diff options
Diffstat (limited to 'src/cgame/cg_event.c')
-rw-r--r-- | src/cgame/cg_event.c | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/cgame/cg_event.c b/src/cgame/cg_event.c index 7ea62220..1a28c2a8 100644 --- a/src/cgame/cg_event.c +++ b/src/cgame/cg_event.c @@ -959,12 +959,7 @@ void CG_EntityEvent( centity_t *cent, vec3_t position ) case EV_TESLATRAIL: DEBUGNAME("EV_TESLATRAIL"); cent->currentState.weapon = WP_TESLAGEN; - // if the end was on a nomark surface, don't make an explosion CG_TeslaTrail( es->origin2, es->pos.trBase ); - if ( es->eventParm != 255 ) { - ByteToDir( es->eventParm, dir ); - CG_MissileHitWall( es->weapon, es->clientNum, position, dir, IMPACTSOUND_DEFAULT, 0 ); - } break; case EV_BULLET_HIT_WALL: |