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Diffstat (limited to 'src/cgame/cg_draw.c')
-rw-r--r--src/cgame/cg_draw.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c
index bd497cc5..5b512a0e 100644
--- a/src/cgame/cg_draw.c
+++ b/src/cgame/cg_draw.c
@@ -18,8 +18,6 @@
#include "cg_local.h"
-#include "../ui/ui_shared.h"
-
// used for scoreboard
extern displayContextDef_t cgDC;
menuDef_t *menuScoreboard = NULL;
@@ -638,6 +636,12 @@ void CG_OwnerDraw( float x, float y, float w, float h, float text_x,
case CG_KILLER:
CG_DrawKiller( &rect, scale, color, shader, textStyle );
break;
+ case CG_PLAYER_SELECT:
+ CG_DrawWeaponSelect( &rect );
+ break;
+ case CG_PLAYER_SELECTTEXT:
+ CG_DrawWeaponSelectText( &rect, scale, textStyle );
+ break;
default:
break;
}
@@ -2075,8 +2079,6 @@ static void CG_Draw2D( void )
{
if( cg_drawStatus.integer )
{
- /*Menu_PaintAll();*/
- /*CG_DrawTimedMenus();*/
Menu_Paint(
Menus_FindByName(
BG_FindHudNameForClass( cg.predictedPlayerState.stats[ STAT_PCLASS ] ) ), qtrue );
@@ -2084,7 +2086,6 @@ static void CG_Draw2D( void )
CG_DrawAmmoWarning();
CG_DrawCrosshair();
- CG_DrawWeaponSelect();
if( BG_gotItem( UP_HELMET, cg.snap->ps.stats ) )
CG_Scanner( );