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authorTony J. White <tjw@tjw.org>2007-03-16 23:01:57 +0000
committerTony J. White <tjw@tjw.org>2007-03-16 23:01:57 +0000
commita275cd8f1cc7c5e66198ff5889cc837c2d77189a (patch)
tree4a19337e750264b28c243b9624379bbec1b78fd5 /ui/ingame_about.menu
parentafde82fd3f01fef91de6e0646d25ce918c0d2399 (diff)
* (bug 2989) my last "stfu overmind" patch did just the opposite when
timelimit was infinite. Now it's tracked properly with level.overmindMuted instead of using the time hack.
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