diff options
author | Ben Millwood <thebenmachine@gmail.com> | 2009-10-03 12:12:12 +0000 |
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committer | Tim Angus <tim@ngus.net> | 2013-01-03 00:15:45 +0000 |
commit | 32631d7354556ff88ecfe3ff9a9d80075422fbef (patch) | |
tree | 083df63c1aada8cc7d0f6849c19b3dcee056c3fe /ui/ingame_leave.menu | |
parent | ec254e3bebdc3957a630b23b3b77d5460f2c7674 (diff) |
* Add BG_EventName and use it to simplify a series of debugging messages
* Correct crouch check in ClientTimerActions
* Ensure animation togglebit on buildables is only used once per frame
(bug 3377)
* Make G_FloodLimited more robust and with a pointlessly informative
return value
* Add a brief comment to the G_SayArg* functions to explain their purpose,
which wasn't at all clear to me until I experimented with them
* Remove more redundant va()s
* Remove an unused variable and associated functions that were causing a
compiler warning
Diffstat (limited to 'ui/ingame_leave.menu')
0 files changed, 0 insertions, 0 deletions