diff options
Diffstat (limited to 'src/cgame/cg_draw.c')
-rw-r--r-- | src/cgame/cg_draw.c | 47 |
1 files changed, 0 insertions, 47 deletions
diff --git a/src/cgame/cg_draw.c b/src/cgame/cg_draw.c index 43f5e0fc..3cb74ab0 100644 --- a/src/cgame/cg_draw.c +++ b/src/cgame/cg_draw.c @@ -36,9 +36,6 @@ int drawTeamOverlayModificationCount = -1; int sortedTeamPlayers[ TEAM_MAXOVERLAY ]; int numSortedTeamPlayers; -char systemChat[ 256 ]; -char teamChat1[ 256 ]; -char teamChat2[ 256 ]; //TA UI int CG_Text_Width( const char *text, float scale, int limit ) @@ -523,26 +520,6 @@ static void CG_DrawProgressBar( rectDef_t *rect, vec4_t color, float scale, //=============== TA: was cg_newdraw.c -void CG_InitTeamChat( void ) -{ - memset( teamChat1, 0, sizeof( teamChat1 ) ); - memset( teamChat2, 0, sizeof( teamChat2 ) ); - memset( systemChat, 0, sizeof( systemChat ) ); -} - -void CG_SetPrintString( int type, const char *p ) -{ - if( type == SYSTEM_PRINT ) - { - strcpy( systemChat, p ); - } - else - { - strcpy( teamChat2, teamChat1 ); - strcpy( teamChat1, p ); - } -} - #define NO_CREDITS_TIME 2000 static void CG_DrawPlayerCreditsValue( rectDef_t *rect, vec4_t color, qboolean padding ) @@ -1477,21 +1454,6 @@ float CG_GetValue( int ownerDraw ) return -1; } -static void CG_DrawAreaSystemChat( rectDef_t *rect, float scale, vec4_t color, qhandle_t shader ) -{ - CG_Text_Paint( rect->x, rect->y + rect->h, scale, color, systemChat, 0, 0, 0 ); -} - -static void CG_DrawAreaTeamChat( rectDef_t *rect, float scale, vec4_t color, qhandle_t shader ) -{ - CG_Text_Paint( rect->x, rect->y + rect->h, scale, color,teamChat1, 0, 0, 0 ); -} - -static void CG_DrawAreaChat(rectDef_t *rect, float scale, vec4_t color, qhandle_t shader) -{ - CG_Text_Paint(rect->x, rect->y + rect->h, scale, color, teamChat2, 0, 0, 0); -} - const char *CG_GetKillerText( ) { const char *s = ""; @@ -2712,15 +2674,6 @@ void CG_OwnerDraw( float x, float y, float w, float h, float text_x, case CG_PLAYER_USABLE_BUILDABLE: CG_DrawUsableBuildable( &rect, shader, color ); break; - case CG_AREA_SYSTEMCHAT: - CG_DrawAreaSystemChat( &rect, scale, color, shader ); - break; - case CG_AREA_TEAMCHAT: - CG_DrawAreaTeamChat( &rect, scale, color, shader ); - break; - case CG_AREA_CHAT: - CG_DrawAreaChat( &rect, scale, color, shader ); - break; case CG_KILLER: CG_DrawKiller( &rect, scale, color, shader, textStyle ); break; |