diff options
Diffstat (limited to 'src/cgame/cg_event.c')
-rw-r--r-- | src/cgame/cg_event.c | 10 |
1 files changed, 0 insertions, 10 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c index ea4781cd..fe3ebd24 100644 --- a/src/cgame/cg_event.c +++ b/src/cgame/cg_event.c @@ -607,9 +607,6 @@ void CG_EntityEvent( centity_t *cent, vec3_t position ) case EV_BUILD_CONSTRUCT: DEBUGNAME( "EV_BUILD_CONSTRUCT" ); cent->miscTime = cg.time; // scale up from this - //probably a better place for this, but for the time being it lives here - memset( ¢->lerpFrame, 0, sizeof( lerpFrame_t ) ); - cent->buildableAnim = es->eventParm; break; case EV_BUILD_DESTROY: @@ -617,13 +614,6 @@ void CG_EntityEvent( centity_t *cent, vec3_t position ) cent->miscTime = -cg.time; // scale down from this break; - //TA: trigger an anim on a buildable item - case EV_BUILD_ANIM: - DEBUGNAME( "EV_BUILD_ANIM" ); - if( cent->buildableAnim == es->torsoAnim || es->eventParm & ANIM_TOGGLEBIT ) - cent->buildableAnim = es->eventParm; - break; - case EV_RPTUSE_SOUND: DEBUGNAME( "EV_RPTUSE_SOUND" ); trap_S_StartSound( NULL, es->number, CHAN_AUTO, cgs.media.repeaterUseSound ); |