diff options
author | Tim Angus <tim@ngus.net> | 2009-10-03 11:12:50 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:14:45 +0000 |
commit | ae1fb9aecf949fb7261b3e4b065a4bddd016de6b (patch) | |
tree | 7d4c7e0d3a10c553915d2c53c021559122cad74b /src | |
parent | 593953c7deabb08cc77c22c08f5c8859bafbcb79 (diff) |
* Merge ioq3-r1233
Diffstat (limited to 'src')
-rw-r--r-- | src/sys/con_log.c | 129 | ||||
-rw-r--r-- | src/sys/con_passive.c | 68 |
2 files changed, 197 insertions, 0 deletions
diff --git a/src/sys/con_log.c b/src/sys/con_log.c new file mode 100644 index 00000000..c3a4a5b8 --- /dev/null +++ b/src/sys/con_log.c @@ -0,0 +1,129 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +#include "../qcommon/q_shared.h" +#include "../qcommon/qcommon.h" +#include "sys_local.h" + +#define MAX_LOG 32768 + +static char consoleLog[ MAX_LOG ]; +static unsigned int writePos = 0; +static unsigned int readPos = 0; + +/* +================== +CON_LogSize +================== +*/ +unsigned int CON_LogSize( void ) +{ + if( readPos <= writePos ) + return writePos - readPos; + else + return writePos + MAX_LOG - readPos; +} + +/* +================== +CON_LogFree +================== +*/ +static unsigned int CON_LogFree( void ) +{ + return MAX_LOG - CON_LogSize( ) - 1; +} + +/* +================== +CON_LogWrite +================== +*/ +unsigned int CON_LogWrite( const char *in ) +{ + unsigned int length = strlen( in ); + unsigned int firstChunk; + unsigned int secondChunk; + + while( CON_LogFree( ) < length && CON_LogSize( ) > 0 ) + { + // Free enough space + while( consoleLog[ readPos ] != '\n' && CON_LogSize( ) > 1 ) + readPos = ( readPos + 1 ) % MAX_LOG; + + // Skip past the '\n' + readPos = ( readPos + 1 ) % MAX_LOG; + } + + if( CON_LogFree( ) < length ) + return 0; + + if( writePos + length > MAX_LOG ) + { + firstChunk = MAX_LOG - writePos; + secondChunk = length - firstChunk; + } + else + { + firstChunk = length; + secondChunk = 0; + } + + Com_Memcpy( consoleLog + writePos, in, firstChunk ); + Com_Memcpy( consoleLog, in + firstChunk, secondChunk ); + + writePos = ( writePos + length ) % MAX_LOG; + + return length; +} + +/* +================== +CON_LogRead +================== +*/ +unsigned int CON_LogRead( char *out, unsigned int outSize ) +{ + unsigned int firstChunk; + unsigned int secondChunk; + + if( CON_LogSize( ) < outSize ) + outSize = CON_LogSize( ); + + if( readPos + outSize > MAX_LOG ) + { + firstChunk = MAX_LOG - readPos; + secondChunk = outSize - firstChunk; + } + else + { + firstChunk = outSize; + secondChunk = 0; + } + + Com_Memcpy( out, consoleLog + readPos, firstChunk ); + Com_Memcpy( out + firstChunk, out, secondChunk ); + + readPos = ( readPos + outSize ) % MAX_LOG; + + return outSize; +} diff --git a/src/sys/con_passive.c b/src/sys/con_passive.c new file mode 100644 index 00000000..794c8951 --- /dev/null +++ b/src/sys/con_passive.c @@ -0,0 +1,68 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +#include "../qcommon/q_shared.h" +#include "../qcommon/qcommon.h" +#include "sys_local.h" + +#include <stdio.h> + +/* +================== +CON_Shutdown +================== +*/ +void CON_Shutdown( void ) +{ +} + +/* +================== +CON_Init +================== +*/ +void CON_Init( void ) +{ +} + +/* +================== +CON_Input +================== +*/ +char *CON_Input( void ) +{ + return NULL; +} + +/* +================== +CON_Print +================== +*/ +void CON_Print( const char *msg ) +{ + if( com_ansiColor && com_ansiColor->integer ) + Sys_AnsiColorPrint( msg ); + else + fputs( msg, stderr ); +} |