diff options
Diffstat (limited to 'ioq3-r437/src/botlib/be_aas_reach.h')
-rw-r--r-- | ioq3-r437/src/botlib/be_aas_reach.h | 68 |
1 files changed, 0 insertions, 68 deletions
diff --git a/ioq3-r437/src/botlib/be_aas_reach.h b/ioq3-r437/src/botlib/be_aas_reach.h deleted file mode 100644 index 0ab8740b..00000000 --- a/ioq3-r437/src/botlib/be_aas_reach.h +++ /dev/null @@ -1,68 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Quake III Arena source code; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -/***************************************************************************** - * name: be_aas_reach.h - * - * desc: AAS - * - * $Archive: /source/code/botlib/be_aas_reach.h $ - * - *****************************************************************************/ - -#ifdef AASINTERN -//initialize calculating the reachabilities -void AAS_InitReachability(void); -//continue calculating the reachabilities -int AAS_ContinueInitReachability(float time); -// -int AAS_BestReachableLinkArea(aas_link_t *areas); -#endif //AASINTERN - -//returns true if the are has reachabilities to other areas -int AAS_AreaReachability(int areanum); -//returns the best reachable area and goal origin for a bounding box at the given origin -int AAS_BestReachableArea(vec3_t origin, vec3_t mins, vec3_t maxs, vec3_t goalorigin); -//returns the best jumppad area from which the bbox at origin is reachable -int AAS_BestReachableFromJumpPadArea(vec3_t origin, vec3_t mins, vec3_t maxs); -//returns the next reachability using the given model -int AAS_NextModelReachability(int num, int modelnum); -//returns the total area of the ground faces of the given area -float AAS_AreaGroundFaceArea(int areanum); -//returns true if the area is crouch only -int AAS_AreaCrouch(int areanum); -//returns true if a player can swim in this area -int AAS_AreaSwim(int areanum); -//returns true if the area is filled with a liquid -int AAS_AreaLiquid(int areanum); -//returns true if the area contains lava -int AAS_AreaLava(int areanum); -//returns true if the area contains slime -int AAS_AreaSlime(int areanum); -//returns true if the area has one or more ground faces -int AAS_AreaGrounded(int areanum); -//returns true if the area has one or more ladder faces -int AAS_AreaLadder(int areanum); -//returns true if the area is a jump pad -int AAS_AreaJumpPad(int areanum); -//returns true if the area is donotenter -int AAS_AreaDoNotEnter(int areanum); |