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authorTim Angus <tim@ngus.net>2007-11-08 00:05:14 +0000
committerTim Angus <tim@ngus.net>2007-11-08 00:05:14 +0000
commit74c8d33a2b830a47c31272bcf16cbbfd404ce0e8 (patch)
treee57fc261700a619fbf9a09a589706a5165653221 /ui/tremulous_human_hud.menu
parentc6a9027b7cf0d35401cae346b67ca95c5f55b4a1 (diff)
* Merge and move text paint functions into ui_shared.c
* Add aspectBias to indicate alignment on non-4:3 video modes * Add "reset <item>" script command to reset an item * Compensate for aspect ratio in lots and lots and lots of places * Release edit field focus when tabbing away * Fix infinite loop bug in text wrapping code when rect is very narrow * Mung .menu scripts to line things up correctly on non-4:3 ratios
Diffstat (limited to 'ui/tremulous_human_hud.menu')
-rw-r--r--ui/tremulous_human_hud.menu25
1 files changed, 25 insertions, 0 deletions
diff --git a/ui/tremulous_human_hud.menu b/ui/tremulous_human_hud.menu
index 38354b4a..a2bdb82d 100644
--- a/ui/tremulous_human_hud.menu
+++ b/ui/tremulous_human_hud.menu
@@ -11,6 +11,7 @@
fullScreen MENU_FALSE
visible MENU_TRUE
rect 0 0 W H
+ aspectBias ASPECT_NONE
#define COMMON_HUD_R 0.0
#define COMMON_HUD_G 0.8
@@ -26,6 +27,7 @@
{
name "left-circle"
rect 35 417.5 25 25
+ aspectBias ALIGN_LEFT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25
@@ -38,6 +40,7 @@
{
name "left-arm"
rect 68.25 420 94.5 35
+ aspectBias ALIGN_LEFT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25
@@ -50,6 +53,7 @@
{
name "credits-label"
rect 508 403 7 7.5
+ aspectBias ALIGN_RIGHT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
@@ -62,6 +66,7 @@
{
name "right-circle"
rect 580 417.5 25 25
+ aspectBias ALIGN_RIGHT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25
@@ -74,6 +79,7 @@
{
name "right-arm"
rect 477.25 420 94.5 35
+ aspectBias ALIGN_RIGHT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25
@@ -86,6 +92,7 @@
{
name "right-cap"
rect 500 400 80 15
+ aspectBias ALIGN_RIGHT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25
@@ -102,6 +109,7 @@
{
name "bolt"
rect 40 420 15 20
+ aspectBias ALIGN_LEFT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
@@ -114,6 +122,7 @@
{
name "cross"
rect 137.5 430 15 15
+ aspectBias ALIGN_LEFT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
@@ -126,6 +135,7 @@
{
name "stamina1"
rect 34.5 403.5 9 11.5
+ aspectBias ALIGN_LEFT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
@@ -138,6 +148,7 @@
{
name "stamina2"
rect 24 410.75 11.5 10.5
+ aspectBias ALIGN_LEFT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
@@ -150,6 +161,7 @@
{
name "stamina3"
rect 20.75 423.5 10.5 7
+ aspectBias ALIGN_LEFT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
@@ -162,6 +174,7 @@
{
name "stamina4"
rect 21 402.5 54 55
+ aspectBias ALIGN_LEFT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
@@ -175,6 +188,7 @@
name "ring"
//rect 20 402.5 55 55 // Guide for Stamina alignment
rect 565 402.5 55 55
+ aspectBias ALIGN_RIGHT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
@@ -187,6 +201,7 @@
{
name "credits"
rect 515 402 45 11.25
+ aspectBias ALIGN_RIGHT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
@@ -198,6 +213,7 @@
{
name "health"
rect 67 430 60 15
+ aspectBias ALIGN_LEFT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5
@@ -209,6 +225,7 @@
{
name "weapon"
rect 482.5 425 25 25
+ aspectBias ALIGN_RIGHT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
@@ -220,6 +237,7 @@
{
name "selecttext"
rect 200 300 240 25
+ aspectBias ALIGN_CENTER
visible MENU_TRUE
decoration
textScale .5
@@ -231,6 +249,7 @@
{
name "ammo"
rect 494 430 60 15
+ aspectBias ALIGN_RIGHT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5
@@ -242,6 +261,7 @@
{
name "clips"
rect 538 423 60 15
+ aspectBias ALIGN_RIGHT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5
@@ -253,6 +273,7 @@
{
name "buildtimer"
rect 580 417.5 25 25
+ aspectBias ALIGN_RIGHT
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5
@@ -264,6 +285,7 @@
{
name "usable"
rect 307.5 380 25 25
+ aspectBias ALIGN_CENTER
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5
@@ -276,6 +298,7 @@
{
name "scanner"
rect 164 340 312 72
+ aspectBias ALIGN_CENTER
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5
@@ -288,6 +311,7 @@
{
name "inventory"
rect 232.5 425 175 25
+ aspectBias ALIGN_CENTER
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5
@@ -299,6 +323,7 @@
{
name "selected"
rect 306 424 27 27
+ aspectBias ALIGN_CENTER
visible MENU_TRUE
decoration
forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25