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diff --git a/src/botlib/be_aas_entity.c b/src/botlib/be_aas_entity.c
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+/*
+===========================================================================
+Copyright (C) 1999-2005 Id Software, Inc.
+
+This file is part of Quake III Arena source code.
+
+Quake III Arena source code is free software; you can redistribute it
+and/or modify it under the terms of the GNU General Public License as
+published by the Free Software Foundation; either version 2 of the License,
+or (at your option) any later version.
+
+Quake III Arena source code is distributed in the hope that it will be
+useful, but WITHOUT ANY WARRANTY; without even the implied warranty of
+MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+GNU General Public License for more details.
+
+You should have received a copy of the GNU General Public License
+along with Quake III Arena source code; if not, write to the Free Software
+Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+===========================================================================
+*/
+
+/*****************************************************************************
+ * name: be_aas_entity.c
+ *
+ * desc: AAS entities
+ *
+ * $Archive: /MissionPack/code/botlib/be_aas_entity.c $
+ *
+ *****************************************************************************/
+
+#include "../qcommon/q_shared.h"
+#include "l_memory.h"
+#include "l_script.h"
+#include "l_precomp.h"
+#include "l_struct.h"
+#include "l_utils.h"
+#include "l_log.h"
+#include "aasfile.h"
+#include "botlib.h"
+#include "be_aas.h"
+#include "be_aas_funcs.h"
+#include "be_interface.h"
+#include "be_aas_def.h"
+
+#define MASK_SOLID CONTENTS_PLAYERCLIP
+
+//FIXME: these might change
+enum {
+ ET_GENERAL,
+ ET_PLAYER,
+ ET_ITEM,
+ ET_MISSILE,
+ ET_MOVER
+};
+
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int AAS_UpdateEntity(int entnum, bot_entitystate_t *state)
+{
+ int relink;
+ aas_entity_t *ent;
+ vec3_t absmins, absmaxs;
+
+ if (!aasworld.loaded)
+ {
+ botimport.Print(PRT_MESSAGE, "AAS_UpdateEntity: not loaded\n");
+ return BLERR_NOAASFILE;
+ } //end if
+
+ ent = &aasworld.entities[entnum];
+
+ if (!state) {
+ //unlink the entity
+ AAS_UnlinkFromAreas(ent->areas);
+ //unlink the entity from the BSP leaves
+ AAS_UnlinkFromBSPLeaves(ent->leaves);
+ //
+ ent->areas = NULL;
+ //
+ ent->leaves = NULL;
+ return BLERR_NOERROR;
+ }
+
+ ent->i.update_time = AAS_Time() - ent->i.ltime;
+ ent->i.type = state->type;
+ ent->i.flags = state->flags;
+ ent->i.ltime = AAS_Time();
+ VectorCopy(ent->i.origin, ent->i.lastvisorigin);
+ VectorCopy(state->old_origin, ent->i.old_origin);
+ ent->i.solid = state->solid;
+ ent->i.groundent = state->groundent;
+ ent->i.modelindex = state->modelindex;
+ ent->i.modelindex2 = state->modelindex2;
+ ent->i.frame = state->frame;
+ ent->i.event = state->event;
+ ent->i.eventParm = state->eventParm;
+ ent->i.powerups = state->powerups;
+ ent->i.weapon = state->weapon;
+ ent->i.legsAnim = state->legsAnim;
+ ent->i.torsoAnim = state->torsoAnim;
+ //number of the entity
+ ent->i.number = entnum;
+ //updated so set valid flag
+ ent->i.valid = qtrue;
+ //link everything the first frame
+ if (aasworld.numframes == 1) relink = qtrue;
+ else relink = qfalse;
+ //
+ if (ent->i.solid == SOLID_BSP)
+ {
+ //if the angles of the model changed
+ if (!VectorCompare(state->angles, ent->i.angles))
+ {
+ VectorCopy(state->angles, ent->i.angles);
+ relink = qtrue;
+ } //end if
+ //get the mins and maxs of the model
+ //FIXME: rotate mins and maxs
+ AAS_BSPModelMinsMaxsOrigin(ent->i.modelindex, ent->i.angles, ent->i.mins, ent->i.maxs, NULL);
+ } //end if
+ else if (ent->i.solid == SOLID_BBOX)
+ {
+ //if the bounding box size changed
+ if (!VectorCompare(state->mins, ent->i.mins) ||
+ !VectorCompare(state->maxs, ent->i.maxs))
+ {
+ VectorCopy(state->mins, ent->i.mins);
+ VectorCopy(state->maxs, ent->i.maxs);
+ relink = qtrue;
+ } //end if
+ VectorCopy(state->angles, ent->i.angles);
+ } //end if
+ //if the origin changed
+ if (!VectorCompare(state->origin, ent->i.origin))
+ {
+ VectorCopy(state->origin, ent->i.origin);
+ relink = qtrue;
+ } //end if
+ //if the entity should be relinked
+ if (relink)
+ {
+ //don't link the world model
+ if (entnum != ENTITYNUM_WORLD)
+ {
+ //absolute mins and maxs
+ VectorAdd(ent->i.mins, ent->i.origin, absmins);
+ VectorAdd(ent->i.maxs, ent->i.origin, absmaxs);
+ //unlink the entity
+ AAS_UnlinkFromAreas(ent->areas);
+ //relink the entity to the AAS areas (use the larges bbox)
+ ent->areas = AAS_LinkEntityClientBBox(absmins, absmaxs, entnum, PRESENCE_NORMAL);
+ //unlink the entity from the BSP leaves
+ AAS_UnlinkFromBSPLeaves(ent->leaves);
+ //link the entity to the world BSP tree
+ ent->leaves = AAS_BSPLinkEntity(absmins, absmaxs, entnum, 0);
+ } //end if
+ } //end if
+ return BLERR_NOERROR;
+} //end of the function AAS_UpdateEntity
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+void AAS_EntityInfo(int entnum, aas_entityinfo_t *info)
+{
+ if (!aasworld.initialized)
+ {
+ botimport.Print(PRT_FATAL, "AAS_EntityInfo: aasworld not initialized\n");
+ Com_Memset(info, 0, sizeof(aas_entityinfo_t));
+ return;
+ } //end if
+
+ if (entnum < 0 || entnum >= aasworld.maxentities)
+ {
+ botimport.Print(PRT_FATAL, "AAS_EntityInfo: entnum %d out of range\n", entnum);
+ Com_Memset(info, 0, sizeof(aas_entityinfo_t));
+ return;
+ } //end if
+
+ Com_Memcpy(info, &aasworld.entities[entnum].i, sizeof(aas_entityinfo_t));
+} //end of the function AAS_EntityInfo
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+void AAS_EntityOrigin(int entnum, vec3_t origin)
+{
+ if (entnum < 0 || entnum >= aasworld.maxentities)
+ {
+ botimport.Print(PRT_FATAL, "AAS_EntityOrigin: entnum %d out of range\n", entnum);
+ VectorClear(origin);
+ return;
+ } //end if
+
+ VectorCopy(aasworld.entities[entnum].i.origin, origin);
+} //end of the function AAS_EntityOrigin
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int AAS_EntityModelindex(int entnum)
+{
+ if (entnum < 0 || entnum >= aasworld.maxentities)
+ {
+ botimport.Print(PRT_FATAL, "AAS_EntityModelindex: entnum %d out of range\n", entnum);
+ return 0;
+ } //end if
+ return aasworld.entities[entnum].i.modelindex;
+} //end of the function AAS_EntityModelindex
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int AAS_EntityType(int entnum)
+{
+ if (!aasworld.initialized) return 0;
+
+ if (entnum < 0 || entnum >= aasworld.maxentities)
+ {
+ botimport.Print(PRT_FATAL, "AAS_EntityType: entnum %d out of range\n", entnum);
+ return 0;
+ } //end if
+ return aasworld.entities[entnum].i.type;
+} //end of the AAS_EntityType
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int AAS_EntityModelNum(int entnum)
+{
+ if (!aasworld.initialized) return 0;
+
+ if (entnum < 0 || entnum >= aasworld.maxentities)
+ {
+ botimport.Print(PRT_FATAL, "AAS_EntityModelNum: entnum %d out of range\n", entnum);
+ return 0;
+ } //end if
+ return aasworld.entities[entnum].i.modelindex;
+} //end of the function AAS_EntityModelNum
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int AAS_OriginOfMoverWithModelNum(int modelnum, vec3_t origin)
+{
+ int i;
+ aas_entity_t *ent;
+
+ for (i = 0; i < aasworld.maxentities; i++)
+ {
+ ent = &aasworld.entities[i];
+ if (ent->i.type == ET_MOVER)
+ {
+ if (ent->i.modelindex == modelnum)
+ {
+ VectorCopy(ent->i.origin, origin);
+ return qtrue;
+ } //end if
+ } //end if
+ } //end for
+ return qfalse;
+} //end of the function AAS_OriginOfMoverWithModelNum
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+void AAS_EntitySize(int entnum, vec3_t mins, vec3_t maxs)
+{
+ aas_entity_t *ent;
+
+ if (!aasworld.initialized) return;
+
+ if (entnum < 0 || entnum >= aasworld.maxentities)
+ {
+ botimport.Print(PRT_FATAL, "AAS_EntitySize: entnum %d out of range\n", entnum);
+ return;
+ } //end if
+
+ ent = &aasworld.entities[entnum];
+ VectorCopy(ent->i.mins, mins);
+ VectorCopy(ent->i.maxs, maxs);
+} //end of the function AAS_EntitySize
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+void AAS_EntityBSPData(int entnum, bsp_entdata_t *entdata)
+{
+ aas_entity_t *ent;
+
+ ent = &aasworld.entities[entnum];
+ VectorCopy(ent->i.origin, entdata->origin);
+ VectorCopy(ent->i.angles, entdata->angles);
+ VectorAdd(ent->i.origin, ent->i.mins, entdata->absmins);
+ VectorAdd(ent->i.origin, ent->i.maxs, entdata->absmaxs);
+ entdata->solid = ent->i.solid;
+ entdata->modelnum = ent->i.modelindex - 1;
+} //end of the function AAS_EntityBSPData
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+void AAS_ResetEntityLinks(void)
+{
+ int i;
+ for (i = 0; i < aasworld.maxentities; i++)
+ {
+ aasworld.entities[i].areas = NULL;
+ aasworld.entities[i].leaves = NULL;
+ } //end for
+} //end of the function AAS_ResetEntityLinks
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+void AAS_InvalidateEntities(void)
+{
+ int i;
+ for (i = 0; i < aasworld.maxentities; i++)
+ {
+ aasworld.entities[i].i.valid = qfalse;
+ aasworld.entities[i].i.number = i;
+ } //end for
+} //end of the function AAS_InvalidateEntities
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+void AAS_UnlinkInvalidEntities(void)
+{
+ int i;
+ aas_entity_t *ent;
+
+ for (i = 0; i < aasworld.maxentities; i++)
+ {
+ ent = &aasworld.entities[i];
+ if (!ent->i.valid)
+ {
+ AAS_UnlinkFromAreas( ent->areas );
+ ent->areas = NULL;
+ AAS_UnlinkFromBSPLeaves( ent->leaves );
+ ent->leaves = NULL;
+ } //end for
+ } //end for
+} //end of the function AAS_UnlinkInvalidEntities
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int AAS_NearestEntity(vec3_t origin, int modelindex)
+{
+ int i, bestentnum;
+ float dist, bestdist;
+ aas_entity_t *ent;
+ vec3_t dir;
+
+ bestentnum = 0;
+ bestdist = 99999;
+ for (i = 0; i < aasworld.maxentities; i++)
+ {
+ ent = &aasworld.entities[i];
+ if (ent->i.modelindex != modelindex) continue;
+ VectorSubtract(ent->i.origin, origin, dir);
+ if (abs(dir[0]) < 40)
+ {
+ if (abs(dir[1]) < 40)
+ {
+ dist = VectorLength(dir);
+ if (dist < bestdist)
+ {
+ bestdist = dist;
+ bestentnum = i;
+ } //end if
+ } //end if
+ } //end if
+ } //end for
+ return bestentnum;
+} //end of the function AAS_NearestEntity
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int AAS_BestReachableEntityArea(int entnum)
+{
+ aas_entity_t *ent;
+
+ ent = &aasworld.entities[entnum];
+ return AAS_BestReachableLinkArea(ent->areas);
+} //end of the function AAS_BestReachableEntityArea
+//===========================================================================
+//
+// Parameter: -
+// Returns: -
+// Changes Globals: -
+//===========================================================================
+int AAS_NextEntity(int entnum)
+{
+ if (!aasworld.loaded) return 0;
+
+ if (entnum < 0) entnum = -1;
+ while(++entnum < aasworld.maxentities)
+ {
+ if (aasworld.entities[entnum].i.valid) return entnum;
+ } //end while
+ return 0;
+} //end of the function AAS_NextEntity