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authorChristopher Schwarz <lakitu7@gmail.com>2009-10-14 23:56:20 +0000
committerTim Angus <tim@ngus.net>2013-01-03 00:16:51 +0000
commitfc8352965d47d726086baae033a283839bb1358c (patch)
treea46dd5f6e7885dd3b0fcc3d818e671b875e8ac4d /src
parent20b6c68b9511adddf32030f5785eb2667a7f0e8c (diff)
* Various small style fixes/corrections/changes (Undeference, Timbo, benmachine)
* Restore /ignore functionality to a couple message types I forgot (Undeference) * Fix some color bleeds on names (Rezyn) * Fix an uninitialized buffer in featured labels (Rezyn) * Apply team colors to only the letter and not the brackets too, in cg_chatteamprefix (Undeference) * Default cg_drawcrosshairs 2, crosshairs for everything (kevlarman)
Diffstat (limited to 'src')
-rw-r--r--src/cgame/cg_draw.c33
-rw-r--r--src/cgame/cg_drawtools.c10
-rw-r--r--src/cgame/cg_main.c2
-rw-r--r--src/cgame/cg_servercmds.c35
-rw-r--r--src/client/cl_main.c2
-rw-r--r--src/game/bg_public.h12
-rw-r--r--src/game/g_team.c13
-rw-r--r--src/qcommon/q_shared.h11
8 files changed, 57 insertions, 61 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c
index 111cb12f..296932d6 100644
--- a/src/cgame/cg_draw.c
+++ b/src/cgame/cg_draw.c
@@ -1620,24 +1620,23 @@ static void CG_DrawTimer( rectDef_t *rect, float text_x, float text_y,
CG_DrawTeamOverlay
=================
*/
-
static void CG_DrawTeamOverlay( rectDef_t *rect, float scale, vec4_t color )
{
- char *s;
- int i;
- float x = rect->x;
- float y, dx;
+ char *s;
+ int i;
+ float x = rect->x;
+ float y, dx;
clientInfo_t *ci, *pci;
- vec4_t tcolor;
- float iconSize = rect->h/8.0f;
- float leftMargin = 4.0f;
- float iconTopMargin = 2.0f;
- float midSep = 2.0f;
- float backgroundWidth = rect->w;
- float fontScale = 0.30f;
- int maxDisplayCount = 0;
- int displayCount = 0;
- weapon_t curWeapon = WP_NONE;
+ vec4_t tcolor;
+ float iconSize = rect->h / 8.0f;
+ float leftMargin = 4.0f;
+ float iconTopMargin = 2.0f;
+ float midSep = 2.0f;
+ float backgroundWidth = rect->w;
+ float fontScale = 0.30f;
+ int maxDisplayCount = 0;
+ int displayCount = 0;
+ weapon_t curWeapon = WP_NONE;
if( cg.predictedPlayerState.pm_type == PM_SPECTATOR )
return;
@@ -1645,11 +1644,11 @@ static void CG_DrawTeamOverlay( rectDef_t *rect, float scale, vec4_t color )
if( !cg_drawTeamOverlay.integer || !cg_teamOverlayMaxPlayers.integer )
return;
- if( !cgs.teaminfoReceievedTime ) return;
+ if( !cgs.teaminfoReceievedTime )
+ return;
pci = cgs.clientinfo + cg.snap->ps.clientNum;
-
for( i = 0; i < MAX_CLIENTS; i++ )
{
ci = cgs.clientinfo + i;
diff --git a/src/cgame/cg_drawtools.c b/src/cgame/cg_drawtools.c
index 17eb7ac6..726c4de9 100644
--- a/src/cgame/cg_drawtools.c
+++ b/src/cgame/cg_drawtools.c
@@ -412,17 +412,17 @@ CG_GetColorCharForHealth
char CG_GetColorCharForHealth( int clientnum )
{
char health_char = '2';
- int healthPercent;
- int maxHealth;
- int curWeaponClass = cgs.clientinfo[ clientnum ].curWeaponClass;
+ int healthPercent;
+ int maxHealth;
+ int curWeaponClass = cgs.clientinfo[ clientnum ].curWeaponClass;
if( cgs.clientinfo[ clientnum ].team == TEAM_ALIENS )
maxHealth = BG_Class( curWeaponClass )->health;
else
maxHealth = BG_Class( PCL_HUMAN )->health;
- healthPercent = (int) ( 100.0f * (float) cgs.clientinfo[ clientnum ].health
- / (float) maxHealth );
+ healthPercent = (int) ( 100.0f * (float) cgs.clientinfo[ clientnum ].health /
+ (float) maxHealth );
if( healthPercent < 33 )
health_char = '1';
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index 562b8038..cf1e1eff 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -241,7 +241,7 @@ static cvarTable_t cvarTable[ ] =
{ &cg_drawDemoState, "cg_drawDemoState", "1", CVAR_ARCHIVE },
{ &cg_drawSnapshot, "cg_drawSnapshot", "0", CVAR_ARCHIVE },
{ &cg_drawChargeBar, "cg_drawChargeBar", "1", CVAR_ARCHIVE },
- { &cg_drawCrosshair, "cg_drawCrosshair", "1", CVAR_ARCHIVE },
+ { &cg_drawCrosshair, "cg_drawCrosshair", "2", CVAR_ARCHIVE },
{ &cg_drawCrosshairNames, "cg_drawCrosshairNames", "1", CVAR_ARCHIVE },
{ &cg_crosshairSize, "cg_crosshairSize", "1", CVAR_ARCHIVE },
{ &cg_addMarks, "cg_marks", "1", CVAR_ARCHIVE },
diff --git a/src/cgame/cg_servercmds.c b/src/cgame/cg_servercmds.c
index fb290db3..0cf7f144 100644
--- a/src/cgame/cg_servercmds.c
+++ b/src/cgame/cg_servercmds.c
@@ -916,7 +916,7 @@ static void CG_Say( int clientNum, saymode_t mode, const char *text )
{
clientInfo_t *ci;
char *prefix, *name;
- qboolean isIgnored = qfalse;
+ char *ignore = "";
char *location = "";
char tcolor = COLOR_WHITE;
char color;
@@ -929,7 +929,7 @@ static void CG_Say( int clientNum, saymode_t mode, const char *text )
if( ci )
{
- name = ci->name;
+ name = va( "%s" S_COLOR_WHITE, ci->name );
if( ci->team == TEAM_ALIENS )
tcolor = COLOR_RED;
else if( ci->team == TEAM_HUMANS )
@@ -939,7 +939,7 @@ static void CG_Say( int clientNum, saymode_t mode, const char *text )
name = "console";
if( ci && cg_chatTeamPrefix.integer )
- prefix = va( "^%c[%c] " S_COLOR_WHITE,
+ prefix = va( "[^%c%c" S_COLOR_WHITE "] " S_COLOR_WHITE,
tcolor, toupper( *( BG_TeamName( ci->team ) ) ) );
else
prefix = "";
@@ -954,44 +954,39 @@ static void CG_Say( int clientNum, saymode_t mode, const char *text )
}
if( ci && Com_ClientListContains( &cgs.ignoreList, clientNum ) )
- isIgnored = qtrue;
+ ignore = "[skipnotify]";
switch( mode )
{
case SAY_ALL:
- if( isIgnored || ( ci && cg_teamChatsOnly.integer ) )
+ if( cg_teamChatsOnly.integer )
CG_Printf( "[skipnotify]%s%s: " S_COLOR_GREEN "%s\n",
prefix, name, text );
else
- CG_Printf( "%s%s: " S_COLOR_GREEN "%s\n", prefix, name, text );
+ CG_Printf( "%s%s%s: " S_COLOR_GREEN "%s\n", ignore, prefix, name, text );
break;
case SAY_TEAM:
- CG_Printf( "%s(%s)%s: " S_COLOR_CYAN "%s\n",
- prefix, name, location, text );
+ CG_Printf( "%s%s(%s)%s: " S_COLOR_CYAN "%s\n",
+ ignore, prefix, name, location, text );
break;
case SAY_ADMINS:
- CG_Printf( "%s[ADMIN]%s: " S_COLOR_MAGENTA "%s\n", prefix, name, text );
+ CG_Printf( "%s%s[ADMIN]%s: " S_COLOR_MAGENTA "%s\n", ignore, prefix, name, text );
break;
case SAY_ADMINS_PUBLIC:
- CG_Printf( "%s[PLAYER]%s: " S_COLOR_MAGENTA "%s\n", prefix, name, text );
+ CG_Printf( "%s%s[PLAYER]%s: " S_COLOR_MAGENTA "%s\n", ignore, prefix, name, text );
break;
case SAY_AREA:
- CG_Printf( "%s<%s>: " S_COLOR_BLUE "%s\n", prefix, name, text );
+ CG_Printf( "%s%s<%s>: " S_COLOR_BLUE "%s\n", ignore, prefix, name, text );
break;
case SAY_PRIVMSG:
case SAY_TPRIVMSG:
color = ( mode == SAY_TPRIVMSG ) ? COLOR_CYAN : COLOR_GREEN;
- if( isIgnored )
- CG_Printf( "[skipnotify]%s" S_COLOR_YELLOW " -> " S_COLOR_WHITE "%s: "
- "^%c%s\n", name, cgs.clientinfo[ cg.clientNum ].name, color,
- text );
- else
- {
- CG_Printf( "%s" S_COLOR_YELLOW " -> " S_COLOR_WHITE "%s: ^%c%s\n",
- name, cgs.clientinfo[ cg.clientNum ].name, color, text );
+ CG_Printf( "%s%s" S_COLOR_YELLOW " -> " S_COLOR_WHITE "%s" S_COLOR_WHITE ": "
+ "^%c%s\n", ignore, name, cgs.clientinfo[ cg.clientNum ].name, color,
+ text );
+ if( ignore[0] )
CG_CenterPrint( va( "^%cPrivate message from: " S_COLOR_WHITE "%s",
color, name ), 200, GIANTCHAR_WIDTH * 4 );
- }
break;
case SAY_RAW:
CG_Printf( "%s\n", text );
diff --git a/src/client/cl_main.c b/src/client/cl_main.c
index a8b59c27..5246ccd8 100644
--- a/src/client/cl_main.c
+++ b/src/client/cl_main.c
@@ -2387,7 +2387,7 @@ void CL_ServersResponsePacket( const netadr_t* from, msg_t *msg, qboolean extend
int numservers;
byte* buffptr;
byte* buffend;
- char label[MAX_FEATLABEL_CHARS];
+ char label[MAX_FEATLABEL_CHARS] = "";
Com_DPrintf("CL_ServersResponsePacket%s\n",
(extended) ? " (extended)" : "");
diff --git a/src/game/bg_public.h b/src/game/bg_public.h
index d1cc4572..8d74c18c 100644
--- a/src/game/bg_public.h
+++ b/src/game/bg_public.h
@@ -837,6 +837,18 @@ typedef enum
NUM_TEAMS
} team_t;
+// modes of text communication
+typedef enum
+{
+ SAY_ALL,
+ SAY_TEAM,
+ SAY_PRIVMSG,
+ SAY_TPRIVMSG,
+ SAY_AREA,
+ SAY_ADMINS,
+ SAY_ADMINS_PUBLIC,
+ SAY_RAW
+} saymode_t;
// means of death
typedef enum
diff --git a/src/game/g_team.c b/src/game/g_team.c
index dbaf2b40..62805b3c 100644
--- a/src/game/g_team.c
+++ b/src/game/g_team.c
@@ -289,14 +289,15 @@ Format:
*/
void TeamplayInfoMessage( gentity_t *ent )
{
- char entry[ 19 ], string[ 1143 ];
- int i, j, team, stringlength;
- int sent = 0;
+ char entry[ 19 ], string[ 1143 ];
+ int i, j;
+ int team, stringlength;
+ int sent = 0;
gentity_t *player;
gclient_t *cl;
upgrade_t upgrade = UP_NONE;
- int curWeaponClass = WP_NONE ; // sends weapon for humans, class for aliens
- char *tmp;
+ int curWeaponClass = WP_NONE ; // sends weapon for humans, class for aliens
+ char *tmp;
if( !g_allowTeamOverlay.integer )
return;
@@ -332,7 +333,7 @@ void TeamplayInfoMessage( gentity_t *ent )
curWeaponClass = WP_NONE;
upgrade = UP_NONE;
}
- else if (cl->pers.teamSelection == TEAM_HUMANS )
+ else if ( cl->pers.teamSelection == TEAM_HUMANS )
{
curWeaponClass = cl->ps.weapon;
diff --git a/src/qcommon/q_shared.h b/src/qcommon/q_shared.h
index 8cdc5ae6..c37f09d2 100644
--- a/src/qcommon/q_shared.h
+++ b/src/qcommon/q_shared.h
@@ -1379,17 +1379,6 @@ typedef enum {
#define MAX_PINGREQUESTS 32
#define MAX_SERVERSTATUSREQUESTS 16
-typedef enum {
- SAY_ALL,
- SAY_TEAM,
- SAY_PRIVMSG,
- SAY_TPRIVMSG,
- SAY_AREA,
- SAY_ADMINS,
- SAY_ADMINS_PUBLIC,
- SAY_RAW
-} saymode_t;
-
#define MAX_EMOTICON_NAME_LEN 16
#define MAX_EMOTICONS 64