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authorTim Angus <tim@ngus.net>2007-10-30 18:18:47 +0000
committerTim Angus <tim@ngus.net>2007-10-30 18:18:47 +0000
commit1e0b515a6031a2cd2a77e9c34f2e4292fc9f9750 (patch)
tree51193c4f5cac62d5c5626c360c80218bc7fab71c /ui/mod.menu
parente552cbda632662d32ffccc662c6d12ec1cc54719 (diff)
* (bug 3384) Remove server side armoury refresh and replace with UI side
refresh * Add trap_Key_SetOverstrikeMode and trap_Key_GetOverstrikeMode to cgame * Change Text_[Width|Height] to return floats * Add Text_Em[Width|Height] * Add CG_AlignText to cut down on code duplication * Add itemDef_t::textvalignment for vertical text alignment * Add UI_DrawTextBlock to replace a lot of duplicate code * Rewrite text wrapping code from scratch so that it actually works * Add UI_OwnerDrawText * Add expression evaluator to .menu parser * Split off Border_Paint from Window_Paint * Scale slider items to fit their rect * Rework edit field widgets to behave somewhat more correctly * Fix a few listbox widget layout issues * Don't display scrollbars in "notselectable" listbox widgets * Make scoreboard team labels ownerdrawn * Menu script rework + Use the expression evaluator to replace lots and lots of absolute coords with relative ones, hopefully easing future maintenance + Remove lots and lots of textalign[xy] that were present to work around broken text alignment routines + Replace a bunch of numeric constants with ones from menudef.h + Compose the huds from tremulous_common_hud.h + Generally neaten things up + Lots of whitespace fixes
Diffstat (limited to 'ui/mod.menu')
-rw-r--r--ui/mod.menu62
1 files changed, 33 insertions, 29 deletions
diff --git a/ui/mod.menu b/ui/mod.menu
index bfebebd8..88045167 100644
--- a/ui/mod.menu
+++ b/ui/mod.menu
@@ -3,15 +3,21 @@
{
\\ MOD \\
+#define W 300
+#define H 240
+#define BUTT_W 45
+#define BUTT_H 35
+#define BORDER 10
+
menuDef
{
name "mod"
- visible 0
- fullscreen 0
- rect 160 120 320 240
+ visible MENU_FALSE
+ fullscreen MENU_FALSE
+ rect (320-(W/2)) (240-(H/2)) W H
focusColor 1 .75 0 1
- style 1
- border 1
+ style WINDOW_STYLE_FILLED
+ border WINDOW_BORDER_FULL
popup
onEsc
{
@@ -25,21 +31,21 @@
itemDef
{
name window
- rect 0 0 320 240
+ rect 0 0 W H
style WINDOW_STYLE_FILLED
backcolor 0 0 0 1
- visible 1
+ visible MENU_TRUE
decoration
border WINDOW_BORDER_FULL
borderSize 1.0
borderColor 0.5 0.5 0.5 1
}
-
+
itemDef
{
name modlist
- rect 10 10 300 200
+ rect BORDER BORDER (W-(2*BORDER)) (H-(BUTT_H+BORDER))
type ITEM_TYPE_LISTBOX
style WINDOW_STYLE_EMPTY
elementwidth 120
@@ -49,53 +55,51 @@
feeder FEEDER_MODS
textalign 3
textaligny 14
- border 1
+ border WINDOW_BORDER_FULL
bordercolor 0.5 0.5 0.5 0.5
forecolor 1 1 1 1
backcolor 0.2 0.2 0.2 1
outlinecolor 0.1 0.1 0.1 0.5
- visible 1
+ visible MENU_TRUE
doubleClick
{
- play "sound/misc/menu1.wav";
+ play "sound/misc/menu1.wav";
uiScript RunMod
}
}
itemDef
{
- name ok
- text "OK"
- type 1
+ name load
+ text "Load"
+ type ITEM_TYPE_BUTTON
textscale .25
- rect 250 210 30 26
- textalign 1
- textalignx 15
- textaligny 20
+ rect (W-(2*BUTT_W)) (H-BUTT_H) BUTT_W BUTT_H
+ textalign ITEM_ALIGN_CENTER
+ textvalign ITEM_VALIGN_CENTER
forecolor 1 1 1 1
- visible 1
+ visible MENU_TRUE
action
- {
+ {
play "sound/misc/menu1.wav";
close mod;
uiScript RunMod
}
}
-
+
itemDef
{
name cancel
text "Cancel"
- type 1
+ type ITEM_TYPE_BUTTON
textscale .25
- rect 280 210 30 26
- textalign 1
- textalignx 15
- textaligny 20
+ rect (W-BUTT_W) (H-BUTT_H) BUTT_W BUTT_H
+ textalign ITEM_ALIGN_CENTER
+ textvalign ITEM_VALIGN_CENTER
forecolor 1 1 1 1
- visible 1
+ visible MENU_TRUE
action
- {
+ {
play "sound/misc/menu3.wav";
close mod
}