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-rw-r--r--src/cgame/cg_event.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c
index 83d95424..4833346d 100644
--- a/src/cgame/cg_event.c
+++ b/src/cgame/cg_event.c
@@ -736,6 +736,11 @@ void CG_EntityEvent( centity_t *cent, vec3_t position )
CG_Bullet( es->pos.trBase, es->otherEntityNum, dir, qtrue, es->eventParm );
break;
+ case EV_SHOTGUN:
+ DEBUGNAME( "EV_SHOTGUN" );
+ CG_ShotgunFire( es );
+ break;
+
case EV_GENERAL_SOUND:
DEBUGNAME( "EV_GENERAL_SOUND" );
if( cgs.gameSounds[ es->eventParm ] )