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-rw-r--r--src/cgame/cg_event.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c
index b5034fd3..289205df 100644
--- a/src/cgame/cg_event.c
+++ b/src/cgame/cg_event.c
@@ -908,7 +908,7 @@ void CG_EntityEvent( centity_t *cent, vec3_t position ) {
//TA: trigger an anim on a buildable item
case EV_BUILD_ANIM:
DEBUGNAME("EV_BUILD_ANIM");
- if( cent->buildableAnim == es->torsoAnim )
+ if( cent->buildableAnim == es->torsoAnim || es->eventParm & ANIM_TOGGLEBIT )
cent->buildableAnim = es->eventParm;
break;