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-rw-r--r--src/cgame/cg_ents.c5
1 files changed, 1 insertions, 4 deletions
diff --git a/src/cgame/cg_ents.c b/src/cgame/cg_ents.c
index d32318e7..e8d60f4d 100644
--- a/src/cgame/cg_ents.c
+++ b/src/cgame/cg_ents.c
@@ -408,9 +408,6 @@ static void CG_Missile( centity_t *cent )
wim = &wi->wim[ weaponMode ];
- // calculate the axis
- VectorCopy( es->angles, cent->lerpAngles );
-
// add dynamic light
if( wim->missileDlight )
{
@@ -655,7 +652,7 @@ static void CG_LightFlare( centity_t *cent )
flare.renderfx |= RF_DEPTHHACK;
//bunch of geometry
- AngleVectors( es->angles, forward, NULL, NULL );
+ AngleVectors( cent->lerpAngles, forward, NULL, NULL );
VectorCopy( cent->lerpOrigin, flare.origin );
VectorSubtract( flare.origin, cg.refdef.vieworg, delta );
len = VectorLength( delta );