diff options
author | Thilo Schulz <arny@ats.s.bawue.de> | 2011-06-06 15:08:00 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-09 22:39:52 +0000 |
commit | ecc34c1ddb8b927bbf88db0fab645e5b75d72388 (patch) | |
tree | bdce7f64380729b62ce1c7365a970e24d67aee58 /src | |
parent | 711627b6f1feab6be3f0a55b9b193fef6f3f80db (diff) |
Fix return values for several syscall functions, patch by Zack Middleton (#5018)
Diffstat (limited to 'src')
-rw-r--r-- | src/client/cl_cgame.c | 1 | ||||
-rw-r--r-- | src/server/sv_game.c | 2 |
2 files changed, 2 insertions, 1 deletions
diff --git a/src/client/cl_cgame.c b/src/client/cl_cgame.c index 1ec50288..c1b58f2c 100644 --- a/src/client/cl_cgame.c +++ b/src/client/cl_cgame.c @@ -561,6 +561,7 @@ intptr_t CL_CgameSystemCalls( intptr_t *args ) { return re.RegisterShaderNoMip( VMA(1) ); case CG_R_REGISTERFONT: re.RegisterFont( VMA(1), args[2], VMA(3)); + return 0; case CG_R_CLEARSCENE: re.ClearScene(); return 0; diff --git a/src/server/sv_game.c b/src/server/sv_game.c index bde8fb95..c81c62ea 100644 --- a/src/server/sv_game.c +++ b/src/server/sv_game.c @@ -488,7 +488,7 @@ intptr_t SV_GameSystemCalls( intptr_t *args ) { default: Com_Error( ERR_DROP, "Bad game system trap: %ld", (long int) args[0] ); } - return -1; + return 0; } /* |