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-rw-r--r--src/cgame/cg_buildable.c4
1 files changed, 3 insertions, 1 deletions
diff --git a/src/cgame/cg_buildable.c b/src/cgame/cg_buildable.c
index 29b89ec4..0cf39a86 100644
--- a/src/cgame/cg_buildable.c
+++ b/src/cgame/cg_buildable.c
@@ -201,7 +201,6 @@ void CG_HumanBuildableExplosion( vec3_t origin, vec3_t dir )
}
-#define CREEP_SCALEDOWN_TIME 3000
#define CREEP_SIZE 64.0f
/*
@@ -793,6 +792,9 @@ static void CG_BuildableParticleEffects( centity_t *cent )
int health = es->generic1 & ~( B_POWERED_TOGGLEBIT | B_DCCED_TOGGLEBIT | B_SPAWNED_TOGGLEBIT );
float healthFrac = (float)health / B_HEALTH_SCALE;
+ if( !( es->generic1 & B_SPAWNED_TOGGLEBIT ) )
+ return;
+
if( team == BIT_HUMANS )
{
if( healthFrac < 0.33f && !CG_IsParticleSystemValid( &cent->buildablePS ) )