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Diffstat (limited to 'src/cgame/cg_draw.c')
-rw-r--r--src/cgame/cg_draw.c47
1 files changed, 0 insertions, 47 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c
index 43f5e0fc..3cb74ab0 100644
--- a/src/cgame/cg_draw.c
+++ b/src/cgame/cg_draw.c
@@ -36,9 +36,6 @@ int drawTeamOverlayModificationCount = -1;
int sortedTeamPlayers[ TEAM_MAXOVERLAY ];
int numSortedTeamPlayers;
-char systemChat[ 256 ];
-char teamChat1[ 256 ];
-char teamChat2[ 256 ];
//TA UI
int CG_Text_Width( const char *text, float scale, int limit )
@@ -523,26 +520,6 @@ static void CG_DrawProgressBar( rectDef_t *rect, vec4_t color, float scale,
//=============== TA: was cg_newdraw.c
-void CG_InitTeamChat( void )
-{
- memset( teamChat1, 0, sizeof( teamChat1 ) );
- memset( teamChat2, 0, sizeof( teamChat2 ) );
- memset( systemChat, 0, sizeof( systemChat ) );
-}
-
-void CG_SetPrintString( int type, const char *p )
-{
- if( type == SYSTEM_PRINT )
- {
- strcpy( systemChat, p );
- }
- else
- {
- strcpy( teamChat2, teamChat1 );
- strcpy( teamChat1, p );
- }
-}
-
#define NO_CREDITS_TIME 2000
static void CG_DrawPlayerCreditsValue( rectDef_t *rect, vec4_t color, qboolean padding )
@@ -1477,21 +1454,6 @@ float CG_GetValue( int ownerDraw )
return -1;
}
-static void CG_DrawAreaSystemChat( rectDef_t *rect, float scale, vec4_t color, qhandle_t shader )
-{
- CG_Text_Paint( rect->x, rect->y + rect->h, scale, color, systemChat, 0, 0, 0 );
-}
-
-static void CG_DrawAreaTeamChat( rectDef_t *rect, float scale, vec4_t color, qhandle_t shader )
-{
- CG_Text_Paint( rect->x, rect->y + rect->h, scale, color,teamChat1, 0, 0, 0 );
-}
-
-static void CG_DrawAreaChat(rectDef_t *rect, float scale, vec4_t color, qhandle_t shader)
-{
- CG_Text_Paint(rect->x, rect->y + rect->h, scale, color, teamChat2, 0, 0, 0);
-}
-
const char *CG_GetKillerText( )
{
const char *s = "";
@@ -2712,15 +2674,6 @@ void CG_OwnerDraw( float x, float y, float w, float h, float text_x,
case CG_PLAYER_USABLE_BUILDABLE:
CG_DrawUsableBuildable( &rect, shader, color );
break;
- case CG_AREA_SYSTEMCHAT:
- CG_DrawAreaSystemChat( &rect, scale, color, shader );
- break;
- case CG_AREA_TEAMCHAT:
- CG_DrawAreaTeamChat( &rect, scale, color, shader );
- break;
- case CG_AREA_CHAT:
- CG_DrawAreaChat( &rect, scale, color, shader );
- break;
case CG_KILLER:
CG_DrawKiller( &rect, scale, color, shader, textStyle );
break;