diff options
Diffstat (limited to 'assets/ui/tremulous_common_hud.h')
-rw-r--r-- | assets/ui/tremulous_common_hud.h | 192 |
1 files changed, 192 insertions, 0 deletions
diff --git a/assets/ui/tremulous_common_hud.h b/assets/ui/tremulous_common_hud.h new file mode 100644 index 00000000..acdf5120 --- /dev/null +++ b/assets/ui/tremulous_common_hud.h @@ -0,0 +1,192 @@ +#define BORDER 10 + +#define STAT_W 45 +#define STAT_H 22 +#define STAT_X (W-(BORDER+STAT_W)) + +#define CONSOLE_W (W-((3*BORDER)+STAT_W)) +#define CONSOLE_H 180 +#define MAIN_W (W-(2*BORDER)) + +//CONSOLE +itemDef +{ + name "console" + rect BORDER BORDER CONSOLE_W CONSOLE_H + aspectBias ALIGN_LEFT + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor 0.93 0.93 0.92 1 + textalign ALIGN_LEFT + textvalign VALIGN_TOP + textscale 0.35 + textstyle ITEM_TEXTSTYLE_SHADOWED + ownerdraw CG_CONSOLE +} + +//TUTORIAL +itemDef +{ + name "tutorial" + rect BORDER 250 MAIN_W 180 + aspectBias ALIGN_LEFT + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor 1 1 1 0.35 + textalign ALIGN_LEFT + textvalign VALIGN_TOP + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_TUTORIAL +} + +//FPS +itemDef +{ + name "fps" + rect STAT_X BORDER STAT_W STAT_H + aspectBias ALIGN_RIGHT + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_FPS +} + +//TIMER +itemDef +{ + name "timer" + rect STAT_X ((2*BORDER)+STAT_H) STAT_W STAT_H + aspectBias ALIGN_RIGHT + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_TIMER +} + +//LAGOMETER +itemDef +{ + name "lagometer" + rect STAT_X ((3*BORDER)+(2*STAT_H)) STAT_W STAT_H + aspectBias ALIGN_RIGHT + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 + textscale 0.3 + ownerdraw CG_LAGOMETER +} + +//CLOCK +itemDef +{ + name "clock" + rect STAT_X ((4*BORDER)+(3*STAT_H)) STAT_W STAT_H + aspectBias ALIGN_RIGHT + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 + textalign ALIGN_RIGHT + textvalign VALIGN_CENTER + textscale 0.3 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_CLOCK +} + +//LOCATION +itemDef +{ + name "location" + rect (STAT_X-55) ((4*BORDER)+(5*STAT_H)) (STAT_W+60) STAT_H + aspectBias ALIGN_RIGHT + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 + textalign ALIGN_RIGHT + textscale 0.3 + ownerdraw CG_PLAYER_LOCATION +} + +//DEMO STATE +itemDef +{ + name "demoRecording" + rect (STAT_X+(STAT_W-32)) ((7*BORDER)+(4*STAT_H)) 32 32 + aspectBias ALIGN_RIGHT + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor 1 0 0 1 + textscale 0.3 + ownerdraw CG_DEMO_RECORDING + background "ui/assets/neutral/circle.tga" +} +itemDef +{ + name "demoPlayback" + rect (STAT_X+(STAT_W-32)) ((7*BORDER)+(4*STAT_H)) 32 32 + aspectBias ALIGN_RIGHT + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor 1 1 1 1 + textscale 0.3 + ownerdraw CG_DEMO_PLAYBACK + background "ui/assets/forwardarrow.tga" +} + +//SNAPSHOT +itemDef +{ + name "snapshot" + rect BORDER (H-(BORDER+STAT_H)) MAIN_W STAT_H + aspectBias ALIGN_LEFT + style WINDOW_STYLE_EMPTY + visible MENU_TRUE + decoration + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 1 + textalign ALIGN_LEFT + textvalign VALIGN_CENTER + textscale 0.4 + textstyle ITEM_TEXTSTYLE_NORMAL + ownerdraw CG_SNAPSHOT +} + +//PLAYER NAME +itemDef +{ + name "playername" + rect 200 275 240 25 + aspectBias ALIGN_CENTER + visible MENU_TRUE + decoration + textScale .5 + ownerdraw CG_PLAYER_CROSSHAIRNAMES + textstyle ITEM_TEXTSTYLE_SHADOWED +} + +//CROSSHAIR +itemDef +{ + name "crosshair" + visible MENU_TRUE + decoration + rect 320 240 0 0 + forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .35 + ownerdraw CG_PLAYER_CROSSHAIR +} + |