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authorTim Angus <tim@ngus.net>2005-06-05 22:24:59 +0000
committerTim Angus <tim@ngus.net>2005-06-05 22:24:59 +0000
commit16570422bb836e39f145b3676403a9a470a832a0 (patch)
treeb3ef97c3dbf9806eaf3ee22be1cd14f55f27bbf3 /ui/ingame_options.menu
parentfb6006e34c1fe83acfb7976e50cb2f498e9c70b6 (diff)
* Some grammar touch ups to infopanes.def
* Added grenade infopane * Fiddled with the ingame main menu to fit the new splash screen model * Changed "Use Object:" in bindings to "Use Object/Evolve:" * Corrected cursor load * Moved heartbeat.wav to correct location * Splash screen touch ups * Credits implemented * Scanner plane reintroduced
Diffstat (limited to 'ui/ingame_options.menu')
-rw-r--r--ui/ingame_options.menu2
1 files changed, 1 insertions, 1 deletions
diff --git a/ui/ingame_options.menu b/ui/ingame_options.menu
index 801dca38..67e7c4aa 100644
--- a/ui/ingame_options.menu
+++ b/ui/ingame_options.menu
@@ -1016,7 +1016,7 @@
name misc
group optionsGrp
type ITEM_TYPE_BIND
- text "Use Object:"
+ text "Use Object/Evolve:"
cvar "+button7"
rect 96 125 192 15
textalign ITEM_ALIGN_RIGHT