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-rw-r--r--assets/ui/ingame_options.menu329
1 files changed, 250 insertions, 79 deletions
diff --git a/assets/ui/ingame_options.menu b/assets/ui/ingame_options.menu
index 6f9d262e..d2c5ebc5 100644
--- a/assets/ui/ingame_options.menu
+++ b/assets/ui/ingame_options.menu
@@ -38,9 +38,10 @@
onopen
{
hide optionsGrp;
- show game;
+ show player;
- setitemcolor gameBtn forecolor 0.2 0.2 0.2 1.0;
+ setitemcolor playerBtn forecolor 0.2 0.2 0.2 1.0;
+ setitemcolor hudBtn forecolor 1.0 1.0 1.0 1.0;
setitemcolor controlsBtn forecolor 1.0 1.0 1.0 1.0;
setitemcolor systemBtn forecolor 1.0 1.0 1.0 1.0
}
@@ -62,8 +63,33 @@
//Section menus
itemDef
{
- name GameBtn
- text "Game"
+ name PlayerBtn
+ text "Player"
+ group menuGrp
+ style WINDOW_STYLE_EMPTY
+ rect (W-((4*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H
+ type ITEM_TYPE_BUTTON
+ textalign ALIGN_CENTER
+ textvalign VALIGN_CENTER
+ textscale .35
+ forecolor 1 1 1 1
+ visible MENU_TRUE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ hide optionsGrp;
+ show player;
+
+ setitemcolor playerBtn forecolor 0.2 0.2 0.2 1.0;
+ setitemcolor hudBtn forecolor 1.0 1.0 1.0 1.0;
+ setitemcolor controlsBtn forecolor 1.0 1.0 1.0 1.0;
+ setitemcolor systemBtn forecolor 1.0 1.0 1.0 1.0
+ }
+ }
+ itemDef
+ {
+ name hudBtn
+ text "HUD"
group menuGrp
style WINDOW_STYLE_EMPTY
rect (W-((3*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H
@@ -77,9 +103,10 @@
{
play "sound/misc/menu1.wav";
hide optionsGrp;
- show game;
+ show hud;
- setitemcolor gameBtn forecolor 0.2 0.2 0.2 1.0;
+ setitemcolor playerBtn forecolor 1.0 1.0 1.0 1.0;
+ setitemcolor hudBtn forecolor 0.2 0.2 0.2 1.0;
setitemcolor controlsBtn forecolor 1.0 1.0 1.0 1.0;
setitemcolor systemBtn forecolor 1.0 1.0 1.0 1.0
}
@@ -105,7 +132,8 @@
show controls;
show look;
- setitemcolor gameBtn forecolor 1.0 1.0 1.0 1.0;
+ setitemcolor playerBtn forecolor 1.0 1.0 1.0 1.0;
+ setitemcolor hudBtn forecolor 1.0 1.0 1.0 1.0;
setitemcolor controlsBtn forecolor 0.2 0.2 0.2 1.0;
setitemcolor systemBtn forecolor 1.0 1.0 1.0 1.0
}
@@ -131,17 +159,18 @@
show system;
show ghardware;
- setitemcolor gameBtn forecolor 1.0 1.0 1.0 1.0;
+ setitemcolor playerBtn forecolor 1.0 1.0 1.0 1.0;
+ setitemcolor hudBtn forecolor 1.0 1.0 1.0 1.0;
setitemcolor controlsBtn forecolor 1.0 1.0 1.0 1.0;
setitemcolor systemBtn forecolor 0.2 0.2 0.2 1.0
}
}
-//////// GAME
+//////// PLAYER
itemDef
{
- name game
+ name player
group optionsGrp
type ITEM_TYPE_EDITFIELD
style WINDOW_STYLE_EMPTY
@@ -159,11 +188,11 @@
itemDef
{
- name game
+ name player
group optionsGrp
type ITEM_TYPE_YESNO
- text "Auto Download:"
- cvar "cl_allowDownload"
+ text "Taunts Sounds Off:"
+ cvar "cg_noTaunt"
rect CONTENT_X (CONTENT_Y+(1*ELEM_H)) CONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
@@ -179,11 +208,11 @@
itemDef
{
- name game
+ name player
group optionsGrp
type ITEM_TYPE_YESNO
- text "Taunts Sounds Off:"
- cvar "cg_noTaunt"
+ text "Team Chats Only:"
+ cvar "cg_teamChatsOnly"
rect CONTENT_X (CONTENT_Y+(2*ELEM_H)) CONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
@@ -199,11 +228,11 @@
itemDef
{
- name game
+ name player
group optionsGrp
type ITEM_TYPE_YESNO
- text "Team Chats Only:"
- cvar "cg_teamChatsOnly"
+ text "Sticky Spectate:"
+ cvar "cg_stickySpec"
rect CONTENT_X (CONTENT_Y+(3*ELEM_H)) CONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
@@ -219,11 +248,11 @@
itemDef
{
- name game
+ name player
group optionsGrp
type ITEM_TYPE_YESNO
- text "Auto Wallwalk Pitching:"
- cvar "cg_wwFollow"
+ text "Tutorial Mode:"
+ cvar "cg_tutorial"
rect CONTENT_X (CONTENT_Y+(4*ELEM_H)) CONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
@@ -239,12 +268,12 @@
itemDef
{
- name game
+ name player
group optionsGrp
type ITEM_TYPE_MULTI
- text "Wallwalking Speed:"
- cvar "cg_wwSmoothTime"
- cvarFloatList { "Medium" 300 "Fast" 150 "Instant" 0 "Slow" 600 }
+ text "Disable Warning Dialogs:"
+ cvar "cg_disableWarningDialogs"
+ cvarFloatList { "No" 0 "Print to Console" 1 "Yes" 2 }
rect CONTENT_X (CONTENT_Y+(5*ELEM_H)) CONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
@@ -258,14 +287,17 @@
}
}
+//////// HUD
+
itemDef
{
- name game
+ name hud
group optionsGrp
- type ITEM_TYPE_YESNO
- text "Wallwalk Control Toggles:"
- cvar "cg_wwToggle"
- rect CONTENT_X (CONTENT_Y+(6*ELEM_H)) CONTENT_W ELEM_H
+ type ITEM_TYPE_MULTI
+ text "Show Clock:"
+ cvar "cg_drawClock"
+ cvarFloatList { "No" 0 "12 Hour" 1 "24 Hour" 2 }
+ rect CONTENT_X (CONTENT_Y+(0*ELEM_H)) CONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx CONTENT_OFF
@@ -280,13 +312,13 @@
itemDef
{
- name game
+ name hud
group optionsGrp
type ITEM_TYPE_MULTI
- text "Disable Warning Dialogs:"
- cvar "cg_disableWarningDialogs"
- cvarFloatList { "No" 0 "Print to Console" 1 "Yes" 2 }
- rect CONTENT_X (CONTENT_Y+(7*ELEM_H)) CONTENT_W ELEM_H
+ text "Show Crosshair:"
+ cvar "cg_drawCrosshair"
+ cvarFloatList { "Never" 0 "Ranged Weapons Only" 1 "Always" 2 }
+ rect CONTENT_X (CONTENT_Y+(1*ELEM_H)) CONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx CONTENT_OFF
@@ -301,12 +333,33 @@
itemDef
{
- name game
+ name hud
+ group optionsGrp
+ type ITEM_TYPE_MULTI
+ text "Crosshair Size:"
+ cvar "cg_crosshairSize"
+ cvarFloatList { "Normal" 1 "Small" 0.75 "Tiny" 0.5 "Huge" 1.25 }
+ rect CONTENT_X (CONTENT_Y+(2*ELEM_H)) CONTENT_W ELEM_H
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textalignx CONTENT_OFF
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ }
+ }
+
+ itemDef
+ {
+ name hud
group optionsGrp
type ITEM_TYPE_YESNO
- text "Tutorial Mode:"
- cvar "cg_tutorial"
- rect CONTENT_X (CONTENT_Y+(8*ELEM_H)) CONTENT_W ELEM_H
+ text "Show Charge Bar:"
+ cvar "cg_drawChargeBar"
+ rect CONTENT_X (CONTENT_Y+(3*ELEM_H)) CONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx CONTENT_OFF
@@ -321,13 +374,12 @@
itemDef
{
- name game
+ name hud
group optionsGrp
- type ITEM_TYPE_MULTI
- text "Show Clock:"
- cvar "cg_drawClock"
- cvarFloatList { "No" 0 "12 Hour" 1 "24 Hour" 2 }
- rect CONTENT_X (CONTENT_Y+(9*ELEM_H)) CONTENT_W ELEM_H
+ type ITEM_TYPE_YESNO
+ text "Show Lag-o-meter:"
+ cvar "cg_lagometer"
+ rect CONTENT_X (CONTENT_Y+(4*ELEM_H)) CONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx CONTENT_OFF
@@ -342,13 +394,32 @@
itemDef
{
- name game
+ name hud
group optionsGrp
- type ITEM_TYPE_MULTI
- text "Draw Crosshair:"
- cvar "cg_drawCrosshair"
- cvarFloatList { "Never" 0 "Ranged Weapons Only" 1 "Always" 2 }
- rect CONTENT_X (CONTENT_Y+(10*ELEM_H)) CONTENT_W ELEM_H
+ type ITEM_TYPE_YESNO
+ text "Show Team Overlay:"
+ cvar "cg_drawTeamOverlay"
+ rect CONTENT_X (CONTENT_Y+(5*ELEM_H)) CONTENT_W ELEM_H
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textalignx CONTENT_OFF
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ }
+ }
+
+ itemDef
+ {
+ name hud
+ group optionsGrp
+ type ITEM_TYPE_YESNO
+ text "Show Gun:"
+ cvar "cg_drawGun"
+ rect CONTENT_X (CONTENT_Y+(6*ELEM_H)) CONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx CONTENT_OFF
@@ -363,13 +434,13 @@
itemDef
{
- name game
+ name hud
group optionsGrp
type ITEM_TYPE_MULTI
- text "Crosshair Size:"
- cvar "cg_crosshairSize"
- cvarFloatList { "Normal" 1 "Small" 0.75 "Tiny" 0.5 "Huge" 1.25 }
- rect CONTENT_X (CONTENT_Y+(11*ELEM_H)) CONTENT_W ELEM_H
+ text "Show Speed:"
+ cvar "cg_drawspeed"
+ cvarFloatList { "No" 0 "Text" 1 "Graph" 2 "Text + Graph" 3 "Text No-Z" 5 "Graph No-Z" 6 "Text + Graph No-Z" 7 }
+ rect CONTENT_X (CONTENT_Y+(7*ELEM_H)) CONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx CONTENT_OFF
@@ -384,12 +455,12 @@
itemDef
{
- name game
+ name hud
group optionsGrp
type ITEM_TYPE_YESNO
- text "Sticky Spectate:"
- cvar "cg_stickySpec"
- rect CONTENT_X (CONTENT_Y+(12*ELEM_H)) CONTENT_W ELEM_H
+ text "Show FPS:"
+ cvar "cg_drawFPS"
+ rect CONTENT_X (CONTENT_Y+(8*ELEM_H)) CONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx CONTENT_OFF
@@ -404,12 +475,32 @@
itemDef
{
- name game
+ name hud
group optionsGrp
type ITEM_TYPE_YESNO
- text "Show Charge Bar:"
- cvar "cg_drawChargeBar"
- rect CONTENT_X (CONTENT_Y+(13*ELEM_H)) CONTENT_W ELEM_H
+ text "Show Timer:"
+ cvar "cg_drawTimer"
+ rect CONTENT_X (CONTENT_Y+(9*ELEM_H)) CONTENT_W ELEM_H
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textalignx CONTENT_OFF
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ }
+ }
+
+ itemDef
+ {
+ name hud
+ group optionsGrp
+ type ITEM_TYPE_YESNO
+ text "Show Demo State:"
+ cvar "cg_drawDemoState"
+ rect CONTENT_X (CONTENT_Y+(10*ELEM_H)) CONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx CONTENT_OFF
@@ -606,6 +697,26 @@
}
}
+ itemDef
+ {
+ name look
+ group optionsGrp
+ type ITEM_TYPE_YESNO
+ text "Auto Wallwalk Pitching:"
+ cvar "cg_wwFollow"
+ rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textalignx SCONTENT_OFF
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ }
+ }
+
//////// MOVE
itemDef
@@ -635,8 +746,8 @@
name move
group optionsGrp
type ITEM_TYPE_YESNO
- text "Always Run:"
- cvar "cl_run"
+ text "Sprint Toggles:"
+ cvar "cg_sprintToggle"
rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
@@ -654,10 +765,51 @@
{
name move
group optionsGrp
+ type ITEM_TYPE_YESNO
+ text "Wallwalk Control Toggles:"
+ cvar "cg_wwToggle"
+ rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textalignx SCONTENT_OFF
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ }
+ }
+
+ itemDef
+ {
+ name move
+ group optionsGrp
+ type ITEM_TYPE_MULTI
+ text "Wallwalking Speed:"
+ cvar "cg_wwSmoothTime"
+ cvarFloatList { "Medium" 300 "Fast" 150 "Instant" 0 "Slow" 600 }
+ rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textalignx SCONTENT_OFF
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ }
+ }
+
+ itemDef
+ {
+ name move
+ group optionsGrp
type ITEM_TYPE_BIND
text "Run / Walk:"
cvar "+speed"
- rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H
+ rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx SCONTENT_OFF
@@ -677,7 +829,7 @@
type ITEM_TYPE_BIND
text "Dodge:"
cvar "+button6"
- rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H
+ rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx SCONTENT_OFF
@@ -697,7 +849,7 @@
type ITEM_TYPE_BIND
text "Sprint:"
cvar "+button8"
- rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H
+ rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx SCONTENT_OFF
@@ -717,7 +869,7 @@
type ITEM_TYPE_BIND
text "Forward:"
cvar "+forward"
- rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H
+ rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx SCONTENT_OFF
@@ -737,7 +889,7 @@
type ITEM_TYPE_BIND
text "Backpedal:"
cvar "+back"
- rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H
+ rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx SCONTENT_OFF
@@ -757,7 +909,7 @@
type ITEM_TYPE_BIND
text "Move Left:"
cvar "+moveleft"
- rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H
+ rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx SCONTENT_OFF
@@ -777,7 +929,7 @@
type ITEM_TYPE_BIND
text "Move Right:"
cvar "+moveright"
- rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H
+ rect SCONTENT_X (SCONTENT_Y+(9*ELEM_H)) SCONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx SCONTENT_OFF
@@ -797,7 +949,7 @@
type ITEM_TYPE_BIND
text "Jump:"
cvar "+moveup"
- rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H
+ rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx SCONTENT_OFF
@@ -817,7 +969,7 @@
type ITEM_TYPE_BIND
text "Crouch:"
cvar "+movedown"
- rect SCONTENT_X (SCONTENT_Y+(9*ELEM_H)) SCONTENT_W ELEM_H
+ rect SCONTENT_X (SCONTENT_Y+(11*ELEM_H)) SCONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx SCONTENT_OFF
@@ -837,7 +989,7 @@
type ITEM_TYPE_BIND
text "Turn Left:"
cvar "+left"
- rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H
+ rect SCONTENT_X (SCONTENT_Y+(12*ELEM_H)) SCONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx SCONTENT_OFF
@@ -857,7 +1009,7 @@
type ITEM_TYPE_BIND
text "Turn Right:"
cvar "+right"
- rect SCONTENT_X (SCONTENT_Y+(11*ELEM_H)) SCONTENT_W ELEM_H
+ rect SCONTENT_X (SCONTENT_Y+(13*ELEM_H)) SCONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx SCONTENT_OFF
@@ -877,7 +1029,7 @@
type ITEM_TYPE_BIND
text "Strafe:"
cvar "+strafe"
- rect SCONTENT_X (SCONTENT_Y+(12*ELEM_H)) SCONTENT_W ELEM_H
+ rect SCONTENT_X (SCONTENT_Y+(14*ELEM_H)) SCONTENT_W ELEM_H
textalign ALIGN_RIGHT
textvalign VALIGN_CENTER
textalignx SCONTENT_OFF
@@ -1340,6 +1492,25 @@
}
}
+ itemDef
+ {
+ name misc
+ group optionsGrp
+ type ITEM_TYPE_BIND
+ text "Screenshot:"
+ cvar "screenshotJPEG"
+ rect SCONTENT_X (SCONTENT_Y+(12*ELEM_H)) SCONTENT_W ELEM_H
+ textalign ALIGN_RIGHT
+ textvalign VALIGN_CENTER
+ textalignx SCONTENT_OFF
+ textscale .25
+ forecolor 1 1 1 1
+ visible MENU_FALSE
+ action
+ {
+ play "sound/misc/menu1.wav";
+ }
+ }
//////// SYSTEM
//System menu