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-rw-r--r--Makefile16
1 files changed, 8 insertions, 8 deletions
diff --git a/Makefile b/Makefile
index d51dc7a9..db5aa93a 100644
--- a/Makefile
+++ b/Makefile
@@ -7,7 +7,7 @@
# --Makefile variables--
MOUNT_DIR=./src
-Q3A_DIR=/home/tma/.q3a/
+Q3A_DIR=/home/tma/.q3a
MOD_DIR=tremulous
# --object list--
@@ -155,7 +155,7 @@ RPMARCH=i386
VENDOR=unknown
endif #alpha test
-BASE_CFLAGS=-Dstricmp=strcasecmp -I/usr/X11R6/include -I/usr/include/glide -pipe
+BASE_CFLAGS=-pipe
DEBUG_CFLAGS=$(BASE_CFLAGS) -g -pg
DEPEND_CFLAGS= -MM
@@ -232,7 +232,7 @@ UIDOBJ = $(UIOBJ:%.o=$(BD)/%.o) $(BD)/$(UIDIRNAME)/ui_syscalls.o
# --rules for the shared objects--
#release qagamei386.so
$(BR)/qagame$(ARCH).$(SHLIBEXT) : $(GROBJ)
- $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GROBJ)
+ $(CC) $(RELEASE_CFLAGS) $(SHLIBLDFLAGS) -o $@ $(GROBJ)
#debug qagamei386.so
$(BD)/qagame$(ARCH).$(SHLIBEXT) : $(GDOBJ)
@@ -245,7 +245,7 @@ $(BQ)/qagame.qvm : $(GQVMOBJ) $(BQ)/$(GDIRNAME)/bg_lib.asm
#release cgamei386.so
$(BR)/cgame$(ARCH).$(SHLIBEXT) : $(CGROBJ)
- $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(CGROBJ)
+ $(CC) $(RELEASE_CFLAGS) $(SHLIBLDFLAGS) -o $@ $(CGROBJ)
#debug cgamei386.so
$(BD)/cgame$(ARCH).$(SHLIBEXT) : $(CGDOBJ)
@@ -258,7 +258,7 @@ $(BQ)/cgame.qvm : $(CGQVMOBJ) $(BQ)/$(GDIRNAME)/bg_lib.asm
#release uii386.so
$(BR)/ui$(ARCH).$(SHLIBEXT) : $(UIROBJ)
- $(CC) $(CFLAGS) $(SHLIBLDFLAGS) -o $@ $(UIROBJ)
+ $(CC) $(RELEASE_CFLAGS) $(SHLIBLDFLAGS) -o $@ $(UIROBJ)
#debug cgamei386.so
$(BD)/ui$(ARCH).$(SHLIBEXT) : $(UIDOBJ)
@@ -273,7 +273,7 @@ $(BQ)/ui.qvm: $(UIQVMOBJ) $(BQ)/$(GDIRNAME)/bg_lib.asm
# --rules for the objects--
#release g_*.o
$(BR)/$(GDIRNAME)/%.o: $(GDIR)/%.c
- $(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
+ $(CC) $(RELEASE_CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
#debug g_*.o
$(BD)/$(GDIRNAME)/%.o: $(GDIR)/%.c
@@ -288,7 +288,7 @@ $(BQ)/$(GDIRNAME)/%.asm: $(GDIR)/%.c
#release cg_*.o
$(BR)/$(CGDIRNAME)/%.o: $(CGDIR)/%.c
- $(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
+ $(CC) $(RELEASE_CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
#debug cg_*.o
$(BD)/$(CGDIRNAME)/%.o: $(CGDIR)/%.c
@@ -303,7 +303,7 @@ $(BQ)/$(CGDIRNAME)/%.asm: $(CGDIR)/%.c
#release ui_*.o
$(BR)/$(UIDIRNAME)/%.o: $(UIDIR)/%.c
- $(CC) $(CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
+ $(CC) $(RELEASE_CFLAGS) $(SHLIBCFLAGS) -o $@ -c $<
#debug ui_*.o
$(BD)/$(UIDIRNAME)/%.o: $(UIDIR)/%.c