diff options
Diffstat (limited to 'src/cgame/cg_local.h')
| -rw-r--r-- | src/cgame/cg_local.h | 13 | 
1 files changed, 13 insertions, 0 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h index 0a672504..9f701bc8 100644 --- a/src/cgame/cg_local.h +++ b/src/cgame/cg_local.h @@ -220,6 +220,7 @@ typedef enum {    LE_SPRITE_EXPLOSION,    LE_FRAGMENT,    LE_MOVE_SCALE_FADE, +  LE_SPRITER,    LE_FALL_SCALE_FADE,    LE_FADE_RGB,    LE_SCALE_FADE @@ -272,6 +273,12 @@ typedef struct localEntity_s {    leBounceSoundType_t leBounceSoundType;    refEntity_t   refEntity; + +  //TA: random stuff for cg_spriter.c +  vec3_t    acceleration; +  float     initAlp, finalAlp; +  float     initRad, finalRad; +  qboolean  overdraw;  } localEntity_t;  //====================================================================== @@ -1025,6 +1032,7 @@ typedef struct {    // locally derived information from gamestate    //    qhandle_t   gameModels[MAX_MODELS]; +  qhandle_t   gameShaders[MAX_SHADERS];    sfxHandle_t   gameSounds[MAX_SOUNDS];    int       numInlineModels; @@ -1328,6 +1336,11 @@ void CG_Buildable( centity_t *cent );  void CG_InitBuildables( );  // +// cg_spriter.c +// +void CG_Spriter( centity_t *cent ); + +//  // cg_predict.c  //  void CG_BuildSolidList( void );  | 
