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Diffstat (limited to 'ioq3-r437/src/botlib/be_aas.h')
-rw-r--r-- | ioq3-r437/src/botlib/be_aas.h | 221 |
1 files changed, 0 insertions, 221 deletions
diff --git a/ioq3-r437/src/botlib/be_aas.h b/ioq3-r437/src/botlib/be_aas.h deleted file mode 100644 index dbf24bc1..00000000 --- a/ioq3-r437/src/botlib/be_aas.h +++ /dev/null @@ -1,221 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Quake III Arena source code; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ -// - -/***************************************************************************** - * name: be_aas.h - * - * desc: Area Awareness System, stuff exported to the AI - * - * $Archive: /source/code/botlib/be_aas.h $ - * - *****************************************************************************/ - -#ifndef MAX_STRINGFIELD -#define MAX_STRINGFIELD 80 -#endif - -//travel flags -#define TFL_INVALID 0x00000001 //traveling temporary not possible -#define TFL_WALK 0x00000002 //walking -#define TFL_CROUCH 0x00000004 //crouching -#define TFL_BARRIERJUMP 0x00000008 //jumping onto a barrier -#define TFL_JUMP 0x00000010 //jumping -#define TFL_LADDER 0x00000020 //climbing a ladder -#define TFL_WALKOFFLEDGE 0x00000080 //walking of a ledge -#define TFL_SWIM 0x00000100 //swimming -#define TFL_WATERJUMP 0x00000200 //jumping out of the water -#define TFL_TELEPORT 0x00000400 //teleporting -#define TFL_ELEVATOR 0x00000800 //elevator -#define TFL_ROCKETJUMP 0x00001000 //rocket jumping -#define TFL_BFGJUMP 0x00002000 //bfg jumping -#define TFL_GRAPPLEHOOK 0x00004000 //grappling hook -#define TFL_DOUBLEJUMP 0x00008000 //double jump -#define TFL_RAMPJUMP 0x00010000 //ramp jump -#define TFL_STRAFEJUMP 0x00020000 //strafe jump -#define TFL_JUMPPAD 0x00040000 //jump pad -#define TFL_AIR 0x00080000 //travel through air -#define TFL_WATER 0x00100000 //travel through water -#define TFL_SLIME 0x00200000 //travel through slime -#define TFL_LAVA 0x00400000 //travel through lava -#define TFL_DONOTENTER 0x00800000 //travel through donotenter area -#define TFL_FUNCBOB 0x01000000 //func bobbing -#define TFL_FLIGHT 0x02000000 //flight -#define TFL_BRIDGE 0x04000000 //move over a bridge -// -#define TFL_NOTTEAM1 0x08000000 //not team 1 -#define TFL_NOTTEAM2 0x10000000 //not team 2 - -//default travel flags -#define TFL_DEFAULT TFL_WALK|TFL_CROUCH|TFL_BARRIERJUMP|\ - TFL_JUMP|TFL_LADDER|\ - TFL_WALKOFFLEDGE|TFL_SWIM|TFL_WATERJUMP|\ - TFL_TELEPORT|TFL_ELEVATOR|\ - TFL_AIR|TFL_WATER|TFL_JUMPPAD|TFL_FUNCBOB - -typedef enum -{ - SOLID_NOT, // no interaction with other objects - SOLID_TRIGGER, // only touch when inside, after moving - SOLID_BBOX, // touch on edge - SOLID_BSP // bsp clip, touch on edge -} solid_t; - -//a trace is returned when a box is swept through the AAS world -typedef struct aas_trace_s -{ - qboolean startsolid; // if true, the initial point was in a solid area - float fraction; // time completed, 1.0 = didn't hit anything - vec3_t endpos; // final position - int ent; // entity blocking the trace - int lastarea; // last area the trace was in (zero if none) - int area; // area blocking the trace (zero if none) - int planenum; // number of the plane that was hit -} aas_trace_t; - -/* Defined in botlib.h - -//bsp_trace_t hit surface -typedef struct bsp_surface_s -{ - char name[16]; - int flags; - int value; -} bsp_surface_t; - -//a trace is returned when a box is swept through the BSP world -typedef struct bsp_trace_s -{ - qboolean allsolid; // if true, plane is not valid - qboolean startsolid; // if true, the initial point was in a solid area - float fraction; // time completed, 1.0 = didn't hit anything - vec3_t endpos; // final position - cplane_t plane; // surface normal at impact - float exp_dist; // expanded plane distance - int sidenum; // number of the brush side hit - bsp_surface_t surface; // hit surface - int contents; // contents on other side of surface hit - int ent; // number of entity hit -} bsp_trace_t; -// -*/ - -//entity info -typedef struct aas_entityinfo_s -{ - int valid; // true if updated this frame - int type; // entity type - int flags; // entity flags - float ltime; // local time - float update_time; // time between last and current update - int number; // number of the entity - vec3_t origin; // origin of the entity - vec3_t angles; // angles of the model - vec3_t old_origin; // for lerping - vec3_t lastvisorigin; // last visible origin - vec3_t mins; // bounding box minimums - vec3_t maxs; // bounding box maximums - int groundent; // ground entity - int solid; // solid type - int modelindex; // model used - int modelindex2; // weapons, CTF flags, etc - int frame; // model frame number - int event; // impulse events -- muzzle flashes, footsteps, etc - int eventParm; // even parameter - int powerups; // bit flags - int weapon; // determines weapon and flash model, etc - int legsAnim; // mask off ANIM_TOGGLEBIT - int torsoAnim; // mask off ANIM_TOGGLEBIT -} aas_entityinfo_t; - -// area info -typedef struct aas_areainfo_s -{ - int contents; - int flags; - int presencetype; - int cluster; - vec3_t mins; - vec3_t maxs; - vec3_t center; -} aas_areainfo_t; - -// client movement prediction stop events, stop as soon as: -#define SE_NONE 0 -#define SE_HITGROUND 1 // the ground is hit -#define SE_LEAVEGROUND 2 // there's no ground -#define SE_ENTERWATER 4 // water is entered -#define SE_ENTERSLIME 8 // slime is entered -#define SE_ENTERLAVA 16 // lava is entered -#define SE_HITGROUNDDAMAGE 32 // the ground is hit with damage -#define SE_GAP 64 // there's a gap -#define SE_TOUCHJUMPPAD 128 // touching a jump pad area -#define SE_TOUCHTELEPORTER 256 // touching teleporter -#define SE_ENTERAREA 512 // the given stoparea is entered -#define SE_HITGROUNDAREA 1024 // a ground face in the area is hit -#define SE_HITBOUNDINGBOX 2048 // hit the specified bounding box -#define SE_TOUCHCLUSTERPORTAL 4096 // touching a cluster portal - -typedef struct aas_clientmove_s -{ - vec3_t endpos; //position at the end of movement prediction - int endarea; //area at end of movement prediction - vec3_t velocity; //velocity at the end of movement prediction - aas_trace_t trace; //last trace - int presencetype; //presence type at end of movement prediction - int stopevent; //event that made the prediction stop - int endcontents; //contents at the end of movement prediction - float time; //time predicted ahead - int frames; //number of frames predicted ahead -} aas_clientmove_t; - -// alternate route goals -#define ALTROUTEGOAL_ALL 1 -#define ALTROUTEGOAL_CLUSTERPORTALS 2 -#define ALTROUTEGOAL_VIEWPORTALS 4 - -typedef struct aas_altroutegoal_s -{ - vec3_t origin; - int areanum; - unsigned short starttraveltime; - unsigned short goaltraveltime; - unsigned short extratraveltime; -} aas_altroutegoal_t; - -// route prediction stop events -#define RSE_NONE 0 -#define RSE_NOROUTE 1 //no route to goal -#define RSE_USETRAVELTYPE 2 //stop as soon as on of the given travel types is used -#define RSE_ENTERCONTENTS 4 //stop when entering the given contents -#define RSE_ENTERAREA 8 //stop when entering the given area - -typedef struct aas_predictroute_s -{ - vec3_t endpos; //position at the end of movement prediction - int endarea; //area at end of movement prediction - int stopevent; //event that made the prediction stop - int endcontents; //contents at the end of movement prediction - int endtravelflags; //end travel flags - int numareas; //number of areas predicted ahead - int time; //time predicted ahead (in hundreth of a sec) -} aas_predictroute_t; |