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authorTim Angus <tim@ngus.net>2007-11-02 20:42:47 +0000
committerTim Angus <tim@ngus.net>2007-11-02 20:42:47 +0000
commit3289f089c3b6f6196fe9508e7d3d48b32a42d10d (patch)
tree00284abb075f2df331988b7398dbc82cf54352d8 /ui/tremulous_common_hud.h
parent580693963c553ca1b63fb62f70e3f048a3666991 (diff)
* s/ui_loading/ui_hideCursor/
* Hide cursor when using edit fields and binding keys * Remove client side chat handling, moving it to UI module * Remove target and last attacker message modes * Add ui_developer cvar * Fix edit field bug where cvar changes under it * Add onTextEntry UI script event * Give the user some feedback when binding keys * Stop doing a UI refresh when primed (and remove cgame ui_loading sets) * Move cg_drawSnapshot to bottom of the screen
Diffstat (limited to 'ui/tremulous_common_hud.h')
-rw-r--r--ui/tremulous_common_hud.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/ui/tremulous_common_hud.h b/ui/tremulous_common_hud.h
index 025bc68e..ae85d7e5 100644
--- a/ui/tremulous_common_hud.h
+++ b/ui/tremulous_common_hud.h
@@ -134,7 +134,7 @@ itemDef
itemDef
{
name "snapshot"
- rect BORDER 196 MAIN_W STAT_H
+ rect BORDER (H-(BORDER+STAT_H)) MAIN_W STAT_H
style WINDOW_STYLE_EMPTY
visible MENU_TRUE
decoration