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-rw-r--r--src/cgame/cg_local.h7
1 files changed, 5 insertions, 2 deletions
diff --git a/src/cgame/cg_local.h b/src/cgame/cg_local.h
index 4c384a8e..2fa1b756 100644
--- a/src/cgame/cg_local.h
+++ b/src/cgame/cg_local.h
@@ -1100,8 +1100,7 @@ typedef struct
vec3_t kick_angles; // weapon kicks
vec3_t kick_origin;
-
- qboolean thirdPersonFollow;
+ qboolean chaseFollow;
// temp working variables for player view
float bobfracsin;
@@ -1486,6 +1485,7 @@ extern vmCvar_t cg_tracerLength;
extern vmCvar_t cg_autoswitch;
extern vmCvar_t cg_thirdPerson;
extern vmCvar_t cg_thirdPersonRange;
+extern vmCvar_t cg_thirdPersonShoulderView;
extern vmCvar_t cg_stereoSeparation;
extern vmCvar_t cg_lagometer;
extern vmCvar_t cg_synchronousClients;
@@ -1593,6 +1593,9 @@ void CG_TestModelNextSkin_f( void );
void CG_TestModelPrevSkin_f( void );
void CG_AddBufferedSound( sfxHandle_t sfx );
void CG_DrawActiveFrame( int serverTime, stereoFrame_t stereoView, qboolean demoPlayback );
+void CG_OffsetFirstPersonView( void );
+void CG_OffsetThirdPersonView( void );
+void CG_OffsetShoulderView( void );
//