diff options
Diffstat (limited to 'assets/ui/tremulous_human_hud.menu')
-rw-r--r-- | assets/ui/tremulous_human_hud.menu | 379 |
1 files changed, 0 insertions, 379 deletions
diff --git a/assets/ui/tremulous_human_hud.menu b/assets/ui/tremulous_human_hud.menu deleted file mode 100644 index f2b4ca99..00000000 --- a/assets/ui/tremulous_human_hud.menu +++ /dev/null @@ -1,379 +0,0 @@ -#include "ui/menudef.h" - -{ - -#define W 640 -#define H 480 - - menuDef - { - name "human_hud" - fullScreen MENU_FALSE - visible MENU_TRUE - rect 0 0 W H - aspectBias ASPECT_NONE - -#define COMMON_HUD_R 0.0 -#define COMMON_HUD_G 0.8 -#define COMMON_HUD_B 1.0 -#include "ui/tremulous_common_hud.h" - - ////////////////// - //STATIC OBJECTS// - ////////////////// - - //LEFT CIRCLE - itemDef - { - name "left-circle" - rect 35 417.5 25 25 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - style WINDOW_STYLE_SHADER - background "ui/assets/neutral/circle.tga" - } - - //LEFT ARM - itemDef - { - name "left-arm" - rect 68.25 420 94.5 35 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - style WINDOW_STYLE_SHADER - background "ui/assets/human/left-arm.tga" - } - - //CREDITS LABEL - itemDef - { - name "credits-label" - rect 508 403 7 7.5 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - style WINDOW_STYLE_SHADER - background "ui/assets/human/credits.tga" - } - - //RIGHT CIRCLE - itemDef - { - name "right-circle" - rect 580 417.5 25 25 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - style WINDOW_STYLE_SHADER - background "ui/assets/neutral/circle.tga" - } - - //RIGHT ARM - itemDef - { - name "right-arm" - rect 477.25 420 94.5 35 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - style WINDOW_STYLE_SHADER - background "ui/assets/human/right-arm.tga" - } - - //RIGHT CAP - itemDef - { - name "right-cap" - rect 500 400 80 15 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - style WINDOW_STYLE_SHADER - background "ui/assets/human/right-cap.tga" - } - - /////////////////// - //DYNAMIC OBJECTS// - /////////////////// - - //BOLT - itemDef - { - name "bolt" - rect 40 420 15 20 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 - backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - background "ui/assets/human/bolt.tga" - ownerdraw CG_PLAYER_STAMINA_BOLT - } - - //CROSS - itemDef - { - name "cross" - rect 132.5 425 25 25 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - ownerdraw CG_PLAYER_HEALTH_CROSS - } - - //STAMINA 1 - itemDef - { - name "stamina1" - rect 34.5 403.5 9 11.5 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 - backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - background "ui/assets/human/stamina1.tga" - ownerdraw CG_PLAYER_STAMINA_1 - } - - //STAMINA 2 - itemDef - { - name "stamina2" - rect 24 410.75 11.5 10.5 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 - backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - background "ui/assets/human/stamina2.tga" - ownerdraw CG_PLAYER_STAMINA_2 - } - - //STAMINA 3 - itemDef - { - name "stamina3" - rect 20.75 423.5 10.5 7 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 - backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - background "ui/assets/human/stamina3.tga" - ownerdraw CG_PLAYER_STAMINA_3 - } - - //STAMINA 4 - itemDef - { - name "stamina4" - rect 21 402.5 54 55 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.8 - backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - background "ui/assets/human/stamina4.tga" - ownerdraw CG_PLAYER_STAMINA_4 - } - - //RING - itemDef - { - name "ring" - //rect 20 402.5 55 55 // Guide for Stamina alignment - rect 565 402.5 55 55 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - backColor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.2 - background "ui/assets/human/ring.tga" - ownerdraw CG_PLAYER_CLIPS_RING - } - - //CREDITS - itemDef - { - name "credits" - rect 515 402 45 11.25 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - ownerdraw CG_PLAYER_CREDITS_VALUE - } - - //HEALTH - itemDef - { - name "health" - rect 67 430 60 15 - aspectBias ALIGN_LEFT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 - ownerdraw CG_PLAYER_HEALTH - } - - //WEAPON ICON - itemDef - { - name "weapon" - rect 482.5 425 25 25 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - ownerdraw CG_PLAYER_WEAPONICON - } - - //WEAPON SELECT TEXT - itemDef - { - name "selecttext" - rect 200 300 240 25 - aspectBias ALIGN_CENTER - visible MENU_TRUE - decoration - textScale .5 - ownerdraw CG_PLAYER_SELECTTEXT - textstyle ITEM_TEXTSTYLE_SHADOWED - } - - //AMMO - itemDef - { - name "ammo" - rect 507 430 53 15 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 - ownerdraw CG_PLAYER_AMMO_VALUE - } - - //CLIPS - itemDef - { - name "clips" - rect 538 423 60 15 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 - ownerdraw CG_PLAYER_CLIPS_VALUE - } - - //BUILD TIMER - itemDef - { - name "buildtimer" - rect 580 417.5 25 25 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 - ownerdraw CG_PLAYER_BUILD_TIMER - } - - //USABLE - itemDef - { - name "usable" - rect 307.5 380 25 25 - aspectBias ALIGN_CENTER - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 - background "ui/assets/neutral/use.tga" - ownerdraw CG_PLAYER_USABLE_BUILDABLE - } - - //SCANNER - itemDef - { - name "scanner" - rect 164 340 312 72 - aspectBias ALIGN_CENTER - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B .5 - background "ui/assets/human/scanner.tga" - ownerdraw CG_PLAYER_HUMAN_SCANNER - } - - //INVENTORY - itemDef - { - name "inventory" - rect 182.5 425 275 25 - aspectBias ALIGN_CENTER - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - ownerdraw CG_PLAYER_SELECT - } - - //CHARGE BAR - itemDef - { - name "charge" - rect 510 384 56 8 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.5 - ownerdraw CG_PLAYER_CHARGE_BAR - background "ui/assets/neutral/charge_cap_h.tga" - } - - //CHARGE BAR BG - itemDef - { - name "chargebg" - rect 506 380 64 16 - aspectBias ALIGN_RIGHT - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - ownerdraw CG_PLAYER_CHARGE_BAR_BG - background "ui/assets/neutral/charge_bg_h.tga" - } - - //SELECTED - itemDef - { - name "selected" - rect 306 424 27 27 - aspectBias ALIGN_CENTER - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.25 - style WINDOW_STYLE_SHADER - background "ui/assets/neutral/selected.tga" - } - - //TEAM OVERLAY - itemDef - { - name "teamoverlay" - rect BORDER 175 200 128 - style WINDOW_STYLE_EMPTY - visible MENU_TRUE - decoration - forecolor COMMON_HUD_R COMMON_HUD_G COMMON_HUD_B 0.75 - textscale 0.85 - ownerdraw CG_TEAMOVERLAY - } - } -} |