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-rw-r--r--ioq3-r437/src/botlib/l_script.h247
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diff --git a/ioq3-r437/src/botlib/l_script.h b/ioq3-r437/src/botlib/l_script.h
deleted file mode 100644
index 7fe4ac96..00000000
--- a/ioq3-r437/src/botlib/l_script.h
+++ /dev/null
@@ -1,247 +0,0 @@
-/*
-===========================================================================
-Copyright (C) 1999-2005 Id Software, Inc.
-
-This file is part of Quake III Arena source code.
-
-Quake III Arena source code is free software; you can redistribute it
-and/or modify it under the terms of the GNU General Public License as
-published by the Free Software Foundation; either version 2 of the License,
-or (at your option) any later version.
-
-Quake III Arena source code is distributed in the hope that it will be
-useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-GNU General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with Quake III Arena source code; if not, write to the Free Software
-Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
-===========================================================================
-*/
-
-/*****************************************************************************
- * name: l_script.h
- *
- * desc: lexicographical parser
- *
- * $Archive: /source/code/botlib/l_script.h $
- *
- *****************************************************************************/
-
-//undef if binary numbers of the form 0b... or 0B... are not allowed
-#define BINARYNUMBERS
-//undef if not using the token.intvalue and token.floatvalue
-#define NUMBERVALUE
-//use dollar sign also as punctuation
-#define DOLLAR
-
-//maximum token length
-#define MAX_TOKEN 1024
-
-#if defined(BSPC) && !defined(QDECL)
-#define QDECL
-#endif
-
-
-//script flags
-#define SCFL_NOERRORS 0x0001
-#define SCFL_NOWARNINGS 0x0002
-#define SCFL_NOSTRINGWHITESPACES 0x0004
-#define SCFL_NOSTRINGESCAPECHARS 0x0008
-#define SCFL_PRIMITIVE 0x0010
-#define SCFL_NOBINARYNUMBERS 0x0020
-#define SCFL_NONUMBERVALUES 0x0040
-
-//token types
-#define TT_STRING 1 // string
-#define TT_LITERAL 2 // literal
-#define TT_NUMBER 3 // number
-#define TT_NAME 4 // name
-#define TT_PUNCTUATION 5 // punctuation
-
-//string sub type
-//---------------
-// the length of the string
-//literal sub type
-//----------------
-// the ASCII code of the literal
-//number sub type
-//---------------
-#define TT_DECIMAL 0x0008 // decimal number
-#define TT_HEX 0x0100 // hexadecimal number
-#define TT_OCTAL 0x0200 // octal number
-#ifdef BINARYNUMBERS
-#define TT_BINARY 0x0400 // binary number
-#endif //BINARYNUMBERS
-#define TT_FLOAT 0x0800 // floating point number
-#define TT_INTEGER 0x1000 // integer number
-#define TT_LONG 0x2000 // long number
-#define TT_UNSIGNED 0x4000 // unsigned number
-//punctuation sub type
-//--------------------
-#define P_RSHIFT_ASSIGN 1
-#define P_LSHIFT_ASSIGN 2
-#define P_PARMS 3
-#define P_PRECOMPMERGE 4
-
-#define P_LOGIC_AND 5
-#define P_LOGIC_OR 6
-#define P_LOGIC_GEQ 7
-#define P_LOGIC_LEQ 8
-#define P_LOGIC_EQ 9
-#define P_LOGIC_UNEQ 10
-
-#define P_MUL_ASSIGN 11
-#define P_DIV_ASSIGN 12
-#define P_MOD_ASSIGN 13
-#define P_ADD_ASSIGN 14
-#define P_SUB_ASSIGN 15
-#define P_INC 16
-#define P_DEC 17
-
-#define P_BIN_AND_ASSIGN 18
-#define P_BIN_OR_ASSIGN 19
-#define P_BIN_XOR_ASSIGN 20
-#define P_RSHIFT 21
-#define P_LSHIFT 22
-
-#define P_POINTERREF 23
-#define P_CPP1 24
-#define P_CPP2 25
-#define P_MUL 26
-#define P_DIV 27
-#define P_MOD 28
-#define P_ADD 29
-#define P_SUB 30
-#define P_ASSIGN 31
-
-#define P_BIN_AND 32
-#define P_BIN_OR 33
-#define P_BIN_XOR 34
-#define P_BIN_NOT 35
-
-#define P_LOGIC_NOT 36
-#define P_LOGIC_GREATER 37
-#define P_LOGIC_LESS 38
-
-#define P_REF 39
-#define P_COMMA 40
-#define P_SEMICOLON 41
-#define P_COLON 42
-#define P_QUESTIONMARK 43
-
-#define P_PARENTHESESOPEN 44
-#define P_PARENTHESESCLOSE 45
-#define P_BRACEOPEN 46
-#define P_BRACECLOSE 47
-#define P_SQBRACKETOPEN 48
-#define P_SQBRACKETCLOSE 49
-#define P_BACKSLASH 50
-
-#define P_PRECOMP 51
-#define P_DOLLAR 52
-//name sub type
-//-------------
-// the length of the name
-
-//punctuation
-typedef struct punctuation_s
-{
- char *p; //punctuation character(s)
- int n; //punctuation indication
- struct punctuation_s *next; //next punctuation
-} punctuation_t;
-
-//token
-typedef struct token_s
-{
- char string[MAX_TOKEN]; //available token
- int type; //last read token type
- int subtype; //last read token sub type
-#ifdef NUMBERVALUE
- unsigned long int intvalue; //integer value
- double floatvalue; //floating point value
-#endif //NUMBERVALUE
- char *whitespace_p; //start of white space before token
- char *endwhitespace_p; //start of white space before token
- int line; //line the token was on
- int linescrossed; //lines crossed in white space
- struct token_s *next; //next token in chain
-} token_t;
-
-//script file
-typedef struct script_s
-{
- char filename[1024]; //file name of the script
- char *buffer; //buffer containing the script
- char *script_p; //current pointer in the script
- char *end_p; //pointer to the end of the script
- char *lastscript_p; //script pointer before reading token
- char *whitespace_p; //begin of the white space
- char *endwhitespace_p; //end of the white space
- int length; //length of the script in bytes
- int line; //current line in script
- int lastline; //line before reading token
- int tokenavailable; //set by UnreadLastToken
- int flags; //several script flags
- punctuation_t *punctuations; //the punctuations used in the script
- punctuation_t **punctuationtable;
- token_t token; //available token
- struct script_s *next; //next script in a chain
-} script_t;
-
-//read a token from the script
-int PS_ReadToken(script_t *script, token_t *token);
-//expect a certain token
-int PS_ExpectTokenString(script_t *script, char *string);
-//expect a certain token type
-int PS_ExpectTokenType(script_t *script, int type, int subtype, token_t *token);
-//expect a token
-int PS_ExpectAnyToken(script_t *script, token_t *token);
-//returns true when the token is available
-int PS_CheckTokenString(script_t *script, char *string);
-//returns true an reads the token when a token with the given type is available
-int PS_CheckTokenType(script_t *script, int type, int subtype, token_t *token);
-//skip tokens until the given token string is read
-int PS_SkipUntilString(script_t *script, char *string);
-//unread the last token read from the script
-void PS_UnreadLastToken(script_t *script);
-//unread the given token
-void PS_UnreadToken(script_t *script, token_t *token);
-//returns the next character of the read white space, returns NULL if none
-char PS_NextWhiteSpaceChar(script_t *script);
-//remove any leading and trailing double quotes from the token
-void StripDoubleQuotes(char *string);
-//remove any leading and trailing single quotes from the token
-void StripSingleQuotes(char *string);
-//read a possible signed integer
-signed long int ReadSignedInt(script_t *script);
-//read a possible signed floating point number
-double ReadSignedFloat(script_t *script);
-//set an array with punctuations, NULL restores default C/C++ set
-void SetScriptPunctuations(script_t *script, punctuation_t *p);
-//set script flags
-void SetScriptFlags(script_t *script, int flags);
-//get script flags
-int GetScriptFlags(script_t *script);
-//reset a script
-void ResetScript(script_t *script);
-//returns true if at the end of the script
-int EndOfScript(script_t *script);
-//returns a pointer to the punctuation with the given number
-char *PunctuationFromNum(script_t *script, int num);
-//load a script from the given file at the given offset with the given length
-script_t *LoadScriptFile(const char *filename);
-//load a script from the given memory with the given length
-script_t *LoadScriptMemory(char *ptr, int length, char *name);
-//free a script
-void FreeScript(script_t *script);
-//set the base folder to load files from
-void PS_SetBaseFolder(char *path);
-//print a script error with filename and line number
-void QDECL ScriptError(script_t *script, char *str, ...);
-//print a script warning with filename and line number
-void QDECL ScriptWarning(script_t *script, char *str, ...);
-
-