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-rw-r--r--src/game/g_cmds.c2
-rw-r--r--src/ui/ui_main.c4
2 files changed, 3 insertions, 3 deletions
diff --git a/src/game/g_cmds.c b/src/game/g_cmds.c
index 26367e83..20a58e84 100644
--- a/src/game/g_cmds.c
+++ b/src/game/g_cmds.c
@@ -1329,7 +1329,7 @@ void Cmd_ActivateItem_f( gentity_t *ent )
if( upgrade != UP_NONE && BG_gotItem( upgrade, ent->client->ps.stats ) )
BG_activateItem( upgrade, ent->client->ps.stats );
- else if( weapon != WP_NONE )
+ else if( weapon != WP_NONE && BG_gotWeapon( weapon, ent->client->ps.stats ) )
{
//force a weapon change
ent->client->ps.pm_flags |= PMF_WEAPON_SWITCH;
diff --git a/src/ui/ui_main.c b/src/ui/ui_main.c
index 941ec2f0..48de3dde 100644
--- a/src/ui/ui_main.c
+++ b/src/ui/ui_main.c
@@ -6824,8 +6824,8 @@ static cvarTable_t cvarTable[] = {
{ &ui_scoreShutoutBonus, "ui_scoreShutoutBonus", "0", CVAR_ARCHIVE},
{ &ui_fragLimit, "ui_fragLimit", "10", 0},
{ &ui_captureLimit, "ui_captureLimit", "5", 0},
- { &ui_smallFont, "ui_smallFont", "0.25", CVAR_ARCHIVE},
- { &ui_bigFont, "ui_bigFont", "0.4", CVAR_ARCHIVE},
+ { &ui_smallFont, "ui_smallFont", "0.2", CVAR_ARCHIVE},
+ { &ui_bigFont, "ui_bigFont", "0.5", CVAR_ARCHIVE},
{ &ui_findPlayer, "ui_findPlayer", "Sarge", CVAR_ARCHIVE},
{ &ui_Q3Model, "ui_q3model", "0", CVAR_ARCHIVE},
{ &ui_hudFiles, "cg_hudFiles", "ui/hud.txt", CVAR_ARCHIVE},