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-rw-r--r--src/renderergl2/tr_shade.c4
-rw-r--r--src/renderergl2/tr_sky.c2
-rw-r--r--src/renderergl2/tr_surface.c4
-rw-r--r--src/renderergl2/tr_vbo.c13
4 files changed, 10 insertions, 13 deletions
diff --git a/src/renderergl2/tr_shade.c b/src/renderergl2/tr_shade.c
index d2aedaec..0810547b 100644
--- a/src/renderergl2/tr_shade.c
+++ b/src/renderergl2/tr_shade.c
@@ -45,9 +45,9 @@ R_DrawElements
void R_DrawElementsVBO( int numIndexes, glIndex_t firstIndex, glIndex_t minIndex, glIndex_t maxIndex )
{
if (glRefConfig.drawRangeElements)
- qglDrawRangeElementsEXT(GL_TRIANGLES, minIndex, maxIndex, numIndexes, GL_INDEX_TYPE, BUFFER_OFFSET(firstIndex * sizeof(GL_INDEX_TYPE)));
+ qglDrawRangeElementsEXT(GL_TRIANGLES, minIndex, maxIndex, numIndexes, GL_INDEX_TYPE, BUFFER_OFFSET(firstIndex * sizeof(glIndex_t)));
else
- qglDrawElements(GL_TRIANGLES, numIndexes, GL_INDEX_TYPE, BUFFER_OFFSET(firstIndex * sizeof(GL_INDEX_TYPE)));
+ qglDrawElements(GL_TRIANGLES, numIndexes, GL_INDEX_TYPE, BUFFER_OFFSET(firstIndex * sizeof(glIndex_t)));
}
diff --git a/src/renderergl2/tr_sky.c b/src/renderergl2/tr_sky.c
index 624ab364..d8fcf506 100644
--- a/src/renderergl2/tr_sky.c
+++ b/src/renderergl2/tr_sky.c
@@ -469,7 +469,7 @@ static void DrawSkySide( struct image_s *image, const int mins[2], const int max
R_DrawElementsVBO(tess.numIndexes - tess.firstIndex, tess.firstIndex, tess.minIndex, tess.maxIndex);
- //qglDrawElements(GL_TRIANGLES, tess.numIndexes - tess.firstIndex, GL_INDEX_TYPE, BUFFER_OFFSET(tess.firstIndex * sizeof(GL_INDEX_TYPE)));
+ //qglDrawElements(GL_TRIANGLES, tess.numIndexes - tess.firstIndex, GL_INDEX_TYPE, BUFFER_OFFSET(tess.firstIndex * sizeof(glIndex_t)));
//R_BindNullVBO();
//R_BindNullIBO();
diff --git a/src/renderergl2/tr_surface.c b/src/renderergl2/tr_surface.c
index 2d71ba1a..ffdb2964 100644
--- a/src/renderergl2/tr_surface.c
+++ b/src/renderergl2/tr_surface.c
@@ -438,8 +438,8 @@ static qboolean RB_SurfaceVbo(VBO_t *vbo, IBO_t *ibo, int numVerts, int numIndex
// merge this into any existing multidraw primitives
mergeForward = -1;
mergeBack = -1;
- firstIndexOffset = BUFFER_OFFSET(firstIndex * sizeof(GL_INDEX_TYPE));
- lastIndexOffset = BUFFER_OFFSET((firstIndex + numIndexes) * sizeof(GL_INDEX_TYPE));
+ firstIndexOffset = BUFFER_OFFSET(firstIndex * sizeof(glIndex_t));
+ lastIndexOffset = BUFFER_OFFSET((firstIndex + numIndexes) * sizeof(glIndex_t));
if (r_mergeMultidraws->integer)
{
diff --git a/src/renderergl2/tr_vbo.c b/src/renderergl2/tr_vbo.c
index e9f2598b..09f6104a 100644
--- a/src/renderergl2/tr_vbo.c
+++ b/src/renderergl2/tr_vbo.c
@@ -506,12 +506,11 @@ IBO_t *R_CreateIBO2(const char *name, int numTriangles, srfTriangle_t *
IBO_t *ibo;
int i, j;
- byte *indexes;
+ glIndex_t *indexes;
int indexesSize;
- int indexesOfs;
+ int indexesCount;
srfTriangle_t *tri;
- glIndex_t index;
int glUsage;
switch (usage)
@@ -548,17 +547,15 @@ IBO_t *R_CreateIBO2(const char *name, int numTriangles, srfTriangle_t *
Q_strncpyz(ibo->name, name, sizeof(ibo->name));
- indexesSize = numTriangles * 3 * sizeof(int);
+ indexesSize = numTriangles * 3 * sizeof(glIndex_t);
indexes = ri.Hunk_AllocateTempMemory(indexesSize);
- indexesOfs = 0;
+ indexesCount = 0;
for(i = 0, tri = triangles; i < numTriangles; i++, tri++)
{
for(j = 0; j < 3; j++)
{
- index = tri->indexes[j];
- memcpy(indexes + indexesOfs, &index, sizeof(glIndex_t));
- indexesOfs += sizeof(glIndex_t);
+ indexes[indexesCount++] = tri->indexes[j];
}
}