diff options
Diffstat (limited to 'Makefile')
-rw-r--r-- | Makefile | 16 |
1 files changed, 8 insertions, 8 deletions
@@ -7,7 +7,7 @@ # --Makefile variables-- MOUNT_DIR=./src -Q3A_DIR=/home/tma/.q3a/ +Q3A_DIR=/home/tma/.q3a MOD_DIR=tremulous # --object list-- @@ -155,7 +155,7 @@ RPMARCH=i386 VENDOR=unknown endif #alpha test -BASE_CFLAGS=-Dstricmp=strcasecmp -I/usr/X11R6/include -I/usr/include/glide -pipe +BASE_CFLAGS=-pipe DEBUG_CFLAGS=$(BASE_CFLAGS) -g -pg DEPEND_CFLAGS= -MM @@ -232,7 +232,7 @@ UIDOBJ = $(UIOBJ:%.o=$(BD)/%.o) $(BD)/$(UIDIRNAME)/ui_syscalls.o # --rules for the shared objects-- #release qagamei386.so $(BR)/qagame$(ARCH).$(SHLIBEXT) : $(GROBJ) - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GROBJ) + $(CC) $(RELEASE_CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GROBJ) #debug qagamei386.so $(BD)/qagame$(ARCH).$(SHLIBEXT) : $(GDOBJ) @@ -245,7 +245,7 @@ $(BQ)/qagame.qvm : $(GQVMOBJ) $(BQ)/$(GDIRNAME)/bg_lib.asm #release cgamei386.so $(BR)/cgame$(ARCH).$(SHLIBEXT) : $(CGROBJ) - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(CGROBJ) + $(CC) $(RELEASE_CFLAGS) $(SHLIBLDFLAGS) -o $@ $(CGROBJ) #debug cgamei386.so $(BD)/cgame$(ARCH).$(SHLIBEXT) : $(CGDOBJ) @@ -258,7 +258,7 @@ $(BQ)/cgame.qvm : $(CGQVMOBJ) $(BQ)/$(GDIRNAME)/bg_lib.asm #release uii386.so $(BR)/ui$(ARCH).$(SHLIBEXT) : $(UIROBJ) - $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(UIROBJ) + $(CC) $(RELEASE_CFLAGS) $(SHLIBLDFLAGS) -o $@ $(UIROBJ) #debug cgamei386.so $(BD)/ui$(ARCH).$(SHLIBEXT) : $(UIDOBJ) @@ -273,7 +273,7 @@ $(BQ)/ui.qvm: $(UIQVMOBJ) $(BQ)/$(GDIRNAME)/bg_lib.asm # --rules for the objects-- #release g_*.o $(BR)/$(GDIRNAME)/%.o: $(GDIR)/%.c - $(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< + $(CC) $(RELEASE_CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< #debug g_*.o $(BD)/$(GDIRNAME)/%.o: $(GDIR)/%.c @@ -288,7 +288,7 @@ $(BQ)/$(GDIRNAME)/%.asm: $(GDIR)/%.c #release cg_*.o $(BR)/$(CGDIRNAME)/%.o: $(CGDIR)/%.c - $(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< + $(CC) $(RELEASE_CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< #debug cg_*.o $(BD)/$(CGDIRNAME)/%.o: $(CGDIR)/%.c @@ -303,7 +303,7 @@ $(BQ)/$(CGDIRNAME)/%.asm: $(CGDIR)/%.c #release ui_*.o $(BR)/$(UIDIRNAME)/%.o: $(UIDIR)/%.c - $(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< + $(CC) $(RELEASE_CFLAGS) $(SHLIBCFLAGS) -o $@ -c $< #debug ui_*.o $(BD)/$(UIDIRNAME)/%.o: $(UIDIR)/%.c |