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authorTim Angus <tim@ngus.net>2007-10-02 21:29:25 +0000
committerTim Angus <tim@ngus.net>2007-10-02 21:29:25 +0000
commitdd0dd03f6f94a15b8764973e4c893526d8cfd722 (patch)
tree4a3989e08a16d58e6b4f9fda7380e20ba05b8a28 /ui/options.menu
parente6513f95705560250f00f1ccc0707e01e318192f (diff)
* Merge of ioq3-r1189
+ Fix bug that prevented key up events getting to cgame/ui when not in game + Use Key_[GS]etCatcher everywhere to set keycatcher + Clear all key states when the catcher changes * Slim down client userinfo somewhat * Remove some redundant client autocomplete commands * Actually make use of "menuStack" in the UI module + No longer close all menus when exiting one, instead reverting to the next one on the stack + Cleanup the menu activation functions a little * Truncate text in list columns if it exceeds the column width * Remove maxChars field from columns member of ITEM_TYPE_LISTBOX * Revert r992 due to more general and less buggy/hacky fix from ioq3
Diffstat (limited to 'ui/options.menu')
-rw-r--r--ui/options.menu6
1 files changed, 3 insertions, 3 deletions
diff --git a/ui/options.menu b/ui/options.menu
index c6cc01c1..6ce80d57 100644
--- a/ui/options.menu
+++ b/ui/options.menu
@@ -15,8 +15,8 @@
popup
onEsc
{
- close simple_options;
- open main
+ play "sound/misc/menu1.wav";
+ close simple_options
}
itemDef
@@ -264,7 +264,7 @@
action
{
play "sound/misc/menu1.wav";
- close simple_options;
+ close simple_options
}
}