diff options
Diffstat (limited to 'ioq3-r437/src/botlib/l_precomp.h')
-rw-r--r-- | ioq3-r437/src/botlib/l_precomp.h | 180 |
1 files changed, 0 insertions, 180 deletions
diff --git a/ioq3-r437/src/botlib/l_precomp.h b/ioq3-r437/src/botlib/l_precomp.h deleted file mode 100644 index fcc0e8a3..00000000 --- a/ioq3-r437/src/botlib/l_precomp.h +++ /dev/null @@ -1,180 +0,0 @@ -/* -=========================================================================== -Copyright (C) 1999-2005 Id Software, Inc. - -This file is part of Quake III Arena source code. - -Quake III Arena source code is free software; you can redistribute it -and/or modify it under the terms of the GNU General Public License as -published by the Free Software Foundation; either version 2 of the License, -or (at your option) any later version. - -Quake III Arena source code is distributed in the hope that it will be -useful, but WITHOUT ANY WARRANTY; without even the implied warranty of -MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -GNU General Public License for more details. - -You should have received a copy of the GNU General Public License -along with Quake III Arena source code; if not, write to the Free Software -Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA -=========================================================================== -*/ - -/***************************************************************************** - * name: l_precomp.h - * - * desc: pre compiler - * - * $Archive: /source/code/botlib/l_precomp.h $ - * - *****************************************************************************/ - -#ifndef MAX_PATH - #define MAX_PATH MAX_QPATH -#endif - -#ifndef PATH_SEPERATORSTR - #if defined(WIN32)|defined(_WIN32)|defined(__NT__)|defined(__WINDOWS__)|defined(__WINDOWS_386__) - #define PATHSEPERATOR_STR "\\" - #else - #define PATHSEPERATOR_STR "/" - #endif -#endif -#ifndef PATH_SEPERATORCHAR - #if defined(WIN32)|defined(_WIN32)|defined(__NT__)|defined(__WINDOWS__)|defined(__WINDOWS_386__) - #define PATHSEPERATOR_CHAR '\\' - #else - #define PATHSEPERATOR_CHAR '/' - #endif -#endif - -#if defined(BSPC) && !defined(QDECL) -#define QDECL -#endif - - -#define DEFINE_FIXED 0x0001 - -#define BUILTIN_LINE 1 -#define BUILTIN_FILE 2 -#define BUILTIN_DATE 3 -#define BUILTIN_TIME 4 -#define BUILTIN_STDC 5 - -#define INDENT_IF 0x0001 -#define INDENT_ELSE 0x0002 -#define INDENT_ELIF 0x0004 -#define INDENT_IFDEF 0x0008 -#define INDENT_IFNDEF 0x0010 - -//macro definitions -typedef struct define_s -{ - char *name; //define name - int flags; //define flags - int builtin; // > 0 if builtin define - int numparms; //number of define parameters - token_t *parms; //define parameters - token_t *tokens; //macro tokens (possibly containing parm tokens) - struct define_s *next; //next defined macro in a list - struct define_s *hashnext; //next define in the hash chain -} define_t; - -//indents -//used for conditional compilation directives: -//#if, #else, #elif, #ifdef, #ifndef -typedef struct indent_s -{ - int type; //indent type - int skip; //true if skipping current indent - script_t *script; //script the indent was in - struct indent_s *next; //next indent on the indent stack -} indent_t; - -//source file -typedef struct source_s -{ - char filename[1024]; //file name of the script - char includepath[1024]; //path to include files - punctuation_t *punctuations; //punctuations to use - script_t *scriptstack; //stack with scripts of the source - token_t *tokens; //tokens to read first - define_t *defines; //list with macro definitions - define_t **definehash; //hash chain with defines - indent_t *indentstack; //stack with indents - int skip; // > 0 if skipping conditional code - token_t token; //last read token -} source_t; - - -//read a token from the source -int PC_ReadToken(source_t *source, token_t *token); -//expect a certain token -int PC_ExpectTokenString(source_t *source, char *string); -//expect a certain token type -int PC_ExpectTokenType(source_t *source, int type, int subtype, token_t *token); -//expect a token -int PC_ExpectAnyToken(source_t *source, token_t *token); -//returns true when the token is available -int PC_CheckTokenString(source_t *source, char *string); -//returns true an reads the token when a token with the given type is available -int PC_CheckTokenType(source_t *source, int type, int subtype, token_t *token); -//skip tokens until the given token string is read -int PC_SkipUntilString(source_t *source, char *string); -//unread the last token read from the script -void PC_UnreadLastToken(source_t *source); -//unread the given token -void PC_UnreadToken(source_t *source, token_t *token); -//read a token only if on the same line, lines are concatenated with a slash -int PC_ReadLine(source_t *source, token_t *token); -//returns true if there was a white space in front of the token -int PC_WhiteSpaceBeforeToken(token_t *token); -//add a define to the source -int PC_AddDefine(source_t *source, char *string); -//add a globals define that will be added to all opened sources -int PC_AddGlobalDefine(char *string); -//remove the given global define -int PC_RemoveGlobalDefine(char *name); -//remove all globals defines -void PC_RemoveAllGlobalDefines(void); -//add builtin defines -void PC_AddBuiltinDefines(source_t *source); -//set the source include path -void PC_SetIncludePath(source_t *source, char *path); -//set the punction set -void PC_SetPunctuations(source_t *source, punctuation_t *p); -//set the base folder to load files from -void PC_SetBaseFolder(char *path); -//load a source file -source_t *LoadSourceFile(const char *filename); -//load a source from memory -source_t *LoadSourceMemory(char *ptr, int length, char *name); -//free the given source -void FreeSource(source_t *source); -//print a source error -void QDECL SourceError(source_t *source, char *str, ...); -//print a source warning -void QDECL SourceWarning(source_t *source, char *str, ...); - -#ifdef BSPC -// some of BSPC source does include game/q_shared.h and some does not -// we define pc_token_s pc_token_t if needed (yes, it's ugly) -#ifndef __Q_SHARED_H -#define MAX_TOKENLENGTH 1024 -typedef struct pc_token_s -{ - int type; - int subtype; - int intvalue; - float floatvalue; - char string[MAX_TOKENLENGTH]; -} pc_token_t; -#endif //!_Q_SHARED_H -#endif //BSPC - -// -int PC_LoadSourceHandle(const char *filename); -int PC_FreeSourceHandle(int handle); -int PC_ReadTokenHandle(int handle, pc_token_t *pc_token); -int PC_SourceFileAndLine(int handle, char *filename, int *line); -void PC_CheckOpenSourceHandles(void); |