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-rw-r--r--src/cgame/cg_draw.c54
-rw-r--r--ui/menudef.h2
2 files changed, 39 insertions, 17 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c
index 156bfd43..675e791d 100644
--- a/src/cgame/cg_draw.c
+++ b/src/cgame/cg_draw.c
@@ -533,7 +533,7 @@ void CG_SetPrintString( int type, const char *p )
}
}
-static void CG_DrawPlayerCreditsValue( rectDef_t *rect, vec4_t color )
+static void CG_DrawPlayerCreditsValue( rectDef_t *rect, vec4_t color, qboolean padding )
{
int value;
playerState_t *ps;
@@ -544,12 +544,17 @@ static void CG_DrawPlayerCreditsValue( rectDef_t *rect, vec4_t color )
if( value > -1 )
{
trap_R_SetColor( color );
- CG_DrawFieldPadded( rect->x, rect->y, 4, rect->w / 4, rect->h, value );
+
+ if( padding )
+ CG_DrawFieldPadded( rect->x, rect->y, 4, rect->w / 4, rect->h, value );
+ else
+ CG_DrawField( rect->x, rect->y, 1, rect->w, rect->h, value );
+
trap_R_SetColor( NULL );
}
}
-static void CG_DrawPlayerBankValue( rectDef_t *rect, vec4_t color )
+static void CG_DrawPlayerBankValue( rectDef_t *rect, vec4_t color, qboolean padding )
{
int value;
playerState_t *ps;
@@ -560,7 +565,12 @@ static void CG_DrawPlayerBankValue( rectDef_t *rect, vec4_t color )
if( value > -1 )
{
trap_R_SetColor( color );
- CG_DrawFieldPadded( rect->x, rect->y, 4, rect->w / 4, rect->h, value );
+
+ if( padding )
+ CG_DrawFieldPadded( rect->x, rect->y, 4, rect->w / 4, rect->h, value );
+ else
+ CG_DrawField( rect->x, rect->y, 1, rect->w, rect->h, value );
+
trap_R_SetColor( NULL );
}
}
@@ -569,6 +579,10 @@ static void CG_DrawPlayerBankValue( rectDef_t *rect, vec4_t color )
#define HH_MAX_ALPHA 0.8f
#define HH_ALPHA_DIFF (HH_MAX_ALPHA-HH_MIN_ALPHA)
+#define AH_MIN_ALPHA 0.2f
+#define AH_MAX_ALPHA 0.8f
+#define AH_ALPHA_DIFF (AH_MAX_ALPHA-AH_MIN_ALPHA)
+
/*
==============
CG_DrawPlayerStamina1
@@ -747,13 +761,13 @@ static void CG_DrawPlayerBoosted( rectDef_t *rect, vec4_t color, qhandle_t shade
{
playerState_t *ps = &cg.snap->ps;
qboolean boosted = ps->stats[ STAT_STATE ] & SS_BOOSTED;
-
- if( !boosted )
- return;
-
- if( color[ 3 ] != 0.0 )
- trap_R_SetColor( color );
+ if( boosted )
+ color[ 3 ] = AH_MAX_ALPHA;
+ else
+ color[ 3 ] = AH_MIN_ALPHA;
+
+ trap_R_SetColor( color );
CG_DrawPic( rect->x, rect->y, rect->w, rect->h, shader );
trap_R_SetColor( NULL );
}
@@ -812,12 +826,12 @@ static void CG_DrawPlayerWallclimbing( rectDef_t *rect, vec4_t color, qhandle_t
playerState_t *ps = &cg.snap->ps;
qboolean ww = ps->stats[ STAT_STATE ] & SS_WALLCLIMBING;
- if( !ww )
- return;
-
- if( color[ 3 ] != 0.0 )
- trap_R_SetColor( color );
+ if( ww )
+ color[ 3 ] = AH_MAX_ALPHA;
+ else
+ color[ 3 ] = AH_MIN_ALPHA;
+ trap_R_SetColor( color );
CG_DrawPic( rect->x, rect->y, rect->w, rect->h, shader );
trap_R_SetColor( NULL );
}
@@ -1968,10 +1982,16 @@ void CG_OwnerDraw( float x, float y, float w, float h, float text_x,
switch( ownerDraw )
{
case CG_PLAYER_CREDITS_VALUE:
- CG_DrawPlayerCreditsValue( &rect, color );
+ CG_DrawPlayerCreditsValue( &rect, color, qtrue );
break;
case CG_PLAYER_BANK_VALUE:
- CG_DrawPlayerBankValue( &rect, color );
+ CG_DrawPlayerBankValue( &rect, color, qtrue );
+ break;
+ case CG_PLAYER_CREDITS_VALUE_NOPAD:
+ CG_DrawPlayerCreditsValue( &rect, color, qfalse );
+ break;
+ case CG_PLAYER_BANK_VALUE_NOPAD:
+ CG_DrawPlayerBankValue( &rect, color, qfalse );
break;
case CG_PLAYER_STAMINA:
CG_DrawPlayerStamina( &rect, color, scale, align, textStyle, special );
diff --git a/ui/menudef.h b/ui/menudef.h
index 1ca77a9e..bb4c30e5 100644
--- a/ui/menudef.h
+++ b/ui/menudef.h
@@ -136,6 +136,8 @@
#define CG_PLAYER_CLIPS_VALUE 70
#define CG_PLAYER_CREDITS_VALUE 71
#define CG_PLAYER_BANK_VALUE 72
+#define CG_PLAYER_CREDITS_VALUE_NOPAD 106
+#define CG_PLAYER_BANK_VALUE_NOPAD 107
#define CG_PLAYER_STAMINA 73
#define CG_PLAYER_STAMINA_1 93
#define CG_PLAYER_STAMINA_2 94