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Diffstat (limited to 'src/botlib/be_interface.h')
-rw-r--r-- | src/botlib/be_interface.h | 57 |
1 files changed, 57 insertions, 0 deletions
diff --git a/src/botlib/be_interface.h b/src/botlib/be_interface.h new file mode 100644 index 00000000..956530b3 --- /dev/null +++ b/src/botlib/be_interface.h @@ -0,0 +1,57 @@ +/* +=========================================================================== +Copyright (C) 1999-2005 Id Software, Inc. + +This file is part of Quake III Arena source code. + +Quake III Arena source code is free software; you can redistribute it +and/or modify it under the terms of the GNU General Public License as +published by the Free Software Foundation; either version 2 of the License, +or (at your option) any later version. + +Quake III Arena source code is distributed in the hope that it will be +useful, but WITHOUT ANY WARRANTY; without even the implied warranty of +MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +GNU General Public License for more details. + +You should have received a copy of the GNU General Public License +along with Quake III Arena source code; if not, write to the Free Software +Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA +=========================================================================== +*/ + +/***************************************************************************** + * name: be_interface.h + * + * desc: botlib interface + * + * $Archive: /source/code/botlib/be_interface.h $ + * + *****************************************************************************/ + +//#define DEBUG //debug code +#define RANDOMIZE //randomize bot behaviour + +//FIXME: get rid of this global structure +typedef struct botlib_globals_s +{ + int botlibsetup; //true when the bot library has been setup + int maxentities; //maximum number of entities + int maxclients; //maximum number of clients + float time; //the global time +#ifdef DEBUG + qboolean debug; //true if debug is on + int goalareanum; + vec3_t goalorigin; + int runai; +#endif +} botlib_globals_t; + + +extern botlib_globals_t botlibglobals; +extern botlib_import_t botimport; +extern int bot_developer; //true if developer is on + +// +int Sys_MilliSeconds(void); + |