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-rw-r--r--src/cgame/cg_main.c34
1 files changed, 34 insertions, 0 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c
index 57fb621e..a5ffec50 100644
--- a/src/cgame/cg_main.c
+++ b/src/cgame/cg_main.c
@@ -183,6 +183,7 @@ vmCvar_t cg_debugAlloc;
vmCvar_t cg_wwSmoothTime;
vmCvar_t cg_wwFollow;
vmCvar_t cg_zsortLEs;
+vmCvar_t cg_consoleLatency;
//TA: hack to get class and carriage through to UI module
vmCvar_t ui_currentClass;
@@ -274,6 +275,7 @@ static cvarTable_t cvarTable[] = {
{ &cg_wwSmoothTime, "cg_wwSmoothTime", "300", CVAR_ARCHIVE },
{ &cg_wwFollow, "cg_wwFollow", "1", CVAR_ARCHIVE|CVAR_USERINFO },
{ &cg_zsortLEs, "cg_zsortLEs", "1", CVAR_ARCHIVE },
+ { &cg_consoleLatency, "cg_consoleLatency", "3000", CVAR_ARCHIVE },
{ &ui_currentClass, "ui_currentClass", "0", 0 },
{ &ui_carriage, "ui_carriage", "", 0 },
@@ -410,6 +412,26 @@ int CG_LastAttacker( void ) {
return cg.snap->ps.persistant[PERS_ATTACKER];
}
+void CG_RemoveConsoleLine( void )
+{
+ int i, offset, totalLength;
+
+ if( cg.numConsoleLines == 0 )
+ return;
+
+ offset = cg.consoleLines[ 0 ].length;
+ totalLength = strlen( cg.consoleText ) - offset;
+
+ //slide up consoleText
+ for( i = 0; i <= totalLength; i++ )
+ cg.consoleText[ i ] = cg.consoleText[ i + offset ];
+
+ //pop up the first consoleLine
+ for( i = 0; i < cg.numConsoleLines; i++ )
+ cg.consoleLines[ i ] = cg.consoleLines[ i + 1 ];
+
+ cg.numConsoleLines--;
+}
void QDECL CG_Printf( const char *msg, ... ) {
va_list argptr;
@@ -419,6 +441,15 @@ void QDECL CG_Printf( const char *msg, ... ) {
vsprintf (text, msg, argptr);
va_end (argptr);
+ //TA: team arena UI based console
+ if( cg.numConsoleLines == MAX_CONSOLE_LINES )
+ CG_RemoveConsoleLine( );
+
+ strcat( cg.consoleText, text );
+ cg.consoleLines[ cg.numConsoleLines ].time = cg.time;
+ cg.consoleLines[ cg.numConsoleLines ].length = strlen( text );
+ cg.numConsoleLines++;
+
trap_Print( text );
}
@@ -1638,6 +1669,9 @@ void CG_Init( int serverMessageNum, int serverCommandSequence, int clientNum ) {
CG_RegisterCvars();
CG_InitConsoleCommands();
+
+ //repress standard Q3 console
+ trap_Cvar_Set( "con_notifytime", "-2" );
//TA: moved up for LoadHudMenu
String_Init();