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-rw-r--r--assets/ui/assets/human/buildstat.cfg39
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diff --git a/assets/ui/assets/human/buildstat.cfg b/assets/ui/assets/human/buildstat.cfg
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+// config for the building status indicators that builders see
+// NOTES:
+// * all characters (text/icons) are square
+// * character size is derived totally from frameHeight and vertialMargin
+// * healthPadding is NOT used compensated for in the margins
+
+frameShader "ui/assets/human/buildstat/frame"
+frameWidth 150
+frameHeight 30
+
+healthPadding 2
+
+// Homeworld Security Advisory System
+healthSevereColor 0.83 0.03 0.02 1
+healthHighColor 0.84 0.48 0.03 1
+healthElevatedColor 0.82 0.82 0.00 1
+healthGuardedColor 0.19 0.65 0.00 1
+healthLowColor 0.27 0.49 0.55 1
+
+// this gets drawn over frame and health, but numbers and icons go on top of it
+overlayShader ""
+overlayWidth 160
+overlayHeight 40
+
+// PERCENT of frameHeight to use for top/bottom margin of icons/text
+// value is for total of top and bottom margins
+// valid values between 0.0 and 1.0
+verticalMargin 0.5
+
+// number of CHARS worth of space that should be used for left/right margins
+// value is for one side only
+// char width is determined by frameHeight and verticalMargin
+horizontalMargin 1.0
+
+markedShader "ui/assets/human/buildstat/mark"
+noPowerShader "ui/assets/human/buildstat/nopower"
+
+backColor 1.0 1.0 1.0 1
+foreColor 0.0 0.0 0.0 1