diff options
Diffstat (limited to 'assets/scripts/weapons.particle')
-rw-r--r-- | assets/scripts/weapons.particle | 890 |
1 files changed, 0 insertions, 890 deletions
diff --git a/assets/scripts/weapons.particle b/assets/scripts/weapons.particle deleted file mode 100644 index 5851fc65..00000000 --- a/assets/scripts/weapons.particle +++ /dev/null @@ -1,890 +0,0 @@ -models/weapons/hive/missilePS -{ - ejector - { - particle - { - shader 20 models/weapons/hive/sprite1.tga models/weapons/hive/sprite2.tga - - displacement 0 0 0 ~4.0 - - parentVelocityFraction 0.5 - velocityType static - velocityDir linear - velocityMagnitude 100 - velocity 0 0 1 ~180 - - accelerationType cent - accelerationDir point - accelerationMagnitude 2000 - - rotation 0 -20.0~40.0 -20.0~40.0 - radius 0 2.0 2.0 - alpha 0 1.0 0.0 - bounce 0.5 - - lifeTime 4000 - } - - count infinite - delay 0 - period 100 - ~0% - } -} - -models/weapons/rifle/impactPS -{ - ejector - { - particle - { - shader sync gfx/rifle/verysmallrock - - displacement 0 0 0 ~4.0 - - velocityType normal - velocityDir linear - velocityMagnitude 100 - velocity 0 0 0 ~20 - - accelerationType static - accelerationDir linear - accelerationMagnitude 600 - acceleration 0 0 -1 0 - - radius 0 1.0 1.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0.0 - - lifeTime 350 - } - - count 0~2 - delay ~100 - period 0 - ~0% - } - - ejector - { - particle - { - shader sync gfx/sprites/smoke - - displacement 0 0 0 ~1.0 - normalDisplacement 3.0 - - velocityType normal - velocityDir linear - velocityMagnitude 20 - velocity 0 0 0 0 - - accelerationType static - accelerationDir linear - accelerationMagnitude 300 - acceleration 0 0 1 0 - - radius 0 4.0 6.0 - alpha 0 0.5 0.0 - rotation 0 ~360 - - bounce 0.0 - - lifeTime 250 - } - - count 1 - delay 0 - period 0 - ~0% - } - - ejector - { - particle - { - shader sync gfx/blaster/orange_particle - - normalDisplacement 3.0 - - velocityType normal - velocityDir linear - velocityMagnitude 200 - velocity 0 0 0 ~160 - - accelerationType static - accelerationDir linear - accelerationMagnitude 600 - acceleration 0 0 -1 0 - - radius 0 3.0 0.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0.0 - - lifeTime 200 - } - - count 0~1 - delay 0 - period 0 - ~0% - } -} - -models/weapons/rifle/muzzlePS -{ - ejector - { - particle - { - shader sync gfx/sprites/smoke - - displacement 0 0 0 ~0.0 - - parentVelocityFraction 0.9 - - velocityType static - velocityDir linear - velocityMagnitude 20 - velocity 0 0 0 0 - - accelerationType static - accelerationDir linear - accelerationMagnitude 300 - acceleration 0 0 1 0 - - radius 0 2.0 4.0 - alpha 0 0.4 0.0 - rotation 0 ~360 - - bounce 0.0 - - lifeTime 200 - } - - count 1 - delay 0 - period 0 - ~0% - } - - ejector - { - particle - { - model models/weapons/shells/rifle-shell.md3 - - displacement -5 -3 0 ~0.0 - - parentVelocityFraction 0.85 - - velocityType static_transform - velocityDir linear - velocityMagnitude 200 - velocity 0 -1 3 ~10 - - accelerationType static - accelerationDir linear - accelerationMagnitude 800 - acceleration 0 0 -1 0 - - radius 0 1.0 - - bounce 0.5 - - lifeTime 5000 - } - - count 1 - delay 0 - period 0 - ~0% - } -} - -models/weapons/shotgun/muzzlePS -{ - ejector - { - particle - { - shader sync gfx/sprites/smoke - - displacement 0 0 0 ~0.0 - - parentVelocityFraction 0.9 - - velocityType static - velocityDir linear - velocityMagnitude 20 - velocity 0 0 0 0 - - accelerationType static - accelerationDir linear - accelerationMagnitude 300 - acceleration 0 0 1 0 - - radius 0 2.0 4.0 - alpha 0 0.4 0.0 - rotation 0 ~360 - - bounce 0.0 - - lifeTime 200 - } - - count 1 - delay 0 - period 0 - ~0% - } - - ejector - { - particle - { - model models/weapons/shells/shotgun-shell.md3 - - displacement -5 -3 0 ~0.0 - - parentVelocityFraction 0.85 - - velocityType static_transform - velocityDir linear - velocityMagnitude 200 - velocity 0 -1 3 ~10 - - accelerationType static - accelerationDir linear - accelerationMagnitude 800 - acceleration 0 0 -1 0 - - radius 0 1.0 - - bounce 0.5 - - lifeTime 5000 - } - - count 1 - delay 0 - period 0 - ~0% - } -} - -models/weapons/chaingun/muzzlePS -{ - ejector - { - particle - { - model models/weapons/shells/rifle-shell.md3 - - displacement -5 -3 0 ~0.0 - - parentVelocityFraction 0.85 - - velocityType static_transform - velocityDir linear - velocityMagnitude 200 - velocity 0 -1 3 ~10 - - accelerationType static - accelerationDir linear - accelerationMagnitude 800 - acceleration 0 0 -1 0 - - radius 0 1.0 - - bounce 0.5 - - lifeTime 5000 - } - - count 1 - delay 0 - period 0 - ~0% - } -} - -models/weapons/flamer/muzzlePS -{ - ejector - { - particle - { - shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 - displacement 0 0 0 ~0.0 - - parentVelocityFraction 0.65 - - velocityType cent - velocityDir linear - velocityMagnitude 500 - velocity 0 0 0 ~0 - - physicsRadius 15 - - radius 0 4.0 40.0 - alpha 0 1.0 1.0 - rotation 0 ~360 - - bounce 0.1 - - lifeTime 800 - } - - count infinite - delay 0 - period 15 - ~0% - } -} - -models/weapons/level1upg/muzzlePS -{ - ejector - { - particle - { - shader sync gfx/sprites/poisoncloud - - displacement 0 0 0 ~0.0 - - parentVelocityFraction 1.0 - - velocityType cent - velocityDir linear - velocityMagnitude 80 - velocity 0 0 0 ~50 - - radius 0 10.0 25.0 - alpha 0 0.5 0.0 - rotation 0 ~360 - - bounce 1.0 - - lifeTime 800 - } - - count 20 - delay 0 - period 40 - ~0% - } -} - -models/weapons/blaster/missilePS -{ - ejector - { - particle - { - shader sync gfx/blaster/orange_particle - - displacement 0 0 0 ~2.0 - - parentVelocityFraction 0.5 - - radius 0 1.5 0.0 - alpha 0 1.0 0.0 - bounce 0.01 - - lifeTime 400 - } - - count infinite - delay 0 - period 10 - ~0% - } -} - -models/weapons/prifle/impactPS -{ - ejector - { - particle - { - shader sync gfx/prifle/red_blob - - radius 0 3.0 6.0 - alpha 70 1.0 0.0 - rotation 0 ~360 - - - lifeTime 140 - } - - count 1 - delay 0 - period 0 - ~0% - } -} - -models/weapons/prifle/missilePS -{ - ejector - { - particle - { - shader sync gfx/prifle/red_blob - - parentVelocityFraction 0.8 - - radius 0 2.0 1.5 - alpha 0 0.8 0.0 - bounce 0.01 - - lifeTime 400 - } - - count infinite - delay 0 - period 10 - ~0% - } -} - -models/weapons/mdriver/impactPS -{ - ejector - { - particle - { - shader sync gfx/mdriver/green_particle - - displacement 0 0 0 ~2.0 - - normalDisplacement 10.0 - - velocityType normal - velocityDir linear - velocityMagnitude 400 - velocity 0 0 0 ~80 - - accelerationType normal - accelerationDir linear - accelerationMagnitude 200 - acceleration 0 0 1 ~360 - - radius 0 6.0 4.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0.5 - - lifeTime 1000 - } - - count 10 - delay 0 - period 0 - ~0% - } -} - -models/weapons/lcannon/missilePS -{ - ejector - { - particle - { - shader sync gfx/blaster/orange_particle - - displacement 0 0 0 ~3.0 - - parentVelocityFraction 1.0 - velocityType static - velocityDir linear - velocityMagnitude 120 - velocity 0 0 1 ~360 - - radius 0 1.0 5.0 - alpha 0 1.0 0.0 - bounce 0.1 - - lifeTime 1000 - } - - count infinite - delay 0 - period 50 - ~0% - } -} - -models/weapons/lcannon/secondaryMissilePS -{ - ejector - { - particle - { - shader sync gfx/blaster/orange_particle - - displacement 0 0 0 ~3.0 - - parentVelocityFraction 0.5 - - radius 0 2.0 0.0 - alpha 0 1.0 0.0 - bounce 0.1 - - lifeTime 400 - } - - count infinite - delay 0 - period 25 - ~0% - } -} - -models/weapons/lcannon/impactPS -{ - ejector - { - particle - { - shader sync gfx/blaster/orange_particle - - radius 0 8.0 16.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - - scaleWithCharge 0.10 - - lifeTime 250 - } - - count 1 - delay 0 - period 0 - ~0% - } - - ejector - { - particle - { - shader sync gfx/blaster/orange_particle - - displacement 0 0 0 ~2.0 - - normalDisplacement 10.0 - - velocityType normal - velocityDir linear - velocityMagnitude 200 - velocity 0 0 0 ~160 - - accelerationType static - accelerationDir linear - accelerationMagnitude 300 - acceleration 0 0 -1 0 - - radius 0 1.0 5.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0.8 - - lifeTime 2000~1000 - } - - count 30 - delay 0 - period 0 - ~0% - } - - ejector - { - particle - { - shader sync gfx/lcannon/primary - - displacement 0 0 0 ~10.0 - - normalDisplacement 15.0 - - velocityType normal - velocityDir linear - velocityMagnitude 100 - velocity 0 0 0 ~160 - - accelerationType static - accelerationDir linear - accelerationMagnitude 150 - acceleration 0 0 -1 0 - - radius 0 1.0 0.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 1.0 - - scaleWithCharge 0.10 - - lifeTime 1000~1000 - } - - count 6 - delay 0 - period 0 - ~0% - } -} - -models/weapons/lcannon/secondaryImpactPS -{ - ejector - { - particle - { - shader sync gfx/blaster/orange_particle - - radius 0 8.0 16.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - - lifeTime 250 - } - - count 1 - delay 0 - period 0 - ~0% - } - - ejector - { - particle - { - shader sync gfx/blaster/orange_particle - - displacement 0 0 0 ~2.0 - - normalDisplacement 10.0 - - velocityType normal - velocityDir linear - velocityMagnitude 150 - velocity 0 0 0 ~160 - - accelerationType static - accelerationDir linear - accelerationMagnitude 300 - acceleration 0 0 -1 0 - - radius 0 1.0 5.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0.8 - - lifeTime 2000~1000 - } - - count 10 - delay 0 - period 0 - ~0% - } -} - -models/weapons/psaw/impactPS -{ - ejector - { - particle - { - shader sync gfx/psaw/blue_particle - - displacement 0 0 0 ~2.0 - - velocityType static - velocityDir linear - velocityMagnitude 100 - velocity 0 0 -1 ~25 - - accelerationType static - accelerationDir linear - accelerationMagnitude 800 - acceleration 0 0 -1 ~10 - - radius 0 1.0~2.0 3.0~2.0 - alpha 0 1.0 1.0 - rotation 0 ~360 - - bounce 0.5 - - lifeTime 1000 - } - - count 3 - delay 0 - period 0 - ~0% - } -} - -models/weapons/lasgun/impactPS -{ - ejector - { - particle - { - shader sync gfx/lasgun/purple_particle - - displacement 0 0 0 ~2.0 - normalDisplacement 7.0 - - velocityType normal - velocityDir linear - velocityMagnitude 100 - velocity 0 0 0 ~90 - - accelerationType static - accelerationDir linear - accelerationMagnitude 600 - acceleration 0 0 -1 ~10 - - radius 0 3.0~2.0 0.0 - alpha 0 1.0 1.0 - rotation 0 ~360 - - bounce 0.5 - - lifeTime 500 - } - - count 3 - delay 0 - period 0 - ~0% - } -} - -models/weapons/grenade/impactTrailPS -{ - ejector - { - particle - { - shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 - - displacement 0 0 0 ~0 - - velocityType static - velocityDir linear - velocityMagnitude 30 - velocity 0 0 -1 ~0 - - radius 0 30.0 10.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0 - - lifeTime 500 - } - - count 5 - delay 0 - period 40 - 0 - } -} - -models/weapons/grenade/impactPS -{ - ejector - { - particle - { - shader sync flame3 flame4 flame5 flame6 flame7 flame8 flame9 flame10 flame11 flame12 flame13 flame14 flame15 flame16 flame17 flame18 flame19 flame20 flame21 flame22 flame23 flame24 flame25 - - displacement 0 0 11 ~0 - - velocityType static - velocityDir linear - velocityMagnitude 200~75% - velocity 0 0 1 ~10 - - accelerationType static - accelerationDir linear - accelerationMagnitude 300 - acceleration 0 0 -1 0 - - radius 0 10.0 40.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0 - - lifeTime 500 - - childSystem models/weapons/grenade/impactTrailPS - } - - count 5 - delay 0 - period 10 - ~0% - } - - ejector - { - particle - { - shader sync gfx/grenade/flare_01 - - displacement 0 0 8 ~0 - - velocityType static - velocityDir linear - velocityMagnitude 10~50% - velocity 0 0 1 ~60 - - radius 0 100.0 200.0 - alpha 250 1.0 0.0 - rotation 0 ~360 - - bounce 0.0 - - lifeTime 300 - } - - count 1 - delay 0 - period 10 - ~0% - } - - ejector - { - particle - { - shader sync gfx/sprites/spark - - displacement 0 0 8 ~0 - - velocityType static - velocityDir linear - velocityMagnitude 700~3% - velocity 0 0 1 ~180 - - accelerationType static - accelerationDir linear - accelerationMagnitude 800 - acceleration 0 0 1 0 - - radius 0 10.0 2.0 - alpha 0 1.0 0.0 - rotation 0 ~360 - - bounce 0 - - lifeTime 300 - } - - count 150 - delay 0 - period 0 - ~0% - } -} - -models/weapons/level3upg/impactPS -{ - ejector - { - particle - { - shader sync gfx/level3upg/barb_splash - - displacement 0 0 0 ~8 - - velocityType normal - velocityDir linear - velocityMagnitude 800 - velocity 0 0 1 ~80 - - accelerationType static - accelerationDir linear - accelerationMagnitude 800 - acceleration 0 0 -1 0 - - radius 0 3.0~2.0 0.0 - alpha 0 1.0 1.0 - rotation 0 ~360 - - bounce 0.4~100% - - lifeTime 175 - } - - count 12 - delay 0 - period 0 - ~0% - } -} |