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authorM. Kristall <mkpdev@gmail.com>2009-10-03 12:21:32 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:15:53 +0000
commitad1726e7682e23cd7fe0ae31cac5bfdf95459c6c (patch)
treef3376ce14f816ae6eb2e8325cf0f3d9a04882a38 /src
parent098ef510fd03d0d7264f0348ff2c4ac7c39e5a73 (diff)
* Bring back g_maxGameClients (thanks kevlarman)
Diffstat (limited to 'src')
-rw-r--r--src/game/g_cmds.c9
1 files changed, 9 insertions, 0 deletions
diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c
index cbd9f63b..befed91d 100644
--- a/src/game/g_cmds.c
+++ b/src/game/g_cmds.c
@@ -628,6 +628,15 @@ void Cmd_Team_f( gentity_t *ent )
if( oldteam == team )
return;
+ if( team != TEAM_NONE && g_maxGameClients.integer &&
+ level.numPlayingClients >= g_maxGameClients.integer )
+ {
+ trap_SendServerCommand( ent-g_entities, va( "print \"The maximum number of "
+ "playing clients has been reached (g_maxGameClients = %d)\n\"",
+ g_maxGameClients.integer ) );
+ return;
+ }
+
// guard against build timer exploit
if( oldteam != TEAM_NONE && ent->client->sess.spectatorState == SPECTATOR_NOT &&
( ent->client->ps.stats[ STAT_CLASS ] == PCL_ALIEN_BUILDER0 ||