diff options
| -rw-r--r-- | src/game/bg_pmove.c | 5 | 
1 files changed, 0 insertions, 5 deletions
diff --git a/src/game/bg_pmove.c b/src/game/bg_pmove.c index 59269469..c876b777 100644 --- a/src/game/bg_pmove.c +++ b/src/game/bg_pmove.c @@ -289,11 +289,6 @@ static void PM_Friction( void )          float stopSpeed = BG_Class( pm->ps->stats[ STAT_CLASS ] )->stopSpeed;          float friction = BG_Class( pm->ps->stats[ STAT_CLASS ] )->friction; -        // when landing a dodge, extra friction -        if( pm->ps->pm_flags & PMF_TIME_LAND ) -          friction *= 1.0f + HUMAN_LAND_FRICTION * -                             pm->ps->pm_time / HUMAN_DODGE_TIMEOUT; -          control = speed < stopSpeed ? stopSpeed : speed;          drop += control * friction * pml.frametime;        }  | 
