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-rw-r--r--src/client/cl_keys.c8
-rw-r--r--src/client/snd_openal.c27
-rw-r--r--src/unix/sdl_glimp.c37
3 files changed, 42 insertions, 30 deletions
diff --git a/src/client/cl_keys.c b/src/client/cl_keys.c
index a0d4e065..691a59e2 100644
--- a/src/client/cl_keys.c
+++ b/src/client/cl_keys.c
@@ -549,9 +549,13 @@ void Console_Key (int key) {
if ( (key == K_MWHEELDOWN && keys[K_SHIFT].down) || ( key == K_DOWNARROW ) || ( key == K_KP_DOWNARROW ) ||
( ( tolower(key) == 'n' ) && keys[K_CTRL].down ) ) {
- if (historyLine == nextHistoryLine)
- return;
historyLine++;
+ if (historyLine >= nextHistoryLine) {
+ historyLine = nextHistoryLine;
+ Field_Clear( &g_consoleField );
+ g_consoleField.widthInChars = g_console_field_width;
+ return;
+ }
g_consoleField = historyEditLines[ historyLine % COMMAND_HISTORY ];
return;
}
diff --git a/src/client/snd_openal.c b/src/client/snd_openal.c
index 01b965ae..e3a01754 100644
--- a/src/client/snd_openal.c
+++ b/src/client/snd_openal.c
@@ -40,6 +40,7 @@ cvar_t *s_alMinDistance;
cvar_t *s_alRolloff;
cvar_t *s_alDriver;
cvar_t *s_alMaxSpeakerDistance;
+cvar_t *s_alSpatEntOrigin;
/*
=================
@@ -1461,20 +1462,29 @@ S_AL_Respatialize
static
void S_AL_Respatialize( int entityNum, const vec3_t origin, vec3_t axis[3], int inwater )
{
- S_AL_SanitiseVector( (vec_t *)origin );
+ float velocity[3] = {0.0f, 0.0f, 0.0f};
+ float orientation[6];
+ vec3_t sorigin;
+
+ if( s_alSpatEntOrigin->integer && entityNum >= 0 )
+ VectorCopy( entityList[ entityNum ].origin, sorigin );
+ else
+ {
+ VectorCopy( origin, sorigin );
+ S_AL_SanitiseVector( sorigin );
+ }
+
S_AL_SanitiseVector( axis[ 0 ] );
S_AL_SanitiseVector( axis[ 1 ] );
S_AL_SanitiseVector( axis[ 2 ] );
- // Axis[0] = Forward
- // Axis[2] = Up
- float velocity[] = {0.0f, 0.0f, 0.0f};
- float orientation[] = {axis[0][0], axis[0][1], axis[0][2],
- axis[2][0], axis[2][1], axis[2][2]};
- VectorCopy( origin, lastListenerOrigin );
+ orientation[0] = axis[0][0]; orientation[1] = axis[0][1]; orientation[2] = axis[0][2];
+ orientation[3] = axis[2][0]; orientation[4] = axis[2][1]; orientation[5] = axis[2][2];
+
+ VectorCopy( sorigin, lastListenerOrigin );
// Set OpenAL listener paramaters
- qalListenerfv(AL_POSITION, (ALfloat *)origin);
+ qalListenerfv(AL_POSITION, (ALfloat *)sorigin);
qalListenerfv(AL_VELOCITY, velocity);
qalListenerfv(AL_ORIENTATION, orientation);
}
@@ -1631,6 +1641,7 @@ qboolean S_AL_Init( soundInterface_t *si )
s_alMinDistance = Cvar_Get( "s_alMinDistance", "120", CVAR_CHEAT );
s_alRolloff = Cvar_Get( "s_alRolloff", "0.8", CVAR_CHEAT );
s_alMaxSpeakerDistance = Cvar_Get( "s_alMaxSpeakerDistance", "1024", CVAR_ARCHIVE );
+ s_alSpatEntOrigin = Cvar_Get( "s_alSpatEntOrigin", "1", CVAR_ARCHIVE );
s_alDriver = Cvar_Get( "s_alDriver", ALDRIVER_DEFAULT, CVAR_ARCHIVE );
diff --git a/src/unix/sdl_glimp.c b/src/unix/sdl_glimp.c
index e0ab58ce..a42fbe8e 100644
--- a/src/unix/sdl_glimp.c
+++ b/src/unix/sdl_glimp.c
@@ -253,27 +253,20 @@ static const char *XLateKey(SDL_keysym *keysym, int *key)
default: break;
}
- if (*key == K_BACKSPACE)
- buf[0] = 8;
- else
+ if( keysym->unicode <= 127 ) // maps to ASCII?
{
- if (keysym->unicode <= 255 && keysym->unicode >= 20) // maps to ASCII?
- {
- char ch = (char) keysym->unicode;
- if (ch == '~')
- *key = '~'; // console HACK
-
- // The X11 driver converts to lowercase, but apparently we shouldn't.
- // There's possibly somewhere else where they covert back. Passing
- // uppercase to the engine works fine and fixes all-lower input.
- // (https://bugzilla.icculus.org/show_bug.cgi?id=2364) --ryan.
- //else if (ch >= 'A' && ch <= 'Z')
- // ch = ch - 'A' + 'a';
-
- buf[0] = ch;
- }
- else if(keysym->unicode == 8) // ctrl-h
- buf[0] = 8;
+ char ch = (char) keysym->unicode;
+ if (ch == '~')
+ *key = '~'; // console HACK
+
+ // The X11 driver converts to lowercase, but apparently we shouldn't.
+ // There's possibly somewhere else where they covert back. Passing
+ // uppercase to the engine works fine and fixes all-lower input.
+ // (https://bugzilla.icculus.org/show_bug.cgi?id=2364) --ryan.
+ //else if (ch >= 'A' && ch <= 'Z')
+ // ch = ch - 'A' + 'a';
+
+ buf[0] = ch;
}
return buf;
@@ -1290,7 +1283,11 @@ void IN_Init(void) {
in_joystickDebug = Cvar_Get ("in_debugjoystick", "0", CVAR_TEMP);
joy_threshold = Cvar_Get ("joy_threshold", "0.15", CVAR_ARCHIVE); // FIXME: in_joythreshold
+#ifdef MACOS_X
+ Cvar_Set( "cl_platformSensitivity", "1.0" );
+#else
Cvar_Set( "cl_platformSensitivity", "2.0" );
+#endif
if (in_mouse->value)
mouse_avail = qtrue;