diff options
Diffstat (limited to 'src/cgame/cg_main.c')
-rw-r--r-- | src/cgame/cg_main.c | 7 |
1 files changed, 6 insertions, 1 deletions
diff --git a/src/cgame/cg_main.c b/src/cgame/cg_main.c index 22db4dba..01e8bedd 100644 --- a/src/cgame/cg_main.c +++ b/src/cgame/cg_main.c @@ -788,6 +788,8 @@ static void CG_RegisterGraphics( void ) cgs.media.wakeMarkShader = trap_R_RegisterShader( "wake" ); cgs.media.bloodMarkShader = trap_R_RegisterShader( "bloodMark" ); + cgs.media.testParticleSystem = CG_RegisterParticleSystem( "blah" ); + // register the inline models cgs.numInlineModels = trap_CM_NumInlineModels( ); @@ -1677,8 +1679,11 @@ void CG_Init( int serverMessageNum, int serverCommandSequence, int clientNum ) cg.loading = qtrue; // force players to load instead of defer + CG_LoadParticleSystems( ); + CG_UpdateMediaFraction( 0.05f ); + CG_RegisterSounds( ); - CG_UpdateMediaFraction( 0.33f ); + CG_UpdateMediaFraction( 0.60f ); CG_RegisterGraphics( ); CG_UpdateMediaFraction( 0.90f ); |