diff options
Diffstat (limited to 'assets/ui/ingame_options.menu')
-rw-r--r-- | assets/ui/ingame_options.menu | 2123 |
1 files changed, 2123 insertions, 0 deletions
diff --git a/assets/ui/ingame_options.menu b/assets/ui/ingame_options.menu new file mode 100644 index 00000000..1a8e1f18 --- /dev/null +++ b/assets/ui/ingame_options.menu @@ -0,0 +1,2123 @@ +#include "ui/menudef.h" + +{ + \\ INGAME OPTIONS BOX \\ + +#define W 320 +#define H 290 +#define X 10 +#define Y 60 +#define BORDER 10 + +#define TOPBUTT_W 80 +#define TOPBUTT_H 30 + +#define CONTENT_X BORDER +#define CONTENT_Y ((1.5*BORDER)+TOPBUTT_H) +#define CONTENT_W (W-(2*BORDER)) +#define CONTENT_OFF (0-(CONTENT_W/2)) + +#define SIDEBUTT_W 65 +#define SIDEBUTT_H 25 +#define SCONTENT_X (SIDEBUTT_W+BORDER) +#define SCONTENT_Y CONTENT_Y +#define SCONTENT_W (W-(SIDEBUTT_W+(2*BORDER))) +#define SCONTENT_OFF (0-(SCONTENT_W/2)) + +#define ELEM_H 16 + + menuDef + { + name "ingame_options" + visible MENU_FALSE + fullscreen MENU_FALSE + outOfBoundsClick // this closes the window if it gets a click out of the rectangle + rect X Y W H + focusColor 1 .75 0 1 + aspectBias ALIGN_LEFT + onopen + { + hide optionsGrp; + show game; + + setitemcolor gameBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor controlsBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor systemBtn forecolor 1.0 1.0 1.0 1.0 + } + + itemDef + { + name window + rect 0 0 W H + style WINDOW_STYLE_FILLED + backcolor 0 0 0 1 + visible MENU_TRUE + decoration + + border WINDOW_BORDER_FULL + borderSize 1.0 + borderColor 0.5 0.5 0.5 1 + } + + //Section menus + itemDef + { + name GameBtn + text "Game" + group menuGrp + style WINDOW_STYLE_EMPTY + rect (W-((3*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .35 + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show game; + + setitemcolor gameBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor controlsBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor systemBtn forecolor 1.0 1.0 1.0 1.0 + } + } + + itemDef + { + name controlsBtn + text "Controls" + group menuGrp + style WINDOW_STYLE_EMPTY + rect (W-((2*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .35 + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show controls; + show look; + + setitemcolor gameBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor controlsBtn forecolor 0.2 0.2 0.2 1.0; + setitemcolor systemBtn forecolor 1.0 1.0 1.0 1.0 + } + } + + itemDef + { + name systemBtn + text "System" + group menuGrp + style WINDOW_STYLE_EMPTY + rect (W-((1*TOPBUTT_W)+BORDER)) BORDER TOPBUTT_W TOPBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .35 + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show system; + show ghardware; + + setitemcolor gameBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor controlsBtn forecolor 1.0 1.0 1.0 1.0; + setitemcolor systemBtn forecolor 0.2 0.2 0.2 1.0 + } + } + +//////// GAME + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_EDITFIELD + style WINDOW_STYLE_EMPTY + text "Name:" + cvar "name" + maxchars 40 + rect CONTENT_X (CONTENT_Y+(0*ELEM_H)) CONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_YESNO + text "Auto Download:" + cvar "cl_allowDownload" + rect CONTENT_X (CONTENT_Y+(1*ELEM_H)) CONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_YESNO + text "Taunts Sounds Off:" + cvar "cg_noTaunt" + rect CONTENT_X (CONTENT_Y+(2*ELEM_H)) CONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_YESNO + text "Team Chats Only:" + cvar "cg_teamChatsOnly" + rect CONTENT_X (CONTENT_Y+(3*ELEM_H)) CONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_YESNO + text "Auto Wallwalk Pitching:" + cvar "cg_wwFollow" + rect CONTENT_X (CONTENT_Y+(4*ELEM_H)) CONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_MULTI + text "Wallwalking Speed:" + cvarfloat "cg_wwSmoothTime" 300 0 1000 + cvarFloatList { "Medium" 300 "Fast" 150 "Instant" 0 "Slow" 600 } + rect CONTENT_X (CONTENT_Y+(5*ELEM_H)) CONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_YESNO + text "Wallwalk Control Toggles:" + cvar "cg_wwToggle" + rect CONTENT_X (CONTENT_Y+(6*ELEM_H)) CONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_MULTI + text "Disable Warning Dialogs:" + cvar "cg_disableWarningDialogs" + cvarFloatList { "No" 0 "Print to Console" 1 "Yes" 2 } + rect CONTENT_X (CONTENT_Y+(7*ELEM_H)) CONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_YESNO + text "Tutorial Mode:" + cvar "cg_tutorial" + rect CONTENT_X (CONTENT_Y+(8*ELEM_H)) CONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_MULTI + text "Show Clock:" + cvar "cg_drawClock" + cvarFloatList { "No" 0 "12 Hour" 1 "24 Hour" 2 } + rect CONTENT_X (CONTENT_Y+(9*ELEM_H)) CONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_MULTI + text "Draw Crosshair:" + cvar "cg_drawCrosshair" + cvarFloatList { "Never" 0 "Ranged Weapons Only" 1 "Always" 2 } + rect CONTENT_X (CONTENT_Y+(10*ELEM_H)) CONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_MULTI + text "Crosshair Size:" + cvar "cg_crosshairSize" + cvarFloatList { "Normal" 1 "Small" 0.75 "Tiny" 0.5 "Huge" 1.25 } + rect CONTENT_X (CONTENT_Y+(11*ELEM_H)) CONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_YESNO + text "Sticky Spectate:" + cvar "cg_stickySpec" + rect CONTENT_X (CONTENT_Y+(12*ELEM_H)) CONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name game + group optionsGrp + type ITEM_TYPE_YESNO + text "Show Charge Bar:" + cvar "cg_drawChargeBar" + rect CONTENT_X (CONTENT_Y+(13*ELEM_H)) CONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx CONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + +//////// CONTROLS + + //Controls menu + itemDef + { + name controls + text "Look" + group optionsGrp + style WINDOW_STYLE_EMPTY + rect 0 ((2*BORDER)+TOPBUTT_H+(0*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show controls; + show look + } + } + +//////// LOOK + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Lookup:" + cvar "+lookup" + rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Look Down:" + cvar "+lookdown" + rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Mouse Look:" + cvar "+mlook" + rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_BIND + text "Centerview:" + cvar "centerview" + rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Free Look:" + cvar "cl_freelook" + rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_SLIDER + text "Mouse Sensitivity:" + cvarfloat "sensitivity" 5 1 30 + rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Invert Mouse:" + cvar "ui_mousePitch" + rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript update ui_mousePitch + } + } + + itemDef + { + name look + group optionsGrp + type ITEM_TYPE_YESNO + text "Smooth Mouse:" + cvar "m_filter" + rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + +//////// MOVE + + itemDef + { + name controls + text "Move" + group optionsGrp + style WINDOW_STYLE_EMPTY + rect 0 ((2*BORDER)+TOPBUTT_H+(1*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show controls; + show move + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_YESNO + text "Always Run:" + cvar "cl_run" + rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Run / Walk:" + cvar "+speed" + rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Sprint / Dodge:" + cvar "+button6" + rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Forward:" + cvar "+forward" + rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Backpedal:" + cvar "+back" + rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Move Left:" + cvar "+moveleft" + rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Move Right:" + cvar "+moveright" + rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Jump:" + cvar "+moveup" + rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Crouch:" + cvar "+movedown" + rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Turn Left:" + cvar "+left" + rect SCONTENT_X (SCONTENT_Y+(9*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Turn Right:" + cvar "+right" + rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name move + group optionsGrp + type ITEM_TYPE_BIND + text "Strafe:" + cvar "+strafe" + rect SCONTENT_X (SCONTENT_Y+(11*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + + +//////// UPGRADES + + itemDef + { + name controls + text "Upgrades" + group optionsGrp + style WINDOW_STYLE_EMPTY + rect 0 ((2*BORDER)+TOPBUTT_H+(2*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show controls; + show upgrades + } + } + + itemDef + { + name upgrades + group optionsGrp + type ITEM_TYPE_BIND + text "Primary Attack:" + cvar "+attack" + rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name upgrades + group optionsGrp + type ITEM_TYPE_BIND + text "Secondary Attack:" + cvar "+button5" + rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name upgrades + group optionsGrp + type ITEM_TYPE_BIND + text "Previous Upgrade:" + cvar "weapprev" + rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name upgrades + group optionsGrp + type ITEM_TYPE_BIND + text "Next Upgrade:" + cvar "weapnext" + rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name upgrades + group optionsGrp + type ITEM_TYPE_BIND + text "Activate Upgrade:" + cvar "+button2" + rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name upgrades + group optionsGrp + type ITEM_TYPE_BIND + text "Reload:" + cvar "reload" + rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name upgrades + group optionsGrp + type ITEM_TYPE_BIND + text "Buy Ammo:" + cvar "buy ammo" + rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name upgrades + group optionsGrp + type ITEM_TYPE_BIND + text "Use Medkit:" + cvar "itemact medkit" + rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + +//////// MISC + + itemDef + { + name controls + text "Misc" + group optionsGrp + style WINDOW_STYLE_EMPTY + rect 0 ((2*BORDER)+TOPBUTT_H+(3*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show controls; + show misc + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Show Scores:" + cvar "+scores" + rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Scroll Scores Up:" + cvar "scoresUp" + rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Scroll Scores Down:" + cvar "scoresDown" + rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Use Structure/Evolve:" + cvar "+button7" + rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Deconstruct Structure:" + cvar "deconstruct" + rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Gesture:" + cvar "+button3" + rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Chat:" + cvar "messagemode" + rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Team Chat:" + cvar "messagemode2" + rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Vote Yes:" + cvar "vote yes" + rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Vote No:" + cvar "vote no" + rect SCONTENT_X (SCONTENT_Y+(9*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Team Vote Yes:" + cvar "teamvote yes" + rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name misc + group optionsGrp + type ITEM_TYPE_BIND + text "Team Vote No:" + cvar "teamvote no" + rect SCONTENT_X (SCONTENT_Y+(11*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + +//////// SYSTEM + + //System menu + itemDef + { + name system + text "GFX Hardware" + group optionsGrp + style WINDOW_STYLE_EMPTY + rect 0 ((2*BORDER)+TOPBUTT_H+(0*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show system; + show ghardware + } + } + +//////// GFX HARDWARE + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Quality:" + cvar "ui_glCustom" + cvarFloatList { "High Quality" 0 "Normal" 1 "Fast" 2 "Fastest" 3 "Custom" 4 } + rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript update "ui_glCustom" + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "GL Extensions:" + cvar "r_allowExtensions" + rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCuston + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_COMBO + text "Video Mode:" + feeder FEEDER_RESOLUTIONS + rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Color Depth:" + cvar "r_colorbits" + cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } + rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom; + uiScript update "r_colorbits" + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Fullscreen:" + cvar "r_fullscreen" + rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Lighting:" + cvar "r_vertexlight" + cvarFloatList { "Light Map (high)" 0 "Vertex (low)" 1 } + rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Geometric Detail:" + cvar "r_lodbias" + cvarFloatList { "High" 0 "Medium" 1 "Low" 2 } + rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom; + uiScript update "r_lodbias" + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Texture Detail:" + cvar "r_picmip" + cvarFloatList { "Low" 2 "Normal" 1 "High" 0 } + rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Texture Quality:" + cvar "r_texturebits" + cvarFloatList { "Default" 0 "16 bit" 16 "32 bit" 32 } + rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_MULTI + text "Texture Filter:" + cvar "r_texturemode" + cvarStrList { "Bilinear", "GL_LINEAR_MIPMAP_NEAREST", "Trilinear", "GL_LINEAR_MIPMAP_LINEAR" } + rect SCONTENT_X (SCONTENT_Y+(9*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Anisotropic Filtering:" + cvar "r_ext_texture_filter_anisotropic" + rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_YESNO + text "Compress Textures:" + cvar "r_ext_compressed_textures " + rect SCONTENT_X (SCONTENT_Y+(11*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + uiScript glCustom + } + } + + itemDef + { + name ghardware + group optionsGrp + type ITEM_TYPE_BUTTON + text "APPLY" + textscale .25 + style WINDOW_STYLE_EMPTY + rect SCONTENT_X (SCONTENT_Y+(13*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + exec "vid_restart" + } + } + +//////// GFX SOFTWARE + + itemDef + { + name system + text "GFX Software" + group optionsGrp + style WINDOW_STYLE_EMPTY + rect 0 ((2*BORDER)+TOPBUTT_H+(1*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show system; + show gsoftware + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_SLIDER + text "Brightness:" + cvarfloat "r_gamma" 1 .5 2 + rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_SLIDER + text "Screen Size:" + cvarfloat "cg_viewsize" 100 30 100 + rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO + text "Marks On Walls:" + cvar "cg_marks" + rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO + text "Dynamic Lights:" + cvar "r_dynamiclight" + rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO + text "Draw Gun:" + cvar "cg_drawGun" + rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO + text "Low Quality Sky:" + cvar "r_fastsky" + rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO + text "Sync Every Frame:" + cvar "r_finish" + rect SCONTENT_X (SCONTENT_Y+(6*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO + text "Show Time:" + cvar "cg_drawTimer" + rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO + text "In Game Videos:" + cvar "r_inGameVideo" + rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_YESNO + text "Depth Sort Particles:" + cvar "cg_depthSortParticles" + rect SCONTENT_X (SCONTENT_Y+(9*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_MULTI + text "Particle Physics:" + cvar "cg_bounceParticles" + cvarFloatList { "Low Quality" 0 "High Quality" 1 } + rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name gsoftware + group optionsGrp + type ITEM_TYPE_MULTI + text "Light Flares:" + cvar "cg_lightFlare" + cvarFloatList { "Off" 0 "No Fade" 1 "Timed Fade" 2 "Real Fade" 3 } + rect SCONTENT_X (SCONTENT_Y+(11*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_TRUE + action + { + play "sound/misc/menu1.wav"; + } + } + +//////// GL INFO + + itemDef + { + name system + text "OpenGL Info" + group optionsGrp + style WINDOW_STYLE_EMPTY + rect 0 ((2*BORDER)+TOPBUTT_H+(2*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show system; + show glinfo + } + } + + itemDef + { + name glinfo + group optionsGrp + rect SCONTENT_X SCONTENT_Y SCONTENT_W (H-(SCONTENT_Y+BORDER)) + ownerdraw UI_GLINFO + textscale .25 + textalign ALIGN_LEFT + textvalign VALIGN_TOP + textalignx 4 + textaligny 4 + forecolor 1 1 1 1 + visible MENU_FALSE + decoration + } + +//////// NET & SOUND + + itemDef + { + name system + text "Net & Sound" + group optionsGrp + style WINDOW_STYLE_EMPTY + rect 0 ((2*BORDER)+TOPBUTT_H+(3*SIDEBUTT_H)) SIDEBUTT_W SIDEBUTT_H + type ITEM_TYPE_BUTTON + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + hide optionsGrp; + show system; + show netsound + } + } + + itemDef + { + name netsound + group optionsGrp + style WINDOW_STYLE_FILLED + text "Sound" + rect SCONTENT_X (SCONTENT_Y+(0*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + decoration + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name netsound + group optionsGrp + type ITEM_TYPE_SLIDER + text "Effects Volume:" + cvarfloat "s_volume" 0.7 0 1 + rect SCONTENT_X (SCONTENT_Y+(1*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + } + + itemDef + { + name netsound + group optionsGrp + type ITEM_TYPE_SLIDER + text "Music Volume:" + cvarfloat "s_musicvolume" 0.25 0 1 + rect SCONTENT_X (SCONTENT_Y+(2*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + } + + itemDef + { + name netsound + group optionsGrp + type ITEM_TYPE_YESNO + text "OpenAL:" + cvar "s_useOpenAL" + rect SCONTENT_X (SCONTENT_Y+(3*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name netsound + group optionsGrp + type ITEM_TYPE_MULTI + text "Sound Quality:" + cvar "s_khz" + cvarFloatList { "44 khz (very high)" 44 "22 khz (high)" 22 "11 khz (low)" 11 } + rect SCONTENT_X (SCONTENT_Y+(4*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name netsound + group optionsGrp + type ITEM_TYPE_YESNO + text "Doppler Sound:" + cvar "s_doppler" + rect SCONTENT_X (SCONTENT_Y+(5*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name netsound + group optionsGrp + style WINDOW_STYLE_FILLED + text "Network" + rect SCONTENT_X (SCONTENT_Y+(7*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + decoration + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name netsound + group optionsGrp + type ITEM_TYPE_MULTI + text "Net Data Rate:" + cvar "rate" + cvarFloatList { "<=28.8k" 2500 "33.6k" 3000 "56k" 4000 "ISDN" 5000 "LAN/CABLE/xDSl" 25000 } + rect SCONTENT_X (SCONTENT_Y+(8*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textalignx SCONTENT_OFF + textscale .25 + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + } + } + + itemDef + { + name netsound + group optionsGrp + type ITEM_TYPE_BUTTON + text "APPLY" + textscale .25 + style WINDOW_STYLE_EMPTY + rect SCONTENT_X (SCONTENT_Y+(10*ELEM_H)) SCONTENT_W ELEM_H + textalign ALIGN_CENTER + textvalign VALIGN_CENTER + forecolor 1 1 1 1 + visible MENU_FALSE + action + { + play "sound/misc/menu1.wav"; + exec "snd_restart" + } + } + } +} |