menu, i, p );
+
+ if( item != NULL )
+ {
+ if( fadeOut )
+ {
+ item->window.flags |= ( WINDOW_FADINGOUT | WINDOW_VISIBLE );
item->window.flags &= ~WINDOW_FADINGIN;
- } else {
- item->window.flags |= (WINDOW_VISIBLE | WINDOW_FADINGIN);
+ }
+ else
+ {
+ item->window.flags |= ( WINDOW_VISIBLE | WINDOW_FADINGIN );
item->window.flags &= ~WINDOW_FADINGOUT;
}
}
}
}
-menuDef_t *Menus_FindByName(const char *p) {
+menuDef_t *Menus_FindByName( const char *p )
+{
int i;
- for (i = 0; i < menuCount; i++) {
- if (Q_stricmp(Menus[i].window.name, p) == 0) {
- return &Menus[i];
- }
+
+ for( i = 0; i < menuCount; i++ )
+ {
+ if( Q_stricmp( Menus[i].window.name, p ) == 0 )
+ return & Menus[i];
}
+
return NULL;
}
-static void Menu_RunCloseScript(menuDef_t *menu) {
- if (menu && menu->window.flags & WINDOW_VISIBLE && menu->onClose) {
+static void Menu_RunCloseScript( menuDef_t *menu )
+{
+ if( menu && menu->window.flags & WINDOW_VISIBLE && menu->onClose )
+ {
itemDef_t item;
item.parent = menu;
- Item_RunScript(&item, menu->onClose);
+ Item_RunScript( &item, menu->onClose );
}
}
static void Menus_Close( menuDef_t *menu )
{
- if (menu != NULL) {
- Menu_RunCloseScript(menu);
- menu->window.flags &= ~(WINDOW_VISIBLE | WINDOW_HASFOCUS);
+ if( menu != NULL )
+ {
+ Menu_RunCloseScript( menu );
+ menu->window.flags &= ~( WINDOW_VISIBLE | WINDOW_HASFOCUS );
openMenuCount--;
+
if( openMenuCount > 0 )
Menus_Activate( menuStack[ openMenuCount - 1 ] );
}
}
-void Menus_CloseByName(const char *p) {
- Menus_Close( Menus_FindByName(p) );
+void Menus_CloseByName( const char *p )
+{
+ Menus_Close( Menus_FindByName( p ) );
}
-void Menus_CloseAll( void ) {
+void Menus_CloseAll( void )
+{
int i;
- for (i = 0; i < menuCount; i++) {
- Menus_Close(&Menus[i]);
- }
+
+ for( i = 0; i < menuCount; i++ )
+ Menus_Close( &Menus[i] );
openMenuCount = 0;
}
-void Script_Show(itemDef_t *item, char **args) {
- const char *name;
- if (String_Parse(args, &name)) {
- Menu_ShowItemByName(item->parent, name, qtrue);
- }
+void Script_Show( itemDef_t *item, char **args )
+{
+ const char * name;
+
+ if( String_Parse( args, &name ) )
+ Menu_ShowItemByName( item->parent, name, qtrue );
}
-void Script_Hide(itemDef_t *item, char **args) {
- const char *name;
- if (String_Parse(args, &name)) {
- Menu_ShowItemByName(item->parent, name, qfalse);
- }
+void Script_Hide( itemDef_t *item, char **args )
+{
+ const char * name;
+
+ if( String_Parse( args, &name ) )
+ Menu_ShowItemByName( item->parent, name, qfalse );
}
-void Script_FadeIn(itemDef_t *item, char **args) {
- const char *name;
- if (String_Parse(args, &name)) {
- Menu_FadeItemByName(item->parent, name, qfalse);
- }
+void Script_FadeIn( itemDef_t *item, char **args )
+{
+ const char * name;
+
+ if( String_Parse( args, &name ) )
+ Menu_FadeItemByName( item->parent, name, qfalse );
}
-void Script_FadeOut(itemDef_t *item, char **args) {
- const char *name;
- if (String_Parse(args, &name)) {
- Menu_FadeItemByName(item->parent, name, qtrue);
- }
+void Script_FadeOut( itemDef_t *item, char **args )
+{
+ const char * name;
+
+ if( String_Parse( args, &name ) )
+ Menu_FadeItemByName( item->parent, name, qtrue );
}
-void Script_Open(itemDef_t *item, char **args) {
- const char *name;
- if (String_Parse(args, &name)) {
- Menus_ActivateByName(name);
- }
+void Script_Open( itemDef_t *item, char **args )
+{
+ const char * name;
+
+ if( String_Parse( args, &name ) )
+ Menus_ActivateByName( name );
}
-void Script_ConditionalOpen(itemDef_t *item, char **args) {
- const char *cvar;
+void Script_ConditionalOpen( itemDef_t *item, char **args )
+{
+ const char * cvar;
const char *name1;
const char *name2;
float val;
- if ( String_Parse(args, &cvar) && String_Parse(args, &name1) && String_Parse(args, &name2) ) {
+ if( String_Parse( args, &cvar ) && String_Parse( args, &name1 ) && String_Parse( args, &name2 ) )
+ {
val = DC->getCVarValue( cvar );
- if ( val == 0.f ) {
- Menus_ActivateByName(name2);
- } else {
- Menus_ActivateByName(name1);
- }
+
+ if( val == 0.f )
+ Menus_ActivateByName( name2 );
+ else
+ Menus_ActivateByName( name1 );
}
}
-void Script_Close(itemDef_t *item, char **args) {
- const char *name;
- if (String_Parse(args, &name)) {
- Menus_CloseByName(name);
- }
+void Script_Close( itemDef_t *item, char **args )
+{
+ const char * name;
+
+ if( String_Parse( args, &name ) )
+ Menus_CloseByName( name );
}
-void Menu_TransitionItemByName(menuDef_t *menu, const char *p, rectDef_t rectFrom, rectDef_t rectTo, int time, float amt) {
- itemDef_t *item;
+void Menu_TransitionItemByName( menuDef_t *menu, const char *p, rectDef_t rectFrom, rectDef_t rectTo,
+ int time, float amt )
+{
+ itemDef_t * item;
int i;
- int count = Menu_ItemsMatchingGroup(menu, p);
- for (i = 0; i < count; i++) {
- item = Menu_GetMatchingItemByNumber(menu, i, p);
- if (item != NULL) {
- item->window.flags |= (WINDOW_INTRANSITION | WINDOW_VISIBLE);
+ int count = Menu_ItemsMatchingGroup( menu, p );
+
+ for( i = 0; i < count; i++ )
+ {
+ item = Menu_GetMatchingItemByNumber( menu, i, p );
+
+ if( item != NULL )
+ {
+ item->window.flags |= ( WINDOW_INTRANSITION | WINDOW_VISIBLE );
item->window.offsetTime = time;
- memcpy(&item->window.rectClient, &rectFrom, sizeof(rectDef_t));
- memcpy(&item->window.rectEffects, &rectTo, sizeof(rectDef_t));
- item->window.rectEffects2.x = abs(rectTo.x - rectFrom.x) / amt;
- item->window.rectEffects2.y = abs(rectTo.y - rectFrom.y) / amt;
- item->window.rectEffects2.w = abs(rectTo.w - rectFrom.w) / amt;
- item->window.rectEffects2.h = abs(rectTo.h - rectFrom.h) / amt;
- Item_UpdatePosition(item);
+ memcpy( &item->window.rectClient, &rectFrom, sizeof( rectDef_t ) );
+ memcpy( &item->window.rectEffects, &rectTo, sizeof( rectDef_t ) );
+ item->window.rectEffects2.x = abs( rectTo.x - rectFrom.x ) / amt;
+ item->window.rectEffects2.y = abs( rectTo.y - rectFrom.y ) / amt;
+ item->window.rectEffects2.w = abs( rectTo.w - rectFrom.w ) / amt;
+ item->window.rectEffects2.h = abs( rectTo.h - rectFrom.h ) / amt;
+ Item_UpdatePosition( item );
}
}
}
-void Script_Transition(itemDef_t *item, char **args) {
- const char *name;
+void Script_Transition( itemDef_t *item, char **args )
+{
+ const char * name;
rectDef_t rectFrom, rectTo;
int time;
float amt;
- if (String_Parse(args, &name)) {
- if ( Rect_Parse(args, &rectFrom) && Rect_Parse(args, &rectTo) && Int_Parse(args, &time) && Float_Parse(args, &amt)) {
- Menu_TransitionItemByName(item->parent, name, rectFrom, rectTo, time, amt);
+ if( String_Parse( args, &name ) )
+ {
+ if( Rect_Parse( args, &rectFrom ) && Rect_Parse( args, &rectTo ) &&
+ Int_Parse( args, &time ) && Float_Parse( args, &amt ) )
+ {
+ Menu_TransitionItemByName( item->parent, name, rectFrom, rectTo, time, amt );
}
}
}
-void Menu_OrbitItemByName(menuDef_t *menu, const char *p, float x, float y, float cx, float cy, int time) {
- itemDef_t *item;
+void Menu_OrbitItemByName( menuDef_t *menu, const char *p, float x, float y, float cx, float cy, int time )
+{
+ itemDef_t * item;
int i;
- int count = Menu_ItemsMatchingGroup(menu, p);
- for (i = 0; i < count; i++) {
- item = Menu_GetMatchingItemByNumber(menu, i, p);
- if (item != NULL) {
- item->window.flags |= (WINDOW_ORBITING | WINDOW_VISIBLE);
+ int count = Menu_ItemsMatchingGroup( menu, p );
+
+ for( i = 0; i < count; i++ )
+ {
+ item = Menu_GetMatchingItemByNumber( menu, i, p );
+
+ if( item != NULL )
+ {
+ item->window.flags |= ( WINDOW_ORBITING | WINDOW_VISIBLE );
item->window.offsetTime = time;
item->window.rectEffects.x = cx;
item->window.rectEffects.y = cy;
item->window.rectClient.x = x;
item->window.rectClient.y = y;
- Item_UpdatePosition(item);
+ Item_UpdatePosition( item );
}
}
}
-void Script_Orbit(itemDef_t *item, char **args) {
- const char *name;
+void Script_Orbit( itemDef_t *item, char **args )
+{
+ const char * name;
float cx, cy, x, y;
int time;
- if (String_Parse(args, &name)) {
- if ( Float_Parse(args, &x) && Float_Parse(args, &y) && Float_Parse(args, &cx) && Float_Parse(args, &cy) && Int_Parse(args, &time) ) {
- Menu_OrbitItemByName(item->parent, name, x, y, cx, cy, time);
+ if( String_Parse( args, &name ) )
+ {
+ if( Float_Parse( args, &x ) && Float_Parse( args, &y ) &&
+ Float_Parse( args, &cx ) && Float_Parse( args, &cy ) && Int_Parse( args, &time ) )
+ {
+ Menu_OrbitItemByName( item->parent, name, x, y, cx, cy, time );
}
}
}
-void Script_SetFocus(itemDef_t *item, char **args) {
- const char *name;
+void Script_SetFocus( itemDef_t *item, char **args )
+{
+ const char * name;
itemDef_t *focusItem;
- if (String_Parse(args, &name)) {
- focusItem = Menu_FindItemByName(item->parent, name);
- if (focusItem && !(focusItem->window.flags & WINDOW_DECORATION)) {
- Menu_ClearFocus(item->parent);
+ if( String_Parse( args, &name ) )
+ {
+ focusItem = Menu_FindItemByName( item->parent, name );
+
+ if( focusItem && !( focusItem->window.flags & WINDOW_DECORATION ) )
+ {
+ Menu_ClearFocus( item->parent );
focusItem->window.flags |= WINDOW_HASFOCUS;
- if (focusItem->onFocus) {
- Item_RunScript(focusItem, focusItem->onFocus);
- }
+
+ if( focusItem->onFocus )
+ Item_RunScript( focusItem, focusItem->onFocus );
// Edit fields get activated too
- if ( focusItem->type == ITEM_TYPE_EDITFIELD || focusItem->type == ITEM_TYPE_NUMERICFIELD) {
+ if( focusItem->type == ITEM_TYPE_EDITFIELD || focusItem->type == ITEM_TYPE_NUMERICFIELD )
+ {
g_editingField = qtrue;
g_editItem = focusItem;
}
- if (DC->Assets.itemFocusSound) {
+ if( DC->Assets.itemFocusSound )
DC->startLocalSound( DC->Assets.itemFocusSound, CHAN_LOCAL_SOUND );
- }
}
}
}
void Script_Reset( itemDef_t *item, char **args )
{
- const char *name;
+ const char * name;
itemDef_t *resetItem;
if( String_Parse( args, &name ) )
{
resetItem = Menu_FindItemByName( item->parent, name );
+
if( resetItem )
{
if( resetItem->type == ITEM_TYPE_LISTBOX )
{
- listBoxDef_t *listPtr = (listBoxDef_t*)resetItem->typeData;
+ listBoxDef_t * listPtr = ( listBoxDef_t* )resetItem->typeData;
resetItem->cursorPos = 0;
listPtr->startPos = 0;
DC->feederSelection( resetItem->special, 0 );
@@ -1527,119 +1773,150 @@ void Script_Reset( itemDef_t *item, char **args )
}
}
-void Script_SetPlayerModel(itemDef_t *item, char **args) {
- const char *name;
- if (String_Parse(args, &name)) {
- DC->setCVar("team_model", name);
- }
+void Script_SetPlayerModel( itemDef_t *item, char **args )
+{
+ const char * name;
+
+ if( String_Parse( args, &name ) )
+ DC->setCVar( "team_model", name );
}
-void Script_SetPlayerHead(itemDef_t *item, char **args) {
- const char *name;
- if (String_Parse(args, &name)) {
- DC->setCVar("team_headmodel", name);
- }
+void Script_SetPlayerHead( itemDef_t *item, char **args )
+{
+ const char * name;
+
+ if( String_Parse( args, &name ) )
+ DC->setCVar( "team_headmodel", name );
}
-void Script_SetCvar(itemDef_t *item, char **args) {
- const char *cvar, *val;
- if (String_Parse(args, &cvar) && String_Parse(args, &val)) {
- DC->setCVar(cvar, val);
- }
+void Script_SetCvar( itemDef_t *item, char **args )
+{
+ const char * cvar, *val;
+
+ if( String_Parse( args, &cvar ) && String_Parse( args, &val ) )
+ DC->setCVar( cvar, val );
}
-void Script_Exec(itemDef_t *item, char **args) {
- const char *val;
- if (String_Parse(args, &val)) {
- DC->executeText(EXEC_APPEND, va("%s ; ", val));
- }
+void Script_Exec( itemDef_t *item, char **args )
+{
+ const char * val;
+
+ if( String_Parse( args, &val ) )
+ DC->executeText( EXEC_APPEND, va( "%s ; ", val ) );
}
-void Script_Play(itemDef_t *item, char **args) {
- const char *val;
- if (String_Parse(args, &val)) {
- DC->startLocalSound(DC->registerSound(val, qfalse), CHAN_LOCAL_SOUND);
- }
+void Script_Play( itemDef_t *item, char **args )
+{
+ const char * val;
+
+ if( String_Parse( args, &val ) )
+ DC->startLocalSound( DC->registerSound( val, qfalse ), CHAN_LOCAL_SOUND );
}
-void Script_playLooped(itemDef_t *item, char **args) {
- const char *val;
- if (String_Parse(args, &val)) {
+void Script_playLooped( itemDef_t *item, char **args )
+{
+ const char * val;
+
+ if( String_Parse( args, &val ) )
+ {
DC->stopBackgroundTrack();
- DC->startBackgroundTrack(val, val);
+ DC->startBackgroundTrack( val, val );
}
}
-float UI_Text_Width(const char *text, float scale, int limit) {
- int count,len;
+float UI_Text_Width( const char *text, float scale, int limit )
+{
+ int count, len;
float out;
glyphInfo_t *glyph;
float useScale;
const char *s = text;
fontInfo_t *font = &DC->Assets.textFont;
- if (scale <= DC->getCVarValue( "ui_smallFont" )) {
+
+ if( scale <= DC->getCVarValue( "ui_smallFont" ) )
font = &DC->Assets.smallFont;
- } else if (scale >= DC->getCVarValue( "ui_bigFont" )) {
+ else if( scale >= DC->getCVarValue( "ui_bigFont" ) )
font = &DC->Assets.bigFont;
- }
+
useScale = scale * font->glyphScale;
out = 0;
- if (text) {
+
+ if( text )
+ {
len = Q_PrintStrlen( text );
- if (limit > 0 && len > limit) {
+
+ if( limit > 0 && len > limit )
len = limit;
- }
+
count = 0;
- while (s && *s && count < len) {
- if ( Q_IsColorString(s) ) {
+
+ while( s && *s && count < len )
+ {
+ if( Q_IsColorString( s ) )
+ {
s += 2;
continue;
- } else {
- glyph = &font->glyphs[(int)*s];
+ }
+ else
+ {
+ glyph = &font->glyphs[( int )*s];
out += ( glyph->xSkip * DC->aspectScale );
s++;
count++;
}
}
}
+
return out * useScale;
}
-float UI_Text_Height(const char *text, float scale, int limit) {
+float UI_Text_Height( const char *text, float scale, int limit )
+{
int len, count;
float max;
glyphInfo_t *glyph;
float useScale;
const char *s = text;
fontInfo_t *font = &DC->Assets.textFont;
- if (scale <= DC->getCVarValue( "ui_smallFont" )) {
+
+ if( scale <= DC->getCVarValue( "ui_smallFont" ) )
font = &DC->Assets.smallFont;
- } else if (scale >= DC->getCVarValue( "ui_bigFont" )) {
+ else if( scale >= DC->getCVarValue( "ui_bigFont" ) )
font = &DC->Assets.bigFont;
- }
+
useScale = scale * font->glyphScale;
max = 0;
- if (text) {
- len = strlen(text);
- if (limit > 0 && len > limit) {
+
+ if( text )
+ {
+ len = strlen( text );
+
+ if( limit > 0 && len > limit )
len = limit;
- }
+
count = 0;
- while (s && *s && count < len) {
- if ( Q_IsColorString(s) ) {
+
+ while( s && *s && count < len )
+ {
+ if( Q_IsColorString( s ) )
+ {
s += 2;
continue;
- } else {
- glyph = &font->glyphs[(int)*s];
- if (max < glyph->height) {
+ }
+ else
+ {
+ glyph = &font->glyphs[( int )*s];
+
+ if( max < glyph->height )
max = glyph->height;
- }
+
s++;
count++;
}
}
}
+
return max * useScale;
}
@@ -1657,18 +1934,21 @@ float UI_Text_EmHeight( float scale )
/*
================
UI_AdjustFrom640
-
+
Adjusted for resolution and screen aspect ratio
================
*/
-void UI_AdjustFrom640( float *x, float *y, float *w, float *h ) {
+void UI_AdjustFrom640( float *x, float *y, float *w, float *h )
+{
*x *= DC->xscale;
*y *= DC->yscale;
*w *= DC->xscale;
*h *= DC->yscale;
}
-static void UI_Text_PaintChar(float x, float y, float width, float height, float scale, float s, float t, float s2, float t2, qhandle_t hShader) {
+static void UI_Text_PaintChar( float x, float y, float width, float height,
+ float scale, float s, float t, float s2, float t2, qhandle_t hShader )
+{
float w, h;
w = width * scale;
h = height * scale;
@@ -1685,7 +1965,7 @@ void UI_Text_Paint_Limit( float *maxX, float x, float y, float scale,
if( text )
{
- const char *s = text;
+ const char * s = text;
float max = *maxX;
float useScale;
fontInfo_t *font = &DC->Assets.textFont;
@@ -1696,7 +1976,9 @@ void UI_Text_Paint_Limit( float *maxX, float x, float y, float scale,
font = &DC->Assets.bigFont;
useScale = scale * font->glyphScale;
+
DC->setColor( color );
+
len = strlen( text );
if( limit > 0 && len > limit )
@@ -1707,14 +1989,14 @@ void UI_Text_Paint_Limit( float *maxX, float x, float y, float scale,
while( s && *s && count < len )
{
float width, height, skip;
- glyph = &font->glyphs[ (int)*s ];
+ glyph = &font->glyphs[ ( int )*s ];
width = glyph->imageWidth * DC->aspectScale;
height = glyph->imageHeight;
skip = glyph->xSkip * DC->aspectScale;
if( Q_IsColorString( s ) )
{
- memcpy( newColor, g_color_table[ ColorIndex( *(s+1) ) ], sizeof( newColor ) );
+ memcpy( newColor, g_color_table[ ColorIndex( *( s+1 ) ) ], sizeof( newColor ) );
newColor[ 3 ] = color[ 3 ];
DC->setColor( newColor );
s += 2;
@@ -1750,55 +2032,68 @@ void UI_Text_Paint_Limit( float *maxX, float x, float y, float scale,
}
}
-void UI_Text_Paint(float x, float y, float scale, vec4_t color, const char *text, float adjust, int limit, int style) {
+void UI_Text_Paint( float x, float y, float scale, vec4_t color, const char *text,
+ float adjust, int limit, int style )
+{
int len, count;
vec4_t newColor;
glyphInfo_t *glyph;
float useScale;
fontInfo_t *font = &DC->Assets.textFont;
- if (scale <= DC->getCVarValue( "ui_smallFont" )) {
+
+ if( scale <= DC->getCVarValue( "ui_smallFont" ) )
font = &DC->Assets.smallFont;
- } else if (scale >= DC->getCVarValue( "ui_bigFont" )) {
+ else if( scale >= DC->getCVarValue( "ui_bigFont" ) )
font = &DC->Assets.bigFont;
- }
+
useScale = scale * font->glyphScale;
- if (text) {
- const char *s = text;
+
+ if( text )
+ {
+ const char * s = text;
DC->setColor( color );
- memcpy(&newColor[0], &color[0], sizeof(vec4_t));
- len = strlen(text);
- if (limit > 0 && len > limit) {
+ memcpy( &newColor[0], &color[0], sizeof( vec4_t ) );
+ len = strlen( text );
+
+ if( limit > 0 && len > limit )
len = limit;
- }
+
count = 0;
- while (s && *s && count < len) {
+
+ while( s && *s && count < len )
+ {
float width, height, skip;
- glyph = &font->glyphs[(int)*s];
+ glyph = &font->glyphs[( int )*s];
width = glyph->imageWidth * DC->aspectScale;
height = glyph->imageHeight;
skip = glyph->xSkip * DC->aspectScale;
- if ( Q_IsColorString( s ) ) {
- memcpy( newColor, g_color_table[ColorIndex(*(s+1))], sizeof( newColor ) );
+ if( Q_IsColorString( s ) )
+ {
+ memcpy( newColor, g_color_table[ColorIndex( *( s+1 ) )], sizeof( newColor ) );
newColor[3] = color[3];
DC->setColor( newColor );
s += 2;
continue;
- } else {
+ }
+ else
+ {
float yadj = useScale * glyph->top;
- if (style == ITEM_TEXTSTYLE_SHADOWED || style == ITEM_TEXTSTYLE_SHADOWEDMORE) {
+
+ if( style == ITEM_TEXTSTYLE_SHADOWED || style == ITEM_TEXTSTYLE_SHADOWEDMORE )
+ {
int ofs = style == ITEM_TEXTSTYLE_SHADOWED ? 1 : 2;
colorBlack[3] = newColor[3];
DC->setColor( colorBlack );
- UI_Text_PaintChar(x + ofs, y - yadj + ofs,
- width,
- height,
- useScale,
- glyph->s,
- glyph->t,
- glyph->s2,
- glyph->t2,
- glyph->glyph);
+ UI_Text_PaintChar( x + ofs, y - yadj + ofs,
+ width,
+ height,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph );
DC->setColor( newColor );
colorBlack[3] = 1.0;
}
@@ -1825,108 +2120,119 @@ void UI_Text_Paint(float x, float y, float scale, vec4_t color, const char *text
DC->setColor( glow );
UI_Text_PaintChar( x - 1.5, y - yadj - 1.5,
- width + 3,
- height + 3,
- useScale,
- glyph->s,
- glyph->t,
- glyph->s2,
- glyph->t2,
- glyph->glyph );
+ width + 3,
+ height + 3,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph );
DC->setColor( outer );
UI_Text_PaintChar( x - 1, y - yadj - 1,
- width + 2,
- height + 2,
- useScale,
- glyph->s,
- glyph->t,
- glyph->s2,
- glyph->t2,
- glyph->glyph );
+ width + 2,
+ height + 2,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph );
DC->setColor( inner );
UI_Text_PaintChar( x - 0.5, y - yadj - 0.5,
- width + 1,
- height + 1,
- useScale,
- glyph->s,
- glyph->t,
- glyph->s2,
- glyph->t2,
- glyph->glyph );
+ width + 1,
+ height + 1,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph );
DC->setColor( white );
}
- UI_Text_PaintChar(x, y - yadj,
- width,
- height,
- useScale,
- glyph->s,
- glyph->t,
- glyph->s2,
- glyph->t2,
- glyph->glyph);
-
- x += (skip * useScale) + adjust;
+ UI_Text_PaintChar( x, y - yadj,
+ width,
+ height,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph );
+
+ x += ( skip * useScale ) + adjust;
s++;
count++;
}
}
+
DC->setColor( NULL );
}
}
//FIXME: merge this with Text_Paint, somehow
-void UI_Text_PaintWithCursor(float x, float y, float scale, vec4_t color, const char *text, int cursorPos, char cursor, int limit, int style) {
+void UI_Text_PaintWithCursor( float x, float y, float scale, vec4_t color, const char *text,
+ int cursorPos, char cursor, int limit, int style )
+{
int len, count;
vec4_t newColor;
glyphInfo_t *glyph, *glyph2;
float yadj;
float useScale;
fontInfo_t *font = &DC->Assets.textFont;
- if (scale <= DC->getCVarValue( "ui_smallFont" )) {
+
+ if( scale <= DC->getCVarValue( "ui_smallFont" ) )
font = &DC->Assets.smallFont;
- } else if (scale >= DC->getCVarValue( "ui_bigFont" )) {
+ else if( scale >= DC->getCVarValue( "ui_bigFont" ) )
font = &DC->Assets.bigFont;
- }
+
useScale = scale * font->glyphScale;
- if (text) {
+
+ if( text )
+ {
float width2, height2, skip2;
const char *s = text;
DC->setColor( color );
- memcpy(&newColor[0], &color[0], sizeof(vec4_t));
- len = strlen(text);
- if (limit > 0 && len > limit) {
+ memcpy( &newColor[0], &color[0], sizeof( vec4_t ) );
+ len = strlen( text );
+
+ if( limit > 0 && len > limit )
len = limit;
- }
+
count = 0;
- glyph2 = &font->glyphs[ (int) cursor];
+ glyph2 = &font->glyphs[ ( int ) cursor];
width2 = glyph2->imageWidth * DC->aspectScale;
height2 = glyph2->imageHeight;
skip2 = glyph2->xSkip * DC->aspectScale;
- while (s && *s && count < len) {
+
+ while( s && *s && count < len )
+ {
float width, height, skip;
- glyph = &font->glyphs[(int)*s];
+ glyph = &font->glyphs[( int )*s];
width = glyph->imageWidth * DC->aspectScale;
height = glyph->imageHeight;
skip = glyph->xSkip * DC->aspectScale;
yadj = useScale * glyph->top;
- if (style == ITEM_TEXTSTYLE_SHADOWED || style == ITEM_TEXTSTYLE_SHADOWEDMORE) {
+
+ if( style == ITEM_TEXTSTYLE_SHADOWED || style == ITEM_TEXTSTYLE_SHADOWEDMORE )
+ {
int ofs = style == ITEM_TEXTSTYLE_SHADOWED ? 1 : 2;
colorBlack[3] = newColor[3];
DC->setColor( colorBlack );
- UI_Text_PaintChar(x + ofs, y - yadj + ofs,
- width,
- height,
- useScale,
- glyph->s,
- glyph->t,
- glyph->s2,
- glyph->t2,
- glyph->glyph);
+ UI_Text_PaintChar( x + ofs, y - yadj + ofs,
+ width,
+ height,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph );
colorBlack[3] = 1.0;
DC->setColor( newColor );
}
@@ -1953,79 +2259,83 @@ void UI_Text_PaintWithCursor(float x, float y, float scale, vec4_t color, const
DC->setColor( glow );
UI_Text_PaintChar( x - 1.5, y - yadj - 1.5,
- width + 3,
- height + 3,
- useScale,
- glyph->s,
- glyph->t,
- glyph->s2,
- glyph->t2,
- glyph->glyph );
+ width + 3,
+ height + 3,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph );
DC->setColor( outer );
UI_Text_PaintChar( x - 1, y - yadj - 1,
- width + 2,
- height + 2,
- useScale,
- glyph->s,
- glyph->t,
- glyph->s2,
- glyph->t2,
- glyph->glyph );
+ width + 2,
+ height + 2,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph );
DC->setColor( inner );
UI_Text_PaintChar( x - 0.5, y - yadj - 0.5,
- width + 1,
- height + 1,
- useScale,
- glyph->s,
- glyph->t,
- glyph->s2,
- glyph->t2,
- glyph->glyph );
+ width + 1,
+ height + 1,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph );
DC->setColor( white );
}
- UI_Text_PaintChar(x, y - yadj,
- width,
- height,
- useScale,
- glyph->s,
- glyph->t,
- glyph->s2,
- glyph->t2,
- glyph->glyph);
+ UI_Text_PaintChar( x, y - yadj,
+ width,
+ height,
+ useScale,
+ glyph->s,
+ glyph->t,
+ glyph->s2,
+ glyph->t2,
+ glyph->glyph );
yadj = useScale * glyph2->top;
- if (count == cursorPos && !((DC->realTime/BLINK_DIVISOR) & 1)) {
- UI_Text_PaintChar(x, y - yadj,
- width2,
- height2,
- useScale,
- glyph2->s,
- glyph2->t,
- glyph2->s2,
- glyph2->t2,
- glyph2->glyph);
+
+ if( count == cursorPos && !( ( DC->realTime / BLINK_DIVISOR ) & 1 ) )
+ {
+ UI_Text_PaintChar( x, y - yadj,
+ width2,
+ height2,
+ useScale,
+ glyph2->s,
+ glyph2->t,
+ glyph2->s2,
+ glyph2->t2,
+ glyph2->glyph );
}
- x += (skip * useScale);
+ x += ( skip * useScale );
s++;
count++;
}
+
// need to paint cursor at end of text
- if (cursorPos == len && !((DC->realTime/BLINK_DIVISOR) & 1)) {
- yadj = useScale * glyph2->top;
- UI_Text_PaintChar(x, y - yadj,
- width2,
- height2,
- useScale,
- glyph2->s,
- glyph2->t,
- glyph2->s2,
- glyph2->t2,
- glyph2->glyph);
+ if( cursorPos == len && !( ( DC->realTime / BLINK_DIVISOR ) & 1 ) )
+ {
+ yadj = useScale * glyph2->top;
+ UI_Text_PaintChar( x, y - yadj,
+ width2,
+ height2,
+ useScale,
+ glyph2->s,
+ glyph2->t,
+ glyph2->s2,
+ glyph2->t2,
+ glyph2->glyph );
}
@@ -2034,168 +2344,197 @@ void UI_Text_PaintWithCursor(float x, float y, float scale, vec4_t color, const
}
commandDef_t commandList[] =
+ {
+ {"fadein", &Script_FadeIn}, // group/name
+ {"fadeout", &Script_FadeOut}, // group/name
+ {"show", &Script_Show}, // group/name
+ {"hide", &Script_Hide}, // group/name
+ {"setcolor", &Script_SetColor}, // works on this
+ {"open", &Script_Open}, // menu
+ {"conditionalopen", &Script_ConditionalOpen}, // menu
+ {"close", &Script_Close}, // menu
+ {"setasset", &Script_SetAsset}, // works on this
+ {"setbackground", &Script_SetBackground}, // works on this
+ {"setitemcolor", &Script_SetItemColor}, // group/name
+ {"setfocus", &Script_SetFocus}, // sets this background color to team color
+ {"reset", &Script_Reset}, // resets the state of the item argument
+ {"setplayermodel", &Script_SetPlayerModel}, // sets this background color to team color
+ {"setplayerhead", &Script_SetPlayerHead}, // sets this background color to team color
+ {"transition", &Script_Transition}, // group/name
+ {"setcvar", &Script_SetCvar}, // group/name
+ {"exec", &Script_Exec}, // group/name
+ {"play", &Script_Play}, // group/name
+ {"playlooped", &Script_playLooped}, // group/name
+ {"orbit", &Script_Orbit} // group/name
+ };
+
+int scriptCommandCount = sizeof( commandList ) / sizeof( commandDef_t );
+
+
+void Item_RunScript( itemDef_t *item, const char *s )
{
- {"fadein", &Script_FadeIn}, // group/name
- {"fadeout", &Script_FadeOut}, // group/name
- {"show", &Script_Show}, // group/name
- {"hide", &Script_Hide}, // group/name
- {"setcolor", &Script_SetColor}, // works on this
- {"open", &Script_Open}, // menu
- {"conditionalopen", &Script_ConditionalOpen}, // menu
- {"close", &Script_Close}, // menu
- {"setasset", &Script_SetAsset}, // works on this
- {"setbackground", &Script_SetBackground}, // works on this
- {"setitemcolor", &Script_SetItemColor}, // group/name
- {"setfocus", &Script_SetFocus}, // sets this background color to team color
- {"reset", &Script_Reset}, // resets the state of the item argument
- {"setplayermodel", &Script_SetPlayerModel}, // sets this background color to team color
- {"setplayerhead", &Script_SetPlayerHead}, // sets this background color to team color
- {"transition", &Script_Transition}, // group/name
- {"setcvar", &Script_SetCvar}, // group/name
- {"exec", &Script_Exec}, // group/name
- {"play", &Script_Play}, // group/name
- {"playlooped", &Script_playLooped}, // group/name
- {"orbit", &Script_Orbit} // group/name
-};
-
-int scriptCommandCount = sizeof(commandList) / sizeof(commandDef_t);
-
-
-void Item_RunScript(itemDef_t *item, const char *s) {
char script[1024], *p;
int i;
qboolean bRan;
- memset(script, 0, sizeof(script));
- if (item && s && s[0]) {
- Q_strcat(script, 1024, s);
+ memset( script, 0, sizeof( script ) );
+
+ if( item && s && s[0] )
+ {
+ Q_strcat( script, 1024, s );
p = script;
- while (1) {
- const char *command;
+
+ while( 1 )
+ {
+ const char * command;
// expect command then arguments, ; ends command, NULL ends script
- if (!String_Parse(&p, &command)) {
+
+ if( !String_Parse( &p, &command ) )
return;
- }
- if (command[0] == ';' && command[1] == '\0') {
+ if( command[0] == ';' && command[1] == '\0' )
continue;
- }
bRan = qfalse;
- for (i = 0; i < scriptCommandCount; i++) {
- if (Q_stricmp(command, commandList[i].name) == 0) {
- (commandList[i].handler(item, &p));
+
+ for( i = 0; i < scriptCommandCount; i++ )
+ {
+ if( Q_stricmp( command, commandList[i].name ) == 0 )
+ {
+ ( commandList[i].handler( item, &p ) );
bRan = qtrue;
break;
}
}
+
// not in our auto list, pass to handler
- if (!bRan) {
- DC->runScript(&p);
- }
+ if( !bRan )
+ DC->runScript( &p );
}
}
}
-qboolean Item_EnableShowViaCvar(itemDef_t *item, int flag) {
+qboolean Item_EnableShowViaCvar( itemDef_t *item, int flag )
+{
char script[1024], *p;
- memset(script, 0, sizeof(script));
- if (item && item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest) {
+ memset( script, 0, sizeof( script ) );
+
+ if( item && item->enableCvar && *item->enableCvar && item->cvarTest && *item->cvarTest )
+ {
char buff[1024];
- DC->getCVarString(item->cvarTest, buff, sizeof(buff));
+ DC->getCVarString( item->cvarTest, buff, sizeof( buff ) );
- Q_strcat(script, 1024, item->enableCvar);
+ Q_strcat( script, 1024, item->enableCvar );
p = script;
- while (1) {
- const char *val;
+
+ while( 1 )
+ {
+ const char * val;
// expect value then ; or NULL, NULL ends list
- if (!String_Parse(&p, &val)) {
- return (item->cvarFlags & flag) ? qfalse : qtrue;
- }
- if (val[0] == ';' && val[1] == '\0') {
+ if( !String_Parse( &p, &val ) )
+ return ( item->cvarFlags & flag ) ? qfalse : qtrue;
+
+ if( val[0] == ';' && val[1] == '\0' )
continue;
- }
// enable it if any of the values are true
- if (item->cvarFlags & flag) {
- if (Q_stricmp(buff, val) == 0) {
+ if( item->cvarFlags & flag )
+ {
+ if( Q_stricmp( buff, val ) == 0 )
return qtrue;
- }
- } else {
+ }
+ else
+ {
// disable it if any of the values are true
- if (Q_stricmp(buff, val) == 0) {
+
+ if( Q_stricmp( buff, val ) == 0 )
return qfalse;
- }
}
}
- return (item->cvarFlags & flag) ? qfalse : qtrue;
+
+ return ( item->cvarFlags & flag ) ? qfalse : qtrue;
}
+
return qtrue;
}
// will optionaly set focus to this item
-qboolean Item_SetFocus(itemDef_t *item, float x, float y) {
+qboolean Item_SetFocus( itemDef_t *item, float x, float y )
+{
int i;
itemDef_t *oldFocus;
sfxHandle_t *sfx = &DC->Assets.itemFocusSound;
qboolean playSound = qfalse;
menuDef_t *parent;
// sanity check, non-null, not a decoration and does not already have the focus
- if (item == NULL || item->window.flags & WINDOW_DECORATION || item->window.flags & WINDOW_HASFOCUS || !(item->window.flags & WINDOW_VISIBLE)) {
+
+ if( item == NULL || item->window.flags & WINDOW_DECORATION ||
+ item->window.flags & WINDOW_HASFOCUS || !( item->window.flags & WINDOW_VISIBLE ) )
+ {
return qfalse;
}
- parent = (menuDef_t*)item->parent;
+ parent = ( menuDef_t* )item->parent;
// items can be enabled and disabled based on cvars
- if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
+
+ if( item->cvarFlags & ( CVAR_ENABLE | CVAR_DISABLE ) && !Item_EnableShowViaCvar( item, CVAR_ENABLE ) )
return qfalse;
- }
- if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) {
+ if( item->cvarFlags & ( CVAR_SHOW | CVAR_HIDE ) && !Item_EnableShowViaCvar( item, CVAR_SHOW ) )
return qfalse;
- }
- oldFocus = Menu_ClearFocus(item->parent);
+ oldFocus = Menu_ClearFocus( item->parent );
- if (item->type == ITEM_TYPE_TEXT) {
+ if( item->type == ITEM_TYPE_TEXT )
+ {
rectDef_t r;
r = item->textRect;
r.y -= r.h;
- if (Rect_ContainsPoint(&r, x, y)) {
+
+ if( Rect_ContainsPoint( &r, x, y ) )
+ {
item->window.flags |= WINDOW_HASFOCUS;
- if (item->focusSound) {
+
+ if( item->focusSound )
sfx = &item->focusSound;
- }
+
playSound = qtrue;
- } else {
- if (oldFocus) {
+ }
+ else
+ {
+ if( oldFocus )
+ {
oldFocus->window.flags |= WINDOW_HASFOCUS;
- if (oldFocus->onFocus) {
- Item_RunScript(oldFocus, oldFocus->onFocus);
- }
+
+ if( oldFocus->onFocus )
+ Item_RunScript( oldFocus, oldFocus->onFocus );
}
}
- } else {
- item->window.flags |= WINDOW_HASFOCUS;
- if (item->onFocus) {
- Item_RunScript(item, item->onFocus);
- }
- if (item->focusSound) {
+ }
+ else
+ {
+ item->window.flags |= WINDOW_HASFOCUS;
+
+ if( item->onFocus )
+ Item_RunScript( item, item->onFocus );
+
+ if( item->focusSound )
sfx = &item->focusSound;
- }
+
playSound = qtrue;
}
- if (playSound && sfx) {
+ if( playSound && sfx )
DC->startLocalSound( *sfx, CHAN_LOCAL_SOUND );
- }
- for (i = 0; i < parent->itemCount; i++) {
- if (parent->items[i] == item) {
+ for( i = 0; i < parent->itemCount; i++ )
+ {
+ if( parent->items[i] == item )
+ {
parent->cursorItem = i;
break;
}
@@ -2204,101 +2543,106 @@ qboolean Item_SetFocus(itemDef_t *item, float x, float y) {
return qtrue;
}
-int Item_ListBox_MaxScroll(itemDef_t *item) {
- listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
- int count = DC->feederCount(item->special);
+int Item_ListBox_MaxScroll( itemDef_t *item )
+{
+ listBoxDef_t * listPtr = ( listBoxDef_t* )item->typeData;
+ int count = DC->feederCount( item->special );
int max;
- if (item->window.flags & WINDOW_HORIZONTAL) {
- max = count - (item->window.rect.w / listPtr->elementWidth) + 1;
- }
- else {
- max = count - (item->window.rect.h / listPtr->elementHeight) + 1;
- }
- if (max < 0) {
+ if( item->window.flags & WINDOW_HORIZONTAL )
+ max = count - ( item->window.rect.w / listPtr->elementWidth ) + 1;
+ else
+ max = count - ( item->window.rect.h / listPtr->elementHeight ) + 1;
+
+ if( max < 0 )
return 0;
- }
+
return max;
}
-int Item_ListBox_ThumbPosition(itemDef_t *item) {
+int Item_ListBox_ThumbPosition( itemDef_t *item )
+{
float max, pos, size;
- listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
-
- max = Item_ListBox_MaxScroll(item);
- if (item->window.flags & WINDOW_HORIZONTAL) {
- size = item->window.rect.w - (SCROLLBAR_WIDTH * 2) - 2;
- if (max > 0) {
- pos = (size-SCROLLBAR_WIDTH) / (float) max;
- } else {
+ listBoxDef_t *listPtr = ( listBoxDef_t* )item->typeData;
+
+ max = Item_ListBox_MaxScroll( item );
+
+ if( item->window.flags & WINDOW_HORIZONTAL )
+ {
+ size = item->window.rect.w - ( SCROLLBAR_WIDTH * 2 ) - 2;
+
+ if( max > 0 )
+ pos = ( size - SCROLLBAR_WIDTH ) / ( float ) max;
+ else
pos = 0;
- }
+
pos *= listPtr->startPos;
return item->window.rect.x + 1 + SCROLLBAR_WIDTH + pos;
}
- else {
- size = item->window.rect.h - (SCROLLBAR_HEIGHT * 2) - 2;
- if (max > 0) {
- pos = (size-SCROLLBAR_HEIGHT) / (float) max;
- } else {
+ else
+ {
+ size = item->window.rect.h - ( SCROLLBAR_HEIGHT * 2 ) - 2;
+
+ if( max > 0 )
+ pos = ( size - SCROLLBAR_HEIGHT ) / ( float ) max;
+ else
pos = 0;
- }
+
pos *= listPtr->startPos;
return item->window.rect.y + 1 + SCROLLBAR_HEIGHT + pos;
}
}
-int Item_ListBox_ThumbDrawPosition(itemDef_t *item) {
+int Item_ListBox_ThumbDrawPosition( itemDef_t *item )
+{
int min, max;
- if (itemCapture == item) {
- if (item->window.flags & WINDOW_HORIZONTAL) {
+ if( itemCapture == item )
+ {
+ if( item->window.flags & WINDOW_HORIZONTAL )
+ {
min = item->window.rect.x + SCROLLBAR_WIDTH + 1;
- max = item->window.rect.x + item->window.rect.w - 2*SCROLLBAR_WIDTH - 1;
- if (DC->cursorx >= min + SCROLLBAR_WIDTH/2 && DC->cursorx <= max + SCROLLBAR_WIDTH/2) {
- return DC->cursorx - SCROLLBAR_WIDTH/2;
- }
- else {
- return Item_ListBox_ThumbPosition(item);
- }
+ max = item->window.rect.x + item->window.rect.w - 2 * SCROLLBAR_WIDTH - 1;
+
+ if( DC->cursorx >= min + SCROLLBAR_WIDTH / 2 && DC->cursorx <= max + SCROLLBAR_WIDTH / 2 )
+ return DC->cursorx - SCROLLBAR_WIDTH / 2;
+ else
+ return Item_ListBox_ThumbPosition( item );
}
- else {
+ else
+ {
min = item->window.rect.y + SCROLLBAR_HEIGHT + 1;
- max = item->window.rect.y + item->window.rect.h - 2*SCROLLBAR_HEIGHT - 1;
- if (DC->cursory >= min + SCROLLBAR_HEIGHT/2 && DC->cursory <= max + SCROLLBAR_HEIGHT/2) {
- return DC->cursory - SCROLLBAR_HEIGHT/2;
- }
- else {
- return Item_ListBox_ThumbPosition(item);
- }
+ max = item->window.rect.y + item->window.rect.h - 2 * SCROLLBAR_HEIGHT - 1;
+
+ if( DC->cursory >= min + SCROLLBAR_HEIGHT / 2 && DC->cursory <= max + SCROLLBAR_HEIGHT / 2 )
+ return DC->cursory - SCROLLBAR_HEIGHT / 2;
+ else
+ return Item_ListBox_ThumbPosition( item );
}
}
- else {
- return Item_ListBox_ThumbPosition(item);
- }
+ else
+ return Item_ListBox_ThumbPosition( item );
}
-float Item_Slider_ThumbPosition(itemDef_t *item) {
+float Item_Slider_ThumbPosition( itemDef_t *item )
+{
float value, range, x;
editFieldDef_t *editDef = item->typeData;
- if (item->text) {
+ if( item->text )
x = item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET;
- } else {
+ else
x = item->window.rect.x;
- }
- if (editDef == NULL && item->cvar) {
+ if( editDef == NULL && item->cvar )
return x;
- }
- value = DC->getCVarValue(item->cvar);
+ value = DC->getCVarValue( item->cvar );
- if (value < editDef->minVal) {
+ if( value < editDef->minVal )
value = editDef->minVal;
- } else if (value > editDef->maxVal) {
+ else if( value > editDef->maxVal )
value = editDef->maxVal;
- }
range = editDef->maxVal - editDef->minVal;
value -= editDef->minVal;
@@ -2317,375 +2661,474 @@ static float Item_Slider_VScale( itemDef_t *item )
return 1.0f;
}
-int Item_Slider_OverSlider(itemDef_t *item, float x, float y) {
+int Item_Slider_OverSlider( itemDef_t *item, float x, float y )
+{
rectDef_t r;
float vScale = Item_Slider_VScale( item );
- r.x = Item_Slider_ThumbPosition(item) - (SLIDER_THUMB_WIDTH / 2);
+ r.x = Item_Slider_ThumbPosition( item ) - ( SLIDER_THUMB_WIDTH / 2 );
r.y = item->textRect.y - item->textRect.h +
- ( ( item->textRect.h - ( SLIDER_THUMB_HEIGHT * vScale ) ) / 2.0f );
+ ( ( item->textRect.h - ( SLIDER_THUMB_HEIGHT * vScale ) ) / 2.0f );
r.w = SLIDER_THUMB_WIDTH;
r.h = SLIDER_THUMB_HEIGHT * vScale;
- if (Rect_ContainsPoint(&r, x, y)) {
+ if( Rect_ContainsPoint( &r, x, y ) )
return WINDOW_LB_THUMB;
- }
+
return 0;
}
-int Item_ListBox_OverLB(itemDef_t *item, float x, float y) {
+int Item_ListBox_OverLB( itemDef_t *item, float x, float y )
+{
rectDef_t r;
listBoxDef_t *listPtr;
int thumbstart;
int count;
- count = DC->feederCount(item->special);
- listPtr = (listBoxDef_t*)item->typeData;
- if (item->window.flags & WINDOW_HORIZONTAL) {
+ count = DC->feederCount( item->special );
+ listPtr = ( listBoxDef_t* )item->typeData;
+
+ if( item->window.flags & WINDOW_HORIZONTAL )
+ {
// check if on left arrow
r.x = item->window.rect.x;
r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_HEIGHT;
r.w = SCROLLBAR_WIDTH;
r.h = SCROLLBAR_HEIGHT;
- if (Rect_ContainsPoint(&r, x, y)) {
+
+ if( Rect_ContainsPoint( &r, x, y ) )
return WINDOW_LB_LEFTARROW;
- }
+
// check if on right arrow
r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_WIDTH;
- if (Rect_ContainsPoint(&r, x, y)) {
+
+ if( Rect_ContainsPoint( &r, x, y ) )
return WINDOW_LB_RIGHTARROW;
- }
+
// check if on thumb
- thumbstart = Item_ListBox_ThumbPosition(item);
+ thumbstart = Item_ListBox_ThumbPosition( item );
+
r.x = thumbstart;
- if (Rect_ContainsPoint(&r, x, y)) {
+
+ if( Rect_ContainsPoint( &r, x, y ) )
return WINDOW_LB_THUMB;
- }
+
r.x = item->window.rect.x + SCROLLBAR_WIDTH;
r.w = thumbstart - r.x;
- if (Rect_ContainsPoint(&r, x, y)) {
+
+ if( Rect_ContainsPoint( &r, x, y ) )
return WINDOW_LB_PGUP;
- }
+
r.x = thumbstart + SCROLLBAR_WIDTH;
r.w = item->window.rect.x + item->window.rect.w - SCROLLBAR_WIDTH;
- if (Rect_ContainsPoint(&r, x, y)) {
+
+ if( Rect_ContainsPoint( &r, x, y ) )
return WINDOW_LB_PGDN;
- }
- } else {
+ }
+ else
+ {
r.x = item->window.rect.x + item->window.rect.w - SCROLLBAR_WIDTH;
r.y = item->window.rect.y;
r.w = SCROLLBAR_WIDTH;
r.h = SCROLLBAR_HEIGHT;
- if (Rect_ContainsPoint(&r, x, y)) {
+
+ if( Rect_ContainsPoint( &r, x, y ) )
return WINDOW_LB_LEFTARROW;
- }
+
r.y = item->window.rect.y + item->window.rect.h - SCROLLBAR_HEIGHT;
- if (Rect_ContainsPoint(&r, x, y)) {
+
+ if( Rect_ContainsPoint( &r, x, y ) )
return WINDOW_LB_RIGHTARROW;
- }
- thumbstart = Item_ListBox_ThumbPosition(item);
+
+ thumbstart = Item_ListBox_ThumbPosition( item );
r.y = thumbstart;
- if (Rect_ContainsPoint(&r, x, y)) {
+
+ if( Rect_ContainsPoint( &r, x, y ) )
return WINDOW_LB_THUMB;
- }
+
r.y = item->window.rect.y + SCROLLBAR_HEIGHT;
r.h = thumbstart - r.y;
- if (Rect_ContainsPoint(&r, x, y)) {
+
+ if( Rect_ContainsPoint( &r, x, y ) )
return WINDOW_LB_PGUP;
- }
+
r.y = thumbstart + SCROLLBAR_HEIGHT;
r.h = item->window.rect.y + item->window.rect.h - SCROLLBAR_HEIGHT;
- if (Rect_ContainsPoint(&r, x, y)) {
+
+ if( Rect_ContainsPoint( &r, x, y ) )
return WINDOW_LB_PGDN;
- }
}
+
return 0;
}
-void Item_ListBox_MouseEnter(itemDef_t *item, float x, float y)
+void Item_ListBox_MouseEnter( itemDef_t *item, float x, float y )
{
rectDef_t r;
- listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
+ listBoxDef_t *listPtr = ( listBoxDef_t* )item->typeData;
- item->window.flags &= ~(WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN);
- item->window.flags |= Item_ListBox_OverLB(item, x, y);
+ item->window.flags &= ~( WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB |
+ WINDOW_LB_PGUP | WINDOW_LB_PGDN );
+ item->window.flags |= Item_ListBox_OverLB( item, x, y );
- if (item->window.flags & WINDOW_HORIZONTAL) {
- if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN))) {
+ if( item->window.flags & WINDOW_HORIZONTAL )
+ {
+ if( !( item->window.flags & ( WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB |
+ WINDOW_LB_PGUP | WINDOW_LB_PGDN ) ) )
+ {
// check for selection hit as we have exausted buttons and thumb
- if (listPtr->elementStyle == LISTBOX_IMAGE) {
+
+ if( listPtr->elementStyle == LISTBOX_IMAGE )
+ {
r.x = item->window.rect.x;
r.y = item->window.rect.y;
r.h = item->window.rect.h - SCROLLBAR_HEIGHT;
r.w = item->window.rect.w - listPtr->drawPadding;
- if (Rect_ContainsPoint(&r, x, y)) {
- listPtr->cursorPos = (int)((x - r.x) / listPtr->elementWidth) + listPtr->startPos;
- if (listPtr->cursorPos >= listPtr->endPos) {
+
+ if( Rect_ContainsPoint( &r, x, y ) )
+ {
+ listPtr->cursorPos = ( int )( ( x - r.x ) / listPtr->elementWidth ) + listPtr->startPos;
+
+ if( listPtr->cursorPos >= listPtr->endPos )
listPtr->cursorPos = listPtr->endPos;
- }
}
- } else {
- // text hit..
}
}
- } else if (!(item->window.flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW | WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN))) {
+ }
+ else if( !( item->window.flags & ( WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW |
+ WINDOW_LB_THUMB | WINDOW_LB_PGUP | WINDOW_LB_PGDN ) ) )
+ {
r.x = item->window.rect.x;
r.y = item->window.rect.y;
r.w = item->window.rect.w - SCROLLBAR_WIDTH;
r.h = item->window.rect.h - listPtr->drawPadding;
- if (Rect_ContainsPoint(&r, x, y)) {
- listPtr->cursorPos = (int)((y - 2 - r.y) / listPtr->elementHeight) + listPtr->startPos;
- if (listPtr->cursorPos > listPtr->endPos) {
+
+ if( Rect_ContainsPoint( &r, x, y ) )
+ {
+ listPtr->cursorPos = ( int )( ( y - 2 - r.y ) / listPtr->elementHeight ) + listPtr->startPos;
+
+ if( listPtr->cursorPos > listPtr->endPos )
listPtr->cursorPos = listPtr->endPos;
- }
}
}
}
-void Item_MouseEnter(itemDef_t *item, float x, float y) {
+void Item_MouseEnter( itemDef_t *item, float x, float y )
+{
rectDef_t r;
- if (item) {
+
+ if( item )
+ {
r = item->textRect;
r.y -= r.h;
// in the text rect?
// items can be enabled and disabled based on cvars
- if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
+
+ if( item->cvarFlags & ( CVAR_ENABLE | CVAR_DISABLE ) && !Item_EnableShowViaCvar( item, CVAR_ENABLE ) )
return;
- }
- if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(item, CVAR_SHOW)) {
+ if( item->cvarFlags & ( CVAR_SHOW | CVAR_HIDE ) && !Item_EnableShowViaCvar( item, CVAR_SHOW ) )
return;
- }
- if (Rect_ContainsPoint(&r, x, y)) {
- if (!(item->window.flags & WINDOW_MOUSEOVERTEXT)) {
- Item_RunScript(item, item->mouseEnterText);
+ if( Rect_ContainsPoint( &r, x, y ) )
+ {
+ if( !( item->window.flags & WINDOW_MOUSEOVERTEXT ) )
+ {
+ Item_RunScript( item, item->mouseEnterText );
item->window.flags |= WINDOW_MOUSEOVERTEXT;
}
- if (!(item->window.flags & WINDOW_MOUSEOVER)) {
- Item_RunScript(item, item->mouseEnter);
+
+ if( !( item->window.flags & WINDOW_MOUSEOVER ) )
+ {
+ Item_RunScript( item, item->mouseEnter );
item->window.flags |= WINDOW_MOUSEOVER;
}
- } else {
+ }
+ else
+ {
// not in the text rect
- if (item->window.flags & WINDOW_MOUSEOVERTEXT) {
+
+ if( item->window.flags & WINDOW_MOUSEOVERTEXT )
+ {
// if we were
- Item_RunScript(item, item->mouseExitText);
+ Item_RunScript( item, item->mouseExitText );
item->window.flags &= ~WINDOW_MOUSEOVERTEXT;
}
- if (!(item->window.flags & WINDOW_MOUSEOVER)) {
- Item_RunScript(item, item->mouseEnter);
+
+ if( !( item->window.flags & WINDOW_MOUSEOVER ) )
+ {
+ Item_RunScript( item, item->mouseEnter );
item->window.flags |= WINDOW_MOUSEOVER;
}
- if (item->type == ITEM_TYPE_LISTBOX) {
- Item_ListBox_MouseEnter(item, x, y);
- }
+ if( item->type == ITEM_TYPE_LISTBOX )
+ Item_ListBox_MouseEnter( item, x, y );
}
}
}
-void Item_MouseLeave(itemDef_t *item) {
- if (item) {
- if (item->window.flags & WINDOW_MOUSEOVERTEXT) {
- Item_RunScript(item, item->mouseExitText);
+void Item_MouseLeave( itemDef_t *item )
+{
+ if( item )
+ {
+ if( item->window.flags & WINDOW_MOUSEOVERTEXT )
+ {
+ Item_RunScript( item, item->mouseExitText );
item->window.flags &= ~WINDOW_MOUSEOVERTEXT;
}
- Item_RunScript(item, item->mouseExit);
- item->window.flags &= ~(WINDOW_LB_RIGHTARROW | WINDOW_LB_LEFTARROW);
+
+ Item_RunScript( item, item->mouseExit );
+ item->window.flags &= ~( WINDOW_LB_RIGHTARROW | WINDOW_LB_LEFTARROW );
}
}
-itemDef_t *Menu_HitTest(menuDef_t *menu, float x, float y) {
+itemDef_t *Menu_HitTest( menuDef_t *menu, float x, float y )
+{
int i;
- for (i = 0; i < menu->itemCount; i++) {
- if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
+
+ for( i = 0; i < menu->itemCount; i++ )
+ {
+ if( Rect_ContainsPoint( &menu->items[i]->window.rect, x, y ) )
return menu->items[i];
- }
}
+
return NULL;
}
-void Item_SetMouseOver(itemDef_t *item, qboolean focus) {
- if (item) {
- if (focus) {
+void Item_SetMouseOver( itemDef_t *item, qboolean focus )
+{
+ if( item )
+ {
+ if( focus )
item->window.flags |= WINDOW_MOUSEOVER;
- } else {
+ else
item->window.flags &= ~WINDOW_MOUSEOVER;
- }
}
}
-qboolean Item_OwnerDraw_HandleKey(itemDef_t *item, int key) {
- if (item && DC->ownerDrawHandleKey) {
- return DC->ownerDrawHandleKey(item->window.ownerDraw, item->window.ownerDrawFlags, &item->special, key);
- }
+qboolean Item_OwnerDraw_HandleKey( itemDef_t *item, int key )
+{
+ if( item && DC->ownerDrawHandleKey )
+ return DC->ownerDrawHandleKey( item->window.ownerDraw, item->window.ownerDrawFlags, &item->special, key );
+
return qfalse;
}
-qboolean Item_ListBox_HandleKey(itemDef_t *item, int key, qboolean down, qboolean force) {
- listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
- int count = DC->feederCount(item->special);
+qboolean Item_ListBox_HandleKey( itemDef_t *item, int key, qboolean down, qboolean force )
+{
+ listBoxDef_t * listPtr = ( listBoxDef_t* )item->typeData;
+ int count = DC->feederCount( item->special );
int max, viewmax;
- if (force || (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS)) {
- max = Item_ListBox_MaxScroll(item);
- if (item->window.flags & WINDOW_HORIZONTAL) {
- viewmax = (item->window.rect.w / listPtr->elementWidth);
- if ( key == K_LEFTARROW || key == K_KP_LEFTARROW )
+ if( force || ( Rect_ContainsPoint( &item->window.rect, DC->cursorx, DC->cursory ) &&
+ item->window.flags & WINDOW_HASFOCUS ) )
+ {
+ max = Item_ListBox_MaxScroll( item );
+
+ if( item->window.flags & WINDOW_HORIZONTAL )
+ {
+ viewmax = ( item->window.rect.w / listPtr->elementWidth );
+
+ if( key == K_LEFTARROW || key == K_KP_LEFTARROW )
{
- if (!listPtr->notselectable) {
+ if( !listPtr->notselectable )
+ {
listPtr->cursorPos--;
- if (listPtr->cursorPos < 0) {
+
+ if( listPtr->cursorPos < 0 )
listPtr->cursorPos = 0;
- }
- if (listPtr->cursorPos < listPtr->startPos) {
+
+ if( listPtr->cursorPos < listPtr->startPos )
listPtr->startPos = listPtr->cursorPos;
- }
- if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
+
+ if( listPtr->cursorPos >= listPtr->startPos + viewmax )
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
- }
+
item->cursorPos = listPtr->cursorPos;
- DC->feederSelection(item->special, item->cursorPos);
+ DC->feederSelection( item->special, item->cursorPos );
}
- else {
+ else
+ {
listPtr->startPos--;
- if (listPtr->startPos < 0)
+
+ if( listPtr->startPos < 0 )
listPtr->startPos = 0;
}
+
return qtrue;
}
- if ( key == K_RIGHTARROW || key == K_KP_RIGHTARROW )
+
+ if( key == K_RIGHTARROW || key == K_KP_RIGHTARROW )
{
- if (!listPtr->notselectable) {
+ if( !listPtr->notselectable )
+ {
listPtr->cursorPos++;
- if (listPtr->cursorPos < listPtr->startPos) {
+
+ if( listPtr->cursorPos < listPtr->startPos )
listPtr->startPos = listPtr->cursorPos;
- }
- if (listPtr->cursorPos >= count) {
- listPtr->cursorPos = count-1;
- }
- if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
+
+ if( listPtr->cursorPos >= count )
+ listPtr->cursorPos = count - 1;
+
+ if( listPtr->cursorPos >= listPtr->startPos + viewmax )
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
- }
+
item->cursorPos = listPtr->cursorPos;
- DC->feederSelection(item->special, item->cursorPos);
+ DC->feederSelection( item->special, item->cursorPos );
}
- else {
+ else
+ {
listPtr->startPos++;
- if (listPtr->startPos >= count)
- listPtr->startPos = count-1;
+
+ if( listPtr->startPos >= count )
+ listPtr->startPos = count - 1;
}
+
return qtrue;
}
}
- else {
- viewmax = (item->window.rect.h / listPtr->elementHeight);
- if ( key == K_UPARROW || key == K_KP_UPARROW )
+ else
+ {
+ viewmax = ( item->window.rect.h / listPtr->elementHeight );
+
+ if( key == K_UPARROW || key == K_KP_UPARROW )
{
- if (!listPtr->notselectable) {
+ if( !listPtr->notselectable )
+ {
listPtr->cursorPos--;
- if (listPtr->cursorPos < 0) {
+
+ if( listPtr->cursorPos < 0 )
listPtr->cursorPos = 0;
- }
- if (listPtr->cursorPos < listPtr->startPos) {
+
+ if( listPtr->cursorPos < listPtr->startPos )
listPtr->startPos = listPtr->cursorPos;
- }
- if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
+
+ if( listPtr->cursorPos >= listPtr->startPos + viewmax )
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
- }
+
item->cursorPos = listPtr->cursorPos;
- DC->feederSelection(item->special, item->cursorPos);
+ DC->feederSelection( item->special, item->cursorPos );
}
- else {
+ else
+ {
listPtr->startPos--;
- if (listPtr->startPos < 0)
+
+ if( listPtr->startPos < 0 )
listPtr->startPos = 0;
}
+
return qtrue;
}
- if ( key == K_DOWNARROW || key == K_KP_DOWNARROW )
+
+ if( key == K_DOWNARROW || key == K_KP_DOWNARROW )
{
- if (!listPtr->notselectable) {
+ if( !listPtr->notselectable )
+ {
listPtr->cursorPos++;
- if (listPtr->cursorPos < listPtr->startPos) {
+
+ if( listPtr->cursorPos < listPtr->startPos )
listPtr->startPos = listPtr->cursorPos;
- }
- if (listPtr->cursorPos >= count) {
- listPtr->cursorPos = count-1;
- }
- if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
+
+ if( listPtr->cursorPos >= count )
+ listPtr->cursorPos = count - 1;
+
+ if( listPtr->cursorPos >= listPtr->startPos + viewmax )
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
- }
+
item->cursorPos = listPtr->cursorPos;
- DC->feederSelection(item->special, item->cursorPos);
+ DC->feederSelection( item->special, item->cursorPos );
}
- else {
+ else
+ {
listPtr->startPos++;
- if (listPtr->startPos > max)
+
+ if( listPtr->startPos > max )
listPtr->startPos = max;
}
+
return qtrue;
}
}
+
// mouse hit
- if (key == K_MOUSE1 || key == K_MOUSE2) {
- if (item->window.flags & WINDOW_LB_LEFTARROW) {
+ if( key == K_MOUSE1 || key == K_MOUSE2 )
+ {
+ if( item->window.flags & WINDOW_LB_LEFTARROW )
+ {
listPtr->startPos--;
- if (listPtr->startPos < 0) {
+
+ if( listPtr->startPos < 0 )
listPtr->startPos = 0;
- }
- } else if (item->window.flags & WINDOW_LB_RIGHTARROW) {
+ }
+ else if( item->window.flags & WINDOW_LB_RIGHTARROW )
+ {
// one down
listPtr->startPos++;
- if (listPtr->startPos > max) {
+
+ if( listPtr->startPos > max )
listPtr->startPos = max;
- }
- } else if (item->window.flags & WINDOW_LB_PGUP) {
+ }
+ else if( item->window.flags & WINDOW_LB_PGUP )
+ {
// page up
listPtr->startPos -= viewmax;
- if (listPtr->startPos < 0) {
+
+ if( listPtr->startPos < 0 )
listPtr->startPos = 0;
- }
- } else if (item->window.flags & WINDOW_LB_PGDN) {
+ }
+ else if( item->window.flags & WINDOW_LB_PGDN )
+ {
// page down
listPtr->startPos += viewmax;
- if (listPtr->startPos > max) {
+
+ if( listPtr->startPos > max )
listPtr->startPos = max;
- }
- } else if (item->window.flags & WINDOW_LB_THUMB) {
+ }
+ else if( item->window.flags & WINDOW_LB_THUMB )
+ {
// Display_SetCaptureItem(item);
- } else {
+ }
+ else
+ {
// select an item
- if (item->cursorPos != listPtr->cursorPos) {
+
+ if( item->cursorPos != listPtr->cursorPos )
+ {
item->cursorPos = listPtr->cursorPos;
- DC->feederSelection(item->special, item->cursorPos);
- }
- if (DC->realTime < lastListBoxClickTime && listPtr->doubleClick) {
- Item_RunScript(item, listPtr->doubleClick);
+ DC->feederSelection( item->special, item->cursorPos );
}
+
+ if( DC->realTime < lastListBoxClickTime && listPtr->doubleClick )
+ Item_RunScript( item, listPtr->doubleClick );
+
lastListBoxClickTime = DC->realTime + DOUBLE_CLICK_DELAY;
}
+
return qtrue;
}
// Scroll wheel
- if (key == K_MWHEELUP) {
+ if( key == K_MWHEELUP )
+ {
listPtr->startPos--;
- if (listPtr->startPos < 0) {
+
+ if( listPtr->startPos < 0 )
listPtr->startPos = 0;
- }
+
return qtrue;
}
- if (key == K_MWHEELDOWN) {
+
+ if( key == K_MWHEELDOWN )
+ {
listPtr->startPos++;
- if (listPtr->startPos > max) {
+
+ if( listPtr->startPos > max )
listPtr->startPos = max;
- }
+
return qtrue;
}
@@ -2698,73 +3141,94 @@ qboolean Item_ListBox_HandleKey(itemDef_t *item, int key, qboolean down, qboolea
return qtrue;
}
- if ( key == K_HOME || key == K_KP_HOME) {
+ if( key == K_HOME || key == K_KP_HOME )
+ {
// home
listPtr->startPos = 0;
return qtrue;
}
- if ( key == K_END || key == K_KP_END) {
+
+ if( key == K_END || key == K_KP_END )
+ {
// end
listPtr->startPos = max;
return qtrue;
}
- if (key == K_PGUP || key == K_KP_PGUP ) {
+
+ if( key == K_PGUP || key == K_KP_PGUP )
+ {
// page up
- if (!listPtr->notselectable) {
+
+ if( !listPtr->notselectable )
+ {
listPtr->cursorPos -= viewmax;
- if (listPtr->cursorPos < 0) {
+
+ if( listPtr->cursorPos < 0 )
listPtr->cursorPos = 0;
- }
- if (listPtr->cursorPos < listPtr->startPos) {
+
+ if( listPtr->cursorPos < listPtr->startPos )
listPtr->startPos = listPtr->cursorPos;
- }
- if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
+
+ if( listPtr->cursorPos >= listPtr->startPos + viewmax )
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
- }
+
item->cursorPos = listPtr->cursorPos;
- DC->feederSelection(item->special, item->cursorPos);
+ DC->feederSelection( item->special, item->cursorPos );
}
- else {
+ else
+ {
listPtr->startPos -= viewmax;
- if (listPtr->startPos < 0) {
+
+ if( listPtr->startPos < 0 )
listPtr->startPos = 0;
- }
}
+
return qtrue;
}
- if ( key == K_PGDN || key == K_KP_PGDN ) {
+
+ if( key == K_PGDN || key == K_KP_PGDN )
+ {
// page down
- if (!listPtr->notselectable) {
+
+ if( !listPtr->notselectable )
+ {
listPtr->cursorPos += viewmax;
- if (listPtr->cursorPos < listPtr->startPos) {
+
+ if( listPtr->cursorPos < listPtr->startPos )
listPtr->startPos = listPtr->cursorPos;
- }
- if (listPtr->cursorPos >= count) {
- listPtr->cursorPos = count-1;
- }
- if (listPtr->cursorPos >= listPtr->startPos + viewmax) {
+
+ if( listPtr->cursorPos >= count )
+ listPtr->cursorPos = count - 1;
+
+ if( listPtr->cursorPos >= listPtr->startPos + viewmax )
listPtr->startPos = listPtr->cursorPos - viewmax + 1;
- }
+
item->cursorPos = listPtr->cursorPos;
- DC->feederSelection(item->special, item->cursorPos);
+ DC->feederSelection( item->special, item->cursorPos );
}
- else {
+ else
+ {
listPtr->startPos += viewmax;
- if (listPtr->startPos > max) {
+
+ if( listPtr->startPos > max )
listPtr->startPos = max;
- }
}
+
return qtrue;
}
}
+
return qfalse;
}
-qboolean Item_YesNo_HandleKey(itemDef_t *item, int key) {
-
- if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS && item->cvar) {
- if (key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3) {
- DC->setCVar(item->cvar, va("%i", !DC->getCVarValue(item->cvar)));
+qboolean Item_YesNo_HandleKey( itemDef_t *item, int key )
+{
+ if( Rect_ContainsPoint( &item->window.rect, DC->cursorx, DC->cursory ) &&
+ item->window.flags & WINDOW_HASFOCUS && item->cvar )
+ {
+ if( key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3 )
+ {
+ DC->setCVar( item->cvar, va( "%i", !DC->getCVarValue( item->cvar ) ) );
return qtrue;
}
}
@@ -2773,91 +3237,114 @@ qboolean Item_YesNo_HandleKey(itemDef_t *item, int key) {
}
-int Item_Multi_CountSettings(itemDef_t *item) {
- multiDef_t *multiPtr = (multiDef_t*)item->typeData;
- if (multiPtr == NULL) {
+int Item_Multi_CountSettings( itemDef_t *item )
+{
+ multiDef_t * multiPtr = ( multiDef_t* )item->typeData;
+
+ if( multiPtr == NULL )
return 0;
- }
+
return multiPtr->count;
}
-int Item_Multi_FindCvarByValue(itemDef_t *item) {
+int Item_Multi_FindCvarByValue( itemDef_t *item )
+{
char buff[1024];
float value = 0;
int i;
- multiDef_t *multiPtr = (multiDef_t*)item->typeData;
- if (multiPtr) {
- if (multiPtr->strDef) {
- DC->getCVarString(item->cvar, buff, sizeof(buff));
- } else {
- value = DC->getCVarValue(item->cvar);
- }
- for (i = 0; i < multiPtr->count; i++) {
- if (multiPtr->strDef) {
- if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0) {
+ multiDef_t *multiPtr = ( multiDef_t* )item->typeData;
+
+ if( multiPtr )
+ {
+ if( multiPtr->strDef )
+ DC->getCVarString( item->cvar, buff, sizeof( buff ) );
+ else
+ value = DC->getCVarValue( item->cvar );
+
+ for( i = 0; i < multiPtr->count; i++ )
+ {
+ if( multiPtr->strDef )
+ {
+ if( Q_stricmp( buff, multiPtr->cvarStr[i] ) == 0 )
return i;
- }
- } else {
- if (multiPtr->cvarValue[i] == value) {
+ }
+ else
+ {
+ if( multiPtr->cvarValue[i] == value )
return i;
- }
}
}
}
+
return 0;
}
-const char *Item_Multi_Setting(itemDef_t *item) {
+const char *Item_Multi_Setting( itemDef_t *item )
+{
char buff[1024];
float value = 0;
int i;
- multiDef_t *multiPtr = (multiDef_t*)item->typeData;
- if (multiPtr) {
- if (multiPtr->strDef) {
- DC->getCVarString(item->cvar, buff, sizeof(buff));
- } else {
- value = DC->getCVarValue(item->cvar);
- }
- for (i = 0; i < multiPtr->count; i++) {
- if (multiPtr->strDef) {
- if (Q_stricmp(buff, multiPtr->cvarStr[i]) == 0) {
+ multiDef_t *multiPtr = ( multiDef_t* )item->typeData;
+
+ if( multiPtr )
+ {
+ if( multiPtr->strDef )
+ DC->getCVarString( item->cvar, buff, sizeof( buff ) );
+ else
+ value = DC->getCVarValue( item->cvar );
+
+ for( i = 0; i < multiPtr->count; i++ )
+ {
+ if( multiPtr->strDef )
+ {
+ if( Q_stricmp( buff, multiPtr->cvarStr[i] ) == 0 )
return multiPtr->cvarList[i];
- }
- } else {
- if (multiPtr->cvarValue[i] == value) {
+ }
+ else
+ {
+ if( multiPtr->cvarValue[i] == value )
return multiPtr->cvarList[i];
- }
}
}
}
+
return "";
}
-qboolean Item_Multi_HandleKey(itemDef_t *item, int key) {
- multiDef_t *multiPtr = (multiDef_t*)item->typeData;
- if (multiPtr) {
- if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && item->window.flags & WINDOW_HASFOCUS && item->cvar) {
- if (key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3) {
- int current = Item_Multi_FindCvarByValue(item) + 1;
- int max = Item_Multi_CountSettings(item);
- if ( current < 0 || current >= max ) {
+qboolean Item_Multi_HandleKey( itemDef_t *item, int key )
+{
+ multiDef_t * multiPtr = ( multiDef_t* )item->typeData;
+
+ if( multiPtr )
+ {
+ if( Rect_ContainsPoint( &item->window.rect, DC->cursorx, DC->cursory ) &&
+ item->window.flags & WINDOW_HASFOCUS && item->cvar )
+ {
+ if( key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3 )
+ {
+ int current = Item_Multi_FindCvarByValue( item ) + 1;
+ int max = Item_Multi_CountSettings( item );
+
+ if( current < 0 || current >= max )
current = 0;
- }
- if (multiPtr->strDef) {
- DC->setCVar(item->cvar, multiPtr->cvarStr[current]);
- } else {
+
+ if( multiPtr->strDef )
+ DC->setCVar( item->cvar, multiPtr->cvarStr[current] );
+ else
+ {
float value = multiPtr->cvarValue[current];
- if (((float)((int) value)) == value) {
- DC->setCVar(item->cvar, va("%i", (int) value ));
- }
- else {
- DC->setCVar(item->cvar, va("%f", value ));
- }
+
+ if( ( ( float )( ( int ) value ) ) == value )
+ DC->setCVar( item->cvar, va( "%i", ( int ) value ) );
+ else
+ DC->setCVar( item->cvar, va( "%f", value ) );
}
+
return qtrue;
}
}
}
+
return qfalse;
}
@@ -2866,19 +3353,19 @@ qboolean Item_Multi_HandleKey(itemDef_t *item, int key) {
static void Item_TextField_CalcPaintOffset( itemDef_t *item, char *buff )
{
- editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
+ editFieldDef_t * editPtr = ( editFieldDef_t* )item->typeData;
if( item->cursorPos < editPtr->paintOffset )
- {
editPtr->paintOffset = item->cursorPos;
- }
else
{
// If there is a maximum field width
+
if( editPtr->maxFieldWidth > 0 )
{
// If the cursor is at the end of the string, maximise the amount of the
// string that's visible
+
if( buff[ item->cursorPos + 1 ] == '\0' )
{
while( UI_Text_Width( &buff[ editPtr->paintOffset ], item->textscale, 0 ) <=
@@ -2889,6 +3376,7 @@ static void Item_TextField_CalcPaintOffset( itemDef_t *item, char *buff )
buff[ item->cursorPos + 1 ] = '\0';
// Shift paintOffset so that the cursor is visible
+
while( UI_Text_Width( &buff[ editPtr->paintOffset ], item->textscale, 0 ) >
( editPtr->maxFieldWidth - EDIT_CURSOR_WIDTH ) )
editPtr->paintOffset++;
@@ -2896,12 +3384,12 @@ static void Item_TextField_CalcPaintOffset( itemDef_t *item, char *buff )
}
}
-qboolean Item_TextField_HandleKey(itemDef_t *item, int key)
+qboolean Item_TextField_HandleKey( itemDef_t *item, int key )
{
char buff[1024];
int len;
itemDef_t *newItem = NULL;
- editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
+ editFieldDef_t *editPtr = ( editFieldDef_t* )item->typeData;
qboolean releaseFocus = qtrue;
if( item->cvar )
@@ -2923,13 +3411,14 @@ qboolean Item_TextField_HandleKey(itemDef_t *item, int key)
if( key == 'h' - 'a' + 1 )
{
// ctrl-h is backspace
- if ( item->cursorPos > 0 )
+
+ if( item->cursorPos > 0 )
{
- memmove( &buff[item->cursorPos - 1], &buff[item->cursorPos], len + 1 - item->cursorPos);
+ memmove( &buff[item->cursorPos - 1], &buff[item->cursorPos], len + 1 - item->cursorPos );
item->cursorPos--;
}
- DC->setCVar(item->cvar, buff);
+ DC->setCVar( item->cvar, buff );
}
else if( key < 32 || !item->cvar )
{
@@ -2945,9 +3434,9 @@ qboolean Item_TextField_HandleKey(itemDef_t *item, int key)
}
else
{
- if (!DC->getOverstrikeMode())
+ if( !DC->getOverstrikeMode() )
{
- if (( len == MAX_EDITFIELD - 1 ) || (editPtr->maxChars && len >= editPtr->maxChars))
+ if( ( len == MAX_EDITFIELD - 1 ) || ( editPtr->maxChars && len >= editPtr->maxChars ) )
{
// Reached maximum field length
releaseFocus = qfalse;
@@ -2959,9 +3448,11 @@ qboolean Item_TextField_HandleKey(itemDef_t *item, int key)
else
{
// Reached maximum field length
- if (editPtr->maxChars && item->cursorPos >= editPtr->maxChars)
+
+ if( editPtr->maxChars && item->cursorPos >= editPtr->maxChars )
releaseFocus = qfalse;
- goto exit;
+
+ goto exit;
}
buff[ item->cursorPos ] = key;
@@ -2980,36 +3471,42 @@ qboolean Item_TextField_HandleKey(itemDef_t *item, int key)
case K_KP_DEL:
if( item->cursorPos < len )
{
- memmove( buff + item->cursorPos, buff + item->cursorPos + 1, len - item->cursorPos);
- DC->setCVar(item->cvar, buff);
+ memmove( buff + item->cursorPos, buff + item->cursorPos + 1, len - item->cursorPos );
+ DC->setCVar( item->cvar, buff );
}
+
break;
case K_RIGHTARROW:
case K_KP_RIGHTARROW:
if( item->cursorPos < len )
item->cursorPos++;
+
break;
case K_LEFTARROW:
case K_KP_LEFTARROW:
if( item->cursorPos > 0 )
item->cursorPos--;
+
break;
case K_HOME:
case K_KP_HOME:
item->cursorPos = 0;
+
break;
case K_END:
case K_KP_END:
item->cursorPos = len;
+
break;
case K_INS:
case K_KP_INS:
- DC->setOverstrikeMode(!DC->getOverstrikeMode());
+ DC->setOverstrikeMode( !DC->getOverstrikeMode() );
+
break;
case K_TAB:
@@ -3017,16 +3514,16 @@ qboolean Item_TextField_HandleKey(itemDef_t *item, int key)
case K_KP_DOWNARROW:
case K_UPARROW:
case K_KP_UPARROW:
- newItem = Menu_SetNextCursorItem(item->parent);
+ newItem = Menu_SetNextCursorItem( item->parent );
+
if( newItem && ( newItem->type == ITEM_TYPE_EDITFIELD || newItem->type == ITEM_TYPE_NUMERICFIELD ) )
- {
g_editItem = newItem;
- }
else
{
releaseFocus = qtrue;
goto exit;
}
+
break;
case K_ENTER:
@@ -3053,134 +3550,149 @@ exit:
return !releaseFocus;
}
-static void Scroll_ListBox_AutoFunc(void *p) {
- scrollInfo_t *si = (scrollInfo_t*)p;
- if (DC->realTime > si->nextScrollTime) {
+static void Scroll_ListBox_AutoFunc( void *p )
+{
+ scrollInfo_t * si = ( scrollInfo_t* )p;
+
+ if( DC->realTime > si->nextScrollTime )
+ {
// need to scroll which is done by simulating a click to the item
// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
// so it calls it directly
- Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
+ Item_ListBox_HandleKey( si->item, si->scrollKey, qtrue, qfalse );
si->nextScrollTime = DC->realTime + si->adjustValue;
}
- if (DC->realTime > si->nextAdjustTime) {
+ if( DC->realTime > si->nextAdjustTime )
+ {
si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
- if (si->adjustValue > SCROLL_TIME_FLOOR) {
+
+ if( si->adjustValue > SCROLL_TIME_FLOOR )
si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
- }
}
}
-static void Scroll_ListBox_ThumbFunc(void *p) {
- scrollInfo_t *si = (scrollInfo_t*)p;
+static void Scroll_ListBox_ThumbFunc( void *p )
+{
+ scrollInfo_t * si = ( scrollInfo_t* )p;
rectDef_t r;
int pos, max;
- listBoxDef_t *listPtr = (listBoxDef_t*)si->item->typeData;
- if (si->item->window.flags & WINDOW_HORIZONTAL) {
- if (DC->cursorx == si->xStart) {
+ listBoxDef_t *listPtr = ( listBoxDef_t* )si->item->typeData;
+
+ if( si->item->window.flags & WINDOW_HORIZONTAL )
+ {
+ if( DC->cursorx == si->xStart )
return;
- }
+
r.x = si->item->window.rect.x + SCROLLBAR_WIDTH + 1;
r.y = si->item->window.rect.y + si->item->window.rect.h - SCROLLBAR_HEIGHT - 1;
- r.w = si->item->window.rect.w - (SCROLLBAR_WIDTH*2) - 2;
+ r.w = si->item->window.rect.w - ( SCROLLBAR_WIDTH * 2 ) - 2;
r.h = SCROLLBAR_HEIGHT;
- max = Item_ListBox_MaxScroll(si->item);
+ max = Item_ListBox_MaxScroll( si->item );
//
- pos = (DC->cursorx - r.x - SCROLLBAR_WIDTH/2) * max / (r.w - SCROLLBAR_WIDTH);
- if (pos < 0) {
+ pos = ( DC->cursorx - r.x - SCROLLBAR_WIDTH / 2 ) * max / ( r.w - SCROLLBAR_WIDTH );
+
+ if( pos < 0 )
pos = 0;
- }
- else if (pos > max) {
+ else if( pos > max )
pos = max;
- }
+
listPtr->startPos = pos;
si->xStart = DC->cursorx;
}
- else if (DC->cursory != si->yStart) {
-
+ else if( DC->cursory != si->yStart )
+ {
r.x = si->item->window.rect.x + si->item->window.rect.w - SCROLLBAR_WIDTH - 1;
r.y = si->item->window.rect.y + SCROLLBAR_HEIGHT + 1;
r.w = SCROLLBAR_WIDTH;
- r.h = si->item->window.rect.h - (SCROLLBAR_HEIGHT*2) - 2;
- max = Item_ListBox_MaxScroll(si->item);
+ r.h = si->item->window.rect.h - ( SCROLLBAR_HEIGHT * 2 ) - 2;
+ max = Item_ListBox_MaxScroll( si->item );
//
- pos = (DC->cursory - r.y - SCROLLBAR_HEIGHT/2) * max / (r.h - SCROLLBAR_HEIGHT);
- if (pos < 0) {
+ pos = ( DC->cursory - r.y - SCROLLBAR_HEIGHT / 2 ) * max / ( r.h - SCROLLBAR_HEIGHT );
+
+ if( pos < 0 )
pos = 0;
- }
- else if (pos > max) {
+ else if( pos > max )
pos = max;
- }
+
listPtr->startPos = pos;
si->yStart = DC->cursory;
}
- if (DC->realTime > si->nextScrollTime) {
+ if( DC->realTime > si->nextScrollTime )
+ {
// need to scroll which is done by simulating a click to the item
// this is done a bit sideways as the autoscroll "knows" that the item is a listbox
// so it calls it directly
- Item_ListBox_HandleKey(si->item, si->scrollKey, qtrue, qfalse);
+ Item_ListBox_HandleKey( si->item, si->scrollKey, qtrue, qfalse );
si->nextScrollTime = DC->realTime + si->adjustValue;
}
- if (DC->realTime > si->nextAdjustTime) {
+ if( DC->realTime > si->nextAdjustTime )
+ {
si->nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
- if (si->adjustValue > SCROLL_TIME_FLOOR) {
+
+ if( si->adjustValue > SCROLL_TIME_FLOOR )
si->adjustValue -= SCROLL_TIME_ADJUSTOFFSET;
- }
}
}
-static void Scroll_Slider_ThumbFunc(void *p) {
+static void Scroll_Slider_ThumbFunc( void *p )
+{
float x, value, cursorx;
- scrollInfo_t *si = (scrollInfo_t*)p;
+ scrollInfo_t *si = ( scrollInfo_t* )p;
editFieldDef_t *editDef = si->item->typeData;
- if (si->item->text) {
+ if( si->item->text )
x = si->item->textRect.x + si->item->textRect.w + ITEM_VALUE_OFFSET;
- } else {
+ else
x = si->item->window.rect.x;
- }
cursorx = DC->cursorx;
- if (cursorx < x) {
+ if( cursorx < x )
cursorx = x;
- } else if (cursorx > x + SLIDER_WIDTH) {
+ else if( cursorx > x + SLIDER_WIDTH )
cursorx = x + SLIDER_WIDTH;
- }
+
value = cursorx - x;
value /= SLIDER_WIDTH;
- value *= (editDef->maxVal - editDef->minVal);
+ value *= ( editDef->maxVal - editDef->minVal );
value += editDef->minVal;
- DC->setCVar(si->item->cvar, va("%f", value));
+ DC->setCVar( si->item->cvar, va( "%f", value ) );
}
-void Item_StartCapture(itemDef_t *item, int key) {
+void Item_StartCapture( itemDef_t *item, int key )
+{
int flags;
// Don't allow captureFunc to be overridden
+
if( captureFunc != voidFunction )
return;
- switch (item->type) {
+ switch( item->type )
+ {
case ITEM_TYPE_EDITFIELD:
case ITEM_TYPE_NUMERICFIELD:
-
case ITEM_TYPE_LISTBOX:
{
- flags = Item_ListBox_OverLB(item, DC->cursorx, DC->cursory);
- if (flags & (WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW)) {
+ flags = Item_ListBox_OverLB( item, DC->cursorx, DC->cursory );
+
+ if( flags & ( WINDOW_LB_LEFTARROW | WINDOW_LB_RIGHTARROW ) )
+ {
scrollInfo.nextScrollTime = DC->realTime + SCROLL_TIME_START;
scrollInfo.nextAdjustTime = DC->realTime + SCROLL_TIME_ADJUST;
scrollInfo.adjustValue = SCROLL_TIME_START;
scrollInfo.scrollKey = key;
- scrollInfo.scrollDir = (flags & WINDOW_LB_LEFTARROW) ? qtrue : qfalse;
+ scrollInfo.scrollDir = ( flags & WINDOW_LB_LEFTARROW ) ? qtrue : qfalse;
scrollInfo.item = item;
UI_InstallCaptureFunc( Scroll_ListBox_AutoFunc, &scrollInfo, 0 );
itemCapture = item;
- } else if (flags & WINDOW_LB_THUMB) {
+ }
+ else if( flags & WINDOW_LB_THUMB )
+ {
scrollInfo.scrollKey = key;
scrollInfo.item = item;
scrollInfo.xStart = DC->cursorx;
@@ -3188,12 +3700,16 @@ void Item_StartCapture(itemDef_t *item, int key) {
UI_InstallCaptureFunc( Scroll_ListBox_ThumbFunc, &scrollInfo, 0 );
itemCapture = item;
}
+
break;
}
+
case ITEM_TYPE_SLIDER:
{
- flags = Item_Slider_OverSlider(item, DC->cursorx, DC->cursory);
- if (flags & WINDOW_LB_THUMB) {
+ flags = Item_Slider_OverSlider( item, DC->cursorx, DC->cursory );
+
+ if( flags & WINDOW_LB_THUMB )
+ {
scrollInfo.scrollKey = key;
scrollInfo.item = item;
scrollInfo.xStart = DC->cursorx;
@@ -3201,107 +3717,130 @@ void Item_StartCapture(itemDef_t *item, int key) {
UI_InstallCaptureFunc( Scroll_Slider_ThumbFunc, &scrollInfo, 0 );
itemCapture = item;
}
+
break;
}
}
}
-void Item_StopCapture(itemDef_t *item) {
-
+void Item_StopCapture( itemDef_t *item )
+{
}
-qboolean Item_Slider_HandleKey(itemDef_t *item, int key, qboolean down) {
+qboolean Item_Slider_HandleKey( itemDef_t *item, int key, qboolean down )
+{
float x, value, width, work;
- if (item->window.flags & WINDOW_HASFOCUS && item->cvar && Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
- if (key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3) {
- editFieldDef_t *editDef = item->typeData;
- if (editDef) {
+ if( item->window.flags & WINDOW_HASFOCUS && item->cvar &&
+ Rect_ContainsPoint( &item->window.rect, DC->cursorx, DC->cursory ) )
+ {
+ if( key == K_MOUSE1 || key == K_ENTER || key == K_MOUSE2 || key == K_MOUSE3 )
+ {
+ editFieldDef_t * editDef = item->typeData;
+
+ if( editDef )
+ {
rectDef_t testRect;
width = SLIDER_WIDTH;
- if (item->text) {
+
+ if( item->text )
x = item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET;
- } else {
+ else
x = item->window.rect.x;
- }
testRect = item->window.rect;
testRect.x = x;
- value = (float)SLIDER_THUMB_WIDTH / 2;
+ value = ( float )SLIDER_THUMB_WIDTH / 2;
testRect.x -= value;
- testRect.w = (SLIDER_WIDTH + (float)SLIDER_THUMB_WIDTH / 2);
- if (Rect_ContainsPoint(&testRect, DC->cursorx, DC->cursory)) {
+ testRect.w = ( SLIDER_WIDTH + ( float )SLIDER_THUMB_WIDTH / 2 );
+
+ if( Rect_ContainsPoint( &testRect, DC->cursorx, DC->cursory ) )
+ {
work = DC->cursorx - x;
value = work / width;
- value *= (editDef->maxVal - editDef->minVal);
+ value *= ( editDef->maxVal - editDef->minVal );
// vm fuckage
// value = (((float)(DC->cursorx - x)/ SLIDER_WIDTH) * (editDef->maxVal - editDef->minVal));
value += editDef->minVal;
- DC->setCVar(item->cvar, va("%f", value));
+ DC->setCVar( item->cvar, va( "%f", value ) );
return qtrue;
}
}
}
}
+
return qfalse;
}
-qboolean Item_HandleKey(itemDef_t *item, int key, qboolean down) {
-
- if (itemCapture) {
- Item_StopCapture(itemCapture);
+qboolean Item_HandleKey( itemDef_t *item, int key, qboolean down )
+{
+ if( itemCapture )
+ {
+ Item_StopCapture( itemCapture );
itemCapture = NULL;
UI_RemoveCaptureFunc( );
- } else {
- if ( down && ( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 ) ) {
- Item_StartCapture(item, key);
- }
+ }
+ else
+ {
+ if( down && ( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 ) )
+ Item_StartCapture( item, key );
}
- if (!down) {
+ if( !down )
return qfalse;
- }
- switch (item->type) {
+ switch( item->type )
+ {
case ITEM_TYPE_BUTTON:
return qfalse;
break;
+
case ITEM_TYPE_RADIOBUTTON:
return qfalse;
break;
+
case ITEM_TYPE_CHECKBOX:
return qfalse;
break;
+
case ITEM_TYPE_EDITFIELD:
case ITEM_TYPE_NUMERICFIELD:
//return Item_TextField_HandleKey(item, key);
return qfalse;
break;
+
case ITEM_TYPE_COMBO:
return qfalse;
break;
+
case ITEM_TYPE_LISTBOX:
- return Item_ListBox_HandleKey(item, key, down, qfalse);
+ return Item_ListBox_HandleKey( item, key, down, qfalse );
break;
+
case ITEM_TYPE_YESNO:
- return Item_YesNo_HandleKey(item, key);
+ return Item_YesNo_HandleKey( item, key );
break;
+
case ITEM_TYPE_MULTI:
- return Item_Multi_HandleKey(item, key);
+ return Item_Multi_HandleKey( item, key );
break;
+
case ITEM_TYPE_OWNERDRAW:
- return Item_OwnerDraw_HandleKey(item, key);
+ return Item_OwnerDraw_HandleKey( item, key );
break;
+
case ITEM_TYPE_BIND:
- return Item_Bind_HandleKey(item, key, down);
+ return Item_Bind_HandleKey( item, key, down );
break;
+
case ITEM_TYPE_SLIDER:
- return Item_Slider_HandleKey(item, key, down);
+ return Item_Slider_HandleKey( item, key, down );
break;
- //case ITEM_TYPE_IMAGE:
- // Item_Image_Paint(item);
- // break;
+ //case ITEM_TYPE_IMAGE:
+ // Item_Image_Paint(item);
+ // break;
+
default:
return qfalse;
break;
@@ -3310,59 +3849,72 @@ qboolean Item_HandleKey(itemDef_t *item, int key, qboolean down) {
//return qfalse;
}
-void Item_Action(itemDef_t *item) {
- if (item) {
- Item_RunScript(item, item->action);
- }
+void Item_Action( itemDef_t *item )
+{
+ if( item )
+ Item_RunScript( item, item->action );
}
-itemDef_t *Menu_SetPrevCursorItem(menuDef_t *menu) {
+itemDef_t *Menu_SetPrevCursorItem( menuDef_t *menu )
+{
qboolean wrapped = qfalse;
int oldCursor = menu->cursorItem;
- if (menu->cursorItem < 0) {
- menu->cursorItem = menu->itemCount-1;
+ if( menu->cursorItem < 0 )
+ {
+ menu->cursorItem = menu->itemCount - 1;
wrapped = qtrue;
}
- while (menu->cursorItem > -1) {
-
+ while( menu->cursorItem > -1 )
+ {
menu->cursorItem--;
- if (menu->cursorItem < 0 && !wrapped) {
+
+ if( menu->cursorItem < 0 && !wrapped )
+ {
wrapped = qtrue;
- menu->cursorItem = menu->itemCount -1;
+ menu->cursorItem = menu->itemCount - 1;
}
- if (Item_SetFocus(menu->items[menu->cursorItem], DC->cursorx, DC->cursory)) {
- Menu_HandleMouseMove(menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1);
+ if( Item_SetFocus( menu->items[menu->cursorItem], DC->cursorx, DC->cursory ) )
+ {
+ Menu_HandleMouseMove( menu, menu->items[menu->cursorItem]->window.rect.x + 1,
+ menu->items[menu->cursorItem]->window.rect.y + 1 );
return menu->items[menu->cursorItem];
}
}
+
menu->cursorItem = oldCursor;
return NULL;
}
-itemDef_t *Menu_SetNextCursorItem(menuDef_t *menu) {
-
+itemDef_t *Menu_SetNextCursorItem( menuDef_t *menu )
+{
qboolean wrapped = qfalse;
int oldCursor = menu->cursorItem;
- if (menu->cursorItem == -1) {
+ if( menu->cursorItem == -1 )
+ {
menu->cursorItem = 0;
wrapped = qtrue;
}
- while (menu->cursorItem < menu->itemCount) {
-
+ while( menu->cursorItem < menu->itemCount )
+ {
menu->cursorItem++;
- if (menu->cursorItem >= menu->itemCount && !wrapped) {
+
+ if( menu->cursorItem >= menu->itemCount && !wrapped )
+ {
wrapped = qtrue;
menu->cursorItem = 0;
}
- if (Item_SetFocus(menu->items[menu->cursorItem], DC->cursorx, DC->cursory)) {
- Menu_HandleMouseMove(menu, menu->items[menu->cursorItem]->window.rect.x + 1, menu->items[menu->cursorItem]->window.rect.y + 1);
+
+ if( Item_SetFocus( menu->items[menu->cursorItem], DC->cursorx, DC->cursory ) )
+ {
+ Menu_HandleMouseMove( menu, menu->items[menu->cursorItem]->window.rect.x + 1,
+ menu->items[menu->cursorItem]->window.rect.y + 1 );
return menu->items[menu->cursorItem];
}
@@ -3372,31 +3924,38 @@ itemDef_t *Menu_SetNextCursorItem(menuDef_t *menu) {
return NULL;
}
-static void Window_CloseCinematic(windowDef_t *window) {
- if (window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0) {
- DC->stopCinematic(window->cinematic);
+static void Window_CloseCinematic( windowDef_t *window )
+{
+ if( window->style == WINDOW_STYLE_CINEMATIC && window->cinematic >= 0 )
+ {
+ DC->stopCinematic( window->cinematic );
window->cinematic = -1;
}
}
-static void Menu_CloseCinematics(menuDef_t *menu) {
- if (menu) {
+static void Menu_CloseCinematics( menuDef_t *menu )
+{
+ if( menu )
+ {
int i;
- Window_CloseCinematic(&menu->window);
- for (i = 0; i < menu->itemCount; i++) {
- Window_CloseCinematic(&menu->items[i]->window);
- if (menu->items[i]->type == ITEM_TYPE_OWNERDRAW) {
- DC->stopCinematic(0-menu->items[i]->window.ownerDraw);
- }
+ Window_CloseCinematic( &menu->window );
+
+ for( i = 0; i < menu->itemCount; i++ )
+ {
+ Window_CloseCinematic( &menu->items[i]->window );
+
+ if( menu->items[i]->type == ITEM_TYPE_OWNERDRAW )
+ DC->stopCinematic( 0 - menu->items[i]->window.ownerDraw );
}
}
}
-static void Display_CloseCinematics( void ) {
+static void Display_CloseCinematics( void )
+{
int i;
- for (i = 0; i < menuCount; i++) {
- Menu_CloseCinematics(&Menus[i]);
- }
+
+ for( i = 0; i < menuCount; i++ )
+ Menu_CloseCinematics( &Menus[i] );
}
void Menus_Activate( menuDef_t *menu )
@@ -3407,7 +3966,7 @@ void Menus_Activate( menuDef_t *menu )
if( openMenuCount > 0 && menuStack[ openMenuCount - 1 ] == menu )
onTopOfMenuStack = qtrue;
- menu->window.flags |= (WINDOW_HASFOCUS | WINDOW_VISIBLE);
+ menu->window.flags |= ( WINDOW_HASFOCUS | WINDOW_VISIBLE );
// If being opened for the first time
if( !onTopOfMenuStack )
@@ -3420,7 +3979,7 @@ void Menus_Activate( menuDef_t *menu )
}
if( menu->soundName && *menu->soundName )
- DC->startBackgroundTrack(menu->soundName, menu->soundName);
+ DC->startBackgroundTrack( menu->soundName, menu->soundName );
Display_CloseCinematics( );
@@ -3430,11 +3989,12 @@ void Menus_Activate( menuDef_t *menu )
{
if( menu->items[ i ]->type == ITEM_TYPE_LISTBOX )
{
- listBoxDef_t *listPtr = (listBoxDef_t*)menu->items[ i ]->typeData;
+ listBoxDef_t * listPtr = ( listBoxDef_t* )menu->items[ i ]->typeData;
menu->items[ i ]->cursorPos = 0;
listPtr->startPos = 0;
DC->feederSelection( menu->items[ i ]->special, 0 );
}
+
}
if( openMenuCount < MAX_OPEN_MENUS )
@@ -3442,101 +4002,124 @@ void Menus_Activate( menuDef_t *menu )
}
}
-int Display_VisibleMenuCount( void ) {
+int Display_VisibleMenuCount( void )
+{
int i, count;
count = 0;
- for (i = 0; i < menuCount; i++) {
- if (Menus[i].window.flags & (WINDOW_FORCED | WINDOW_VISIBLE)) {
+
+ for( i = 0; i < menuCount; i++ )
+ {
+ if( Menus[i].window.flags & ( WINDOW_FORCED | WINDOW_VISIBLE ) )
count++;
- }
}
+
return count;
}
-void Menus_HandleOOBClick(menuDef_t *menu, int key, qboolean down) {
- if (menu) {
+void Menus_HandleOOBClick( menuDef_t *menu, int key, qboolean down )
+{
+ if( menu )
+ {
int i;
// basically the behaviour we are looking for is if there are windows in the stack.. see if
// the cursor is within any of them.. if not close them otherwise activate them and pass the
// key on.. force a mouse move to activate focus and script stuff
- if (down && menu->window.flags & WINDOW_OOB_CLICK) {
+
+ if( down && menu->window.flags & WINDOW_OOB_CLICK )
Menus_Close( menu );
- }
- for (i = 0; i < menuCount; i++) {
- if (Menu_OverActiveItem(&Menus[i], DC->cursorx, DC->cursory)) {
+ for( i = 0; i < menuCount; i++ )
+ {
+ if( Menu_OverActiveItem( &Menus[i], DC->cursorx, DC->cursory ) )
+ {
Menus_Close( menu );
- Menus_Activate(&Menus[i]);
- Menu_HandleMouseMove(&Menus[i], DC->cursorx, DC->cursory);
- Menu_HandleKey(&Menus[i], key, down);
+ Menus_Activate( &Menus[i] );
+ Menu_HandleMouseMove( &Menus[i], DC->cursorx, DC->cursory );
+ Menu_HandleKey( &Menus[i], key, down );
}
}
- if (Display_VisibleMenuCount() == 0) {
- if (DC->Pause) {
- DC->Pause(qfalse);
- }
+ if( Display_VisibleMenuCount() == 0 )
+ {
+ if( DC->Pause )
+ DC->Pause( qfalse );
}
+
Display_CloseCinematics();
}
}
-static rectDef_t *Item_CorrectedTextRect(itemDef_t *item) {
+static rectDef_t *Item_CorrectedTextRect( itemDef_t *item )
+{
static rectDef_t rect;
- memset(&rect, 0, sizeof(rectDef_t));
- if (item) {
+ memset( &rect, 0, sizeof( rectDef_t ) );
+
+ if( item )
+ {
rect = item->textRect;
- if (rect.w) {
+
+ if( rect.w )
rect.y -= rect.h;
- }
}
+
return &rect;
}
-void Menu_HandleKey(menuDef_t *menu, int key, qboolean down) {
+void Menu_HandleKey( menuDef_t *menu, int key, qboolean down )
+{
int i;
itemDef_t *item = NULL;
qboolean inHandler = qfalse;
- if (inHandler) {
+ if( inHandler )
return;
- }
inHandler = qtrue;
- if (g_waitingForKey && down) {
- Item_Bind_HandleKey(g_bindItem, key, down);
+
+ if( g_waitingForKey && down )
+ {
+ Item_Bind_HandleKey( g_bindItem, key, down );
inHandler = qfalse;
return;
}
- if (g_editingField && down) {
- if (!Item_TextField_HandleKey(g_editItem, key)) {
+ if( g_editingField && down )
+ {
+ if( !Item_TextField_HandleKey( g_editItem, key ) )
+ {
g_editingField = qfalse;
Item_RunScript( g_editItem, g_editItem->onTextEntry );
g_editItem = NULL;
inHandler = qfalse;
return;
- } else if (key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3) {
+ }
+ else if( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 )
+ {
g_editingField = qfalse;
Item_RunScript( g_editItem, g_editItem->onTextEntry );
g_editItem = NULL;
- Display_MouseMove(NULL, DC->cursorx, DC->cursory);
- } else if (key == K_TAB || key == K_UPARROW || key == K_DOWNARROW) {
- return;
+ Display_MouseMove( NULL, DC->cursorx, DC->cursory );
}
+ else if( key == K_TAB || key == K_UPARROW || key == K_DOWNARROW )
+ return;
}
- if (menu == NULL) {
+ if( menu == NULL )
+ {
inHandler = qfalse;
return;
}
- // see if the mouse is within the window bounds and if so is this a mouse click
- if (down && !(menu->window.flags & WINDOW_POPUP) && !Rect_ContainsPoint(&menu->window.rect, DC->cursorx, DC->cursory)) {
+ // see if the mouse is within the window bounds and if so is this a mouse click
+ if( down && !( menu->window.flags & WINDOW_POPUP ) &&
+ !Rect_ContainsPoint( &menu->window.rect, DC->cursorx, DC->cursory ) )
+ {
static qboolean inHandleKey = qfalse;
- if (!inHandleKey && ( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 ) ) {
+
+ if( !inHandleKey && ( key == K_MOUSE1 || key == K_MOUSE2 || key == K_MOUSE3 ) )
+ {
inHandleKey = qtrue;
- Menus_HandleOOBClick(menu, key, down);
+ Menus_HandleOOBClick( menu, key, down );
inHandleKey = qfalse;
inHandler = qfalse;
return;
@@ -3544,76 +4127,92 @@ void Menu_HandleKey(menuDef_t *menu, int key, qboolean down) {
}
// get the item with focus
- for (i = 0; i < menu->itemCount; i++) {
- if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
+ for( i = 0; i < menu->itemCount; i++ )
+ {
+ if( menu->items[i]->window.flags & WINDOW_HASFOCUS )
item = menu->items[i];
- }
}
- if (item != NULL) {
- if (Item_HandleKey(item, key, down)) {
- Item_Action(item);
+ if( item != NULL )
+ {
+ if( Item_HandleKey( item, key, down ) )
+ {
+ Item_Action( item );
inHandler = qfalse;
return;
}
}
- if (!down) {
+ if( !down )
+ {
inHandler = qfalse;
return;
}
// default handling
- switch ( key ) {
-
+ switch( key )
+ {
case K_F12:
- if (DC->getCVarValue("developer")) {
- DC->executeText(EXEC_APPEND, "screenshot\n");
- }
+ if( DC->getCVarValue( "developer" ) )
+ DC->executeText( EXEC_APPEND, "screenshot\n" );
+
break;
+
case K_KP_UPARROW:
case K_UPARROW:
- Menu_SetPrevCursorItem(menu);
+ Menu_SetPrevCursorItem( menu );
break;
case K_ESCAPE:
- if (!g_waitingForKey && menu->onESC) {
+ if( !g_waitingForKey && menu->onESC )
+ {
itemDef_t it;
it.parent = menu;
- Item_RunScript(&it, menu->onESC);
+ Item_RunScript( &it, menu->onESC );
}
+
break;
+
case K_TAB:
case K_KP_DOWNARROW:
case K_DOWNARROW:
- Menu_SetNextCursorItem(menu);
+ Menu_SetNextCursorItem( menu );
break;
case K_MOUSE1:
case K_MOUSE2:
- if (item) {
- if (item->type == ITEM_TYPE_TEXT) {
- if (Rect_ContainsPoint(Item_CorrectedTextRect(item), DC->cursorx, DC->cursory)) {
- Item_Action(item);
- }
- } else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) {
- if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
+ if( item )
+ {
+ if( item->type == ITEM_TYPE_TEXT )
+ {
+ if( Rect_ContainsPoint( Item_CorrectedTextRect( item ), DC->cursorx, DC->cursory ) )
+ Item_Action( item );
+ }
+ else if( item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD )
+ {
+ if( Rect_ContainsPoint( &item->window.rect, DC->cursorx, DC->cursory ) )
+ {
char buffer[ MAX_STRING_CHARS ] = { 0 };
if( item->cvar )
DC->getCVarString( item->cvar, buffer, sizeof( buffer ) );
item->cursorPos = strlen( buffer );
+
Item_TextField_CalcPaintOffset( item, buffer );
+
g_editingField = qtrue;
+
g_editItem = item;
}
- } else {
- if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory)) {
- Item_Action(item);
- }
+ }
+ else
+ {
+ if( Rect_ContainsPoint( &item->window.rect, DC->cursorx, DC->cursory ) )
+ Item_Action( item );
}
}
+
break;
case K_JOY1:
@@ -3637,113 +4236,131 @@ void Menu_HandleKey(menuDef_t *menu, int key, qboolean down) {
case K_AUX15:
case K_AUX16:
break;
+
case K_KP_ENTER:
case K_ENTER:
- if (item) {
- if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD) {
+ if( item )
+ {
+ if( item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD )
+ {
char buffer[ MAX_STRING_CHARS ] = { 0 };
if( item->cvar )
DC->getCVarString( item->cvar, buffer, sizeof( buffer ) );
item->cursorPos = strlen( buffer );
+
Item_TextField_CalcPaintOffset( item, buffer );
+
g_editingField = qtrue;
+
g_editItem = item;
- } else {
- Item_Action(item);
}
+ else
+ Item_Action( item );
}
+
break;
}
+
inHandler = qfalse;
}
-void ToWindowCoords(float *x, float *y, windowDef_t *window) {
- if (window->border != 0) {
+void ToWindowCoords( float *x, float *y, windowDef_t *window )
+{
+ if( window->border != 0 )
+ {
*x += window->borderSize;
*y += window->borderSize;
}
+
*x += window->rect.x;
*y += window->rect.y;
}
-void Rect_ToWindowCoords(rectDef_t *rect, windowDef_t *window) {
- ToWindowCoords(&rect->x, &rect->y, window);
+void Rect_ToWindowCoords( rectDef_t *rect, windowDef_t *window )
+{
+ ToWindowCoords( &rect->x, &rect->y, window );
}
-void Item_SetTextExtents(itemDef_t *item, int *width, int *height, const char *text) {
- const char *textPtr = (text) ? text : item->text;
+void Item_SetTextExtents( itemDef_t *item, int *width, int *height, const char *text )
+{
+ const char * textPtr = ( text ) ? text : item->text;
- if (textPtr == NULL ) {
+ if( textPtr == NULL )
return;
- }
*width = item->textRect.w;
*height = item->textRect.h;
// keeps us from computing the widths and heights more than once
- if (*width == 0 || (item->type == ITEM_TYPE_OWNERDRAW && item->textalignment == ALIGN_CENTER)) {
+
+ if( *width == 0 || ( item->type == ITEM_TYPE_OWNERDRAW && item->textalignment == ALIGN_CENTER ) )
+ {
int originalWidth;
- if (item->type == ITEM_TYPE_EDITFIELD && item->textalignment == ALIGN_CENTER && item->cvar) {
+ if( item->type == ITEM_TYPE_EDITFIELD && item->textalignment == ALIGN_CENTER && item->cvar )
+ {
//FIXME: this will only be called once?
char buff[256];
- DC->getCVarString(item->cvar, buff, 256);
- originalWidth = UI_Text_Width(item->text, item->textscale, 0) +
- UI_Text_Width(buff, item->textscale, 0);
- } else {
- originalWidth = UI_Text_Width(item->text, item->textscale, 0);
+ DC->getCVarString( item->cvar, buff, 256 );
+ originalWidth = UI_Text_Width( item->text, item->textscale, 0 ) +
+ UI_Text_Width( buff, item->textscale, 0 );
}
+ else
+ originalWidth = UI_Text_Width( item->text, item->textscale, 0 );
- *width = UI_Text_Width(textPtr, item->textscale, 0);
- *height = UI_Text_Height(textPtr, item->textscale, 0);
+ *width = UI_Text_Width( textPtr, item->textscale, 0 );
+ *height = UI_Text_Height( textPtr, item->textscale, 0 );
item->textRect.w = *width;
item->textRect.h = *height;
- if (item->textvalignment == VALIGN_BOTTOM) {
+ if( item->textvalignment == VALIGN_BOTTOM )
item->textRect.y = item->textaligny + item->window.rect.h;
- } else if (item->textvalignment == VALIGN_CENTER) {
+ else if( item->textvalignment == VALIGN_CENTER )
item->textRect.y = item->textaligny + ( ( *height + item->window.rect.h ) / 2.0f );
- } else if (item->textvalignment == VALIGN_TOP) {
+ else if( item->textvalignment == VALIGN_TOP )
item->textRect.y = item->textaligny + *height;
- }
- if (item->textalignment == ALIGN_LEFT) {
+ if( item->textalignment == ALIGN_LEFT )
item->textRect.x = item->textalignx;
- } else if (item->textalignment == ALIGN_CENTER) {
+ else if( item->textalignment == ALIGN_CENTER )
item->textRect.x = item->textalignx + ( ( item->window.rect.w - originalWidth ) / 2.0f );
- } else if (item->textalignment == ALIGN_RIGHT) {
+ else if( item->textalignment == ALIGN_RIGHT )
item->textRect.x = item->textalignx + item->window.rect.w - originalWidth;
- }
- ToWindowCoords(&item->textRect.x, &item->textRect.y, &item->window);
+ ToWindowCoords( &item->textRect.x, &item->textRect.y, &item->window );
}
}
-void Item_TextColor(itemDef_t *item, vec4_t *newColor) {
+void Item_TextColor( itemDef_t *item, vec4_t *newColor )
+{
vec4_t lowLight;
- menuDef_t *parent = (menuDef_t*)item->parent;
+ menuDef_t *parent = ( menuDef_t* )item->parent;
- Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount);
+ Fade( &item->window.flags, &item->window.foreColor[3], parent->fadeClamp,
+ &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount );
- if (item->window.flags & WINDOW_HASFOCUS) {
- memcpy(newColor, &parent->focusColor, sizeof(vec4_t));
- } else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime/BLINK_DIVISOR) & 1)) {
+ if( item->window.flags & WINDOW_HASFOCUS )
+ memcpy( newColor, &parent->focusColor, sizeof( vec4_t ) );
+ else if( item->textStyle == ITEM_TEXTSTYLE_BLINK && !( ( DC->realTime / BLINK_DIVISOR ) & 1 ) )
+ {
lowLight[0] = 0.8 * item->window.foreColor[0];
lowLight[1] = 0.8 * item->window.foreColor[1];
lowLight[2] = 0.8 * item->window.foreColor[2];
lowLight[3] = 0.8 * item->window.foreColor[3];
- LerpColor(item->window.foreColor,lowLight,*newColor,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
- } else {
- memcpy(newColor, &item->window.foreColor, sizeof(vec4_t));
+ LerpColor( item->window.foreColor, lowLight, *newColor, 0.5 + 0.5 * sin( DC->realTime / PULSE_DIVISOR ) );
+ }
+ else
+ {
+ memcpy( newColor, &item->window.foreColor, sizeof( vec4_t ) );
// items can be enabled and disabled based on cvars
}
- if (item->enableCvar != NULL && *item->enableCvar && item->cvarTest != NULL && *item->cvarTest) {
- if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
- memcpy(newColor, &parent->disableColor, sizeof(vec4_t));
- }
+ if( item->enableCvar != NULL && *item->enableCvar && item->cvarTest != NULL && *item->cvarTest )
+ {
+ if( item->cvarFlags & ( CVAR_ENABLE | CVAR_DISABLE ) && !Item_EnableShowViaCvar( item, CVAR_ENABLE ) )
+ memcpy( newColor, &parent->disableColor, sizeof( vec4_t ) );
}
}
@@ -3759,7 +4376,7 @@ static const char *Item_Text_Wrap( const char *text, float scale, float width )
unsigned int i;
if( strlen( text ) >= sizeof( out ) )
- return NULL;
+ return NULL;
*paint = '\0';
@@ -3768,6 +4385,7 @@ static const char *Item_Text_Wrap( const char *text, float scale, float width )
Com_Memset( c, 0, sizeof( c ) );
// Skip leading whitespace
+
while( *p )
{
if( Q_IsColorString( p ) )
@@ -3786,11 +4404,16 @@ static const char *Item_Text_Wrap( const char *text, float scale, float width )
break;
testLength = 1;
+
eol = p;
+
q = p;
+
while( Q_IsColorString( q ) )
q += 2;
+
q++;
+
while( Q_IsColorString( q ) )
q += 2;
@@ -3804,9 +4427,11 @@ static const char *Item_Text_Wrap( const char *text, float scale, float width )
// Point q at the end of the current testLength
q = p;
+
for( i = 0; i < testLength; )
{
// Skip color escapes
+
while( Q_IsColorString( q ) )
{
q += 2;
@@ -3841,10 +4466,12 @@ static const char *Item_Text_Wrap( const char *text, float scale, float width )
// Add colour code (might be empty)
Q_strcat( out, sizeof( out ), c );
+
paint = out + strlen( out );
// Copy text
strncpy( paint, p, eol - p );
+
paint[ eol - p ] = '\0';
// Add a \n if it's not there already
@@ -3852,6 +4479,7 @@ static const char *Item_Text_Wrap( const char *text, float scale, float width )
Q_strcat( out, sizeof( out ), "\n" );
paint = out + strlen( out );
+
p = eol;
}
@@ -3870,7 +4498,9 @@ typedef struct
char lines[ MAX_WRAP_LINES ][ MAX_WRAP_TEXT ];
float lineCoords[ MAX_WRAP_LINES ][ 2 ];
int numLines;
-} wrapCache_t;
+}
+
+wrapCache_t;
static wrapCache_t wrapCache[ MAX_WRAP_CACHE ];
static int cacheWriteIndex = 0;
@@ -3879,7 +4509,7 @@ static int cacheReadLineNum = 0;
static void UI_CreateCacheEntry( const char *text, rectDef_t *rect, float scale )
{
- wrapCache_t *cacheEntry = &wrapCache[ cacheWriteIndex ];
+ wrapCache_t * cacheEntry = &wrapCache[ cacheWriteIndex ];
Q_strncpyz( cacheEntry->text, text, sizeof( cacheEntry->text ) );
cacheEntry->rect.x = rect->x;
@@ -3892,14 +4522,16 @@ static void UI_CreateCacheEntry( const char *text, rectDef_t *rect, float scale
static void UI_AddCacheEntryLine( const char *text, float x, float y )
{
- wrapCache_t *cacheEntry = &wrapCache[ cacheWriteIndex ];
+ wrapCache_t * cacheEntry = &wrapCache[ cacheWriteIndex ];
if( cacheEntry->numLines >= MAX_WRAP_LINES )
return;
Q_strncpyz( cacheEntry->lines[ cacheEntry->numLines ], text,
sizeof( cacheEntry->lines[ 0 ] ) );
+
cacheEntry->lineCoords[ cacheEntry->numLines ][ 0 ] = x;
+
cacheEntry->lineCoords[ cacheEntry->numLines ][ 1 ] = y;
cacheEntry->numLines++;
@@ -3932,7 +4564,9 @@ static qboolean UI_CheckWrapCache( const char *text, rectDef_t *rect, float scal
// This is a match
cacheReadIndex = i;
+
cacheReadLineNum = 0;
+
return qtrue;
}
@@ -3942,13 +4576,15 @@ static qboolean UI_CheckWrapCache( const char *text, rectDef_t *rect, float scal
static qboolean UI_NextWrapLine( const char **text, float *x, float *y )
{
- wrapCache_t *cacheEntry = &wrapCache[ cacheReadIndex ];
+ wrapCache_t * cacheEntry = &wrapCache[ cacheReadIndex ];
if( cacheReadLineNum >= cacheEntry->numLines )
return qfalse;
*text = cacheEntry->lines[ cacheReadLineNum ];
+
*x = cacheEntry->lineCoords[ cacheReadLineNum ][ 0 ];
+
*y = cacheEntry->lineCoords[ cacheReadLineNum ][ 1 ];
cacheReadLineNum++;
@@ -3982,13 +4618,13 @@ void Item_Text_Wrapped_Paint( itemDef_t *item )
Item_TextColor( item, &color );
// Check if this block is cached
- if( (qboolean)DC->getCVarValue( "ui_textWrapCache" ) &&
+ if( ( qboolean )DC->getCVarValue( "ui_textWrapCache" ) &&
UI_CheckWrapCache( textPtr, &item->window.rect, item->textscale ) )
{
while( UI_NextWrapLine( &p, &x, &y ) )
{
UI_Text_Paint( x, y, item->textscale, color,
- p, 0, 0, item->textStyle );
+ p, 0, 0, item->textStyle );
}
}
else
@@ -4015,13 +4651,15 @@ void Item_Text_Wrapped_Paint( itemDef_t *item )
// Count lines
totalLines = 0;
+
for( i = 0; i < textLength; i++ )
{
if( textPtr[ i ] == '\n' )
totalLines++;
}
- paintLines = (int)floor( ( h + lineSpacing ) / lineHeight );
+ paintLines = ( int )floor( ( h + lineSpacing ) / lineHeight );
+
if( paintLines > totalLines )
paintLines = totalLines;
@@ -4030,6 +4668,7 @@ void Item_Text_Wrapped_Paint( itemDef_t *item )
switch( item->textvalignment )
{
default:
+
case VALIGN_BOTTOM:
paintY = y + ( h - textHeight );
break;
@@ -4044,6 +4683,7 @@ void Item_Text_Wrapped_Paint( itemDef_t *item )
}
p = textPtr;
+
for( i = 0, lineNum = 0; i < textLength && lineNum < paintLines; i++ )
{
int lineLength = &textPtr[ i ] - p;
@@ -4089,8 +4729,8 @@ void Item_Text_Wrapped_Paint( itemDef_t *item )
Item_SetTextExtents( &lineItem, &width, &height, buff );
UI_Text_Paint( lineItem.textRect.x, lineItem.textRect.y,
- lineItem.textscale, color, buff, 0, 0,
- lineItem.textStyle );
+ lineItem.textscale, color, buff, 0, 0,
+ lineItem.textStyle );
UI_AddCacheEntryLine( buff, lineItem.textRect.x, lineItem.textRect.y );
lineNum++;
@@ -4140,98 +4780,70 @@ void UI_DrawTextBlock( rectDef_t *rect, float text_x, float text_y, vec4_t color
Item_Text_Wrapped_Paint( &textItem );
}
-void Item_Text_Paint(itemDef_t *item) {
+void Item_Text_Paint( itemDef_t *item )
+{
char text[1024];
const char *textPtr;
int height, width;
vec4_t color;
- if (item->window.flags & WINDOW_WRAPPED) {
- Item_Text_Wrapped_Paint(item);
+ if( item->window.flags & WINDOW_WRAPPED )
+ {
+ Item_Text_Wrapped_Paint( item );
return;
}
- if (item->text == NULL) {
- if (item->cvar == NULL) {
+ if( item->text == NULL )
+ {
+ if( item->cvar == NULL )
return;
- }
- else {
- DC->getCVarString(item->cvar, text, sizeof(text));
+ else
+ {
+ DC->getCVarString( item->cvar, text, sizeof( text ) );
textPtr = text;
}
}
- else {
+ else
textPtr = item->text;
- }
// this needs to go here as it sets extents for cvar types as well
- Item_SetTextExtents(item, &width, &height, textPtr);
+ Item_SetTextExtents( item, &width, &height, textPtr );
- if (*textPtr == '\0') {
+ if( *textPtr == '\0' )
return;
- }
-
-
- Item_TextColor(item, &color);
-
- //FIXME: this is a fucking mess
-/*
- adjust = 0;
- if (item->textStyle == ITEM_TEXTSTYLE_OUTLINED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
- adjust = 0.5;
- }
-
- if (item->textStyle == ITEM_TEXTSTYLE_SHADOWED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
- Fade(&item->window.flags, &DC->Assets.shadowColor[3], DC->Assets.fadeClamp, &item->window.nextTime, DC->Assets.fadeCycle, qfalse);
- UI_Text_Paint(item->textRect.x + DC->Assets.shadowX, item->textRect.y + DC->Assets.shadowY, item->textscale, DC->Assets.shadowColor, textPtr, adjust);
- }
-*/
-// if (item->textStyle == ITEM_TEXTSTYLE_OUTLINED || item->textStyle == ITEM_TEXTSTYLE_OUTLINESHADOWED) {
-// Fade(&item->window.flags, &item->window.outlineColor[3], DC->Assets.fadeClamp, &item->window.nextTime, DC->Assets.fadeCycle, qfalse);
-// /*
-// Text_Paint(item->textRect.x-1, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
-// Text_Paint(item->textRect.x, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
-// Text_Paint(item->textRect.x+1, item->textRect.y-1, item->textscale, item->window.foreColor, textPtr, adjust);
-// Text_Paint(item->textRect.x-1, item->textRect.y, item->textscale, item->window.foreColor, textPtr, adjust);
-// Text_Paint(item->textRect.x+1, item->textRect.y, item->textscale, item->window.foreColor, textPtr, adjust);
-// Text_Paint(item->textRect.x-1, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
-// Text_Paint(item->textRect.x, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
-// Text_Paint(item->textRect.x+1, item->textRect.y+1, item->textscale, item->window.foreColor, textPtr, adjust);
-// */
-// UI_Text_Paint(item->textRect.x - 1, item->textRect.y + 1, item->textscale * 1.02, item->window.outlineColor, textPtr, adjust);
-// }
+ Item_TextColor( item, &color );
- UI_Text_Paint(item->textRect.x, item->textRect.y, item->textscale, color, textPtr, 0, 0, item->textStyle);
+ UI_Text_Paint( item->textRect.x, item->textRect.y, item->textscale, color, textPtr, 0, 0, item->textStyle );
}
-void Item_TextField_Paint(itemDef_t *item)
+void Item_TextField_Paint( itemDef_t *item )
{
char buff[1024];
vec4_t newColor;
- int offset = (item->text && *item->text) ? ITEM_VALUE_OFFSET : 0;
- menuDef_t *parent = (menuDef_t*)item->parent;
- editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
+ int offset = ( item->text && *item->text ) ? ITEM_VALUE_OFFSET : 0;
+ menuDef_t *parent = ( menuDef_t* )item->parent;
+ editFieldDef_t *editPtr = ( editFieldDef_t* )item->typeData;
char cursor = DC->getOverstrikeMode() ? '|' : '_';
qboolean editing = ( item->window.flags & WINDOW_HASFOCUS && g_editingField );
const int cursorWidth = editing ? EDIT_CURSOR_WIDTH : 0;
//FIXME: causes duplicate printing if item->text is not set (NULL)
- Item_Text_Paint(item);
+ Item_Text_Paint( item );
buff[0] = '\0';
- if (item->cvar)
- DC->getCVarString(item->cvar, buff, sizeof(buff));
+ if( item->cvar )
+ DC->getCVarString( item->cvar, buff, sizeof( buff ) );
// maxFieldWidth hasn't been set, so use the item's rect
if( editPtr->maxFieldWidth == 0 )
{
editPtr->maxFieldWidth = item->window.rect.w -
- ( item->textRect.w + offset + ( item->textRect.x - item->window.rect.x ) );
+ ( item->textRect.w + offset + ( item->textRect.x - item->window.rect.x ) );
if( editPtr->maxFieldWidth < MIN_FIELD_WIDTH )
editPtr->maxFieldWidth = MIN_FIELD_WIDTH;
@@ -4245,158 +4857,168 @@ void Item_TextField_Paint(itemDef_t *item)
( editPtr->maxFieldWidth - cursorWidth ) && strlen( buff ) > 0 )
buff[ strlen( buff ) - 1 ] = '\0';
- parent = (menuDef_t*)item->parent;
+ parent = ( menuDef_t* )item->parent;
- if (item->window.flags & WINDOW_HASFOCUS)
- memcpy(newColor, &parent->focusColor, sizeof(vec4_t));
+ if( item->window.flags & WINDOW_HASFOCUS )
+ memcpy( newColor, &parent->focusColor, sizeof( vec4_t ) );
else
- memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
+ memcpy( &newColor, &item->window.foreColor, sizeof( vec4_t ) );
if( editing )
{
UI_Text_PaintWithCursor( item->textRect.x + item->textRect.w + offset,
- item->textRect.y, item->textscale, newColor,
- buff + editPtr->paintOffset,
- item->cursorPos - editPtr->paintOffset,
- cursor, editPtr->maxPaintChars, item->textStyle );
+ item->textRect.y, item->textscale, newColor,
+ buff + editPtr->paintOffset,
+ item->cursorPos - editPtr->paintOffset,
+ cursor, editPtr->maxPaintChars, item->textStyle );
}
else
{
UI_Text_Paint( item->textRect.x + item->textRect.w + offset,
- item->textRect.y, item->textscale, newColor,
- buff + editPtr->paintOffset, 0,
- editPtr->maxPaintChars, item->textStyle );
+ item->textRect.y, item->textscale, newColor,
+ buff + editPtr->paintOffset, 0,
+ editPtr->maxPaintChars, item->textStyle );
}
}
-void Item_YesNo_Paint(itemDef_t *item) {
+void Item_YesNo_Paint( itemDef_t *item )
+{
vec4_t newColor;
float value;
int offset;
- menuDef_t *parent = (menuDef_t*)item->parent;
+ menuDef_t *parent = ( menuDef_t* )item->parent;
- value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;
+ value = ( item->cvar ) ? DC->getCVarValue( item->cvar ) : 0;
- if (item->window.flags & WINDOW_HASFOCUS) {
- memcpy(newColor, &parent->focusColor, sizeof(vec4_t));
- } else {
- memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
- }
+ if( item->window.flags & WINDOW_HASFOCUS )
+ memcpy( newColor, &parent->focusColor, sizeof( vec4_t ) );
+ else
+ memcpy( &newColor, &item->window.foreColor, sizeof( vec4_t ) );
- offset = (item->text && *item->text) ? ITEM_VALUE_OFFSET : 0;
- if (item->text) {
- Item_Text_Paint(item);
- UI_Text_Paint(item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale, newColor, (value != 0) ? "Yes" : "No", 0, 0, item->textStyle);
- } else {
- UI_Text_Paint(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "Yes" : "No", 0, 0, item->textStyle);
+ offset = ( item->text && *item->text ) ? ITEM_VALUE_OFFSET : 0;
+
+ if( item->text )
+ {
+ Item_Text_Paint( item );
+ UI_Text_Paint( item->textRect.x + item->textRect.w + offset, item->textRect.y, item->textscale,
+ newColor, ( value != 0 ) ? "Yes" : "No", 0, 0, item->textStyle );
}
+ else
+ UI_Text_Paint( item->textRect.x, item->textRect.y, item->textscale, newColor, ( value != 0 ) ? "Yes" : "No", 0, 0, item->textStyle );
}
-void Item_Multi_Paint(itemDef_t *item) {
+void Item_Multi_Paint( itemDef_t *item )
+{
vec4_t newColor;
const char *text = "";
- menuDef_t *parent = (menuDef_t*)item->parent;
+ menuDef_t *parent = ( menuDef_t* )item->parent;
- if (item->window.flags & WINDOW_HASFOCUS) {
- memcpy(newColor, &parent->focusColor, sizeof(vec4_t));
- } else {
- memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
- }
+ if( item->window.flags & WINDOW_HASFOCUS )
+ memcpy( newColor, &parent->focusColor, sizeof( vec4_t ) );
+ else
+ memcpy( &newColor, &item->window.foreColor, sizeof( vec4_t ) );
- text = Item_Multi_Setting(item);
+ text = Item_Multi_Setting( item );
- if (item->text) {
- Item_Text_Paint(item);
- UI_Text_Paint(item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle);
- } else {
- UI_Text_Paint(item->textRect.x, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle);
+ if( item->text )
+ {
+ Item_Text_Paint( item );
+ UI_Text_Paint( item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET, item->textRect.y,
+ item->textscale, newColor, text, 0, 0, item->textStyle );
}
+ else
+ UI_Text_Paint( item->textRect.x, item->textRect.y, item->textscale, newColor, text, 0, 0, item->textStyle );
}
-typedef struct {
+typedef struct
+{
char *command;
int id;
int defaultbind1;
int defaultbind2;
int bind1;
int bind2;
-} bind_t;
+}
+
+bind_t;
typedef struct
{
char* name;
float defaultvalue;
float value;
-} configcvar_t;
-
+}
-static bind_t g_bindings[] =
-{
- { "+scores", K_TAB, -1, -1, -1 },
- { "+button2", K_ENTER, -1, -1, -1 },
- { "+speed", K_SHIFT, -1, -1, -1 },
- { "boost", 'x', -1, -1, -1 }, // human sprinting
- { "+forward", K_UPARROW, -1, -1, -1 },
- { "+back", K_DOWNARROW, -1, -1, -1 },
- { "+moveleft", ',', -1, -1, -1 },
- { "+moveright", '.', -1, -1, -1 },
- { "+moveup", K_SPACE, -1, -1, -1 },
- { "+movedown", 'c', -1, -1, -1 },
- { "+left", K_LEFTARROW, -1, -1, -1 },
- { "+right", K_RIGHTARROW, -1, -1, -1 },
- { "+strafe", K_ALT, -1, -1, -1 },
- { "+lookup", K_PGDN, -1, -1, -1 },
- { "+lookdown", K_DEL, -1, -1, -1 },
- { "+mlook", '/', -1, -1, -1 },
- { "centerview", K_END, -1, -1, -1 },
- { "+zoom", -1, -1, -1, -1 },
- { "weapon 1", '1', -1, -1, -1 },
- { "weapon 2", '2', -1, -1, -1 },
- { "weapon 3", '3', -1, -1, -1 },
- { "weapon 4", '4', -1, -1, -1 },
- { "weapon 5", '5', -1, -1, -1 },
- { "weapon 6", '6', -1, -1, -1 },
- { "weapon 7", '7', -1, -1, -1 },
- { "weapon 8", '8', -1, -1, -1 },
- { "weapon 9", '9', -1, -1, -1 },
- { "weapon 10", '0', -1, -1, -1 },
- { "weapon 11", -1, -1, -1, -1 },
- { "weapon 12", -1, -1, -1, -1 },
- { "weapon 13", -1, -1, -1, -1 },
- { "+attack", K_MOUSE1, -1, -1, -1 },
- { "+button5", K_MOUSE2, -1, -1, -1 }, // secondary attack
- { "reload", 'r', -1, -1, -1 }, // reload
- { "buy ammo", 'b', -1, -1, -1 }, // buy ammo
- { "itemact medkit", 'm', -1, -1, -1 }, // use medkit
- { "+button7", 'q', -1, -1, -1 }, // buildable use
- { "deconstruct", 'e', -1, -1, -1 }, // buildable destroy
- { "weapprev", '[', -1, -1, -1 },
- { "weapnext", ']', -1, -1, -1 },
- { "+button3", K_MOUSE3, -1, -1, -1 },
- { "+button4", K_MOUSE4, -1, -1, -1 },
- { "vote yes", K_F1, -1, -1, -1 },
- { "vote no", K_F2, -1, -1, -1 },
- { "teamvote yes", K_F3, -1, -1, -1 },
- { "teamvote no", K_F4, -1, -1, -1 },
- { "scoresUp", K_KP_PGUP, -1, -1, -1 },
- { "scoresDown", K_KP_PGDN, -1, -1, -1 },
- { "messagemode", -1, -1, -1, -1 },
- { "messagemode2", -1, -1, -1, -1 },
- { "messagemode3", -1, -1, -1, -1 },
- { "messagemode4", -1, -1, -1, -1 }
-};
+configcvar_t;
-static const int g_bindCount = sizeof(g_bindings) / sizeof(bind_t);
+static bind_t g_bindings[] =
+ {
+ { "+scores", K_TAB, -1, -1, -1 },
+ { "+button2", K_ENTER, -1, -1, -1 },
+ { "+speed", K_SHIFT, -1, -1, -1 },
+ { "boost", 'x', -1, -1, -1 }, // human sprinting
+ { "+forward", K_UPARROW, -1, -1, -1 },
+ { "+back", K_DOWNARROW, -1, -1, -1 },
+ { "+moveleft", ',', -1, -1, -1 },
+ { "+moveright", '.', -1, -1, -1 },
+ { "+moveup", K_SPACE, -1, -1, -1 },
+ { "+movedown", 'c', -1, -1, -1 },
+ { "+left", K_LEFTARROW, -1, -1, -1 },
+ { "+right", K_RIGHTARROW, -1, -1, -1 },
+ { "+strafe", K_ALT, -1, -1, -1 },
+ { "+lookup", K_PGDN, -1, -1, -1 },
+ { "+lookdown", K_DEL, -1, -1, -1 },
+ { "+mlook", '/', -1, -1, -1 },
+ { "centerview", K_END, -1, -1, -1 },
+ { "+zoom", -1, -1, -1, -1 },
+ { "weapon 1", '1', -1, -1, -1 },
+ { "weapon 2", '2', -1, -1, -1 },
+ { "weapon 3", '3', -1, -1, -1 },
+ { "weapon 4", '4', -1, -1, -1 },
+ { "weapon 5", '5', -1, -1, -1 },
+ { "weapon 6", '6', -1, -1, -1 },
+ { "weapon 7", '7', -1, -1, -1 },
+ { "weapon 8", '8', -1, -1, -1 },
+ { "weapon 9", '9', -1, -1, -1 },
+ { "weapon 10", '0', -1, -1, -1 },
+ { "weapon 11", -1, -1, -1, -1 },
+ { "weapon 12", -1, -1, -1, -1 },
+ { "weapon 13", -1, -1, -1, -1 },
+ { "+attack", K_MOUSE1, -1, -1, -1 },
+ { "+button5", K_MOUSE2, -1, -1, -1 }, // secondary attack
+ { "reload", 'r', -1, -1, -1 }, // reload
+ { "buy ammo", 'b', -1, -1, -1 }, // buy ammo
+ { "itemact medkit", 'm', -1, -1, -1 }, // use medkit
+ { "+button7", 'q', -1, -1, -1 }, // buildable use
+ { "deconstruct", 'e', -1, -1, -1 }, // buildable destroy
+ { "weapprev", '[', -1, -1, -1 },
+ { "weapnext", ']', -1, -1, -1 },
+ { "+button3", K_MOUSE3, -1, -1, -1 },
+ { "+button4", K_MOUSE4, -1, -1, -1 },
+ { "vote yes", K_F1, -1, -1, -1 },
+ { "vote no", K_F2, -1, -1, -1 },
+ { "teamvote yes", K_F3, -1, -1, -1 },
+ { "teamvote no", K_F4, -1, -1, -1 },
+ { "scoresUp", K_KP_PGUP, -1, -1, -1 },
+ { "scoresDown", K_KP_PGDN, -1, -1, -1 },
+ { "messagemode", -1, -1, -1, -1 },
+ { "messagemode2", -1, -1, -1, -1 },
+ { "messagemode3", -1, -1, -1, -1 },
+ { "messagemode4", -1, -1, -1, -1 }
+ };
+
+
+static const int g_bindCount = sizeof( g_bindings ) / sizeof( bind_t );
/*
=================
Controls_GetKeyAssignment
=================
*/
-static void Controls_GetKeyAssignment (char *command, int *twokeys)
+static void Controls_GetKeyAssignment ( char *command, int *twokeys )
{
int count;
int j;
@@ -4405,18 +5027,20 @@ static void Controls_GetKeyAssignment (char *command, int *twokeys)
twokeys[0] = twokeys[1] = -1;
count = 0;
- for ( j = 0; j < 256; j++ )
+ for( j = 0; j < 256; j++ )
{
DC->getBindingBuf( j, b, 256 );
- if ( *b == 0 ) {
+
+ if( *b == 0 )
continue;
- }
- if ( !Q_stricmp( b, command ) ) {
+
+ if( !Q_stricmp( b, command ) )
+ {
twokeys[count] = j;
count++;
- if (count == 2) {
+
+ if( count == 2 )
break;
- }
}
}
}
@@ -4432,6 +5056,7 @@ void Controls_GetConfig( void )
int twokeys[ 2 ];
// iterate each command, get its numeric binding
+
for( i = 0; i < g_bindCount; i++ )
{
Controls_GetKeyAssignment( g_bindings[ i ].command, twokeys );
@@ -4439,15 +5064,6 @@ void Controls_GetConfig( void )
g_bindings[ i ].bind1 = twokeys[ 0 ];
g_bindings[ i ].bind2 = twokeys[ 1 ];
}
-
- //s_controls.invertmouse.curvalue = DC->getCVarValue( "m_pitch" ) < 0;
- //s_controls.smoothmouse.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "m_filter" ) );
- //s_controls.alwaysrun.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_run" ) );
- //s_controls.autoswitch.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cg_autoswitch" ) );
- //s_controls.sensitivity.curvalue = UI_ClampCvar( 2, 30, Controls_GetCvarValue( "sensitivity" ) );
- //s_controls.joyenable.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "in_joystick" ) );
- //s_controls.joythreshold.curvalue = UI_ClampCvar( 0.05, 0.75, Controls_GetCvarValue( "joy_threshold" ) );
- //s_controls.freelook.curvalue = UI_ClampCvar( 0, 1, Controls_GetCvarValue( "cl_freelook" ) );
}
/*
@@ -4455,37 +5071,24 @@ void Controls_GetConfig( void )
Controls_SetConfig
=================
*/
-void Controls_SetConfig(qboolean restart)
+void Controls_SetConfig( qboolean restart )
{
int i;
// iterate each command, get its numeric binding
- for (i=0; i < g_bindCount; i++)
- {
- if (g_bindings[i].bind1 != -1)
+ for( i = 0; i < g_bindCount; i++ )
+ {
+ if( g_bindings[i].bind1 != -1 )
{
DC->setBinding( g_bindings[i].bind1, g_bindings[i].command );
- if (g_bindings[i].bind2 != -1)
+ if( g_bindings[i].bind2 != -1 )
DC->setBinding( g_bindings[i].bind2, g_bindings[i].command );
}
}
- //if ( s_controls.invertmouse.curvalue )
- // DC->setCVar("m_pitch", va("%f),-fabs( DC->getCVarValue( "m_pitch" ) ) );
- //else
- // trap_Cvar_SetValue( "m_pitch", fabs( DC->getCVarValue( "m_pitch" ) ) );
-
- //trap_Cvar_SetValue( "m_filter", s_controls.smoothmouse.curvalue );
- //trap_Cvar_SetValue( "cl_run", s_controls.alwaysrun.curvalue );
- //trap_Cvar_SetValue( "cg_autoswitch", s_controls.autoswitch.curvalue );
- //trap_Cvar_SetValue( "sensitivity", s_controls.sensitivity.curvalue );
- //trap_Cvar_SetValue( "in_joystick", s_controls.joyenable.curvalue );
- //trap_Cvar_SetValue( "joy_threshold", s_controls.joythreshold.curvalue );
- //trap_Cvar_SetValue( "cl_freelook", s_controls.freelook.curvalue );
- DC->executeText(EXEC_APPEND, "in_restart\n");
- //trap_Cmd_ExecuteText( EXEC_APPEND, "in_restart\n" );
+ DC->executeText( EXEC_APPEND, "in_restart\n" );
}
/*
@@ -4498,114 +5101,121 @@ void Controls_SetDefaults( void )
int i;
// iterate each command, set its default binding
- for (i=0; i < g_bindCount; i++)
+
+ for( i = 0; i < g_bindCount; i++ )
{
g_bindings[i].bind1 = g_bindings[i].defaultbind1;
g_bindings[i].bind2 = g_bindings[i].defaultbind2;
}
-
- //s_controls.invertmouse.curvalue = Controls_GetCvarDefault( "m_pitch" ) < 0;
- //s_controls.smoothmouse.curvalue = Controls_GetCvarDefault( "m_filter" );
- //s_controls.alwaysrun.curvalue = Controls_GetCvarDefault( "cl_run" );
- //s_controls.autoswitch.curvalue = Controls_GetCvarDefault( "cg_autoswitch" );
- //s_controls.sensitivity.curvalue = Controls_GetCvarDefault( "sensitivity" );
- //s_controls.joyenable.curvalue = Controls_GetCvarDefault( "in_joystick" );
- //s_controls.joythreshold.curvalue = Controls_GetCvarDefault( "joy_threshold" );
- //s_controls.freelook.curvalue = Controls_GetCvarDefault( "cl_freelook" );
}
-int BindingIDFromName(const char *name) {
+int BindingIDFromName( const char *name )
+{
int i;
- for (i=0; i < g_bindCount; i++)
+
+ for( i = 0; i < g_bindCount; i++ )
{
- if (Q_stricmp(name, g_bindings[i].command) == 0) {
+ if( Q_stricmp( name, g_bindings[i].command ) == 0 )
return i;
- }
}
+
return -1;
}
char g_nameBind1[32];
char g_nameBind2[32];
-void BindingFromName(const char *cvar) {
+void BindingFromName( const char *cvar )
+{
int i, b1, b2;
// iterate each command, set its default binding
- for (i=0; i < g_bindCount; i++)
+
+ for( i = 0; i < g_bindCount; i++ )
{
- if (Q_stricmp(cvar, g_bindings[i].command) == 0) {
+ if( Q_stricmp( cvar, g_bindings[i].command ) == 0 )
+ {
b1 = g_bindings[i].bind1;
- if (b1 == -1) {
+
+ if( b1 == -1 )
break;
+
+ DC->keynumToStringBuf( b1, g_nameBind1, 32 );
+ Q_strupr( g_nameBind1 );
+
+ b2 = g_bindings[i].bind2;
+
+ if( b2 != -1 )
+ {
+ DC->keynumToStringBuf( b2, g_nameBind2, 32 );
+ Q_strupr( g_nameBind2 );
+ strcat( g_nameBind1, " or " );
+ strcat( g_nameBind1, g_nameBind2 );
}
- DC->keynumToStringBuf( b1, g_nameBind1, 32 );
- Q_strupr(g_nameBind1);
- b2 = g_bindings[i].bind2;
- if (b2 != -1)
- {
- DC->keynumToStringBuf( b2, g_nameBind2, 32 );
- Q_strupr(g_nameBind2);
- strcat( g_nameBind1, " or " );
- strcat( g_nameBind1, g_nameBind2 );
- }
return;
}
}
- strcpy(g_nameBind1, "???");
+
+ strcpy( g_nameBind1, "???" );
}
-void Item_Slider_Paint(itemDef_t *item) {
+void Item_Slider_Paint( itemDef_t *item )
+{
vec4_t newColor;
float x, y, value;
- menuDef_t *parent = (menuDef_t*)item->parent;
+ menuDef_t *parent = ( menuDef_t* )item->parent;
float vScale = Item_Slider_VScale( item );
- value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;
+ value = ( item->cvar ) ? DC->getCVarValue( item->cvar ) : 0;
- if (item->window.flags & WINDOW_HASFOCUS) {
- memcpy(newColor, &parent->focusColor, sizeof(vec4_t));
- } else {
- memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
- }
+ if( item->window.flags & WINDOW_HASFOCUS )
+ memcpy( newColor, &parent->focusColor, sizeof( vec4_t ) );
+ else
+ memcpy( &newColor, &item->window.foreColor, sizeof( vec4_t ) );
- if (item->text) {
- Item_Text_Paint(item);
+ if( item->text )
+ {
+ Item_Text_Paint( item );
x = item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET;
y = item->textRect.y - item->textRect.h +
- ( ( item->textRect.h - ( SLIDER_HEIGHT * vScale ) ) / 2.0f );
- } else {
+ ( ( item->textRect.h - ( SLIDER_HEIGHT * vScale ) ) / 2.0f );
+ }
+ else
+ {
x = item->window.rect.x;
y = item->window.rect.y;
}
- DC->setColor(newColor);
+ DC->setColor( newColor );
DC->drawHandlePic( x, y, SLIDER_WIDTH, SLIDER_HEIGHT * vScale, DC->Assets.sliderBar );
y = item->textRect.y - item->textRect.h +
- ( ( item->textRect.h - ( SLIDER_THUMB_HEIGHT * vScale ) ) / 2.0f );
+ ( ( item->textRect.h - ( SLIDER_THUMB_HEIGHT * vScale ) ) / 2.0f );
- x = Item_Slider_ThumbPosition(item);
- DC->drawHandlePic( x - (SLIDER_THUMB_WIDTH / 2), y,
- SLIDER_THUMB_WIDTH, SLIDER_THUMB_HEIGHT * vScale, DC->Assets.sliderThumb );
+ x = Item_Slider_ThumbPosition( item );
+ DC->drawHandlePic( x - ( SLIDER_THUMB_WIDTH / 2 ), y,
+ SLIDER_THUMB_WIDTH, SLIDER_THUMB_HEIGHT * vScale, DC->Assets.sliderThumb );
}
-void Item_Bind_Paint(itemDef_t *item) {
+void Item_Bind_Paint( itemDef_t *item )
+{
vec4_t newColor, lowLight;
float value;
int maxChars = 0;
- menuDef_t *parent = (menuDef_t*)item->parent;
- editFieldDef_t *editPtr = (editFieldDef_t*)item->typeData;
- if (editPtr) {
+ menuDef_t *parent = ( menuDef_t* )item->parent;
+ editFieldDef_t *editPtr = ( editFieldDef_t* )item->typeData;
+
+ if( editPtr )
maxChars = editPtr->maxPaintChars;
- }
- value = (item->cvar) ? DC->getCVarValue(item->cvar) : 0;
+ value = ( item->cvar ) ? DC->getCVarValue( item->cvar ) : 0;
- if (item->window.flags & WINDOW_HASFOCUS) {
- if (g_bindItem == item) {
+ if( item->window.flags & WINDOW_HASFOCUS )
+ {
+ if( g_bindItem == item )
+ {
lowLight[0] = 0.8f * parent->focusColor[0];
lowLight[1] = 0.8f * parent->focusColor[1];
lowLight[2] = 0.8f * parent->focusColor[2];
@@ -4613,71 +5223,78 @@ void Item_Bind_Paint(itemDef_t *item) {
LerpColor( parent->focusColor, lowLight, newColor,
0.5 + 0.5 * sin( DC->realTime / PULSE_DIVISOR ) );
- } else {
- memcpy(&newColor, &parent->focusColor, sizeof(vec4_t));
}
- } else {
- memcpy(&newColor, &item->window.foreColor, sizeof(vec4_t));
+ else
+ memcpy( &newColor, &parent->focusColor, sizeof( vec4_t ) );
}
+ else
+ memcpy( &newColor, &item->window.foreColor, sizeof( vec4_t ) );
- if (item->text) {
- Item_Text_Paint(item);
+ if( item->text )
+ {
+ Item_Text_Paint( item );
if( g_bindItem == item && g_waitingForKey )
{
UI_Text_Paint( item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET, item->textRect.y,
- item->textscale, newColor, "Press key", 0, maxChars, item->textStyle);
+ item->textscale, newColor, "Press key", 0, maxChars, item->textStyle );
}
else
{
- BindingFromName(item->cvar);
+ BindingFromName( item->cvar );
UI_Text_Paint( item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET, item->textRect.y,
- item->textscale, newColor, g_nameBind1, 0, maxChars, item->textStyle);
+ item->textscale, newColor, g_nameBind1, 0, maxChars, item->textStyle );
}
- } else {
- UI_Text_Paint(item->textRect.x, item->textRect.y, item->textscale, newColor, (value != 0) ? "FIXME" : "FIXME", 0, maxChars, item->textStyle);
}
+ else
+ UI_Text_Paint( item->textRect.x, item->textRect.y, item->textscale, newColor,
+ ( value != 0 ) ? "FIXME" : "FIXME", 0, maxChars, item->textStyle );
}
-qboolean Display_KeyBindPending( void ) {
+qboolean Display_KeyBindPending( void )
+{
return g_waitingForKey;
}
-qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down) {
+qboolean Item_Bind_HandleKey( itemDef_t *item, int key, qboolean down )
+{
int id;
int i;
- if (Rect_ContainsPoint(&item->window.rect, DC->cursorx, DC->cursory) && !g_waitingForKey)
+ if( Rect_ContainsPoint( &item->window.rect, DC->cursorx, DC->cursory ) && !g_waitingForKey )
{
- if (down && (key == K_MOUSE1 || key == K_ENTER)) {
+ if( down && ( key == K_MOUSE1 || key == K_ENTER ) )
+ {
g_waitingForKey = qtrue;
g_bindItem = item;
}
+
return qtrue;
}
else
{
- if (!g_waitingForKey || g_bindItem == NULL) {
+ if( !g_waitingForKey || g_bindItem == NULL )
return qtrue;
- }
- if (key & K_CHAR_FLAG) {
+ if( key & K_CHAR_FLAG )
return qtrue;
- }
- switch (key)
+ switch( key )
{
case K_ESCAPE:
g_waitingForKey = qfalse;
return qtrue;
case K_BACKSPACE:
- id = BindingIDFromName(item->cvar);
- if (id != -1) {
+ id = BindingIDFromName( item->cvar );
+
+ if( id != -1 )
+ {
g_bindings[id].bind1 = -1;
g_bindings[id].bind2 = -1;
}
- Controls_SetConfig(qtrue);
+
+ Controls_SetConfig( qtrue );
g_waitingForKey = qfalse;
g_bindItem = NULL;
return qtrue;
@@ -4687,17 +5304,14 @@ qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down) {
}
}
- if (key != -1)
+ if( key != -1 )
{
-
- for (i=0; i < g_bindCount; i++)
+ for( i = 0; i < g_bindCount; i++ )
{
-
- if (g_bindings[i].bind2 == key) {
+ if( g_bindings[i].bind2 == key )
g_bindings[i].bind2 = -1;
- }
- if (g_bindings[i].bind1 == key)
+ if( g_bindings[i].bind1 == key )
{
g_bindings[i].bind1 = g_bindings[i].bind2;
g_bindings[i].bind2 = -1;
@@ -4706,26 +5320,30 @@ qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down) {
}
- id = BindingIDFromName(item->cvar);
+ id = BindingIDFromName( item->cvar );
- if (id != -1) {
- if (key == -1) {
- if( g_bindings[id].bind1 != -1 ) {
+ if( id != -1 )
+ {
+ if( key == -1 )
+ {
+ if( g_bindings[id].bind1 != -1 )
+ {
DC->setBinding( g_bindings[id].bind1, "" );
g_bindings[id].bind1 = -1;
}
- if( g_bindings[id].bind2 != -1 ) {
+
+ if( g_bindings[id].bind2 != -1 )
+ {
DC->setBinding( g_bindings[id].bind2, "" );
g_bindings[id].bind2 = -1;
}
}
- else if (g_bindings[id].bind1 == -1) {
+ else if( g_bindings[id].bind1 == -1 )
g_bindings[id].bind1 = key;
- }
- else if (g_bindings[id].bind1 != key && g_bindings[id].bind2 == -1) {
+ else if( g_bindings[id].bind1 != key && g_bindings[id].bind2 == -1 )
g_bindings[id].bind2 = key;
- }
- else {
+ else
+ {
DC->setBinding( g_bindings[id].bind1, "" );
DC->setBinding( g_bindings[id].bind2, "" );
g_bindings[id].bind1 = key;
@@ -4733,7 +5351,7 @@ qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down) {
}
}
- Controls_SetConfig(qtrue);
+ Controls_SetConfig( qtrue );
g_waitingForKey = qfalse;
return qtrue;
@@ -4741,7 +5359,8 @@ qboolean Item_Bind_HandleKey(itemDef_t *item, int key, qboolean down) {
-void AdjustFrom640(float *x, float *y, float *w, float *h) {
+void AdjustFrom640( float *x, float *y, float *w, float *h )
+{
//*x = *x * DC->scale + DC->bias;
*x *= DC->xscale;
*y *= DC->yscale;
@@ -4749,26 +5368,29 @@ void AdjustFrom640(float *x, float *y, float *w, float *h) {
*h *= DC->yscale;
}
-void Item_Model_Paint(itemDef_t *item) {
+void Item_Model_Paint( itemDef_t *item )
+{
float x, y, w, h;
refdef_t refdef;
refEntity_t ent;
vec3_t mins, maxs, origin;
vec3_t angles;
- modelDef_t *modelPtr = (modelDef_t*)item->typeData;
+ modelDef_t *modelPtr = ( modelDef_t* )item->typeData;
- if (modelPtr == NULL) {
+ if( modelPtr == NULL )
return;
- }
// setup the refdef
memset( &refdef, 0, sizeof( refdef ) );
+
refdef.rdflags = RDF_NOWORLDMODEL;
+
AxisClear( refdef.viewaxis );
- x = item->window.rect.x+1;
- y = item->window.rect.y+1;
- w = item->window.rect.w-2;
- h = item->window.rect.h-2;
+
+ x = item->window.rect.x + 1;
+ y = item->window.rect.y + 1;
+ w = item->window.rect.w - 2;
+ h = item->window.rect.h - 2;
AdjustFrom640( &x, &y, &w, &h );
@@ -4783,15 +5405,17 @@ void Item_Model_Paint(itemDef_t *item) {
origin[1] = 0.5 * ( mins[1] + maxs[1] );
// calculate distance so the model nearly fills the box
- if (qtrue) {
+ if( qtrue )
+ {
float len = 0.5 * ( maxs[2] - mins[2] );
origin[0] = len / 0.268; // len / tan( fov/2 )
//origin[0] = len / tan(w/2);
- } else {
- origin[0] = item->textscale;
}
- refdef.fov_x = (modelPtr->fov_x) ? modelPtr->fov_x : w;
- refdef.fov_y = (modelPtr->fov_y) ? modelPtr->fov_y : h;
+ else
+ origin[0] = item->textscale;
+
+ refdef.fov_x = ( modelPtr->fov_x ) ? modelPtr->fov_x : w;
+ refdef.fov_y = ( modelPtr->fov_y ) ? modelPtr->fov_y : h;
//refdef.fov_x = (int)((float)refdef.width / 640.0f * 90.0f);
//xx = refdef.width / tan( refdef.fov_x / 360 * M_PI );
@@ -4804,19 +5428,23 @@ void Item_Model_Paint(itemDef_t *item) {
// add the model
- memset( &ent, 0, sizeof(ent) );
+ memset( &ent, 0, sizeof( ent ) );
//adjust = 5.0 * sin( (float)uis.realtime / 500 );
//adjust = 360 % (int)((float)uis.realtime / 1000);
//VectorSet( angles, 0, 0, 1 );
// use item storage to track
- if (modelPtr->rotationSpeed) {
- if (DC->realTime > item->window.nextTime) {
+
+ if( modelPtr->rotationSpeed )
+ {
+ if( DC->realTime > item->window.nextTime )
+ {
item->window.nextTime = DC->realTime + modelPtr->rotationSpeed;
- modelPtr->angle = (int)(modelPtr->angle + 1) % 360;
+ modelPtr->angle = ( int )( modelPtr->angle + 1 ) % 360;
}
}
+
VectorSet( angles, 0, modelPtr->angle, 0 );
AnglesToAxis( angles, ent.axis );
@@ -4832,20 +5460,23 @@ void Item_Model_Paint(itemDef_t *item) {
}
-void Item_Image_Paint(itemDef_t *item) {
- if (item == NULL) {
+void Item_Image_Paint( itemDef_t *item )
+{
+ if( item == NULL )
return;
- }
- DC->drawHandlePic(item->window.rect.x+1, item->window.rect.y+1, item->window.rect.w-2, item->window.rect.h-2, item->asset);
+
+ DC->drawHandlePic( item->window.rect.x + 1, item->window.rect.y + 1,
+ item->window.rect.w - 2, item->window.rect.h - 2, item->asset );
}
-void Item_ListBox_Paint(itemDef_t *item) {
+void Item_ListBox_Paint( itemDef_t *item )
+{
float x, y, size, thumb;
int i, count;
qhandle_t image;
qhandle_t optionalImage;
- listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
- menuDef_t *menu = (menuDef_t *)item->parent;
+ listBoxDef_t *listPtr = ( listBoxDef_t* )item->typeData;
+ menuDef_t *menu = ( menuDef_t * )item->parent;
float one, two;
if( menu->window.aspectBias != ASPECT_NONE || item->window.aspectBias != ASPECT_NONE )
@@ -4863,28 +5494,32 @@ void Item_ListBox_Paint(itemDef_t *item) {
// elements are enumerated from the DC and either text or image handles are acquired from the DC as well
// textscale is used to size the text, textalignx and textaligny are used to size image elements
// there is no clipping available so only the last completely visible item is painted
- count = DC->feederCount(item->special);
+ count = DC->feederCount( item->special );
+
// default is vertical if horizontal flag is not here
- if (item->window.flags & WINDOW_HORIZONTAL) {
+ if( item->window.flags & WINDOW_HORIZONTAL )
+ {
//FIXME: unmaintained cruft?
+
if( !listPtr->noscrollbar )
{
// draw scrollbar in bottom of the window
// bar
x = item->window.rect.x + 1;
y = item->window.rect.y + item->window.rect.h - SCROLLBAR_HEIGHT - 1;
- DC->drawHandlePic(x, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarArrowLeft);
+ DC->drawHandlePic( x, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarArrowLeft );
x += SCROLLBAR_WIDTH - 1;
- size = item->window.rect.w - (SCROLLBAR_WIDTH * 2);
- DC->drawHandlePic(x, y, size+1, SCROLLBAR_HEIGHT, DC->Assets.scrollBar);
+ size = item->window.rect.w - ( SCROLLBAR_WIDTH * 2 );
+ DC->drawHandlePic( x, y, size + 1, SCROLLBAR_HEIGHT, DC->Assets.scrollBar );
x += size - 1;
- DC->drawHandlePic(x, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarArrowRight);
+ DC->drawHandlePic( x, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarArrowRight );
// thumb
- thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item);
- if (thumb > x - SCROLLBAR_WIDTH - 1) {
+ thumb = Item_ListBox_ThumbDrawPosition( item );//Item_ListBox_ThumbPosition(item);
+
+ if( thumb > x - SCROLLBAR_WIDTH - 1 )
thumb = x - SCROLLBAR_WIDTH - 1;
- }
- DC->drawHandlePic(thumb, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarThumb);
+
+ DC->drawHandlePic( thumb, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarThumb );
//
listPtr->endPos = listPtr->startPos;
}
@@ -4892,96 +5527,121 @@ void Item_ListBox_Paint(itemDef_t *item) {
size = item->window.rect.w - 2;
// items
// size contains max available space
- if (listPtr->elementStyle == LISTBOX_IMAGE) {
+
+ if( listPtr->elementStyle == LISTBOX_IMAGE )
+ {
// fit = 0;
x = item->window.rect.x + 1;
y = item->window.rect.y + 1;
- for (i = listPtr->startPos; i < count; i++) {
+
+ for( i = listPtr->startPos; i < count; i++ )
+ {
// always draw at least one
// which may overdraw the box if it is too small for the element
- image = DC->feederItemImage(item->special, i);
- if (image) {
- DC->drawHandlePic(x+1, y+1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image);
- }
+ image = DC->feederItemImage( item->special, i );
- if (i == item->cursorPos) {
- DC->drawRect(x, y, listPtr->elementWidth-1, listPtr->elementHeight-1, item->window.borderSize, item->window.borderColor);
+ if( image )
+ DC->drawHandlePic( x + 1, y + 1, listPtr->elementWidth - 2, listPtr->elementHeight - 2, image );
+
+ if( i == item->cursorPos )
+ {
+ DC->drawRect( x, y, listPtr->elementWidth - 1, listPtr->elementHeight - 1,
+ item->window.borderSize, item->window.borderColor );
}
listPtr->endPos++;
size -= listPtr->elementWidth;
- if (size < listPtr->elementWidth) {
+
+ if( size < listPtr->elementWidth )
+ {
listPtr->drawPadding = size; //listPtr->elementWidth - size;
break;
}
+
x += listPtr->elementWidth;
// fit++;
}
- } else {
- //
}
- } else {
+ }
+ else
+ {
if( !listPtr->noscrollbar )
{
// draw scrollbar to right side of the window
x = item->window.rect.x + item->window.rect.w - SCROLLBAR_WIDTH - one;
y = item->window.rect.y + 1;
- DC->drawHandlePic(x, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarArrowUp);
+ DC->drawHandlePic( x, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarArrowUp );
y += SCROLLBAR_HEIGHT - 1;
listPtr->endPos = listPtr->startPos;
- size = item->window.rect.h - (SCROLLBAR_HEIGHT * 2);
- DC->drawHandlePic(x, y, SCROLLBAR_WIDTH, size+1, DC->Assets.scrollBar);
+ size = item->window.rect.h - ( SCROLLBAR_HEIGHT * 2 );
+ DC->drawHandlePic( x, y, SCROLLBAR_WIDTH, size + 1, DC->Assets.scrollBar );
y += size - 1;
- DC->drawHandlePic(x, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarArrowDown);
+ DC->drawHandlePic( x, y, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarArrowDown );
// thumb
- thumb = Item_ListBox_ThumbDrawPosition(item);//Item_ListBox_ThumbPosition(item);
- if (thumb > y - SCROLLBAR_HEIGHT - 1) {
+ thumb = Item_ListBox_ThumbDrawPosition( item );//Item_ListBox_ThumbPosition(item);
+
+ if( thumb > y - SCROLLBAR_HEIGHT - 1 )
thumb = y - SCROLLBAR_HEIGHT - 1;
- }
- DC->drawHandlePic(x, thumb, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarThumb);
+
+ DC->drawHandlePic( x, thumb, SCROLLBAR_WIDTH, SCROLLBAR_HEIGHT, DC->Assets.scrollBarThumb );
}
// adjust size for item painting
size = item->window.rect.h - 2;
- if (listPtr->elementStyle == LISTBOX_IMAGE) {
+
+ if( listPtr->elementStyle == LISTBOX_IMAGE )
+ {
// fit = 0;
x = item->window.rect.x + one;
y = item->window.rect.y + 1;
- for (i = listPtr->startPos; i < count; i++) {
+
+ for( i = listPtr->startPos; i < count; i++ )
+ {
// always draw at least one
// which may overdraw the box if it is too small for the element
- image = DC->feederItemImage(item->special, i);
- if (image) {
- DC->drawHandlePic(x+one, y+1, listPtr->elementWidth - two, listPtr->elementHeight - 2, image);
- }
+ image = DC->feederItemImage( item->special, i );
+
+ if( image )
+ DC->drawHandlePic( x + one, y + 1, listPtr->elementWidth - two, listPtr->elementHeight - 2, image );
- if (i == item->cursorPos) {
+ if( i == item->cursorPos )
+ {
DC->drawRect( x, y, listPtr->elementWidth - one, listPtr->elementHeight - 1,
- item->window.borderSize, item->window.borderColor);
+ item->window.borderSize, item->window.borderColor );
}
listPtr->endPos++;
size -= listPtr->elementWidth;
- if (size < listPtr->elementHeight) {
+
+ if( size < listPtr->elementHeight )
+ {
listPtr->drawPadding = listPtr->elementHeight - size;
break;
}
+
y += listPtr->elementHeight;
// fit++;
}
- } else {
+ }
+ else
+ {
float m = UI_Text_EmHeight( item->textscale );
x = item->window.rect.x + one;
y = item->window.rect.y + 1;
- for (i = listPtr->startPos; i < count; i++) {
+
+ for( i = listPtr->startPos; i < count; i++ )
+ {
char text[ MAX_STRING_CHARS ];
// always draw at least one
// which may overdraw the box if it is too small for the element
- if (listPtr->numColumns > 0) {
+ if( listPtr->numColumns > 0 )
+ {
int j;
- for (j = 0; j < listPtr->numColumns; j++) {
+
+ for( j = 0; j < listPtr->numColumns; j++ )
+ {
float columnPos;
float width, height;
@@ -4998,16 +5658,21 @@ void Item_ListBox_Paint(itemDef_t *item) {
height = listPtr->columnInfo[ j ].width;
- Q_strncpyz( text, DC->feederItemText(item->special, i, j, &optionalImage), sizeof( text ) );
- if (optionalImage >= 0) {
+ Q_strncpyz( text, DC->feederItemText( item->special, i, j, &optionalImage ), sizeof( text ) );
+
+ if( optionalImage >= 0 )
+ {
DC->drawHandlePic( x + columnPos, y + ( ( listPtr->elementHeight - height ) / 2.0f ),
- width, height, optionalImage);
- } else if (text) {
+ width, height, optionalImage );
+ }
+ else if( text )
+ {
int alignOffset = 0.0f, tw;
tw = UI_Text_Width( text, item->textscale, 0 );
// Shorten the string if it's too long
+
while( tw > width && strlen( text ) > 0 )
{
text[ strlen( text ) - 1 ] = '\0';
@@ -5033,12 +5698,14 @@ void Item_ListBox_Paint(itemDef_t *item) {
}
UI_Text_Paint( x + columnPos + alignOffset,
- y + m + ( ( listPtr->elementHeight - m ) / 2.0f ),
- item->textscale, item->window.foreColor, text, 0,
- 0, item->textStyle );
+ y + m + ( ( listPtr->elementHeight - m ) / 2.0f ),
+ item->textscale, item->window.foreColor, text, 0,
+ 0, item->textStyle );
}
}
- } else {
+ }
+ else
+ {
float offset;
if( menu->window.aspectBias != ASPECT_NONE || item->window.aspectBias != ASPECT_NONE )
@@ -5046,27 +5713,33 @@ void Item_ListBox_Paint(itemDef_t *item) {
else
offset = 4.0f;
- Q_strncpyz( text, DC->feederItemText(item->special, i, 0, &optionalImage), sizeof( text ) );
- if (optionalImage >= 0) {
- DC->drawHandlePic(x + offset, y, listPtr->elementHeight, listPtr->elementHeight, optionalImage);
- } else if (text) {
+ Q_strncpyz( text, DC->feederItemText( item->special, i, 0, &optionalImage ), sizeof( text ) );
+
+ if( optionalImage >= 0 )
+ DC->drawHandlePic( x + offset, y, listPtr->elementHeight, listPtr->elementHeight, optionalImage );
+ else if( text )
+ {
UI_Text_Paint( x + offset, y + m + ( ( listPtr->elementHeight - m ) / 2.0f ),
- item->textscale, item->window.foreColor, text, 0,
- 0, item->textStyle );
+ item->textscale, item->window.foreColor, text, 0,
+ 0, item->textStyle );
}
}
- if (i == item->cursorPos) {
+ if( i == item->cursorPos )
+ {
DC->fillRect( x, y, item->window.rect.w - SCROLLBAR_WIDTH - ( two * item->window.borderSize ),
- listPtr->elementHeight, item->window.outlineColor);
+ listPtr->elementHeight, item->window.outlineColor );
}
listPtr->endPos++;
size -= listPtr->elementHeight;
- if (size < listPtr->elementHeight) {
+
+ if( size < listPtr->elementHeight )
+ {
listPtr->drawPadding = listPtr->elementHeight - size;
break;
}
+
y += listPtr->elementHeight;
// fit++;
}
@@ -5077,84 +5750,99 @@ void Item_ListBox_Paint(itemDef_t *item) {
listPtr->endPos--;
}
-
-void Item_OwnerDraw_Paint(itemDef_t *item) {
- menuDef_t *parent;
+void Item_OwnerDraw_Paint( itemDef_t *item )
+{
+ menuDef_t * parent;
const char *text;
- if (item == NULL) {
+ if( item == NULL )
return;
- }
- parent = (menuDef_t*)item->parent;
- if (DC->ownerDrawItem) {
+ parent = ( menuDef_t* )item->parent;
+
+ if( DC->ownerDrawItem )
+ {
vec4_t color, lowLight;
- menuDef_t *parent = (menuDef_t*)item->parent;
- Fade(&item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime, parent->fadeCycle, qtrue, parent->fadeAmount);
- memcpy(&color, &item->window.foreColor, sizeof(color));
- if (item->numColors > 0 && DC->getValue) {
+ menuDef_t *parent = ( menuDef_t* )item->parent;
+ Fade( &item->window.flags, &item->window.foreColor[3], parent->fadeClamp, &item->window.nextTime,
+ parent->fadeCycle, qtrue, parent->fadeAmount );
+ memcpy( &color, &item->window.foreColor, sizeof( color ) );
+
+ if( item->numColors > 0 && DC->getValue )
+ {
// if the value is within one of the ranges then set color to that, otherwise leave at default
int i;
- float f = DC->getValue(item->window.ownerDraw);
- for (i = 0; i < item->numColors; i++) {
- if (f >= item->colorRanges[i].low && f <= item->colorRanges[i].high) {
- memcpy(&color, &item->colorRanges[i].color, sizeof(color));
+ float f = DC->getValue( item->window.ownerDraw );
+
+ for( i = 0; i < item->numColors; i++ )
+ {
+ if( f >= item->colorRanges[i].low && f <= item->colorRanges[i].high )
+ {
+ memcpy( &color, &item->colorRanges[i].color, sizeof( color ) );
break;
}
}
}
- if (item->window.flags & WINDOW_HASFOCUS) {
- memcpy(color, &parent->focusColor, sizeof(vec4_t));
- } else if (item->textStyle == ITEM_TEXTSTYLE_BLINK && !((DC->realTime/BLINK_DIVISOR) & 1)) {
+ if( item->window.flags & WINDOW_HASFOCUS )
+ memcpy( color, &parent->focusColor, sizeof( vec4_t ) );
+ else if( item->textStyle == ITEM_TEXTSTYLE_BLINK && !( ( DC->realTime / BLINK_DIVISOR ) & 1 ) )
+ {
lowLight[0] = 0.8 * item->window.foreColor[0];
lowLight[1] = 0.8 * item->window.foreColor[1];
lowLight[2] = 0.8 * item->window.foreColor[2];
lowLight[3] = 0.8 * item->window.foreColor[3];
- LerpColor(item->window.foreColor,lowLight,color,0.5+0.5*sin(DC->realTime / PULSE_DIVISOR));
+ LerpColor( item->window.foreColor, lowLight, color, 0.5 + 0.5 * sin( DC->realTime / PULSE_DIVISOR ) );
}
- if (item->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(item, CVAR_ENABLE)) {
- Com_Memcpy(color, parent->disableColor, sizeof(vec4_t));
- }
+ if( item->cvarFlags & ( CVAR_ENABLE | CVAR_DISABLE ) && !Item_EnableShowViaCvar( item, CVAR_ENABLE ) )
+ Com_Memcpy( color, parent->disableColor, sizeof( vec4_t ) );
- if( DC->ownerDrawText && ( text = DC->ownerDrawText( item->window.ownerDraw ) ) ) {
- if (item->text && *item->text) {
- Item_Text_Paint(item);
+ if( DC->ownerDrawText && ( text = DC->ownerDrawText( item->window.ownerDraw ) ) )
+ {
+ if( item->text && *item->text )
+ {
+ Item_Text_Paint( item );
- UI_Text_Paint(item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET,
- item->textRect.y, item->textscale,
- color, text, 0, 0, item->textStyle);
- } else {
+ UI_Text_Paint( item->textRect.x + item->textRect.w + ITEM_VALUE_OFFSET,
+ item->textRect.y, item->textscale,
+ color, text, 0, 0, item->textStyle );
+ }
+ else
+ {
item->text = text;
- Item_Text_Paint(item);
+ Item_Text_Paint( item );
item->text = NULL;
}
- } else {
- DC->ownerDrawItem(item->window.rect.x, item->window.rect.y,
- item->window.rect.w, item->window.rect.h,
- item->textalignx, item->textaligny,
- item->window.ownerDraw, item->window.ownerDrawFlags,
- item->alignment, item->textalignment, item->textvalignment,
- item->special, item->textscale, color,
- item->window.background, item->textStyle );
+ }
+ else
+ {
+ DC->ownerDrawItem( item->window.rect.x, item->window.rect.y,
+ item->window.rect.w, item->window.rect.h,
+ item->textalignx, item->textaligny,
+ item->window.ownerDraw, item->window.ownerDrawFlags,
+ item->alignment, item->textalignment, item->textvalignment,
+ item->special, item->textscale, color,
+ item->window.background, item->textStyle );
}
}
}
-void Item_Paint(itemDef_t *item) {
+void Item_Paint( itemDef_t *item )
+{
vec4_t red;
- menuDef_t *parent = (menuDef_t*)item->parent;
+ menuDef_t *parent = ( menuDef_t* )item->parent;
red[0] = red[3] = 1;
red[1] = red[2] = 0;
- if (item == NULL) {
+ if( item == NULL )
return;
- }
- if (item->window.flags & WINDOW_ORBITING) {
- if (DC->realTime > item->window.nextTime) {
+ if( item->window.flags & WINDOW_ORBITING )
+ {
+ if( DC->realTime > item->window.nextTime )
+ {
float rx, ry, a, c, s, w, h;
item->window.nextTime = DC->realTime + item->window.offsetTime;
@@ -5164,215 +5852,279 @@ void Item_Paint(itemDef_t *item) {
rx = item->window.rectClient.x + w - item->window.rectEffects.x;
ry = item->window.rectClient.y + h - item->window.rectEffects.y;
a = 3 * M_PI / 180;
- c = cos(a);
- s = sin(a);
- item->window.rectClient.x = (rx * c - ry * s) + item->window.rectEffects.x - w;
- item->window.rectClient.y = (rx * s + ry * c) + item->window.rectEffects.y - h;
- Item_UpdatePosition(item);
+ c = cos( a );
+ s = sin( a );
+ item->window.rectClient.x = ( rx * c - ry * s ) + item->window.rectEffects.x - w;
+ item->window.rectClient.y = ( rx * s + ry * c ) + item->window.rectEffects.y - h;
+ Item_UpdatePosition( item );
}
}
- if (item->window.flags & WINDOW_INTRANSITION) {
- if (DC->realTime > item->window.nextTime) {
+ if( item->window.flags & WINDOW_INTRANSITION )
+ {
+ if( DC->realTime > item->window.nextTime )
+ {
int done = 0;
item->window.nextTime = DC->realTime + item->window.offsetTime;
// transition the x,y
- if (item->window.rectClient.x == item->window.rectEffects.x) {
+
+ if( item->window.rectClient.x == item->window.rectEffects.x )
done++;
- } else {
- if (item->window.rectClient.x < item->window.rectEffects.x) {
+ else
+ {
+ if( item->window.rectClient.x < item->window.rectEffects.x )
+ {
item->window.rectClient.x += item->window.rectEffects2.x;
- if (item->window.rectClient.x > item->window.rectEffects.x) {
+
+ if( item->window.rectClient.x > item->window.rectEffects.x )
+ {
item->window.rectClient.x = item->window.rectEffects.x;
done++;
}
- } else {
+ }
+ else
+ {
item->window.rectClient.x -= item->window.rectEffects2.x;
- if (item->window.rectClient.x < item->window.rectEffects.x) {
+
+ if( item->window.rectClient.x < item->window.rectEffects.x )
+ {
item->window.rectClient.x = item->window.rectEffects.x;
done++;
}
}
}
- if (item->window.rectClient.y == item->window.rectEffects.y) {
+
+ if( item->window.rectClient.y == item->window.rectEffects.y )
done++;
- } else {
- if (item->window.rectClient.y < item->window.rectEffects.y) {
+ else
+ {
+ if( item->window.rectClient.y < item->window.rectEffects.y )
+ {
item->window.rectClient.y += item->window.rectEffects2.y;
- if (item->window.rectClient.y > item->window.rectEffects.y) {
+
+ if( item->window.rectClient.y > item->window.rectEffects.y )
+ {
item->window.rectClient.y = item->window.rectEffects.y;
done++;
}
- } else {
+ }
+ else
+ {
item->window.rectClient.y -= item->window.rectEffects2.y;
- if (item->window.rectClient.y < item->window.rectEffects.y) {
+
+ if( item->window.rectClient.y < item->window.rectEffects.y )
+ {
item->window.rectClient.y = item->window.rectEffects.y;
done++;
}
}
}
- if (item->window.rectClient.w == item->window.rectEffects.w) {
+
+ if( item->window.rectClient.w == item->window.rectEffects.w )
done++;
- } else {
- if (item->window.rectClient.w < item->window.rectEffects.w) {
+ else
+ {
+ if( item->window.rectClient.w < item->window.rectEffects.w )
+ {
item->window.rectClient.w += item->window.rectEffects2.w;
- if (item->window.rectClient.w > item->window.rectEffects.w) {
+
+ if( item->window.rectClient.w > item->window.rectEffects.w )
+ {
item->window.rectClient.w = item->window.rectEffects.w;
done++;
}
- } else {
+ }
+ else
+ {
item->window.rectClient.w -= item->window.rectEffects2.w;
- if (item->window.rectClient.w < item->window.rectEffects.w) {
+
+ if( item->window.rectClient.w < item->window.rectEffects.w )
+ {
item->window.rectClient.w = item->window.rectEffects.w;
done++;
}
}
}
- if (item->window.rectClient.h == item->window.rectEffects.h) {
+
+ if( item->window.rectClient.h == item->window.rectEffects.h )
done++;
- } else {
- if (item->window.rectClient.h < item->window.rectEffects.h) {
+ else
+ {
+ if( item->window.rectClient.h < item->window.rectEffects.h )
+ {
item->window.rectClient.h += item->window.rectEffects2.h;
- if (item->window.rectClient.h > item->window.rectEffects.h) {
+
+ if( item->window.rectClient.h > item->window.rectEffects.h )
+ {
item->window.rectClient.h = item->window.rectEffects.h;
done++;
}
- } else {
+ }
+ else
+ {
item->window.rectClient.h -= item->window.rectEffects2.h;
- if (item->window.rectClient.h < item->window.rectEffects.h) {
+
+ if( item->window.rectClient.h < item->window.rectEffects.h )
+ {
item->window.rectClient.h = item->window.rectEffects.h;
done++;
}
}
}
- Item_UpdatePosition(item);
+ Item_UpdatePosition( item );
- if (done == 4) {
+ if( done == 4 )
item->window.flags &= ~WINDOW_INTRANSITION;
- }
}
}
- if (item->window.ownerDrawFlags && DC->ownerDrawVisible) {
- if (!DC->ownerDrawVisible(item->window.ownerDrawFlags)) {
+ if( item->window.ownerDrawFlags && DC->ownerDrawVisible )
+ {
+ if( !DC->ownerDrawVisible( item->window.ownerDrawFlags ) )
item->window.flags &= ~WINDOW_VISIBLE;
- } else {
+ else
item->window.flags |= WINDOW_VISIBLE;
- }
}
- if (item->cvarFlags & (CVAR_SHOW | CVAR_HIDE)) {
- if (!Item_EnableShowViaCvar(item, CVAR_SHOW)) {
+ if( item->cvarFlags & ( CVAR_SHOW | CVAR_HIDE ) )
+ {
+ if( !Item_EnableShowViaCvar( item, CVAR_SHOW ) )
return;
- }
}
- if (item->window.flags & WINDOW_TIMEDVISIBLE) {
-
+ if( item->window.flags & WINDOW_TIMEDVISIBLE )
+ {
}
- if (!(item->window.flags & WINDOW_VISIBLE)) {
+ if( !( item->window.flags & WINDOW_VISIBLE ) )
return;
- }
- Window_Paint(&item->window, parent->fadeAmount , parent->fadeClamp, parent->fadeCycle);
+ Window_Paint( &item->window, parent->fadeAmount , parent->fadeClamp, parent->fadeCycle );
- if (DC->getCVarValue( "ui_developer" )) {
+ if( DC->getCVarValue( "ui_developer" ) )
+ {
vec4_t color;
- rectDef_t *r = Item_CorrectedTextRect(item);
+ rectDef_t *r = Item_CorrectedTextRect( item );
color[1] = color[3] = 1;
color[0] = color[2] = 0;
- DC->drawRect(r->x, r->y, r->w, r->h, 1, color);
+ DC->drawRect( r->x, r->y, r->w, r->h, 1, color );
}
- switch (item->type) {
+ switch( item->type )
+ {
case ITEM_TYPE_OWNERDRAW:
- Item_OwnerDraw_Paint(item);
+ Item_OwnerDraw_Paint( item );
break;
+
case ITEM_TYPE_TEXT:
case ITEM_TYPE_BUTTON:
- Item_Text_Paint(item);
+ Item_Text_Paint( item );
break;
+
case ITEM_TYPE_RADIOBUTTON:
break;
+
case ITEM_TYPE_CHECKBOX:
break;
+
case ITEM_TYPE_EDITFIELD:
case ITEM_TYPE_NUMERICFIELD:
- Item_TextField_Paint(item);
+ Item_TextField_Paint( item );
break;
+
case ITEM_TYPE_COMBO:
break;
+
case ITEM_TYPE_LISTBOX:
- Item_ListBox_Paint(item);
+ Item_ListBox_Paint( item );
break;
+
//case ITEM_TYPE_IMAGE:
// Item_Image_Paint(item);
// break;
+
case ITEM_TYPE_MODEL:
- Item_Model_Paint(item);
+ Item_Model_Paint( item );
break;
+
case ITEM_TYPE_YESNO:
- Item_YesNo_Paint(item);
+ Item_YesNo_Paint( item );
break;
+
case ITEM_TYPE_MULTI:
- Item_Multi_Paint(item);
+ Item_Multi_Paint( item );
break;
+
case ITEM_TYPE_BIND:
- Item_Bind_Paint(item);
+ Item_Bind_Paint( item );
break;
+
case ITEM_TYPE_SLIDER:
- Item_Slider_Paint(item);
+ Item_Slider_Paint( item );
break;
+
default:
break;
}
- Border_Paint(&item->window);
+ Border_Paint( &item->window );
}
-void Menu_Init(menuDef_t *menu) {
- memset(menu, 0, sizeof(menuDef_t));
+void Menu_Init( menuDef_t *menu )
+{
+ memset( menu, 0, sizeof( menuDef_t ) );
menu->cursorItem = -1;
menu->fadeAmount = DC->Assets.fadeAmount;
menu->fadeClamp = DC->Assets.fadeClamp;
menu->fadeCycle = DC->Assets.fadeCycle;
- Window_Init(&menu->window);
+ Window_Init( &menu->window );
menu->window.aspectBias = ALIGN_CENTER;
}
-itemDef_t *Menu_GetFocusedItem(menuDef_t *menu) {
+itemDef_t *Menu_GetFocusedItem( menuDef_t *menu )
+{
int i;
- if (menu) {
- for (i = 0; i < menu->itemCount; i++) {
- if (menu->items[i]->window.flags & WINDOW_HASFOCUS) {
+
+ if( menu )
+ {
+ for( i = 0; i < menu->itemCount; i++ )
+ {
+ if( menu->items[i]->window.flags & WINDOW_HASFOCUS )
return menu->items[i];
- }
}
}
+
return NULL;
}
-menuDef_t *Menu_GetFocused( void ) {
+menuDef_t *Menu_GetFocused( void )
+{
int i;
- for (i = 0; i < menuCount; i++) {
- if (Menus[i].window.flags & WINDOW_HASFOCUS && Menus[i].window.flags & WINDOW_VISIBLE) {
- return &Menus[i];
- }
+
+ for( i = 0; i < menuCount; i++ )
+ {
+ if( Menus[i].window.flags & WINDOW_HASFOCUS && Menus[i].window.flags & WINDOW_VISIBLE )
+ return & Menus[i];
}
+
return NULL;
}
-void Menu_ScrollFeeder(menuDef_t *menu, int feeder, qboolean down) {
- if (menu) {
+void Menu_ScrollFeeder( menuDef_t *menu, int feeder, qboolean down )
+{
+ if( menu )
+ {
int i;
- for (i = 0; i < menu->itemCount; i++) {
- if (menu->items[i]->special == feeder) {
- Item_ListBox_HandleKey(menu->items[i], (down) ? K_DOWNARROW : K_UPARROW, qtrue, qtrue);
+
+ for( i = 0; i < menu->itemCount; i++ )
+ {
+ if( menu->items[i]->special == feeder )
+ {
+ Item_ListBox_HandleKey( menu->items[i], ( down ) ? K_DOWNARROW : K_UPARROW, qtrue, qtrue );
return;
}
}
@@ -5381,185 +6133,207 @@ void Menu_ScrollFeeder(menuDef_t *menu, int feeder, qboolean down) {
-void Menu_SetFeederSelection(menuDef_t *menu, int feeder, int index, const char *name) {
- if (menu == NULL) {
- if (name == NULL) {
+void Menu_SetFeederSelection( menuDef_t *menu, int feeder, int index, const char *name )
+{
+ if( menu == NULL )
+ {
+ if( name == NULL )
menu = Menu_GetFocused();
- } else {
- menu = Menus_FindByName(name);
- }
+ else
+ menu = Menus_FindByName( name );
}
- if (menu) {
+ if( menu )
+ {
int i;
- for (i = 0; i < menu->itemCount; i++) {
- if (menu->items[i]->special == feeder) {
- if (index == 0) {
- listBoxDef_t *listPtr = (listBoxDef_t*)menu->items[i]->typeData;
+
+ for( i = 0; i < menu->itemCount; i++ )
+ {
+ if( menu->items[i]->special == feeder )
+ {
+ if( index == 0 )
+ {
+ listBoxDef_t * listPtr = ( listBoxDef_t* )menu->items[i]->typeData;
listPtr->cursorPos = 0;
listPtr->startPos = 0;
}
+
menu->items[i]->cursorPos = index;
- DC->feederSelection(menu->items[i]->special, menu->items[i]->cursorPos);
+ DC->feederSelection( menu->items[i]->special, menu->items[i]->cursorPos );
return;
}
}
}
}
-qboolean Menus_AnyFullScreenVisible( void ) {
+qboolean Menus_AnyFullScreenVisible( void )
+{
int i;
- for (i = 0; i < menuCount; i++) {
- if (Menus[i].window.flags & WINDOW_VISIBLE && Menus[i].fullScreen) {
+
+ for( i = 0; i < menuCount; i++ )
+ {
+ if( Menus[i].window.flags & WINDOW_VISIBLE && Menus[i].fullScreen )
return qtrue;
- }
}
+
return qfalse;
}
-menuDef_t *Menus_ActivateByName(const char *p) {
+menuDef_t *Menus_ActivateByName( const char *p )
+{
int i;
menuDef_t *m = NULL;
// Activate one menu
- for (i = 0; i < menuCount; i++) {
- if (Q_stricmp(Menus[i].window.name, p) == 0) {
+
+ for( i = 0; i < menuCount; i++ )
+ {
+ if( Q_stricmp( Menus[i].window.name, p ) == 0 )
+ {
m = &Menus[i];
- Menus_Activate(m);
+ Menus_Activate( m );
break;
}
}
// Defocus the others
- for (i = 0; i < menuCount; i++) {
- if (Q_stricmp(Menus[i].window.name, p) != 0) {
+ for( i = 0; i < menuCount; i++ )
+ {
+ if( Q_stricmp( Menus[i].window.name, p ) != 0 )
Menus[i].window.flags &= ~WINDOW_HASFOCUS;
- }
}
return m;
}
-void Item_Init(itemDef_t *item) {
- memset(item, 0, sizeof(itemDef_t));
+void Item_Init( itemDef_t *item )
+{
+ memset( item, 0, sizeof( itemDef_t ) );
item->textscale = 0.55f;
- Window_Init(&item->window);
+ Window_Init( &item->window );
item->window.aspectBias = ASPECT_NONE;
}
-void Menu_HandleMouseMove(menuDef_t *menu, float x, float y) {
+void Menu_HandleMouseMove( menuDef_t *menu, float x, float y )
+{
int i, pass;
qboolean focusSet = qfalse;
itemDef_t *overItem;
- if (menu == NULL) {
+
+ if( menu == NULL )
return;
- }
- if (!(menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
+ if( !( menu->window.flags & ( WINDOW_VISIBLE | WINDOW_FORCED ) ) )
return;
- }
- if (itemCapture) {
+ if( itemCapture )
+ {
//Item_MouseMove(itemCapture, x, y);
return;
}
- if (g_waitingForKey || g_editingField) {
+ if( g_waitingForKey || g_editingField )
return;
- }
// FIXME: this is the whole issue of focus vs. mouse over..
// need a better overall solution as i don't like going through everything twice
- for (pass = 0; pass < 2; pass++) {
- for (i = 0; i < menu->itemCount; i++) {
+ for( pass = 0; pass < 2; pass++ )
+ {
+ for( i = 0; i < menu->itemCount; i++ )
+ {
// turn off focus each item
// menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
- if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
+ if( !( menu->items[i]->window.flags & ( WINDOW_VISIBLE | WINDOW_FORCED ) ) )
continue;
- }
// items can be enabled and disabled based on cvars
- if (menu->items[i]->cvarFlags & (CVAR_ENABLE | CVAR_DISABLE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_ENABLE)) {
+ if( menu->items[i]->cvarFlags & ( CVAR_ENABLE | CVAR_DISABLE ) &&
+ !Item_EnableShowViaCvar( menu->items[i], CVAR_ENABLE ) )
continue;
- }
- if (menu->items[i]->cvarFlags & (CVAR_SHOW | CVAR_HIDE) && !Item_EnableShowViaCvar(menu->items[i], CVAR_SHOW)) {
+ if( menu->items[i]->cvarFlags & ( CVAR_SHOW | CVAR_HIDE ) &&
+ !Item_EnableShowViaCvar( menu->items[i], CVAR_SHOW ) )
continue;
- }
- if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
- if (pass == 1) {
+ if( Rect_ContainsPoint( &menu->items[i]->window.rect, x, y ) )
+ {
+ if( pass == 1 )
+ {
overItem = menu->items[i];
- if (overItem->type == ITEM_TYPE_TEXT && overItem->text) {
- if (!Rect_ContainsPoint(Item_CorrectedTextRect(overItem), x, y)) {
+
+ if( overItem->type == ITEM_TYPE_TEXT && overItem->text )
+ {
+ if( !Rect_ContainsPoint( Item_CorrectedTextRect( overItem ), x, y ) )
continue;
- }
}
+
// if we are over an item
- if (IsVisible(overItem->window.flags)) {
+ if( IsVisible( overItem->window.flags ) )
+ {
// different one
- Item_MouseEnter(overItem, x, y);
+ Item_MouseEnter( overItem, x, y );
// Item_SetMouseOver(overItem, qtrue);
// if item is not a decoration see if it can take focus
- if (!focusSet) {
- focusSet = Item_SetFocus(overItem, x, y);
- }
+
+ if( !focusSet )
+ focusSet = Item_SetFocus( overItem, x, y );
}
}
- } else if (menu->items[i]->window.flags & WINDOW_MOUSEOVER) {
- Item_MouseLeave(menu->items[i]);
- Item_SetMouseOver(menu->items[i], qfalse);
+ }
+ else if( menu->items[i]->window.flags & WINDOW_MOUSEOVER )
+ {
+ Item_MouseLeave( menu->items[i] );
+ Item_SetMouseOver( menu->items[i], qfalse );
}
}
}
}
-void Menu_Paint(menuDef_t *menu, qboolean forcePaint) {
+void Menu_Paint( menuDef_t *menu, qboolean forcePaint )
+{
int i;
- if (menu == NULL) {
+ if( menu == NULL )
return;
- }
- if (!(menu->window.flags & WINDOW_VISIBLE) && !forcePaint) {
+ if( !( menu->window.flags & WINDOW_VISIBLE ) && !forcePaint )
return;
- }
- if (menu->window.ownerDrawFlags && DC->ownerDrawVisible && !DC->ownerDrawVisible(menu->window.ownerDrawFlags)) {
+ if( menu->window.ownerDrawFlags && DC->ownerDrawVisible && !DC->ownerDrawVisible( menu->window.ownerDrawFlags ) )
return;
- }
- if (forcePaint) {
+ if( forcePaint )
menu->window.flags |= WINDOW_FORCED;
- }
// draw the background if necessary
- if (menu->fullScreen) {
+ if( menu->fullScreen )
+ {
// implies a background shader
// FIXME: make sure we have a default shader if fullscreen is set with no background
DC->drawHandlePic( 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, menu->window.background );
}
// paint the background and or border
- Window_Paint(&menu->window, menu->fadeAmount, menu->fadeClamp, menu->fadeCycle );
- Border_Paint(&menu->window);
+ Window_Paint( &menu->window, menu->fadeAmount, menu->fadeClamp, menu->fadeCycle );
- for (i = 0; i < menu->itemCount; i++) {
- Item_Paint(menu->items[i]);
- }
+ Border_Paint( &menu->window );
- if (DC->getCVarValue( "ui_developer" )) {
+ for( i = 0; i < menu->itemCount; i++ )
+ Item_Paint( menu->items[i] );
+
+ if( DC->getCVarValue( "ui_developer" ) )
+ {
vec4_t color;
color[0] = color[2] = color[3] = 1;
color[1] = 0;
- DC->drawRect(menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, 1, color);
+ DC->drawRect( menu->window.rect.x, menu->window.rect.y, menu->window.rect.w, menu->window.rect.h, 1, color );
}
}
@@ -5568,27 +6342,36 @@ void Menu_Paint(menuDef_t *menu, qboolean forcePaint) {
Item_ValidateTypeData
===============
*/
-void Item_ValidateTypeData(itemDef_t *item) {
- if (item->typeData) {
+void Item_ValidateTypeData( itemDef_t *item )
+{
+ if( item->typeData )
return;
- }
- if (item->type == ITEM_TYPE_LISTBOX) {
- item->typeData = UI_Alloc(sizeof(listBoxDef_t));
- memset(item->typeData, 0, sizeof(listBoxDef_t));
- } else if (item->type == ITEM_TYPE_EDITFIELD || item->type == ITEM_TYPE_NUMERICFIELD || item->type == ITEM_TYPE_YESNO || item->type == ITEM_TYPE_BIND || item->type == ITEM_TYPE_SLIDER || item->type == ITEM_TYPE_TEXT) {
- item->typeData = UI_Alloc(sizeof(editFieldDef_t));
- memset(item->typeData, 0, sizeof(editFieldDef_t));
- if (item->type == ITEM_TYPE_EDITFIELD) {
- if (!((editFieldDef_t *) item->typeData)->maxPaintChars) {
- ((editFieldDef_t *) item->typeData)->maxPaintChars = MAX_EDITFIELD;
- }
+ if( item->type == ITEM_TYPE_LISTBOX )
+ {
+ item->typeData = UI_Alloc( sizeof( listBoxDef_t ) );
+ memset( item->typeData, 0, sizeof( listBoxDef_t ) );
+ }
+ else if( item->type == ITEM_TYPE_EDITFIELD ||
+ item->type == ITEM_TYPE_NUMERICFIELD ||
+ item->type == ITEM_TYPE_YESNO ||
+ item->type == ITEM_TYPE_BIND ||
+ item->type == ITEM_TYPE_SLIDER ||
+ item->type == ITEM_TYPE_TEXT )
+ {
+ item->typeData = UI_Alloc( sizeof( editFieldDef_t ) );
+ memset( item->typeData, 0, sizeof( editFieldDef_t ) );
+
+ if( item->type == ITEM_TYPE_EDITFIELD )
+ {
+ if( !( ( editFieldDef_t * ) item->typeData )->maxPaintChars )
+ ( ( editFieldDef_t * ) item->typeData )->maxPaintChars = MAX_EDITFIELD;
}
- } else if (item->type == ITEM_TYPE_MULTI) {
- item->typeData = UI_Alloc(sizeof(multiDef_t));
- } else if (item->type == ITEM_TYPE_MODEL) {
- item->typeData = UI_Alloc(sizeof(modelDef_t));
}
+ else if( item->type == ITEM_TYPE_MULTI )
+ item->typeData = UI_Alloc( sizeof( multiDef_t ) );
+ else if( item->type == ITEM_TYPE_MODEL )
+ item->typeData = UI_Alloc( sizeof( modelDef_t ) );
}
/*
@@ -5602,47 +6385,56 @@ Keyword Hash
typedef struct keywordHash_s
{
char *keyword;
- qboolean (*func)(itemDef_t *item, int handle);
+ qboolean ( *func )( itemDef_t *item, int handle );
+
struct keywordHash_s *next;
-} keywordHash_t;
+}
-int KeywordHash_Key(char *keyword) {
+keywordHash_t;
+
+int KeywordHash_Key( char *keyword )
+{
int register hash, i;
hash = 0;
- for (i = 0; keyword[i] != '\0'; i++) {
- if (keyword[i] >= 'A' && keyword[i] <= 'Z')
- hash += (keyword[i] + ('a' - 'A')) * (119 + i);
+
+ for( i = 0; keyword[i] != '\0'; i++ )
+ {
+ if( keyword[i] >= 'A' && keyword[i] <= 'Z' )
+ hash += ( keyword[i] + ( 'a' - 'A' ) ) * ( 119 + i );
else
- hash += keyword[i] * (119 + i);
+ hash += keyword[i] * ( 119 + i );
}
- hash = (hash ^ (hash >> 10) ^ (hash >> 20)) & (KEYWORDHASH_SIZE-1);
+
+ hash = ( hash ^ ( hash >> 10 ) ^ ( hash >> 20 ) ) & ( KEYWORDHASH_SIZE - 1 );
return hash;
}
-void KeywordHash_Add(keywordHash_t *table[], keywordHash_t *key) {
+void KeywordHash_Add( keywordHash_t *table[], keywordHash_t *key )
+{
int hash;
- hash = KeywordHash_Key(key->keyword);
-/*
- if (table[hash]) {
- int collision = qtrue;
- }
-*/
+ hash = KeywordHash_Key( key->keyword );
+ /*
+ if(table[hash]) int collision = qtrue;
+ */
key->next = table[hash];
table[hash] = key;
}
-keywordHash_t *KeywordHash_Find(keywordHash_t *table[], char *keyword)
+keywordHash_t *KeywordHash_Find( keywordHash_t *table[], char *keyword )
{
- keywordHash_t *key;
+ keywordHash_t * key;
int hash;
- hash = KeywordHash_Key(keyword);
- for (key = table[hash]; key; key = key->next) {
- if (!Q_stricmp(key->keyword, keyword))
+ hash = KeywordHash_Key( keyword );
+
+ for( key = table[hash]; key; key = key->next )
+ {
+ if( !Q_stricmp( key->keyword, keyword ) )
return key;
}
+
return NULL;
}
@@ -5653,268 +6445,309 @@ Item Keyword Parse functions
*/
// name <string>
-qboolean ItemParse_name( itemDef_t *item, int handle ) {
- if (!PC_String_Parse(handle, &item->window.name)) {
+qboolean ItemParse_name( itemDef_t *item, int handle )
+{
+ if( !PC_String_Parse( handle, &item->window.name ) )
return qfalse;
- }
+
return qtrue;
}
// name <string>
-qboolean ItemParse_focusSound( itemDef_t *item, int handle ) {
- const char *temp;
- if (!PC_String_Parse(handle, &temp)) {
+qboolean ItemParse_focusSound( itemDef_t *item, int handle )
+{
+ const char * temp;
+
+ if( !PC_String_Parse( handle, &temp ) )
return qfalse;
- }
- item->focusSound = DC->registerSound(temp, qfalse);
+
+ item->focusSound = DC->registerSound( temp, qfalse );
return qtrue;
}
// text <string>
-qboolean ItemParse_text( itemDef_t *item, int handle ) {
- if (!PC_String_Parse(handle, &item->text)) {
+qboolean ItemParse_text( itemDef_t *item, int handle )
+{
+ if( !PC_String_Parse( handle, &item->text ) )
return qfalse;
- }
+
return qtrue;
}
// group <string>
-qboolean ItemParse_group( itemDef_t *item, int handle ) {
- if (!PC_String_Parse(handle, &item->window.group)) {
+qboolean ItemParse_group( itemDef_t *item, int handle )
+{
+ if( !PC_String_Parse( handle, &item->window.group ) )
return qfalse;
- }
+
return qtrue;
}
// asset_model <string>
-qboolean ItemParse_asset_model( itemDef_t *item, int handle ) {
- const char *temp;
+qboolean ItemParse_asset_model( itemDef_t *item, int handle )
+{
+ const char * temp;
modelDef_t *modelPtr;
- Item_ValidateTypeData(item);
- modelPtr = (modelDef_t*)item->typeData;
+ Item_ValidateTypeData( item );
+ modelPtr = ( modelDef_t* )item->typeData;
- if (!PC_String_Parse(handle, &temp)) {
+ if( !PC_String_Parse( handle, &temp ) )
return qfalse;
- }
- item->asset = DC->registerModel(temp);
+
+ item->asset = DC->registerModel( temp );
modelPtr->angle = rand() % 360;
return qtrue;
}
// asset_shader <string>
-qboolean ItemParse_asset_shader( itemDef_t *item, int handle ) {
- const char *temp;
+qboolean ItemParse_asset_shader( itemDef_t *item, int handle )
+{
+ const char * temp;
- if (!PC_String_Parse(handle, &temp)) {
+ if( !PC_String_Parse( handle, &temp ) )
return qfalse;
- }
- item->asset = DC->registerShaderNoMip(temp);
+
+ item->asset = DC->registerShaderNoMip( temp );
return qtrue;
}
// model_origin <number> <number> <number>
-qboolean ItemParse_model_origin( itemDef_t *item, int handle ) {
- modelDef_t *modelPtr;
- Item_ValidateTypeData(item);
- modelPtr = (modelDef_t*)item->typeData;
+qboolean ItemParse_model_origin( itemDef_t *item, int handle )
+{
+ modelDef_t * modelPtr;
+ Item_ValidateTypeData( item );
+ modelPtr = ( modelDef_t* )item->typeData;
- if (PC_Float_Parse(handle, &modelPtr->origin[0])) {
- if (PC_Float_Parse(handle, &modelPtr->origin[1])) {
- if (PC_Float_Parse(handle, &modelPtr->origin[2])) {
+ if( PC_Float_Parse( handle, &modelPtr->origin[0] ) )
+ {
+ if( PC_Float_Parse( handle, &modelPtr->origin[1] ) )
+ {
+ if( PC_Float_Parse( handle, &modelPtr->origin[2] ) )
return qtrue;
- }
}
}
+
return qfalse;
}
// model_fovx <number>
-qboolean ItemParse_model_fovx( itemDef_t *item, int handle ) {
- modelDef_t *modelPtr;
- Item_ValidateTypeData(item);
- modelPtr = (modelDef_t*)item->typeData;
+qboolean ItemParse_model_fovx( itemDef_t *item, int handle )
+{
+ modelDef_t * modelPtr;
+ Item_ValidateTypeData( item );
+ modelPtr = ( modelDef_t* )item->typeData;
- if (!PC_Float_Parse(handle, &modelPtr->fov_x)) {
+ if( !PC_Float_Parse( handle, &modelPtr->fov_x ) )
return qfalse;
- }
+
return qtrue;
}
// model_fovy <number>
-qboolean ItemParse_model_fovy( itemDef_t *item, int handle ) {
- modelDef_t *modelPtr;
- Item_ValidateTypeData(item);
- modelPtr = (modelDef_t*)item->typeData;
+qboolean ItemParse_model_fovy( itemDef_t *item, int handle )
+{
+ modelDef_t * modelPtr;
+ Item_ValidateTypeData( item );
+ modelPtr = ( modelDef_t* )item->typeData;
- if (!PC_Float_Parse(handle, &modelPtr->fov_y)) {
+ if( !PC_Float_Parse( handle, &modelPtr->fov_y ) )
return qfalse;
- }
+
return qtrue;
}
// model_rotation <integer>
-qboolean ItemParse_model_rotation( itemDef_t *item, int handle ) {
- modelDef_t *modelPtr;
- Item_ValidateTypeData(item);
- modelPtr = (modelDef_t*)item->typeData;
+qboolean ItemParse_model_rotation( itemDef_t *item, int handle )
+{
+ modelDef_t * modelPtr;
+ Item_ValidateTypeData( item );
+ modelPtr = ( modelDef_t* )item->typeData;
- if (!PC_Int_Parse(handle, &modelPtr->rotationSpeed)) {
+ if( !PC_Int_Parse( handle, &modelPtr->rotationSpeed ) )
return qfalse;
- }
+
return qtrue;
}
// model_angle <integer>
-qboolean ItemParse_model_angle( itemDef_t *item, int handle ) {
- modelDef_t *modelPtr;
- Item_ValidateTypeData(item);
- modelPtr = (modelDef_t*)item->typeData;
+qboolean ItemParse_model_angle( itemDef_t *item, int handle )
+{
+ modelDef_t * modelPtr;
+ Item_ValidateTypeData( item );
+ modelPtr = ( modelDef_t* )item->typeData;
- if (!PC_Int_Parse(handle, &modelPtr->angle)) {
+ if( !PC_Int_Parse( handle, &modelPtr->angle ) )
return qfalse;
- }
+
return qtrue;
}
// rect <rectangle>
-qboolean ItemParse_rect( itemDef_t *item, int handle ) {
- if (!PC_Rect_Parse(handle, &item->window.rectClient)) {
+qboolean ItemParse_rect( itemDef_t *item, int handle )
+{
+ if( !PC_Rect_Parse( handle, &item->window.rectClient ) )
return qfalse;
- }
+
return qtrue;
}
// aspectBias <bias>
-qboolean ItemParse_aspectBias( itemDef_t *item, int handle ) {
- if (!PC_Int_Parse(handle, &item->window.aspectBias)) {
+qboolean ItemParse_aspectBias( itemDef_t *item, int handle )
+{
+ if( !PC_Int_Parse( handle, &item->window.aspectBias ) )
return qfalse;
- }
+
return qtrue;
}
// style <integer>
-qboolean ItemParse_style( itemDef_t *item, int handle ) {
- if (!PC_Int_Parse(handle, &item->window.style)) {
+qboolean ItemParse_style( itemDef_t *item, int handle )
+{
+ if( !PC_Int_Parse( handle, &item->window.style ) )
return qfalse;
- }
+
return qtrue;
}
// decoration
-qboolean ItemParse_decoration( itemDef_t *item, int handle ) {
+qboolean ItemParse_decoration( itemDef_t *item, int handle )
+{
item->window.flags |= WINDOW_DECORATION;
return qtrue;
}
// notselectable
-qboolean ItemParse_notselectable( itemDef_t *item, int handle ) {
- listBoxDef_t *listPtr;
- Item_ValidateTypeData(item);
- listPtr = (listBoxDef_t*)item->typeData;
- if (item->type == ITEM_TYPE_LISTBOX && listPtr) {
+qboolean ItemParse_notselectable( itemDef_t *item, int handle )
+{
+ listBoxDef_t * listPtr;
+ Item_ValidateTypeData( item );
+ listPtr = ( listBoxDef_t* )item->typeData;
+
+ if( item->type == ITEM_TYPE_LISTBOX && listPtr )
listPtr->notselectable = qtrue;
- }
+
return qtrue;
}
// noscrollbar
-qboolean ItemParse_noscrollbar( itemDef_t *item, int handle ) {
- listBoxDef_t *listPtr;
- Item_ValidateTypeData(item);
- listPtr = (listBoxDef_t*)item->typeData;
- if (item->type == ITEM_TYPE_LISTBOX && listPtr) {
+qboolean ItemParse_noscrollbar( itemDef_t *item, int handle )
+{
+ listBoxDef_t * listPtr;
+ Item_ValidateTypeData( item );
+ listPtr = ( listBoxDef_t* )item->typeData;
+
+ if( item->type == ITEM_TYPE_LISTBOX && listPtr )
listPtr->noscrollbar = qtrue;
- }
+
return qtrue;
}
// auto wrapped
-qboolean ItemParse_wrapped( itemDef_t *item, int handle ) {
+qboolean ItemParse_wrapped( itemDef_t *item, int handle )
+{
item->window.flags |= WINDOW_WRAPPED;
return qtrue;
}
// horizontalscroll
-qboolean ItemParse_horizontalscroll( itemDef_t *item, int handle ) {
+qboolean ItemParse_horizontalscroll( itemDef_t *item, int handle )
+{
item->window.flags |= WINDOW_HORIZONTAL;
return qtrue;
}
// type <integer>
-qboolean ItemParse_type( itemDef_t *item, int handle ) {
- if (!PC_Int_Parse(handle, &item->type)) {
+qboolean ItemParse_type( itemDef_t *item, int handle )
+{
+ if( !PC_Int_Parse( handle, &item->type ) )
return qfalse;
- }
- Item_ValidateTypeData(item);
+
+ Item_ValidateTypeData( item );
return qtrue;
}
// elementwidth, used for listbox image elements
// uses textalignx for storage
-qboolean ItemParse_elementwidth( itemDef_t *item, int handle ) {
- listBoxDef_t *listPtr;
+qboolean ItemParse_elementwidth( itemDef_t *item, int handle )
+{
+ listBoxDef_t * listPtr;
+
+ Item_ValidateTypeData( item );
+ listPtr = ( listBoxDef_t* )item->typeData;
- Item_ValidateTypeData(item);
- listPtr = (listBoxDef_t*)item->typeData;
- if (!PC_Float_Parse(handle, &listPtr->elementWidth)) {
+ if( !PC_Float_Parse( handle, &listPtr->elementWidth ) )
return qfalse;
- }
+
return qtrue;
}
// elementheight, used for listbox image elements
// uses textaligny for storage
-qboolean ItemParse_elementheight( itemDef_t *item, int handle ) {
- listBoxDef_t *listPtr;
+qboolean ItemParse_elementheight( itemDef_t *item, int handle )
+{
+ listBoxDef_t * listPtr;
- Item_ValidateTypeData(item);
- listPtr = (listBoxDef_t*)item->typeData;
- if (!PC_Float_Parse(handle, &listPtr->elementHeight)) {
+ Item_ValidateTypeData( item );
+ listPtr = ( listBoxDef_t* )item->typeData;
+
+ if( !PC_Float_Parse( handle, &listPtr->elementHeight ) )
return qfalse;
- }
+
return qtrue;
}
// feeder <float>
-qboolean ItemParse_feeder( itemDef_t *item, int handle ) {
- if (!PC_Float_Parse(handle, &item->special)) {
+qboolean ItemParse_feeder( itemDef_t *item, int handle )
+{
+ if( !PC_Float_Parse( handle, &item->special ) )
return qfalse;
- }
+
return qtrue;
}
// elementtype, used to specify what type of elements a listbox contains
// uses textstyle for storage
-qboolean ItemParse_elementtype( itemDef_t *item, int handle ) {
- listBoxDef_t *listPtr;
+qboolean ItemParse_elementtype( itemDef_t *item, int handle )
+{
+ listBoxDef_t * listPtr;
- Item_ValidateTypeData(item);
- if (!item->typeData)
+ Item_ValidateTypeData( item );
+
+ if( !item->typeData )
return qfalse;
- listPtr = (listBoxDef_t*)item->typeData;
- if (!PC_Int_Parse(handle, &listPtr->elementStyle)) {
+
+ listPtr = ( listBoxDef_t* )item->typeData;
+
+ if( !PC_Int_Parse( handle, &listPtr->elementStyle ) )
return qfalse;
- }
+
return qtrue;
}
// columns sets a number of columns and an x pos and width per..
-qboolean ItemParse_columns( itemDef_t *item, int handle ) {
+qboolean ItemParse_columns( itemDef_t *item, int handle )
+{
int num, i;
listBoxDef_t *listPtr;
- Item_ValidateTypeData(item);
- if (!item->typeData)
+ Item_ValidateTypeData( item );
+
+ if( !item->typeData )
return qfalse;
- listPtr = (listBoxDef_t*)item->typeData;
- if (PC_Int_Parse(handle, &num)) {
- if (num > MAX_LB_COLUMNS) {
+
+ listPtr = ( listBoxDef_t* )item->typeData;
+
+ if( PC_Int_Parse( handle, &num ) )
+ {
+ if( num > MAX_LB_COLUMNS )
num = MAX_LB_COLUMNS;
- }
+
listPtr->numColumns = num;
- for (i = 0; i < num; i++) {
+
+ for( i = 0; i < num; i++ )
+ {
int pos, width, align;
if( PC_Int_Parse( handle, &pos ) &&
@@ -5924,309 +6757,354 @@ qboolean ItemParse_columns( itemDef_t *item, int handle ) {
listPtr->columnInfo[i].pos = pos;
listPtr->columnInfo[i].width = width;
listPtr->columnInfo[i].align = align;
- } else {
- return qfalse;
}
+ else
+ return qfalse;
}
- } else {
- return qfalse;
}
+ else
+ return qfalse;
+
return qtrue;
}
-qboolean ItemParse_border( itemDef_t *item, int handle ) {
- if (!PC_Int_Parse(handle, &item->window.border)) {
+qboolean ItemParse_border( itemDef_t *item, int handle )
+{
+ if( !PC_Int_Parse( handle, &item->window.border ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_bordersize( itemDef_t *item, int handle ) {
- if (!PC_Float_Parse(handle, &item->window.borderSize)) {
+qboolean ItemParse_bordersize( itemDef_t *item, int handle )
+{
+ if( !PC_Float_Parse( handle, &item->window.borderSize ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_visible( itemDef_t *item, int handle ) {
+qboolean ItemParse_visible( itemDef_t *item, int handle )
+{
int i;
- if (!PC_Int_Parse(handle, &i)) {
+ if( !PC_Int_Parse( handle, &i ) )
return qfalse;
- }
- if (i) {
+
+ if( i )
item->window.flags |= WINDOW_VISIBLE;
- }
+
return qtrue;
}
-qboolean ItemParse_ownerdraw( itemDef_t *item, int handle ) {
- if (!PC_Int_Parse(handle, &item->window.ownerDraw)) {
+qboolean ItemParse_ownerdraw( itemDef_t *item, int handle )
+{
+ if( !PC_Int_Parse( handle, &item->window.ownerDraw ) )
return qfalse;
- }
+
item->type = ITEM_TYPE_OWNERDRAW;
return qtrue;
}
-qboolean ItemParse_align( itemDef_t *item, int handle ) {
- if (!PC_Int_Parse(handle, &item->alignment)) {
+qboolean ItemParse_align( itemDef_t *item, int handle )
+{
+ if( !PC_Int_Parse( handle, &item->alignment ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_textalign( itemDef_t *item, int handle ) {
- if (!PC_Int_Parse(handle, &item->textalignment)) {
+qboolean ItemParse_textalign( itemDef_t *item, int handle )
+{
+ if( !PC_Int_Parse( handle, &item->textalignment ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_textvalign( itemDef_t *item, int handle ) {
- if (!PC_Int_Parse(handle, &item->textvalignment)) {
+qboolean ItemParse_textvalign( itemDef_t *item, int handle )
+{
+ if( !PC_Int_Parse( handle, &item->textvalignment ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_textalignx( itemDef_t *item, int handle ) {
- if (!PC_Float_Parse(handle, &item->textalignx)) {
+qboolean ItemParse_textalignx( itemDef_t *item, int handle )
+{
+ if( !PC_Float_Parse( handle, &item->textalignx ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_textaligny( itemDef_t *item, int handle ) {
- if (!PC_Float_Parse(handle, &item->textaligny)) {
+qboolean ItemParse_textaligny( itemDef_t *item, int handle )
+{
+ if( !PC_Float_Parse( handle, &item->textaligny ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_textscale( itemDef_t *item, int handle ) {
- if (!PC_Float_Parse(handle, &item->textscale)) {
+qboolean ItemParse_textscale( itemDef_t *item, int handle )
+{
+ if( !PC_Float_Parse( handle, &item->textscale ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_textstyle( itemDef_t *item, int handle ) {
- if (!PC_Int_Parse(handle, &item->textStyle)) {
+qboolean ItemParse_textstyle( itemDef_t *item, int handle )
+{
+ if( !PC_Int_Parse( handle, &item->textStyle ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_backcolor( itemDef_t *item, int handle ) {
+qboolean ItemParse_backcolor( itemDef_t *item, int handle )
+{
int i;
float f;
- for (i = 0; i < 4; i++) {
- if (!PC_Float_Parse(handle, &f)) {
+ for( i = 0; i < 4; i++ )
+ {
+ if( !PC_Float_Parse( handle, &f ) )
return qfalse;
- }
+
item->window.backColor[i] = f;
}
+
return qtrue;
}
-qboolean ItemParse_forecolor( itemDef_t *item, int handle ) {
+qboolean ItemParse_forecolor( itemDef_t *item, int handle )
+{
int i;
float f;
- for (i = 0; i < 4; i++) {
- if (!PC_Float_Parse(handle, &f)) {
+ for( i = 0; i < 4; i++ )
+ {
+ if( !PC_Float_Parse( handle, &f ) )
return qfalse;
- }
+
item->window.foreColor[i] = f;
item->window.flags |= WINDOW_FORECOLORSET;
}
+
return qtrue;
}
-qboolean ItemParse_bordercolor( itemDef_t *item, int handle ) {
+qboolean ItemParse_bordercolor( itemDef_t *item, int handle )
+{
int i;
float f;
- for (i = 0; i < 4; i++) {
- if (!PC_Float_Parse(handle, &f)) {
+ for( i = 0; i < 4; i++ )
+ {
+ if( !PC_Float_Parse( handle, &f ) )
return qfalse;
- }
+
item->window.borderColor[i] = f;
}
+
return qtrue;
}
-qboolean ItemParse_outlinecolor( itemDef_t *item, int handle ) {
- if (!PC_Color_Parse(handle, &item->window.outlineColor)){
+qboolean ItemParse_outlinecolor( itemDef_t *item, int handle )
+{
+ if( !PC_Color_Parse( handle, &item->window.outlineColor ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_background( itemDef_t *item, int handle ) {
- const char *temp;
+qboolean ItemParse_background( itemDef_t *item, int handle )
+{
+ const char * temp;
- if (!PC_String_Parse(handle, &temp)) {
+ if( !PC_String_Parse( handle, &temp ) )
return qfalse;
- }
- item->window.background = DC->registerShaderNoMip(temp);
+
+ item->window.background = DC->registerShaderNoMip( temp );
return qtrue;
}
-qboolean ItemParse_cinematic( itemDef_t *item, int handle ) {
- if (!PC_String_Parse(handle, &item->window.cinematicName)) {
+qboolean ItemParse_cinematic( itemDef_t *item, int handle )
+{
+ if( !PC_String_Parse( handle, &item->window.cinematicName ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_doubleClick( itemDef_t *item, int handle ) {
- listBoxDef_t *listPtr;
+qboolean ItemParse_doubleClick( itemDef_t *item, int handle )
+{
+ listBoxDef_t * listPtr;
+
+ Item_ValidateTypeData( item );
- Item_ValidateTypeData(item);
- if (!item->typeData) {
+ if( !item->typeData )
return qfalse;
- }
- listPtr = (listBoxDef_t*)item->typeData;
+ listPtr = ( listBoxDef_t* )item->typeData;
- if (!PC_Script_Parse(handle, &listPtr->doubleClick)) {
+ if( !PC_Script_Parse( handle, &listPtr->doubleClick ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_onFocus( itemDef_t *item, int handle ) {
- if (!PC_Script_Parse(handle, &item->onFocus)) {
+qboolean ItemParse_onFocus( itemDef_t *item, int handle )
+{
+ if( !PC_Script_Parse( handle, &item->onFocus ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_leaveFocus( itemDef_t *item, int handle ) {
- if (!PC_Script_Parse(handle, &item->leaveFocus)) {
+qboolean ItemParse_leaveFocus( itemDef_t *item, int handle )
+{
+ if( !PC_Script_Parse( handle, &item->leaveFocus ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_mouseEnter( itemDef_t *item, int handle ) {
- if (!PC_Script_Parse(handle, &item->mouseEnter)) {
+qboolean ItemParse_mouseEnter( itemDef_t *item, int handle )
+{
+ if( !PC_Script_Parse( handle, &item->mouseEnter ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_mouseExit( itemDef_t *item, int handle ) {
- if (!PC_Script_Parse(handle, &item->mouseExit)) {
+qboolean ItemParse_mouseExit( itemDef_t *item, int handle )
+{
+ if( !PC_Script_Parse( handle, &item->mouseExit ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_mouseEnterText( itemDef_t *item, int handle ) {
- if (!PC_Script_Parse(handle, &item->mouseEnterText)) {
+qboolean ItemParse_mouseEnterText( itemDef_t *item, int handle )
+{
+ if( !PC_Script_Parse( handle, &item->mouseEnterText ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_mouseExitText( itemDef_t *item, int handle ) {
- if (!PC_Script_Parse(handle, &item->mouseExitText)) {
+qboolean ItemParse_mouseExitText( itemDef_t *item, int handle )
+{
+ if( !PC_Script_Parse( handle, &item->mouseExitText ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_onTextEntry( itemDef_t *item, int handle ) {
- if (!PC_Script_Parse(handle, &item->onTextEntry)) {
+qboolean ItemParse_onTextEntry( itemDef_t *item, int handle )
+{
+ if( !PC_Script_Parse( handle, &item->onTextEntry ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_action( itemDef_t *item, int handle ) {
- if (!PC_Script_Parse(handle, &item->action)) {
+qboolean ItemParse_action( itemDef_t *item, int handle )
+{
+ if( !PC_Script_Parse( handle, &item->action ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_special( itemDef_t *item, int handle ) {
- if (!PC_Float_Parse(handle, &item->special)) {
+qboolean ItemParse_special( itemDef_t *item, int handle )
+{
+ if( !PC_Float_Parse( handle, &item->special ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_cvarTest( itemDef_t *item, int handle ) {
- if (!PC_String_Parse(handle, &item->cvarTest)) {
+qboolean ItemParse_cvarTest( itemDef_t *item, int handle )
+{
+ if( !PC_String_Parse( handle, &item->cvarTest ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean ItemParse_cvar( itemDef_t *item, int handle ) {
- editFieldDef_t *editPtr;
+qboolean ItemParse_cvar( itemDef_t *item, int handle )
+{
+ editFieldDef_t * editPtr;
+
+ Item_ValidateTypeData( item );
- Item_ValidateTypeData(item);
- if (!PC_String_Parse(handle, &item->cvar)) {
+ if( !PC_String_Parse( handle, &item->cvar ) )
return qfalse;
- }
- if (item->typeData) {
- editPtr = (editFieldDef_t*)item->typeData;
+
+ if( item->typeData )
+ {
+ editPtr = ( editFieldDef_t* )item->typeData;
editPtr->minVal = -1;
editPtr->maxVal = -1;
editPtr->defVal = -1;
}
+
return qtrue;
}
-qboolean ItemParse_maxChars( itemDef_t *item, int handle ) {
- editFieldDef_t *editPtr;
+qboolean ItemParse_maxChars( itemDef_t *item, int handle )
+{
+ editFieldDef_t * editPtr;
int maxChars;
- Item_ValidateTypeData(item);
- if (!item->typeData)
+ Item_ValidateTypeData( item );
+
+ if( !item->typeData )
return qfalse;
- if (!PC_Int_Parse(handle, &maxChars)) {
+ if( !PC_Int_Parse( handle, &maxChars ) )
return qfalse;
- }
- editPtr = (editFieldDef_t*)item->typeData;
+
+ editPtr = ( editFieldDef_t* )item->typeData;
editPtr->maxChars = maxChars;
return qtrue;
}
-qboolean ItemParse_maxPaintChars( itemDef_t *item, int handle ) {
- editFieldDef_t *editPtr;
+qboolean ItemParse_maxPaintChars( itemDef_t *item, int handle )
+{
+ editFieldDef_t * editPtr;
int maxChars;
- Item_ValidateTypeData(item);
- if (!item->typeData)
+ Item_ValidateTypeData( item );
+
+ if( !item->typeData )
return qfalse;
- if (!PC_Int_Parse(handle, &maxChars)) {
+ if( !PC_Int_Parse( handle, &maxChars ) )
return qfalse;
- }
- editPtr = (editFieldDef_t*)item->typeData;
+
+ editPtr = ( editFieldDef_t* )item->typeData;
editPtr->maxPaintChars = maxChars;
return qtrue;
}
-qboolean ItemParse_maxFieldWidth( itemDef_t *item, int handle ) {
- editFieldDef_t *editPtr;
+qboolean ItemParse_maxFieldWidth( itemDef_t *item, int handle )
+{
+ editFieldDef_t * editPtr;
int maxFieldWidth;
- Item_ValidateTypeData(item);
- if (!item->typeData)
+ Item_ValidateTypeData( item );
+
+ if( !item->typeData )
return qfalse;
- if (!PC_Int_Parse(handle, &maxFieldWidth)) {
+ if( !PC_Int_Parse( handle, &maxFieldWidth ) )
return qfalse;
- }
- editPtr = (editFieldDef_t*)item->typeData;
+
+ editPtr = ( editFieldDef_t* )item->typeData;
if( maxFieldWidth < MIN_FIELD_WIDTH )
editPtr->maxFieldWidth = MIN_FIELD_WIDTH;
@@ -6238,171 +7116,210 @@ qboolean ItemParse_maxFieldWidth( itemDef_t *item, int handle ) {
-qboolean ItemParse_cvarFloat( itemDef_t *item, int handle ) {
- editFieldDef_t *editPtr;
+qboolean ItemParse_cvarFloat( itemDef_t *item, int handle )
+{
+ editFieldDef_t * editPtr;
+
+ Item_ValidateTypeData( item );
- Item_ValidateTypeData(item);
- if (!item->typeData)
+ if( !item->typeData )
return qfalse;
- editPtr = (editFieldDef_t*)item->typeData;
- if (PC_String_Parse(handle, &item->cvar) &&
- PC_Float_Parse(handle, &editPtr->defVal) &&
- PC_Float_Parse(handle, &editPtr->minVal) &&
- PC_Float_Parse(handle, &editPtr->maxVal)) {
+
+ editPtr = ( editFieldDef_t* )item->typeData;
+
+ if( PC_String_Parse( handle, &item->cvar ) &&
+ PC_Float_Parse( handle, &editPtr->defVal ) &&
+ PC_Float_Parse( handle, &editPtr->minVal ) &&
+ PC_Float_Parse( handle, &editPtr->maxVal ) )
return qtrue;
- }
+
return qfalse;
}
-qboolean ItemParse_cvarStrList( itemDef_t *item, int handle ) {
+qboolean ItemParse_cvarStrList( itemDef_t *item, int handle )
+{
pc_token_t token;
multiDef_t *multiPtr;
int pass;
- Item_ValidateTypeData(item);
- if (!item->typeData)
+ Item_ValidateTypeData( item );
+
+ if( !item->typeData )
return qfalse;
- multiPtr = (multiDef_t*)item->typeData;
+
+ multiPtr = ( multiDef_t* )item->typeData;
+
multiPtr->count = 0;
+
multiPtr->strDef = qtrue;
- if (!trap_Parse_ReadToken(handle, &token))
+ if( !trap_Parse_ReadToken( handle, &token ) )
return qfalse;
- if (*token.string != '{') {
+
+ if( *token.string != '{' )
return qfalse;
- }
pass = 0;
- while ( 1 ) {
- if (!trap_Parse_ReadToken(handle, &token)) {
- PC_SourceError(handle, "end of file inside menu item\n");
+
+ while( 1 )
+ {
+ if( !trap_Parse_ReadToken( handle, &token ) )
+ {
+ PC_SourceError( handle, "end of file inside menu item\n" );
return qfalse;
}
- if (*token.string == '}') {
+ if( *token.string == '}' )
return qtrue;
- }
- if (*token.string == ',' || *token.string == ';') {
+ if( *token.string == ',' || *token.string == ';' )
continue;
- }
- if (pass == 0) {
- multiPtr->cvarList[multiPtr->count] = String_Alloc(token.string);
+ if( pass == 0 )
+ {
+ multiPtr->cvarList[multiPtr->count] = String_Alloc( token.string );
pass = 1;
- } else {
- multiPtr->cvarStr[multiPtr->count] = String_Alloc(token.string);
+ }
+ else
+ {
+ multiPtr->cvarStr[multiPtr->count] = String_Alloc( token.string );
pass = 0;
multiPtr->count++;
- if (multiPtr->count >= MAX_MULTI_CVARS) {
+
+ if( multiPtr->count >= MAX_MULTI_CVARS )
return qfalse;
- }
}
}
+
return qfalse;
}
-qboolean ItemParse_cvarFloatList( itemDef_t *item, int handle ) {
+qboolean ItemParse_cvarFloatList( itemDef_t *item, int handle )
+{
pc_token_t token;
multiDef_t *multiPtr;
- Item_ValidateTypeData(item);
- if (!item->typeData)
+ Item_ValidateTypeData( item );
+
+ if( !item->typeData )
return qfalse;
- multiPtr = (multiDef_t*)item->typeData;
+
+ multiPtr = ( multiDef_t* )item->typeData;
+
multiPtr->count = 0;
+
multiPtr->strDef = qfalse;
- if (!trap_Parse_ReadToken(handle, &token))
+ if( !trap_Parse_ReadToken( handle, &token ) )
return qfalse;
- if (*token.string != '{') {
+
+ if( *token.string != '{' )
return qfalse;
- }
- while ( 1 ) {
- if (!trap_Parse_ReadToken(handle, &token)) {
- PC_SourceError(handle, "end of file inside menu item\n");
+ while( 1 )
+ {
+ if( !trap_Parse_ReadToken( handle, &token ) )
+ {
+ PC_SourceError( handle, "end of file inside menu item\n" );
return qfalse;
}
- if (*token.string == '}') {
+ if( *token.string == '}' )
return qtrue;
- }
- if (*token.string == ',' || *token.string == ';') {
+ if( *token.string == ',' || *token.string == ';' )
continue;
- }
- multiPtr->cvarList[multiPtr->count] = String_Alloc(token.string);
- if (!PC_Float_Parse(handle, &multiPtr->cvarValue[multiPtr->count])) {
+ multiPtr->cvarList[multiPtr->count] = String_Alloc( token.string );
+
+ if( !PC_Float_Parse( handle, &multiPtr->cvarValue[multiPtr->count] ) )
return qfalse;
- }
multiPtr->count++;
- if (multiPtr->count >= MAX_MULTI_CVARS) {
+
+ if( multiPtr->count >= MAX_MULTI_CVARS )
return qfalse;
- }
}
+
return qfalse;
}
-qboolean ItemParse_addColorRange( itemDef_t *item, int handle ) {
+qboolean ItemParse_addColorRange( itemDef_t *item, int handle )
+{
colorRangeDef_t color;
- if (PC_Float_Parse(handle, &color.low) &&
- PC_Float_Parse(handle, &color.high) &&
- PC_Color_Parse(handle, &color.color) ) {
- if (item->numColors < MAX_COLOR_RANGES) {
- memcpy(&item->colorRanges[item->numColors], &color, sizeof(color));
+ if( PC_Float_Parse( handle, &color.low ) &&
+ PC_Float_Parse( handle, &color.high ) &&
+ PC_Color_Parse( handle, &color.color ) )
+ {
+ if( item->numColors < MAX_COLOR_RANGES )
+ {
+ memcpy( &item->colorRanges[item->numColors], &color, sizeof( color ) );
item->numColors++;
}
+
return qtrue;
}
+
return qfalse;
}
-qboolean ItemParse_ownerdrawFlag( itemDef_t *item, int handle ) {
+qboolean ItemParse_ownerdrawFlag( itemDef_t *item, int handle )
+{
int i;
- if (!PC_Int_Parse(handle, &i)) {
+
+ if( !PC_Int_Parse( handle, &i ) )
return qfalse;
- }
+
item->window.ownerDrawFlags |= i;
return qtrue;
}
-qboolean ItemParse_enableCvar( itemDef_t *item, int handle ) {
- if (PC_Script_Parse(handle, &item->enableCvar)) {
+qboolean ItemParse_enableCvar( itemDef_t *item, int handle )
+{
+ if( PC_Script_Parse( handle, &item->enableCvar ) )
+ {
item->cvarFlags = CVAR_ENABLE;
return qtrue;
}
+
return qfalse;
}
-qboolean ItemParse_disableCvar( itemDef_t *item, int handle ) {
- if (PC_Script_Parse(handle, &item->enableCvar)) {
+qboolean ItemParse_disableCvar( itemDef_t *item, int handle )
+{
+ if( PC_Script_Parse( handle, &item->enableCvar ) )
+ {
item->cvarFlags = CVAR_DISABLE;
return qtrue;
}
+
return qfalse;
}
-qboolean ItemParse_showCvar( itemDef_t *item, int handle ) {
- if (PC_Script_Parse(handle, &item->enableCvar)) {
+qboolean ItemParse_showCvar( itemDef_t *item, int handle )
+{
+ if( PC_Script_Parse( handle, &item->enableCvar ) )
+ {
item->cvarFlags = CVAR_SHOW;
return qtrue;
}
+
return qfalse;
}
-qboolean ItemParse_hideCvar( itemDef_t *item, int handle ) {
- if (PC_Script_Parse(handle, &item->enableCvar)) {
+qboolean ItemParse_hideCvar( itemDef_t *item, int handle )
+{
+ if( PC_Script_Parse( handle, &item->enableCvar ) )
+ {
item->cvarFlags = CVAR_HIDE;
return qtrue;
}
+
return qfalse;
}
@@ -6499,50 +7416,62 @@ void Item_SetupKeywordHash( void )
Item_Parse
===============
*/
-qboolean Item_Parse(int handle, itemDef_t *item) {
+qboolean Item_Parse( int handle, itemDef_t *item )
+{
pc_token_t token;
keywordHash_t *key;
- if (!trap_Parse_ReadToken(handle, &token))
+ if( !trap_Parse_ReadToken( handle, &token ) )
return qfalse;
- if (*token.string != '{') {
+
+ if( *token.string != '{' )
return qfalse;
- }
- while ( 1 ) {
- if (!trap_Parse_ReadToken(handle, &token)) {
- PC_SourceError(handle, "end of file inside menu item\n");
+
+ while( 1 )
+ {
+ if( !trap_Parse_ReadToken( handle, &token ) )
+ {
+ PC_SourceError( handle, "end of file inside menu item\n" );
return qfalse;
}
- if (*token.string == '}') {
+ if( *token.string == '}' )
return qtrue;
- }
- key = KeywordHash_Find(itemParseKeywordHash, token.string);
- if (!key) {
- PC_SourceError(handle, "unknown menu item keyword %s", token.string);
+ key = KeywordHash_Find( itemParseKeywordHash, token.string );
+
+ if( !key )
+ {
+ PC_SourceError( handle, "unknown menu item keyword %s", token.string );
continue;
}
- if ( !key->func(item, handle) ) {
- PC_SourceError(handle, "couldn't parse menu item keyword %s", token.string);
+
+ if( !key->func( item, handle ) )
+ {
+ PC_SourceError( handle, "couldn't parse menu item keyword %s", token.string );
return qfalse;
}
}
+
return qfalse;
}
// Item_InitControls
// init's special control types
-void Item_InitControls(itemDef_t *item) {
- if (item == NULL) {
+void Item_InitControls( itemDef_t *item )
+{
+ if( item == NULL )
return;
- }
- if (item->type == ITEM_TYPE_LISTBOX) {
- listBoxDef_t *listPtr = (listBoxDef_t*)item->typeData;
+
+ if( item->type == ITEM_TYPE_LISTBOX )
+ {
+ listBoxDef_t * listPtr = ( listBoxDef_t* )item->typeData;
item->cursorPos = 0;
- if (listPtr) {
+
+ if( listPtr )
+ {
listPtr->cursorPos = 0;
listPtr->startPos = 0;
listPtr->endPos = 0;
@@ -6557,301 +7486,355 @@ Menu Keyword Parse functions
===============
*/
-qboolean MenuParse_font( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
- if (!PC_String_Parse(handle, &menu->font)) {
+qboolean MenuParse_font( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
+
+ if( !PC_String_Parse( handle, &menu->font ) )
return qfalse;
- }
- if (!DC->Assets.fontRegistered) {
- DC->registerFont(menu->font, 48, &DC->Assets.textFont);
+
+ if( !DC->Assets.fontRegistered )
+ {
+ DC->registerFont( menu->font, 48, &DC->Assets.textFont );
DC->Assets.fontRegistered = qtrue;
}
+
return qtrue;
}
-qboolean MenuParse_name( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
- if (!PC_String_Parse(handle, &menu->window.name)) {
+qboolean MenuParse_name( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
+
+ if( !PC_String_Parse( handle, &menu->window.name ) )
return qfalse;
- }
- if (Q_stricmp(menu->window.name, "main") == 0) {
- // default main as having focus
- //menu->window.flags |= WINDOW_HASFOCUS;
- }
+
return qtrue;
}
-qboolean MenuParse_fullscreen( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
- if (!PC_Int_Parse(handle, (int*) &menu->fullScreen)) {
+qboolean MenuParse_fullscreen( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
+
+ if( !PC_Int_Parse( handle, ( int* ) & menu->fullScreen ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean MenuParse_rect( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
- if (!PC_Rect_Parse(handle, &menu->window.rect)) {
+qboolean MenuParse_rect( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
+
+ if( !PC_Rect_Parse( handle, &menu->window.rect ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean MenuParse_aspectBias( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
- if (!PC_Int_Parse(handle, &menu->window.aspectBias)) {
+qboolean MenuParse_aspectBias( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
+
+ if( !PC_Int_Parse( handle, &menu->window.aspectBias ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean MenuParse_style( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
- if (!PC_Int_Parse(handle, &menu->window.style)) {
+qboolean MenuParse_style( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
+
+ if( !PC_Int_Parse( handle, &menu->window.style ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean MenuParse_visible( itemDef_t *item, int handle ) {
+qboolean MenuParse_visible( itemDef_t *item, int handle )
+{
int i;
- menuDef_t *menu = (menuDef_t*)item;
+ menuDef_t *menu = ( menuDef_t* )item;
- if (!PC_Int_Parse(handle, &i)) {
+ if( !PC_Int_Parse( handle, &i ) )
return qfalse;
- }
- if (i) {
+
+ if( i )
menu->window.flags |= WINDOW_VISIBLE;
- }
+
return qtrue;
}
-qboolean MenuParse_onOpen( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
- if (!PC_Script_Parse(handle, &menu->onOpen)) {
+qboolean MenuParse_onOpen( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
+
+ if( !PC_Script_Parse( handle, &menu->onOpen ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean MenuParse_onClose( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
- if (!PC_Script_Parse(handle, &menu->onClose)) {
+qboolean MenuParse_onClose( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
+
+ if( !PC_Script_Parse( handle, &menu->onClose ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean MenuParse_onESC( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
- if (!PC_Script_Parse(handle, &menu->onESC)) {
+qboolean MenuParse_onESC( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
+
+ if( !PC_Script_Parse( handle, &menu->onESC ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean MenuParse_border( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
- if (!PC_Int_Parse(handle, &menu->window.border)) {
+qboolean MenuParse_border( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
+
+ if( !PC_Int_Parse( handle, &menu->window.border ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean MenuParse_borderSize( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
- if (!PC_Float_Parse(handle, &menu->window.borderSize)) {
+qboolean MenuParse_borderSize( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
+
+ if( !PC_Float_Parse( handle, &menu->window.borderSize ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean MenuParse_backcolor( itemDef_t *item, int handle ) {
+qboolean MenuParse_backcolor( itemDef_t *item, int handle )
+{
int i;
float f;
- menuDef_t *menu = (menuDef_t*)item;
+ menuDef_t *menu = ( menuDef_t* )item;
- for (i = 0; i < 4; i++) {
- if (!PC_Float_Parse(handle, &f)) {
+ for( i = 0; i < 4; i++ )
+ {
+ if( !PC_Float_Parse( handle, &f ) )
return qfalse;
- }
+
menu->window.backColor[i] = f;
}
+
return qtrue;
}
-qboolean MenuParse_forecolor( itemDef_t *item, int handle ) {
+qboolean MenuParse_forecolor( itemDef_t *item, int handle )
+{
int i;
float f;
- menuDef_t *menu = (menuDef_t*)item;
+ menuDef_t *menu = ( menuDef_t* )item;
- for (i = 0; i < 4; i++) {
- if (!PC_Float_Parse(handle, &f)) {
+ for( i = 0; i < 4; i++ )
+ {
+ if( !PC_Float_Parse( handle, &f ) )
return qfalse;
- }
+
menu->window.foreColor[i] = f;
menu->window.flags |= WINDOW_FORECOLORSET;
}
+
return qtrue;
}
-qboolean MenuParse_bordercolor( itemDef_t *item, int handle ) {
+qboolean MenuParse_bordercolor( itemDef_t *item, int handle )
+{
int i;
float f;
- menuDef_t *menu = (menuDef_t*)item;
+ menuDef_t *menu = ( menuDef_t* )item;
- for (i = 0; i < 4; i++) {
- if (!PC_Float_Parse(handle, &f)) {
+ for( i = 0; i < 4; i++ )
+ {
+ if( !PC_Float_Parse( handle, &f ) )
return qfalse;
- }
+
menu->window.borderColor[i] = f;
}
+
return qtrue;
}
-qboolean MenuParse_focuscolor( itemDef_t *item, int handle ) {
+qboolean MenuParse_focuscolor( itemDef_t *item, int handle )
+{
int i;
float f;
- menuDef_t *menu = (menuDef_t*)item;
+ menuDef_t *menu = ( menuDef_t* )item;
- for (i = 0; i < 4; i++) {
- if (!PC_Float_Parse(handle, &f)) {
+ for( i = 0; i < 4; i++ )
+ {
+ if( !PC_Float_Parse( handle, &f ) )
return qfalse;
- }
+
menu->focusColor[i] = f;
}
+
return qtrue;
}
-qboolean MenuParse_disablecolor( itemDef_t *item, int handle ) {
+qboolean MenuParse_disablecolor( itemDef_t *item, int handle )
+{
int i;
float f;
- menuDef_t *menu = (menuDef_t*)item;
- for (i = 0; i < 4; i++) {
- if (!PC_Float_Parse(handle, &f)) {
+ menuDef_t *menu = ( menuDef_t* )item;
+
+ for( i = 0; i < 4; i++ )
+ {
+ if( !PC_Float_Parse( handle, &f ) )
return qfalse;
- }
+
menu->disableColor[i] = f;
}
+
return qtrue;
}
-qboolean MenuParse_outlinecolor( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
- if (!PC_Color_Parse(handle, &menu->window.outlineColor)){
+qboolean MenuParse_outlinecolor( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
+
+ if( !PC_Color_Parse( handle, &menu->window.outlineColor ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean MenuParse_background( itemDef_t *item, int handle ) {
- const char *buff;
- menuDef_t *menu = (menuDef_t*)item;
+qboolean MenuParse_background( itemDef_t *item, int handle )
+{
+ const char * buff;
+ menuDef_t *menu = ( menuDef_t* )item;
- if (!PC_String_Parse(handle, &buff)) {
+ if( !PC_String_Parse( handle, &buff ) )
return qfalse;
- }
- menu->window.background = DC->registerShaderNoMip(buff);
+
+ menu->window.background = DC->registerShaderNoMip( buff );
return qtrue;
}
-qboolean MenuParse_cinematic( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
+qboolean MenuParse_cinematic( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
- if (!PC_String_Parse(handle, &menu->window.cinematicName)) {
+ if( !PC_String_Parse( handle, &menu->window.cinematicName ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean MenuParse_ownerdrawFlag( itemDef_t *item, int handle ) {
+qboolean MenuParse_ownerdrawFlag( itemDef_t *item, int handle )
+{
int i;
- menuDef_t *menu = (menuDef_t*)item;
+ menuDef_t *menu = ( menuDef_t* )item;
- if (!PC_Int_Parse(handle, &i)) {
+ if( !PC_Int_Parse( handle, &i ) )
return qfalse;
- }
+
menu->window.ownerDrawFlags |= i;
return qtrue;
}
-qboolean MenuParse_ownerdraw( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
+qboolean MenuParse_ownerdraw( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
- if (!PC_Int_Parse(handle, &menu->window.ownerDraw)) {
+ if( !PC_Int_Parse( handle, &menu->window.ownerDraw ) )
return qfalse;
- }
+
return qtrue;
}
// decoration
-qboolean MenuParse_popup( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
+qboolean MenuParse_popup( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
menu->window.flags |= WINDOW_POPUP;
return qtrue;
}
-qboolean MenuParse_outOfBounds( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
+qboolean MenuParse_outOfBounds( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
menu->window.flags |= WINDOW_OOB_CLICK;
return qtrue;
}
-qboolean MenuParse_soundLoop( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
+qboolean MenuParse_soundLoop( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
- if (!PC_String_Parse(handle, &menu->soundName)) {
+ if( !PC_String_Parse( handle, &menu->soundName ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean MenuParse_fadeClamp( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
+qboolean MenuParse_fadeClamp( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
- if (!PC_Float_Parse(handle, &menu->fadeClamp)) {
+ if( !PC_Float_Parse( handle, &menu->fadeClamp ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean MenuParse_fadeAmount( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
+qboolean MenuParse_fadeAmount( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
- if (!PC_Float_Parse(handle, &menu->fadeAmount)) {
+ if( !PC_Float_Parse( handle, &menu->fadeAmount ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean MenuParse_fadeCycle( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
+qboolean MenuParse_fadeCycle( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
- if (!PC_Int_Parse(handle, &menu->fadeCycle)) {
+ if( !PC_Int_Parse( handle, &menu->fadeCycle ) )
return qfalse;
- }
+
return qtrue;
}
-qboolean MenuParse_itemDef( itemDef_t *item, int handle ) {
- menuDef_t *menu = (menuDef_t*)item;
- if (menu->itemCount < MAX_MENUITEMS) {
- menu->items[menu->itemCount] = UI_Alloc(sizeof(itemDef_t));
- Item_Init(menu->items[menu->itemCount]);
- if (!Item_Parse(handle, menu->items[menu->itemCount])) {
+qboolean MenuParse_itemDef( itemDef_t *item, int handle )
+{
+ menuDef_t * menu = ( menuDef_t* )item;
+
+ if( menu->itemCount < MAX_MENUITEMS )
+ {
+ menu->items[menu->itemCount] = UI_Alloc( sizeof( itemDef_t ) );
+ Item_Init( menu->items[menu->itemCount] );
+
+ if( !Item_Parse( handle, menu->items[menu->itemCount] ) )
return qfalse;
- }
- Item_InitControls(menu->items[menu->itemCount]);
+
+ Item_InitControls( menu->items[menu->itemCount] );
menu->items[menu->itemCount++]->parent = menu;
}
+
return qtrue;
}
@@ -6901,7 +7884,7 @@ void Menu_SetupKeywordHash( void )
memset( menuParseKeywordHash, 0, sizeof( menuParseKeywordHash ) );
- for(i = 0; menuParseKeywords[ i ].keyword; i++ )
+ for( i = 0; menuParseKeywords[ i ].keyword; i++ )
KeywordHash_Add( menuParseKeywordHash, &menuParseKeywords[ i ] );
}
@@ -6910,38 +7893,45 @@ void Menu_SetupKeywordHash( void )
Menu_Parse
===============
*/
-qboolean Menu_Parse(int handle, menuDef_t *menu) {
+qboolean Menu_Parse( int handle, menuDef_t *menu )
+{
pc_token_t token;
keywordHash_t *key;
- if (!trap_Parse_ReadToken(handle, &token))
+ if( !trap_Parse_ReadToken( handle, &token ) )
return qfalse;
- if (*token.string != '{') {
+
+ if( *token.string != '{' )
return qfalse;
- }
- while ( 1 ) {
+ while( 1 )
+ {
+ memset( &token, 0, sizeof( pc_token_t ) );
- memset(&token, 0, sizeof(pc_token_t));
- if (!trap_Parse_ReadToken(handle, &token)) {
- PC_SourceError(handle, "end of file inside menu\n");
+ if( !trap_Parse_ReadToken( handle, &token ) )
+ {
+ PC_SourceError( handle, "end of file inside menu\n" );
return qfalse;
}
- if (*token.string == '}') {
+ if( *token.string == '}' )
return qtrue;
- }
- key = KeywordHash_Find(menuParseKeywordHash, token.string);
- if (!key) {
- PC_SourceError(handle, "unknown menu keyword %s", token.string);
+ key = KeywordHash_Find( menuParseKeywordHash, token.string );
+
+ if( !key )
+ {
+ PC_SourceError( handle, "unknown menu keyword %s", token.string );
continue;
}
- if ( !key->func((itemDef_t*)menu, handle) ) {
- PC_SourceError(handle, "couldn't parse menu keyword %s", token.string);
+
+ if( !key->func( ( itemDef_t* )menu, handle ) )
+ {
+ PC_SourceError( handle, "couldn't parse menu keyword %s", token.string );
return qfalse;
}
}
+
return qfalse;
}
@@ -6950,23 +7940,29 @@ qboolean Menu_Parse(int handle, menuDef_t *menu) {
Menu_New
===============
*/
-void Menu_New(int handle) {
- menuDef_t *menu = &Menus[menuCount];
+void Menu_New( int handle )
+{
+ menuDef_t * menu = &Menus[menuCount];
+
+ if( menuCount < MAX_MENUS )
+ {
+ Menu_Init( menu );
- if (menuCount < MAX_MENUS) {
- Menu_Init(menu);
- if (Menu_Parse(handle, menu)) {
- Menu_PostParse(menu);
+ if( Menu_Parse( handle, menu ) )
+ {
+ Menu_PostParse( menu );
menuCount++;
}
}
}
-int Menu_Count( void ) {
+int Menu_Count( void )
+{
return menuCount;
}
-void Menu_PaintAll( void ) {
+void Menu_PaintAll( void )
+{
int i;
if( g_editingField || g_waitingForKey )
@@ -6974,21 +7970,21 @@ void Menu_PaintAll( void ) {
else
DC->setCVar( "ui_hideCursor", "0" );
- if ( captureFunc != voidFunction ) {
- if( captureFuncExpiry > 0 && DC->realTime > captureFuncExpiry ) {
+ if( captureFunc != voidFunction )
+ {
+ if( captureFuncExpiry > 0 && DC->realTime > captureFuncExpiry )
UI_RemoveCaptureFunc( );
- } else {
- captureFunc(captureData);
- }
+ else
+ captureFunc( captureData );
}
- for (i = 0; i < Menu_Count(); i++) {
- Menu_Paint(&Menus[i], qfalse);
- }
+ for( i = 0; i < Menu_Count(); i++ )
+ Menu_Paint( &Menus[i], qfalse );
- if (DC->getCVarValue( "ui_developer" )) {
+ if( DC->getCVarValue( "ui_developer" ) )
+ {
vec4_t v = {1, 1, 1, 1};
- UI_Text_Paint(5, 25, .5, v, va("fps: %f", DC->FPS), 0, 0, 0);
+ UI_Text_Paint( 5, 25, .5, v, va( "fps: %f", DC->FPS ), 0, 0, 0 );
}
}
@@ -6997,146 +7993,168 @@ void Menu_Reset( void )
menuCount = 0;
}
-displayContextDef_t *Display_GetContext( void ) {
+displayContextDef_t *Display_GetContext( void )
+{
return DC;
}
-void *Display_CaptureItem(int x, int y) {
+void *Display_CaptureItem( int x, int y )
+{
int i;
- for (i = 0; i < menuCount; i++) {
- // turn off focus each item
- // menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
- if (Rect_ContainsPoint(&Menus[i].window.rect, x, y)) {
- return &Menus[i];
- }
+ for( i = 0; i < menuCount; i++ )
+ {
+ if( Rect_ContainsPoint( &Menus[i].window.rect, x, y ) )
+ return & Menus[i];
}
+
return NULL;
}
// FIXME:
-qboolean Display_MouseMove(void *p, float x, float y) {
+qboolean Display_MouseMove( void *p, float x, float y )
+{
int i;
menuDef_t *menu = p;
- if (menu == NULL) {
+ if( menu == NULL )
+ {
menu = Menu_GetFocused();
- if (menu) {
- if (menu->window.flags & WINDOW_POPUP) {
- Menu_HandleMouseMove(menu, x, y);
+
+ if( menu )
+ {
+ if( menu->window.flags & WINDOW_POPUP )
+ {
+ Menu_HandleMouseMove( menu, x, y );
return qtrue;
}
}
- for (i = 0; i < menuCount; i++) {
- Menu_HandleMouseMove(&Menus[i], x, y);
- }
- } else {
+
+ for( i = 0; i < menuCount; i++ )
+ Menu_HandleMouseMove( &Menus[i], x, y );
+ }
+ else
+ {
menu->window.rect.x += x;
menu->window.rect.y += y;
- Menu_UpdatePosition(menu);
+ Menu_UpdatePosition( menu );
}
+
return qtrue;
}
-int Display_CursorType(int x, int y) {
+int Display_CursorType( int x, int y )
+{
int i;
- for (i = 0; i < menuCount; i++) {
+
+ for( i = 0; i < menuCount; i++ )
+ {
rectDef_t r2;
r2.x = Menus[i].window.rect.x - 3;
r2.y = Menus[i].window.rect.y - 3;
r2.w = r2.h = 7;
- if (Rect_ContainsPoint(&r2, x, y)) {
+
+ if( Rect_ContainsPoint( &r2, x, y ) )
return CURSOR_SIZER;
- }
}
+
return CURSOR_ARROW;
}
-void Display_HandleKey(int key, qboolean down, int x, int y) {
- menuDef_t *menu = Display_CaptureItem(x, y);
- if (menu == NULL) {
+void Display_HandleKey( int key, qboolean down, int x, int y )
+{
+ menuDef_t * menu = Display_CaptureItem( x, y );
+
+ if( menu == NULL )
menu = Menu_GetFocused();
- }
- if (menu) {
- Menu_HandleKey(menu, key, down );
- }
+
+ if( menu )
+ Menu_HandleKey( menu, key, down );
}
-static void Window_CacheContents(windowDef_t *window) {
- if (window) {
- if (window->cinematicName) {
- int cin = DC->playCinematic(window->cinematicName, 0, 0, 0, 0);
- DC->stopCinematic(cin);
+static void Window_CacheContents( windowDef_t *window )
+{
+ if( window )
+ {
+ if( window->cinematicName )
+ {
+ int cin = DC->playCinematic( window->cinematicName, 0, 0, 0, 0 );
+ DC->stopCinematic( cin );
}
}
}
-static void Item_CacheContents(itemDef_t *item) {
- if (item) {
- Window_CacheContents(&item->window);
- }
+static void Item_CacheContents( itemDef_t *item )
+{
+ if( item )
+ Window_CacheContents( &item->window );
}
-static void Menu_CacheContents(menuDef_t *menu) {
- if (menu) {
+static void Menu_CacheContents( menuDef_t *menu )
+{
+ if( menu )
+ {
int i;
- Window_CacheContents(&menu->window);
- for (i = 0; i < menu->itemCount; i++) {
- Item_CacheContents(menu->items[i]);
- }
+ Window_CacheContents( &menu->window );
- if (menu->soundName && *menu->soundName) {
- DC->registerSound(menu->soundName, qfalse);
- }
+ for( i = 0; i < menu->itemCount; i++ )
+ Item_CacheContents( menu->items[i] );
+
+ if( menu->soundName && *menu->soundName )
+ DC->registerSound( menu->soundName, qfalse );
}
}
-void Display_CacheAll( void ) {
+void Display_CacheAll( void )
+{
int i;
- for (i = 0; i < menuCount; i++) {
- Menu_CacheContents(&Menus[i]);
- }
+
+ for( i = 0; i < menuCount; i++ )
+ Menu_CacheContents( &Menus[i] );
}
-static qboolean Menu_OverActiveItem(menuDef_t *menu, float x, float y) {
- if (menu && menu->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED)) {
- if (Rect_ContainsPoint(&menu->window.rect, x, y)) {
+static qboolean Menu_OverActiveItem( menuDef_t *menu, float x, float y )
+{
+ if( menu && menu->window.flags & ( WINDOW_VISIBLE | WINDOW_FORCED ) )
+ {
+ if( Rect_ContainsPoint( &menu->window.rect, x, y ) )
+ {
int i;
- for (i = 0; i < menu->itemCount; i++) {
- // turn off focus each item
- // menu->items[i].window.flags &= ~WINDOW_HASFOCUS;
- if (!(menu->items[i]->window.flags & (WINDOW_VISIBLE | WINDOW_FORCED))) {
+ for( i = 0; i < menu->itemCount; i++ )
+ {
+ if( !( menu->items[i]->window.flags & ( WINDOW_VISIBLE | WINDOW_FORCED ) ) )
continue;
- }
- if (menu->items[i]->window.flags & WINDOW_DECORATION) {
+ if( menu->items[i]->window.flags & WINDOW_DECORATION )
continue;
- }
- if (Rect_ContainsPoint(&menu->items[i]->window.rect, x, y)) {
- itemDef_t *overItem = menu->items[i];
- if (overItem->type == ITEM_TYPE_TEXT && overItem->text) {
- if (Rect_ContainsPoint(Item_CorrectedTextRect(overItem), x, y)) {
+ if( Rect_ContainsPoint( &menu->items[i]->window.rect, x, y ) )
+ {
+ itemDef_t * overItem = menu->items[i];
+
+ if( overItem->type == ITEM_TYPE_TEXT && overItem->text )
+ {
+ if( Rect_ContainsPoint( Item_CorrectedTextRect( overItem ), x, y ) )
return qtrue;
- } else {
+ else
continue;
- }
- } else {
- return qtrue;
}
+ else
+ return qtrue;
}
}
}
}
+
return qfalse;
}
diff --git a/src/ui/ui_shared.h b/src/ui/ui_shared.h
index 58bd2b6f..6c6be08c 100644
--- a/src/ui/ui_shared.h
+++ b/src/ui/ui_shared.h
@@ -2,19 +2,19 @@
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2000-2006 Tim Angus
-
+
This file is part of Tremulous.
-
+
Tremulous is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
-
+
Tremulous is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
-
+
You should have received a copy of the GNU General Public License
along with Tremulous; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
@@ -109,23 +109,29 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
#define SLIDER_THUMB_HEIGHT 20.0f
#define NUM_CROSSHAIRS 10
-typedef struct {
+typedef struct
+{
const char *command;
const char *args[MAX_SCRIPT_ARGS];
-} scriptDef_t;
+}
+scriptDef_t;
-typedef struct {
+typedef struct
+{
float x; // horiz position
float y; // vert position
float w; // width
float h; // height;
-} rectDef_t;
+}
+rectDef_t;
typedef rectDef_t Rectangle;
// FIXME: do something to separate text vs window stuff
-typedef struct {
+
+typedef struct
+{
Rectangle rect; // client coord rectangle
int aspectBias; // direction in which to aspect compensate
Rectangle rectClient; // screen coord rectangle
@@ -148,15 +154,18 @@ typedef struct {
vec4_t borderColor; // border color
vec4_t outlineColor; // border color
qhandle_t background; // background asset
-} windowDef_t;
+}
+windowDef_t;
typedef windowDef_t Window;
-typedef struct {
+typedef struct
+{
vec4_t color;
float low;
float high;
-} colorRangeDef_t;
+}
+colorRangeDef_t;
// FIXME: combine flags into bitfields to save space
// FIXME: consolidate all of the common stuff in one structure for menus and items
@@ -170,13 +179,16 @@ typedef struct {
//
#define MAX_LB_COLUMNS 16
-typedef struct columnInfo_s {
+typedef struct columnInfo_s
+{
int pos;
int width;
int align;
-} columnInfo_t;
+}
+columnInfo_t;
-typedef struct listBoxDef_s {
+typedef struct listBoxDef_s
+{
int startPos;
int endPos;
int drawPadding;
@@ -189,9 +201,12 @@ typedef struct listBoxDef_s {
const char *doubleClick;
qboolean notselectable;
qboolean noscrollbar;
-} listBoxDef_t;
+}
+
+listBoxDef_t;
-typedef struct editFieldDef_s {
+typedef struct editFieldDef_s
+{
float minVal; // edit field limits
float maxVal; //
float defVal; //
@@ -200,32 +215,38 @@ typedef struct editFieldDef_s {
int maxPaintChars; // for edit fields
int maxFieldWidth; // for edit fields
int paintOffset; //
-} editFieldDef_t;
+}
+editFieldDef_t;
#define MAX_MULTI_CVARS 32
-typedef struct multiDef_s {
+typedef struct multiDef_s
+{
const char *cvarList[MAX_MULTI_CVARS];
const char *cvarStr[MAX_MULTI_CVARS];
float cvarValue[MAX_MULTI_CVARS];
int count;
qboolean strDef;
-} multiDef_t;
+}
+multiDef_t;
-typedef struct modelDef_s {
+typedef struct modelDef_s
+{
int angle;
vec3_t origin;
float fov_x;
float fov_y;
int rotationSpeed;
-} modelDef_t;
+}
+modelDef_t;
#define CVAR_ENABLE 0x00000001
#define CVAR_DISABLE 0x00000002
#define CVAR_SHOW 0x00000004
#define CVAR_HIDE 0x00000008
-typedef struct itemDef_s {
+typedef struct itemDef_s
+{
Window window; // common positional, border, style, layout info
Rectangle textRect; // rectangle the text ( if any ) consumes
int type; // text, button, radiobutton, checkbox, textfield, listbox, combo
@@ -257,9 +278,11 @@ typedef struct itemDef_s {
float special; // used for feeder id's etc.. diff per type
int cursorPos; // cursor position in characters
void *typeData; // type specific data ptr's
-} itemDef_t;
+}
+itemDef_t;
-typedef struct {
+typedef struct
+{
Window window;
const char *font; // font
qboolean fullScreen; // covers entire screen
@@ -277,9 +300,11 @@ typedef struct {
vec4_t focusColor; // focus color for items
vec4_t disableColor; // focus color for items
itemDef_t *items[MAX_MENUITEMS]; // items this menu contains
-} menuDef_t;
+}
+menuDef_t;
-typedef struct {
+typedef struct
+{
const char *fontStr;
const char *cursorStr;
const char *gradientStr;
@@ -312,60 +337,64 @@ typedef struct {
float shadowFadeClamp;
qboolean fontRegistered;
-} cachedAssets_t;
+}
+cachedAssets_t;
-typedef struct {
+typedef struct
+{
const char *name;
- void (*handler) (itemDef_t *item, char** args);
-} commandDef_t;
-
-typedef struct {
- qhandle_t (*registerShaderNoMip) (const char *p);
- void (*setColor) (const vec4_t v);
- void (*drawHandlePic) (float x, float y, float w, float h, qhandle_t asset);
- void (*drawStretchPic) (float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t hShader );
- qhandle_t (*registerModel) (const char *p);
- void (*modelBounds) (qhandle_t model, vec3_t min, vec3_t max);
- void (*fillRect) ( float x, float y, float w, float h, const vec4_t color);
- void (*drawRect) ( float x, float y, float w, float h, float size, const vec4_t color);
- void (*drawSides) (float x, float y, float w, float h, float size);
- void (*drawTopBottom) (float x, float y, float w, float h, float size);
- void (*clearScene) (void);
- void (*addRefEntityToScene) (const refEntity_t *re );
- void (*renderScene) ( const refdef_t *fd );
- void (*registerFont) (const char *pFontname, int pointSize, fontInfo_t *font);
- void (*ownerDrawItem) (float x, float y, float w, float h, float text_x, float text_y, int ownerDraw, int ownerDrawFlags, int align, int textalign, int textvalign, float special, float scale, vec4_t color, qhandle_t shader, int textStyle);
- float (*getValue) (int ownerDraw);
- qboolean (*ownerDrawVisible) (int flags);
- void (*runScript)(char **p);
- void (*getCVarString)(const char *cvar, char *buffer, int bufsize);
- float (*getCVarValue)(const char *cvar);
- void (*setCVar)(const char *cvar, const char *value);
- void (*drawTextWithCursor)(float x, float y, float scale, vec4_t color, const char *text, int cursorPos, char cursor, int limit, int style);
- void (*setOverstrikeMode)(qboolean b);
- qboolean (*getOverstrikeMode)( void );
- void (*startLocalSound)( sfxHandle_t sfx, int channelNum );
- qboolean (*ownerDrawHandleKey)(int ownerDraw, int flags, float *special, int key);
- int (*feederCount)(float feederID);
- const char *(*feederItemText)(float feederID, int index, int column, qhandle_t *handle);
- qhandle_t (*feederItemImage)(float feederID, int index);
- void (*feederSelection)(float feederID, int index);
- void (*keynumToStringBuf)( int keynum, char *buf, int buflen );
- void (*getBindingBuf)( int keynum, char *buf, int buflen );
- void (*setBinding)( int keynum, const char *binding );
- void (*executeText)(int exec_when, const char *text );
- void (*Error)(int level, const char *error, ...);
- void (*Print)(const char *msg, ...);
- void (*Pause)(qboolean b);
- int (*ownerDrawWidth)(int ownerDraw, float scale);
- const char *(*ownerDrawText)(int ownerDraw);
- sfxHandle_t (*registerSound)(const char *name, qboolean compressed);
- void (*startBackgroundTrack)( const char *intro, const char *loop);
- void (*stopBackgroundTrack)( void );
- int (*playCinematic)(const char *name, float x, float y, float w, float h);
- void (*stopCinematic)(int handle);
- void (*drawCinematic)(int handle, float x, float y, float w, float h);
- void (*runCinematicFrame)(int handle);
+ void ( *handler ) ( itemDef_t *item, char** args );
+}
+commandDef_t;
+
+typedef struct
+{
+ qhandle_t ( *registerShaderNoMip ) ( const char *p );
+ void ( *setColor ) ( const vec4_t v );
+ void ( *drawHandlePic ) ( float x, float y, float w, float h, qhandle_t asset );
+ void ( *drawStretchPic ) ( float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t hShader );
+ qhandle_t ( *registerModel ) ( const char *p );
+ void ( *modelBounds ) ( qhandle_t model, vec3_t min, vec3_t max );
+ void ( *fillRect ) ( float x, float y, float w, float h, const vec4_t color );
+ void ( *drawRect ) ( float x, float y, float w, float h, float size, const vec4_t color );
+ void ( *drawSides ) ( float x, float y, float w, float h, float size );
+ void ( *drawTopBottom ) ( float x, float y, float w, float h, float size );
+ void ( *clearScene ) ( void );
+ void ( *addRefEntityToScene ) ( const refEntity_t *re );
+ void ( *renderScene ) ( const refdef_t *fd );
+ void ( *registerFont ) ( const char *pFontname, int pointSize, fontInfo_t *font );
+ void ( *ownerDrawItem ) ( float x, float y, float w, float h, float text_x, float text_y, int ownerDraw, int ownerDrawFlags, int align, int textalign, int textvalign, float special, float scale, vec4_t color, qhandle_t shader, int textStyle );
+ float ( *getValue ) ( int ownerDraw );
+ qboolean ( *ownerDrawVisible ) ( int flags );
+ void ( *runScript )( char **p );
+ void ( *getCVarString )( const char *cvar, char *buffer, int bufsize );
+ float ( *getCVarValue )( const char *cvar );
+ void ( *setCVar )( const char *cvar, const char *value );
+ void ( *drawTextWithCursor )( float x, float y, float scale, vec4_t color, const char *text, int cursorPos, char cursor, int limit, int style );
+ void ( *setOverstrikeMode )( qboolean b );
+ qboolean ( *getOverstrikeMode )( void );
+ void ( *startLocalSound )( sfxHandle_t sfx, int channelNum );
+ qboolean ( *ownerDrawHandleKey )( int ownerDraw, int flags, float *special, int key );
+ int ( *feederCount )( float feederID );
+ const char *( *feederItemText )( float feederID, int index, int column, qhandle_t *handle );
+ qhandle_t ( *feederItemImage )( float feederID, int index );
+ void ( *feederSelection )( float feederID, int index );
+ void ( *keynumToStringBuf )( int keynum, char *buf, int buflen );
+ void ( *getBindingBuf )( int keynum, char *buf, int buflen );
+ void ( *setBinding )( int keynum, const char *binding );
+ void ( *executeText )( int exec_when, const char *text );
+ void ( *Error )( int level, const char *error, ... );
+ void ( *Print )( const char *msg, ... );
+ void ( *Pause )( qboolean b );
+ int ( *ownerDrawWidth )( int ownerDraw, float scale );
+ const char *( *ownerDrawText )( int ownerDraw );
+ sfxHandle_t ( *registerSound )( const char *name, qboolean compressed );
+ void ( *startBackgroundTrack )( const char *intro, const char *loop );
+ void ( *stopBackgroundTrack )( void );
+ int ( *playCinematic )( const char *name, float x, float y, float w, float h );
+ void ( *stopCinematic )( int handle );
+ void ( *drawCinematic )( int handle, float x, float y, float w, float h );
+ void ( *runCinematicFrame )( int handle );
float yscale;
float xscale;
@@ -384,55 +413,56 @@ typedef struct {
qhandle_t cursor;
float FPS;
-} displayContextDef_t;
+}
+displayContextDef_t;
-const char *String_Alloc(const char *p);
+const char *String_Alloc( const char *p );
void String_Init( void );
void String_Report( void );
-void Init_Display(displayContextDef_t *dc);
-void Display_ExpandMacros(char * buff);
-void Menu_Init(menuDef_t *menu);
-void Item_Init(itemDef_t *item);
-void Menu_PostParse(menuDef_t *menu);
+void Init_Display( displayContextDef_t *dc );
+void Display_ExpandMacros( char * buff );
+void Menu_Init( menuDef_t *menu );
+void Item_Init( itemDef_t *item );
+void Menu_PostParse( menuDef_t *menu );
menuDef_t *Menu_GetFocused( void );
-void Menu_HandleKey(menuDef_t *menu, int key, qboolean down);
-void Menu_HandleMouseMove(menuDef_t *menu, float x, float y);
-void Menu_ScrollFeeder(menuDef_t *menu, int feeder, qboolean down);
-qboolean Float_Parse(char **p, float *f);
-qboolean Color_Parse(char **p, vec4_t *c);
-qboolean Int_Parse(char **p, int *i);
-qboolean Rect_Parse(char **p, rectDef_t *r);
-qboolean String_Parse(char **p, const char **out);
-qboolean Script_Parse(char **p, const char **out);
-qboolean PC_Float_Parse(int handle, float *f);
-qboolean PC_Color_Parse(int handle, vec4_t *c);
-qboolean PC_Int_Parse(int handle, int *i);
-qboolean PC_Rect_Parse(int handle, rectDef_t *r);
-qboolean PC_String_Parse(int handle, const char **out);
-qboolean PC_Script_Parse(int handle, const char **out);
+void Menu_HandleKey( menuDef_t *menu, int key, qboolean down );
+void Menu_HandleMouseMove( menuDef_t *menu, float x, float y );
+void Menu_ScrollFeeder( menuDef_t *menu, int feeder, qboolean down );
+qboolean Float_Parse( char **p, float *f );
+qboolean Color_Parse( char **p, vec4_t *c );
+qboolean Int_Parse( char **p, int *i );
+qboolean Rect_Parse( char **p, rectDef_t *r );
+qboolean String_Parse( char **p, const char **out );
+qboolean Script_Parse( char **p, const char **out );
+qboolean PC_Float_Parse( int handle, float *f );
+qboolean PC_Color_Parse( int handle, vec4_t *c );
+qboolean PC_Int_Parse( int handle, int *i );
+qboolean PC_Rect_Parse( int handle, rectDef_t *r );
+qboolean PC_String_Parse( int handle, const char **out );
+qboolean PC_Script_Parse( int handle, const char **out );
int Menu_Count( void );
-void Menu_New(int handle);
+void Menu_New( int handle );
void Menu_PaintAll( void );
-menuDef_t *Menus_ActivateByName(const char *p);
+menuDef_t *Menus_ActivateByName( const char *p );
void Menu_Reset( void );
qboolean Menus_AnyFullScreenVisible( void );
-void Menus_Activate(menuDef_t *menu);
+void Menus_Activate( menuDef_t *menu );
displayContextDef_t *Display_GetContext( void );
-void *Display_CaptureItem(int x, int y);
-qboolean Display_MouseMove(void *p, float x, float y);
-int Display_CursorType(int x, int y);
+void *Display_CaptureItem( int x, int y );
+qboolean Display_MouseMove( void *p, float x, float y );
+int Display_CursorType( int x, int y );
qboolean Display_KeyBindPending( void );
-menuDef_t *Menus_FindByName(const char *p);
-void Menus_CloseByName(const char *p);
-void Display_HandleKey(int key, qboolean down, int x, int y);
-void LerpColor(vec4_t a, vec4_t b, vec4_t c, float t);
+menuDef_t *Menus_FindByName( const char *p );
+void Menus_CloseByName( const char *p );
+void Display_HandleKey( int key, qboolean down, int x, int y );
+void LerpColor( vec4_t a, vec4_t b, vec4_t c, float t );
void Menus_CloseAll( void );
-void Menu_Paint(menuDef_t *menu, qboolean forcePaint);
-void Menu_SetFeederSelection(menuDef_t *menu, int feeder, int index, const char *name);
+void Menu_Paint( menuDef_t *menu, qboolean forcePaint );
+void Menu_SetFeederSelection( menuDef_t *menu, int feeder, int index, const char *name );
void Display_CacheAll( void );
-typedef void (CaptureFunc) (void *p);
+typedef void ( CaptureFunc ) ( void *p );
void UI_InstallCaptureFunc( CaptureFunc *f, void *data, int timeout );
void UI_RemoveCaptureFunc( void );
@@ -442,7 +472,7 @@ void UI_InitMemory( void );
qboolean UI_OutOfMemory( void );
void Controls_GetConfig( void );
-void Controls_SetConfig(qboolean restart);
+void Controls_SetConfig( qboolean restart );
void Controls_SetDefaults( void );
//for cg_draw.c
@@ -450,11 +480,11 @@ void Item_Text_Wrapped_Paint( itemDef_t *item );
void UI_DrawTextBlock( rectDef_t *rect, float text_x, float text_y, vec4_t color,
float scale, int textalign, int textvalign,
int textStyle, const char *text );
-void UI_Text_Paint(float x, float y, float scale, vec4_t color, const char *text, float adjust, int limit, int style);
+void UI_Text_Paint( float x, float y, float scale, vec4_t color, const char *text, float adjust, int limit, int style );
void UI_Text_Paint_Limit( float *maxX, float x, float y, float scale,
vec4_t color, const char* text, float adjust, int limit );
-float UI_Text_Width(const char *text, float scale, int limit);
-float UI_Text_Height(const char *text, float scale, int limit);
+float UI_Text_Width( const char *text, float scale, int limit );
+float UI_Text_Height( const char *text, float scale, int limit );
float UI_Text_EmWidth( float scale );
float UI_Text_EmHeight( float scale );
diff --git a/src/ui/ui_syscalls.c b/src/ui/ui_syscalls.c
index 528658e4..0c8143f7 100644
--- a/src/ui/ui_syscalls.c
+++ b/src/ui/ui_syscalls.c
@@ -2,19 +2,19 @@
===========================================================================
Copyright (C) 1999-2005 Id Software, Inc.
Copyright (C) 2000-2006 Tim Angus
-
+
This file is part of Tremulous.
-
+
Tremulous is free software; you can redistribute it
and/or modify it under the terms of the GNU General Public License as
published by the Free Software Foundation; either version 2 of the License,
or (at your option) any later version.
-
+
Tremulous is distributed in the hope that it will be
useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
-
+
You should have received a copy of the GNU General Public License
along with Tremulous; if not, write to the Free Software
Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
@@ -26,362 +26,448 @@ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
// this file is only included when building a dll
// syscalls.asm is included instead when building a qvm
-static intptr_t (QDECL *syscall)( intptr_t arg, ... ) = (intptr_t (QDECL *)( intptr_t, ...))-1;
+static intptr_t ( QDECL *syscall )( intptr_t arg, ... ) = ( intptr_t ( QDECL * )( intptr_t, ... ) ) - 1;
-void dllEntry( intptr_t (QDECL *syscallptr)( intptr_t arg,... ) ) {
+void dllEntry( intptr_t ( QDECL *syscallptr )( intptr_t arg, ... ) )
+{
syscall = syscallptr;
}
-int PASSFLOAT( float x ) {
+int PASSFLOAT( float x )
+{
float floatTemp;
floatTemp = x;
- return *(int *)&floatTemp;
+ return *( int * ) & floatTemp;
}
-void trap_Print( const char *string ) {
+void trap_Print( const char *string )
+{
syscall( UI_PRINT, string );
}
-void trap_Error( const char *string ) {
+void trap_Error( const char *string )
+{
syscall( UI_ERROR, string );
}
-int trap_Milliseconds( void ) {
+int trap_Milliseconds( void )
+{
return syscall( UI_MILLISECONDS );
}
-void trap_Cvar_Register( vmCvar_t *cvar, const char *var_name, const char *value, int flags ) {
+void trap_Cvar_Register( vmCvar_t *cvar, const char *var_name, const char *value, int flags )
+{
syscall( UI_CVAR_REGISTER, cvar, var_name, value, flags );
}
-void trap_Cvar_Update( vmCvar_t *cvar ) {
+void trap_Cvar_Update( vmCvar_t *cvar )
+{
syscall( UI_CVAR_UPDATE, cvar );
}
-void trap_Cvar_Set( const char *var_name, const char *value ) {
+void trap_Cvar_Set( const char *var_name, const char *value )
+{
syscall( UI_CVAR_SET, var_name, value );
}
-float trap_Cvar_VariableValue( const char *var_name ) {
+float trap_Cvar_VariableValue( const char *var_name )
+{
int temp;
temp = syscall( UI_CVAR_VARIABLEVALUE, var_name );
- return (*(float*)&temp);
+ return ( *( float* ) & temp );
}
-void trap_Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize ) {
+void trap_Cvar_VariableStringBuffer( const char *var_name, char *buffer, int bufsize )
+{
syscall( UI_CVAR_VARIABLESTRINGBUFFER, var_name, buffer, bufsize );
}
-void trap_Cvar_SetValue( const char *var_name, float value ) {
+void trap_Cvar_SetValue( const char *var_name, float value )
+{
syscall( UI_CVAR_SETVALUE, var_name, PASSFLOAT( value ) );
}
-void trap_Cvar_Reset( const char *name ) {
+void trap_Cvar_Reset( const char *name )
+{
syscall( UI_CVAR_RESET, name );
}
-void trap_Cvar_Create( const char *var_name, const char *var_value, int flags ) {
+void trap_Cvar_Create( const char *var_name, const char *var_value, int flags )
+{
syscall( UI_CVAR_CREATE, var_name, var_value, flags );
}
-void trap_Cvar_InfoStringBuffer( int bit, char *buffer, int bufsize ) {
+void trap_Cvar_InfoStringBuffer( int bit, char *buffer, int bufsize )
+{
syscall( UI_CVAR_INFOSTRINGBUFFER, bit, buffer, bufsize );
}
-int trap_Argc( void ) {
+int trap_Argc( void )
+{
return syscall( UI_ARGC );
}
-void trap_Argv( int n, char *buffer, int bufferLength ) {
+void trap_Argv( int n, char *buffer, int bufferLength )
+{
syscall( UI_ARGV, n, buffer, bufferLength );
}
-void trap_Cmd_ExecuteText( int exec_when, const char *text ) {
+void trap_Cmd_ExecuteText( int exec_when, const char *text )
+{
syscall( UI_CMD_EXECUTETEXT, exec_when, text );
}
-int trap_FS_FOpenFile( const char *qpath, fileHandle_t *f, fsMode_t mode ) {
+int trap_FS_FOpenFile( const char *qpath, fileHandle_t *f, fsMode_t mode )
+{
return syscall( UI_FS_FOPENFILE, qpath, f, mode );
}
-void trap_FS_Read( void *buffer, int len, fileHandle_t f ) {
+void trap_FS_Read( void *buffer, int len, fileHandle_t f )
+{
syscall( UI_FS_READ, buffer, len, f );
}
-void trap_FS_Write( const void *buffer, int len, fileHandle_t f ) {
+void trap_FS_Write( const void *buffer, int len, fileHandle_t f )
+{
syscall( UI_FS_WRITE, buffer, len, f );
}
-void trap_FS_FCloseFile( fileHandle_t f ) {
+void trap_FS_FCloseFile( fileHandle_t f )
+{
syscall( UI_FS_FCLOSEFILE, f );
}
-int trap_FS_GetFileList( const char *path, const char *extension, char *listbuf, int bufsize ) {
+int trap_FS_GetFileList( const char *path, const char *extension, char *listbuf, int bufsize )
+{
return syscall( UI_FS_GETFILELIST, path, extension, listbuf, bufsize );
}
-int trap_FS_Seek( fileHandle_t f, long offset, int origin ) {
- return syscall( UI_FS_SEEK, f, offset, origin );
+int trap_FS_Seek( fileHandle_t f, long offset, int origin )
+{
+ return syscall( UI_FS_SEEK, f, offset, origin );
}
-qhandle_t trap_R_RegisterModel( const char *name ) {
+qhandle_t trap_R_RegisterModel( const char *name )
+{
return syscall( UI_R_REGISTERMODEL, name );
}
-qhandle_t trap_R_RegisterSkin( const char *name ) {
+qhandle_t trap_R_RegisterSkin( const char *name )
+{
return syscall( UI_R_REGISTERSKIN, name );
}
-void trap_R_RegisterFont(const char *fontName, int pointSize, fontInfo_t *font) {
+void trap_R_RegisterFont( const char *fontName, int pointSize, fontInfo_t *font )
+{
syscall( UI_R_REGISTERFONT, fontName, pointSize, font );
}
-qhandle_t trap_R_RegisterShaderNoMip( const char *name ) {
+qhandle_t trap_R_RegisterShaderNoMip( const char *name )
+{
return syscall( UI_R_REGISTERSHADERNOMIP, name );
}
-void trap_R_ClearScene( void ) {
+void trap_R_ClearScene( void )
+{
syscall( UI_R_CLEARSCENE );
}
-void trap_R_AddRefEntityToScene( const refEntity_t *re ) {
+void trap_R_AddRefEntityToScene( const refEntity_t *re )
+{
syscall( UI_R_ADDREFENTITYTOSCENE, re );
}
-void trap_R_AddPolyToScene( qhandle_t hShader , int numVerts, const polyVert_t *verts ) {
+void trap_R_AddPolyToScene( qhandle_t hShader , int numVerts, const polyVert_t *verts )
+{
syscall( UI_R_ADDPOLYTOSCENE, hShader, numVerts, verts );
}
-void trap_R_AddLightToScene( const vec3_t org, float intensity, float r, float g, float b ) {
- syscall( UI_R_ADDLIGHTTOSCENE, org, PASSFLOAT(intensity), PASSFLOAT(r), PASSFLOAT(g), PASSFLOAT(b) );
+void trap_R_AddLightToScene( const vec3_t org, float intensity, float r, float g, float b )
+{
+ syscall( UI_R_ADDLIGHTTOSCENE, org, PASSFLOAT( intensity ), PASSFLOAT( r ), PASSFLOAT( g ), PASSFLOAT( b ) );
}
-void trap_R_RenderScene( const refdef_t *fd ) {
+void trap_R_RenderScene( const refdef_t *fd )
+{
syscall( UI_R_RENDERSCENE, fd );
}
-void trap_R_SetColor( const float *rgba ) {
+void trap_R_SetColor( const float *rgba )
+{
syscall( UI_R_SETCOLOR, rgba );
}
-void trap_R_DrawStretchPic( float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t hShader ) {
- syscall( UI_R_DRAWSTRETCHPIC, PASSFLOAT(x), PASSFLOAT(y), PASSFLOAT(w), PASSFLOAT(h), PASSFLOAT(s1), PASSFLOAT(t1), PASSFLOAT(s2), PASSFLOAT(t2), hShader );
+void trap_R_DrawStretchPic( float x, float y, float w, float h, float s1, float t1, float s2, float t2, qhandle_t hShader )
+{
+ syscall( UI_R_DRAWSTRETCHPIC, PASSFLOAT( x ), PASSFLOAT( y ), PASSFLOAT( w ), PASSFLOAT( h ), PASSFLOAT( s1 ), PASSFLOAT( t1 ), PASSFLOAT( s2 ), PASSFLOAT( t2 ), hShader );
}
-void trap_R_ModelBounds( clipHandle_t model, vec3_t mins, vec3_t maxs ) {
+void trap_R_ModelBounds( clipHandle_t model, vec3_t mins, vec3_t maxs )
+{
syscall( UI_R_MODELBOUNDS, model, mins, maxs );
}
-void trap_UpdateScreen( void ) {
+void trap_UpdateScreen( void )
+{
syscall( UI_UPDATESCREEN );
}
-int trap_CM_LerpTag( orientation_t *tag, clipHandle_t mod, int startFrame, int endFrame, float frac, const char *tagName ) {
- return syscall( UI_CM_LERPTAG, tag, mod, startFrame, endFrame, PASSFLOAT(frac), tagName );
+int trap_CM_LerpTag( orientation_t *tag, clipHandle_t mod, int startFrame, int endFrame, float frac, const char *tagName )
+{
+ return syscall( UI_CM_LERPTAG, tag, mod, startFrame, endFrame, PASSFLOAT( frac ), tagName );
}
-void trap_S_StartLocalSound( sfxHandle_t sfx, int channelNum ) {
+void trap_S_StartLocalSound( sfxHandle_t sfx, int channelNum )
+{
syscall( UI_S_STARTLOCALSOUND, sfx, channelNum );
}
-sfxHandle_t trap_S_RegisterSound( const char *sample, qboolean compressed ) {
+sfxHandle_t trap_S_RegisterSound( const char *sample, qboolean compressed )
+{
return syscall( UI_S_REGISTERSOUND, sample, compressed );
}
-void trap_Key_KeynumToStringBuf( int keynum, char *buf, int buflen ) {
+void trap_Key_KeynumToStringBuf( int keynum, char *buf, int buflen )
+{
syscall( UI_KEY_KEYNUMTOSTRINGBUF, keynum, buf, buflen );
}
-void trap_Key_GetBindingBuf( int keynum, char *buf, int buflen ) {
+void trap_Key_GetBindingBuf( int keynum, char *buf, int buflen )
+{
syscall( UI_KEY_GETBINDINGBUF, keynum, buf, buflen );
}
-void trap_Key_SetBinding( int keynum, const char *binding ) {
+void trap_Key_SetBinding( int keynum, const char *binding )
+{
syscall( UI_KEY_SETBINDING, keynum, binding );
}
-qboolean trap_Key_IsDown( int keynum ) {
+qboolean trap_Key_IsDown( int keynum )
+{
return syscall( UI_KEY_ISDOWN, keynum );
}
-qboolean trap_Key_GetOverstrikeMode( void ) {
+qboolean trap_Key_GetOverstrikeMode( void )
+{
return syscall( UI_KEY_GETOVERSTRIKEMODE );
}
-void trap_Key_SetOverstrikeMode( qboolean state ) {
+void trap_Key_SetOverstrikeMode( qboolean state )
+{
syscall( UI_KEY_SETOVERSTRIKEMODE, state );
}
-void trap_Key_ClearStates( void ) {
+void trap_Key_ClearStates( void )
+{
syscall( UI_KEY_CLEARSTATES );
}
-int trap_Key_GetCatcher( void ) {
+int trap_Key_GetCatcher( void )
+{
return syscall( UI_KEY_GETCATCHER );
}
-void trap_Key_SetCatcher( int catcher ) {
+void trap_Key_SetCatcher( int catcher )
+{
syscall( UI_KEY_SETCATCHER, catcher );
}
-void trap_GetClipboardData( char *buf, int bufsize ) {
+void trap_GetClipboardData( char *buf, int bufsize )
+{
syscall( UI_GETCLIPBOARDDATA, buf, bufsize );
}
-void trap_GetClientState( uiClientState_t *state ) {
+void trap_GetClientState( uiClientState_t *state )
+{
syscall( UI_GETCLIENTSTATE, state );
}
-void trap_GetGlconfig( glconfig_t *glconfig ) {
+void trap_GetGlconfig( glconfig_t *glconfig )
+{
syscall( UI_GETGLCONFIG, glconfig );
}
-int trap_GetConfigString( int index, char* buff, int buffsize ) {
+int trap_GetConfigString( int index, char* buff, int buffsize )
+{
return syscall( UI_GETCONFIGSTRING, index, buff, buffsize );
}
-int trap_LAN_GetServerCount( int source ) {
+int trap_LAN_GetServerCount( int source )
+{
return syscall( UI_LAN_GETSERVERCOUNT, source );
}
-void trap_LAN_GetServerAddressString( int source, int n, char *buf, int buflen ) {
+void trap_LAN_GetServerAddressString( int source, int n, char *buf, int buflen )
+{
syscall( UI_LAN_GETSERVERADDRESSSTRING, source, n, buf, buflen );
}
-void trap_LAN_GetServerInfo( int source, int n, char *buf, int buflen ) {
+void trap_LAN_GetServerInfo( int source, int n, char *buf, int buflen )
+{
syscall( UI_LAN_GETSERVERINFO, source, n, buf, buflen );
}
-int trap_LAN_GetServerPing( int source, int n ) {
+int trap_LAN_GetServerPing( int source, int n )
+{
return syscall( UI_LAN_GETSERVERPING, source, n );
}
-int trap_LAN_GetPingQueueCount( void ) {
+int trap_LAN_GetPingQueueCount( void )
+{
return syscall( UI_LAN_GETPINGQUEUECOUNT );
}
-int trap_LAN_ServerStatus( const char *serverAddress, char *serverStatus, int maxLen ) {
+int trap_LAN_ServerStatus( const char *serverAddress, char *serverStatus, int maxLen )
+{
return syscall( UI_LAN_SERVERSTATUS, serverAddress, serverStatus, maxLen );
}
-void trap_LAN_SaveCachedServers( void ) {
+void trap_LAN_SaveCachedServers( void )
+{
syscall( UI_LAN_SAVECACHEDSERVERS );
}
-void trap_LAN_LoadCachedServers( void ) {
+void trap_LAN_LoadCachedServers( void )
+{
syscall( UI_LAN_LOADCACHEDSERVERS );
}
-void trap_LAN_ResetPings(int n) {
+void trap_LAN_ResetPings( int n )
+{
syscall( UI_LAN_RESETPINGS, n );
}
-void trap_LAN_ClearPing( int n ) {
+void trap_LAN_ClearPing( int n )
+{
syscall( UI_LAN_CLEARPING, n );
}
-void trap_LAN_GetPing( int n, char *buf, int buflen, int *pingtime ) {
+void trap_LAN_GetPing( int n, char *buf, int buflen, int *pingtime )
+{
syscall( UI_LAN_GETPING, n, buf, buflen, pingtime );
}
-void trap_LAN_GetPingInfo( int n, char *buf, int buflen ) {
+void trap_LAN_GetPingInfo( int n, char *buf, int buflen )
+{
syscall( UI_LAN_GETPINGINFO, n, buf, buflen );
}
-void trap_LAN_MarkServerVisible( int source, int n, qboolean visible ) {
+void trap_LAN_MarkServerVisible( int source, int n, qboolean visible )
+{
syscall( UI_LAN_MARKSERVERVISIBLE, source, n, visible );
}
-int trap_LAN_ServerIsVisible( int source, int n) {
+int trap_LAN_ServerIsVisible( int source, int n )
+{
return syscall( UI_LAN_SERVERISVISIBLE, source, n );
}
-qboolean trap_LAN_UpdateVisiblePings( int source ) {
+qboolean trap_LAN_UpdateVisiblePings( int source )
+{
return syscall( UI_LAN_UPDATEVISIBLEPINGS, source );
}
-int trap_LAN_AddServer(int source, const char *name, const char *addr) {
+int trap_LAN_AddServer( int source, const char *name, const char *addr )
+{
return syscall( UI_LAN_ADDSERVER, source, name, addr );
}
-void trap_LAN_RemoveServer(int source, const char *addr) {
+void trap_LAN_RemoveServer( int source, const char *addr )
+{
syscall( UI_LAN_REMOVESERVER, source, addr );
}
-int trap_LAN_CompareServers( int source, int sortKey, int sortDir, int s1, int s2 ) {
+int trap_LAN_CompareServers( int source, int sortKey, int sortDir, int s1, int s2 )
+{
return syscall( UI_LAN_COMPARESERVERS, source, sortKey, sortDir, s1, s2 );
}
-int trap_MemoryRemaining( void ) {
+int trap_MemoryRemaining( void )
+{
return syscall( UI_MEMORY_REMAINING );
}
-int trap_Parse_AddGlobalDefine( char *define ) {
+int trap_Parse_AddGlobalDefine( char *define )
+{
return syscall( UI_PARSE_ADD_GLOBAL_DEFINE, define );
}
-int trap_Parse_LoadSource( const char *filename ) {
+int trap_Parse_LoadSource( const char *filename )
+{
return syscall( UI_PARSE_LOAD_SOURCE, filename );
}
-int trap_Parse_FreeSource( int handle ) {
+int trap_Parse_FreeSource( int handle )
+{
return syscall( UI_PARSE_FREE_SOURCE, handle );
}
-int trap_Parse_ReadToken( int handle, pc_token_t *pc_token ) {
+int trap_Parse_ReadToken( int handle, pc_token_t *pc_token )
+{
return syscall( UI_PARSE_READ_TOKEN, handle, pc_token );
}
-int trap_Parse_SourceFileAndLine( int handle, char *filename, int *line ) {
+int trap_Parse_SourceFileAndLine( int handle, char *filename, int *line )
+{
return syscall( UI_PARSE_SOURCE_FILE_AND_LINE, handle, filename, line );
}
-void trap_S_StopBackgroundTrack( void ) {
+void trap_S_StopBackgroundTrack( void )
+{
syscall( UI_S_STOPBACKGROUNDTRACK );
}
-void trap_S_StartBackgroundTrack( const char *intro, const char *loop) {
+void trap_S_StartBackgroundTrack( const char *intro, const char *loop )
+{
syscall( UI_S_STARTBACKGROUNDTRACK, intro, loop );
}
-int trap_RealTime(qtime_t *qtime) {
+int trap_RealTime( qtime_t *qtime )
+{
return syscall( UI_REAL_TIME, qtime );
}
// this returns a handle. arg0 is the name in the format "idlogo.roq", set arg1 to NULL, alteredstates to qfalse (do not alter gamestate)
-int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits) {
- return syscall(UI_CIN_PLAYCINEMATIC, arg0, xpos, ypos, width, height, bits);
+int trap_CIN_PlayCinematic( const char *arg0, int xpos, int ypos, int width, int height, int bits )
+{
+ return syscall( UI_CIN_PLAYCINEMATIC, arg0, xpos, ypos, width, height, bits );
}
// stops playing the cinematic and ends it. should always return FMV_EOF
// cinematics must be stopped in reverse order of when they are started
-e_status trap_CIN_StopCinematic(int handle) {
- return syscall(UI_CIN_STOPCINEMATIC, handle);
+e_status trap_CIN_StopCinematic( int handle )
+{
+ return syscall( UI_CIN_STOPCINEMATIC, handle );
}
// will run a frame of the cinematic but will not draw it. Will return FMV_EOF if the end of the cinematic has been reached.
-e_status trap_CIN_RunCinematic (int handle) {
- return syscall(UI_CIN_RUNCINEMATIC, handle);
+e_status trap_CIN_RunCinematic ( int handle )
+{
+ return syscall( UI_CIN_RUNCINEMATIC, handle );
}
// draws the current frame
-void trap_CIN_DrawCinematic (int handle) {
- syscall(UI_CIN_DRAWCINEMATIC, handle);
+void trap_CIN_DrawCinematic ( int handle )
+{
+ syscall( UI_CIN_DRAWCINEMATIC, handle );
}
// allows you to resize the animation dynamically
-void trap_CIN_SetExtents (int handle, int x, int y, int w, int h) {
- syscall(UI_CIN_SETEXTENTS, handle, x, y, w, h);
+void trap_CIN_SetExtents ( int handle, int x, int y, int w, int h )
+{
+ syscall( UI_CIN_SETEXTENTS, handle, x, y, w, h );
}
-void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset ) {
+void trap_R_RemapShader( const char *oldShader, const char *newShader, const char *timeOffset )
+{
syscall( UI_R_REMAP_SHADER, oldShader, newShader, timeOffset );
}
-void trap_SetPbClStatus( int status ) {
- syscall( UI_SET_PBCLSTATUS, status );
+void trap_SetPbClStatus( int status )
+{
+ syscall( UI_SET_PBCLSTATUS, status );
}